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yakarov79

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Files posted by yakarov79

  1. F-14A Tomcat over Iran. SF2.

    This is F-14A Tomcat as after 1979 in Islamic Republic of Iran Air Force.
    This is based on Thirdwire DLC 027. So if you dont have this pack you can't use this mod.
     
    Whats in.
    This is basicly the skin and decals set For F-14A_Iran from DLC027.
    Skin is based on pappychksix templates
     
    All decals are made by me and set to randomization=TRUE.
    Ive put only 72 serial numbers into 3 squadrons that operated F-14A in 79-80.
    Al numbers are historicaly correct, but only few are proper for specific unit.
    During Iran-Iraq war lot aircrafts were transfered from unit to unit or temporary written off so its hard to track proper aircraft placement in units.
    few aircrafts were also serving in testing units. So total aircrafts in service in 1979 was probably around 70.
     
    No weapons / pilots added. It will work with latest ravenclaw weapons for sure.
     
    There is optional folder with INI files. Its is mix of inis based on TMF F-14 pack.
    And also pit is from TMF pack.
    So all credit to them for their work.
    Credits to pappychksix for F-14 Templates from here => http://combatace.com/files/file/13567-hi-rez-f-14a-tomcat-templates/
    Cockpit: Chris (original and new update) with tweaks by Crusader and Caesar
    FM: ThirdWire, Caesar, Column5, Spectre8750
    Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34
    Ejection Mod: Stary

    501 downloads

       (4 reviews)

    1 comment

    Updated

  2. Cold East Ground Objects Bonanza Vol.3

    The third part of Cold East Ground Objects Bonanza mods for the SF2 series game.
    First of all. This is not entirely a 'Plug and Play' mod.
    Yes, some objects will appear in the game right away, but some will not - because some objects are meant to be used via the target editor. Especially in Vol. 3, you will find many 'eye candy' objects but you will find also basic trucks, fuel tankers, and artillery support objects
    In general, the whole mod is built for terrain enhancement - a lot of objects should be added in terrain TYPES and TARGETS.
    Having this in mind this mod is mostly for terrain builders, modders, and experienced users. If you are hoping for quick-click plug-and-play - this is not for you. 
    All objects have destroyed models added.
    Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance. 
    I believe all the gun files are provided and you should have them already, if I forgot something - well it happens sometimes. Sorry for that.
    Part three contains mostly trucks cars and airfield objects in general, some artillery units.
    All of the skins are green, I added a few camo versions and a few extra but just for specific objects. NO Tan/Desret scheme. This might come in a more specific mod for specific terrains in the future.
    Some trucks have light emitters made by guuruu - made to work at night and be 'invisible' during the day - well effect ended up somewhere in the middle.. You decide - it is easily removable in data.ini.
    Userlist ini files are just in a few objects but they might need editing for your own use.
    If you have similar models from me - released years ago - do not mix them up. I recommend deleting all old files.  Here you will find new updated models.
    Under any circumstances DO NOT mix these objects with any ODS 30Aniversary Edition mod. Even in the future. ODS30AE objects are exclusive for ODS and differ in many ways from Cold East Ground Objects Bonanza.
    D-30 122mm Howitzer
    ZPU-4 14.5mm quadruple anti-aircraft gun
    ZU-23-2 23mm double anti-aircraft gun
    GAZ-66 
    GAZ-66 AP-2 mobile Army hospital
    GAZ-66 PU-2 mobile command post for Luna-M rocket battery with RWZ-1 Proba - weather station and AB-4-0-230 generator
    GAZ-66 with ZU-23-2 anti-aircraft gun
    GAZ-66B R-142D airborne troops radio & command vehicle
    GAZ-66B 9P125 /9K54 Grad-V airborne troops rocket artillery vehicle (with 9M28F rocket)
    UAZ-469 just Bobik
    Ural-375D
    Ural-375D with open 
    Ural-375D BM-21 /9K51 Grad (with 9M22U rocket)
    ZIL-130 APM-90 airfield searchlight
    ZIL-130 KNS-1PM-2 navigational light beacon
    ZIL-130 SKP-11 mobile air traffic control
    ZIL-131 ATZ-4 fuel tanker
    ZIL-131 PR-11B missile trailer for S-75 SAM system
    ZIL-131 PR-14A missile cargo truck for S-125 SAM system
    ZIL-131 R-140M radio & command vehicle
    ZIL-131 R-161A-2M radio & command vehicle with ESB-12 T400 generator
    ZIL-131 9P138 /9K55 Grad-1 (with 9M28S rocket)
    ZIL-131 9P138 BM-21b Grad-1 in transport position (groundobjectrole=TRANSPORT)  
    ZIL-131 AA-40 airfield fire engine
    ZIL-135 9P113 /9K52 Luna-M (with 9M21F rocket)
    ZIL-135 9T29 rocket transport vehicle for Luna-M system
    ZIL-157
    ZIL-157 ATZ-4 fuel tanker
    ZIL-157 PR-11B missile trailer for S-75 SAM system
    ZIL-157 PR-14A missile cargo truck for S-125 SAM system
    ZIL-157 R-140 radio & command vehicle
    ZIL-157 D-470 airfield snow plow
    ZIS-151
    ZIS-151 ATZ-3 fuel tanker
    RSBN-4N Radio Engineering System of short Range Navigation
    IFA W50L
    IFA W50L LAK-2 command vehicle
    Four new weapons to the weapon folder
    9M21F for Luna-M
    9M22U for Grad
    9M28F for Grad-V
    9M28S for Grad-1
    Of course, you can change any weapon for Grad rockets. But technically 9K54 and 9K55 can not fire heavier 9M22U rockets
    Most of the skins are 1024x1024. If needed it is recommended to resize to desired (lower) size format.
    Do not blindly copy-paste files.
    Pick a mod, make a backup if needed - test the file - decide - to keep it or not. 
    Just in case - enjoy.
    Jarek.
     
