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Everything posted by yubba
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ROE for Online WOV-1 Fliers
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
wov-1 hyperlobby I'm on a vista machine,, go here,,http://combatace.com/topic/89699-anyone-interested-in-an-sfp1wox-series-dogfight-server/ -
Here are a few suggestions to make it a enjoyable experience for all ,and is open for others to make suggestions,, It looks like there is one spawning point,, so that area should be neutral so no buddy gets ate up soon as they spawn in,,,or if a flier is in the area he doesn't get shot down like I did to Streak last night popped in and put a few rounds into him in a matter of seconds after spawning in,,,,I think the spawning area should be the battle front line running east to west,,, north of the line should be red so soviet aircraft spawning in should fly directly north x number of miles, and blue American aircraft spawning in should fly south x number of miles,,, the spawning in point is a waypoint so you can tell how far away you are from it..I went online and flew solo alittle bit,, I think spawning in we should fly depending on the aircraft being piloted fly at least 40 miles in the direction respectively to what side you are on before engaging foes and the engagement area should be 30 miles either side of the battle front line if any that has played half court basketball it would be like that,,that's about all I got.
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sorry I should have reported earlier,, after changing my terrian back to stock I got in,,. flew the f-4j that I got customize with hud and F-15e avionic it ran great I had 45,,on the ping and 60fps flew in and landed seemed to be pretty smooth didn't notice any lag,, I'm head there now 2027 easter too 2100 then bath time,, then after that I'll come back
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sorry I should have reported earlier,, after changing my terrian back to stock I got in,,. flew the f-4j that I got customize with hud and F-15e avionic it ran great I had 45,,on the ping and 60fps flew in and landed seemed to be pretty smooth didn't notice any lag,,
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10 mlies from Port Canaveral here on Merrit Island 12 miles south of the Space Center a few shingles missing power out for 2 hrs Cat 4 the Space Center was built here for a reason
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How about computer to computer at home with WOV-1,what would be the set up for that, I usely have 2 of every thing with game boxes I been trying for years to set up a flight sim parlor,, I'm just a stones throw away from the space center ,, I did have a few interested,, but it was me doing all the leg work..and now the IL-2 community is dwindling and most of the stuff flies like crap online.
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Learning to Bomb Effectively
yubba replied to knoby1973's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
nice. -
Tu-22M3 BackFire C
yubba replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
this is the pit I was talking about ,,http://combatace.com/topic/81785-sukhois/page-14 -
Sukhois
yubba replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
so when do we get a chance to get our little paws on that pit,, very well done..- 471 replies
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HUD target box
yubba replied to Redeye's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I think the very first mod I did in strike fighters was edit Hud data ini,, in the flight folder of sfp-1 and the second one was putting that hud data file into WOV's flight folder and the rest is history. . -
Tu-22M3 BackFire C
yubba replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://combatace.com/topic/83315-sf12-tu-22-m3c-mod/ -
Can your B-52 do this ?
yubba replied to yubba's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
this is what I use to line up on targets this didn't have a ccip sight put in ,, just use the tables I came up with,, and when the distance from target comes up in the target info box that you are dialed in,,,release and you should leave a half mile of bomb holes right through the target,,, Like all the reviews I read on this game they said you have to come up with your own ways to level bomb,,and since I've flown most of the WW2 flight sims janesww2 cfs 2,3 ,,air war over europe,, IL-2 ,, and mostly flew bombers when available I got to be pretty good ,,, on line,, I loved the Pe-8 and that massive 5 thousand pounder and dropping it on air fields,, that others were flying out of '' yes you might experience a ringing in your ears " as their screens went black going what just happen. LOL the good ole days -
From the album: Untitled Album
they automaticly did that sfp-1 -
Tu-22M3 BackFire C
yubba replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You have a bomb sight if you exit pit view you're good to 30,000 I like staying in the pit good up to 7000,,, the usual suspects is the A-7k avionics hud and gun sight ,,, this had a missing gunsight entry in the cockpit config file under the pilot seat data,, what a pain -
From the album: Untitled Album
B-1 pit hud ccip bombsight -
Tu-22M3 BackFire C
yubba replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://combatace.com/files/file/12172-tu-22m3-backfire-c-for-sf2/ testing now it is a sfp-2 plane no file changes add it to aircraft file like any other it ain't pretty and bombs on wing pylons need some work,, it has a B-1 pit,, I seen guys working on a nice russian side by side seat some where here ,, enjoy
