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Everything posted by Flanker562
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My projects (GKABS)
Flanker562 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I did a Google search and they don't seem to have one so you can probably make one or not. -
My projects (GKABS)
Flanker562 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Stuff like this makes me wish I had 3DSMAX or Blender skills, nice work! -
My projects (GKABS)
Flanker562 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Looking good! -
I can't wait to check this out actually as it's been years since I messed with it. It's only too bad nobody will take it up and do a more current model though. I mean the current one is alright, but yeah, it's a bit dated that's for sure. Not to say I'm asking you to do one, but you can only do so much really but whatever, thanks for this!
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Awaiting approval: 5.3 - Tweaked radars to Wikipedia ranges (80nm for Block I jets, and 100nm for Block II jets). - Radar ranges for the Block IIs are a "treat" as I want the AIM-120D to be used efficiently with the radars. - Included an "Invisible ASM" in case you want to load pylons on the Growler instead of stores. It functions like a bomb and you can get rid of it by going to the AG submode and "dropping" them if you don't like it on the SMS screen.
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5.3 - Tweaked radars to Wikipedia ranges (80nm for Block I jets, and 100nm for Block II jets). - Radar ranges for the Block IIs are a "treat" as I want the AIM-120D to be used efficiently with the radars. - Included an "Invisible ASM" in case you want to load pylons on the Growler instead of stores. It functions like a bomb and you can get rid of it by going to the AG submode and "dropping" them if you don't like it on the SMS screen.
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What If Screenshot Thread.......
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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No worries as we're finding out that the map is borked in some ways more than one apparently. I mean I've flown over it but I didn't land anywhere or tried what you did. And one thing I noticed was that if I saved a mission where I took off from an airfield going to the carrier, and then when I opened up the file again it showed me taking off from the carrier and all the waypoints returning back to the carrier. There's some stuff going on that hopefully people can fix.