    questions - suggestions - go to the designated area here
     
     

    267 downloads

       (4 reviews)

    4 comments

    Submitted

  3. AH-1G Wings Over Vietnam-SF1

    ----------------------------------------------------------------------------------
    BELL AH-1 COBRA IN VIETNAM PACKAGE Ver 1.0
    ----------------------------------------------------------------------------------
     
    This is a third party add on of the AH-1G Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works in the SF1 and SF2 series.
    However this pack is build on SF1 folder tree.
    For SF2 You have to separete Decals folders.
    There is a plenty of tutorials how to convert to SF2 series.
    For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
    Sorry for that.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware
     
    additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
    strikechoppers.wordpress.com
     
    -------------------------------------------------------------------------------------------
     
    Instalation:
    Copy folders into specific folders in your game.
    Add Nations.ini line (below) if you dont have US Army Aviation yet.
     
    I missed one thing. Pilots.
    Use favorite pilots of your choice.
     
     
    This addon works only with my WeaponPACK. All of weapon stations are made as specific
    station code and will work only with this weapon pack.
    WeaponPACK can be downloaded here:
    http://combatace.com/files/file/15215-ah-1g-weaponpack/
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - belly light deploy/retract at any speed in late models
    - nose lights activate/deactivate in early model. Lights must on.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be
     
    like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick
     
    lift) and pull controll stick little and snake will take off. Then reduce throttle vector
     
    as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising
     
    speed. Use vector throttle to control speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and
     
    unnecesary thing (not visible so much when flying) but it is possible so it is there. Not
     
    working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just
     
    to have a proper angle of fire with GP. It is not proper for real model but in my opinion
     
    best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
     
    I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with
     
    colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed
    versions. I will upload it little later in weapon pack update.
    I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18
    and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future.
    Guns are loaded as weaponstations so player got options.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *******************************************************************************************
     
    **************
    IMPORTANT
     
    You will need to add the following to your Nations.ini file which should be in your Flight
     
    folder.
    Make sure the XXX is replaced with the next number in sequence in your file:
     
    [Nationxxx]
    Name=USA
    DisplayName=United States Army Aviation
    Alignment=FRIENDLY
    PilotNameList=NamesUSAF.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsUSAF.ini
    MedalTextFile=MedalsUSAF.str
    UseFAC=TRUE
     
    *******************************************************************************************
     
    **************
     
    Reference and Thanks to:
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    F Troop Yearbook 1971-1972
    XM-118 Organizational DS GS and Depot Maintenance XM118
    vhpamuseum.org
    11thacraviation.com
    darkhorsevietnam.com
    blueghosts.com
    centaursinvietnam.org
    usarmygermany.com
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    378 downloads

       (3 reviews)

    1 comment

    Updated

  4. AH-1Q_Wings Over Europe

    BELL AH-1Q COBRA Ver 1.0
    --------------------------------------------------------
     
     
    This is a third party add on of the AH-1Q Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works in the SF1 and SF2 series.
    However this pack is build on SF1 folder tree.
    For SF2 You have to separete Decals folders.
    There is a plenty of tutorials how to convert to SF2 series.
     
    There is a issue with tractorbeamshadow. I will try to fix this asap.
    For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
    strikechoppers.wordpress.com
     
    ----------------------------------------------------------------------------------------------------------------------
     
     
    ******************IMPORTANT******************
     
    This addon works only with my WeaponPACK.
     
    For this Q model you should download standard weapon pack for AH-1G.
    You can download it here:
     
    http://combatace.com/files/file/15215-ah-1g-weaponpack/
    New weapons specific for this model are already included in this package.
     
    All of weapon stations are made as specific station code and will work only with Cobra WeaponPACK.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - belly light deploy/retract at any speed in late models
    - nose lights activate/deactivate in early model. Lights must on.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    Outboard TOW pylons. You can load 4 or 8 BGM-71 Missiles. Upper M65 launcher is made as StationGroupID=3 and lowwer M65 launcher is StationGroupID=4. Either you can load only on upper launcher or both lower and upper.
    Of course loading onl on lower without upper will look silly. But this is thirdwire game engine. We can't change it. Unfortunately in loadout menu option for 2 BGM-71 will appear. Well i don't know how to limit station to load only on weapon rack. Do not use it also. It doesn't look good. And missile has no launching tube.
     
    Guns are loaded as weaponstations so player got options.
     
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    There is skin only for 11 ACR in Europe. Well Q was upgraded to S(MOD) quickly so not much info to find about Q in units.
    All serial numbers are proper for Q model but am not sure if these numbers appeared in 11th ACR.
    15086 for sure was there.
     
     
    This pack contains already weapons folder. There you will find 2 new weapons and one weapon rack for this Q model Cobra.
    BGM-71A
    BGM-71B
    TOW launcher tubes.
     
    Also you have to download my WeaponPACK for AH-1G so this helo can work properly. Otherwise there will be no rocket pods, guns etc.
    http://combatace.com/files/file/15215-ah-1g-weaponpack/
     
    Copy other files from folders /Flight and /Sounds into your folders in game directory.
     
     
     
    *********************************************************************************************************
    IMPORTANT
    If you dont have US Army Aviation service you will need to add the following to your Nations.ini file which should be in your Flight folder.
    Make sure the XXX is replaced with the next number in sequence in your file:
     
    [Nationxxx]
    Name=USA
    DisplayName=United States Army Aviation
    Alignment=FRIENDLY
    PilotNameList=NamesUSAF.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsUSAF.ini
    MedalTextFile=MedalsUSAF.str
    UseFAC=TRUE
     
    *********************************************************************************************************
     
    Reference:
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations...
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    11thacraviation.com
    usarmygermany.com
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    503 downloads

       (3 reviews)

    3 comments

    Updated

  5. AH-1P / S(Prod) Cobra TOW ver.2016

    BELL AH-1S(Prod) COBRA Ver 2.0 for SF2
     
    January 2016.
     
    This is a third party add on of the AH-1S(Prod) Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    ver 1 was never uploaded as i started t o upgrade files during work on this. So this is upgraded to my 2.0 standard.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

     
    A2A mode - gunner station TSU guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     

    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     
    Airfield eye candy blades animation.
     

    Technicaly it is old S model with few upgrades. It has new 1st version of flat plate canopy. Rest things remain same as in previous S(mod) Cobra. In 1987 S(Prod) Cobra was redesignated AH-1P.
    In mid 80s some birds received K-747 blades. Here represented by 78 model.
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     

    Skins:
    77 model
    1st Sq(Air),17th Cav. 82nd CAB. 1978
    42nd Combat Avn Brigade,New York ANG.1981
     
    78 model with K747 blades.
    1st Sq, 167th Air cavalry Nebraska ANG.1991
    D Company 25th CAB, 25th Inf Div.
     
    All serial numbers are proper for S(Prod) / P model but am not sure if these numbers appeared in specific units.
    some seiral are taken from available photos and are matched to units. Some are just placeholders but are correct for model block buid.
     
    Weapons.
    All weapons are reskined. TOW models are new.
    Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
    Including XM158 and M200 launchers.
    TOWs BGM-71A/B/C/D
     

    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.

     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    Operator's Manual Army Model AH 1S(Prod) Helicopter
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations...
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    AH-1 Tzefa in IAF service, Ra'anan Weiss
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    With the 1st Marine Division in Desert Shield and Desert Storm
    U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    285 downloads

       (3 reviews)

    1 comment

    Submitted

  6. AH-1 G/S Tzefa Over Israel. Part 1. SF2.

    Tzefa Over Israel Ver 2.0 for SF2
     
    January 2016.
     
    This is a third party add on of the AH-1S(Mod) Cobra and AH-1G Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works in theSF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
     
    A2A mode - gunner station TSU guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     
    WARNING!
     
    This is totaly new file. I highly recomend to backup your old files from AH-1G mod and old AH-1 S mod. OR just delete all old files.
    This is totaly new files and will not work in many parts with old.
     
    In 1974 Israel aquired for test 6 war weary AH-1G Cobra. It saw some combat in newly formed squadrons. After positive feedback abput new aircraft it was sent back to USA for upgrades.
    In 1979-1980 Israel received back rebuilded to S(mod) standard 6 aircrafts (rebuild of G model they purchased in 1975. 3 were sent to 160Sq and 3 to 161Sq. Zahal used them during operation Peace for Galilee in 1982. Finaly around 1987 these 6 aircrafts were also rebuild into newer model. One original S(Mod) is still in museum.
     
     
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
     
     
    Weapons.
    All weapons are reskined. TOW models are new.
    XM158 and M200 launchers. Gunpods.
    TOWs BGM-71A/B/C/D.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using repainted helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
    Instalation:
     
    Copy all files into specific folders.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations...
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    AH-1 Tzefa in IAF service, Ra'anan Weiss
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    With the 1st Marine Division in Desert Shield and Desert Storm
    U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    308 downloads

       (3 reviews)

    0 comments

    Updated

  7. OH-6A Loaches Over ...SF1

    Hughes OH-6A CAYUSE Ver 1.1 for SF1
     
     
    This is a third party add on of the OH-6A CAYUSE using models* and cockpits created by me.
    *External model is build by my friend Tomek Wachowski and me long time ago for differnt purpose. I just remodeled it a lot for use in this game. Technicaly it is 80% new model compared to original old one.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
    It is designed for and works in SF1 series. Flight model is copy from SF2. Here in SF1 somehow works different and I can not set it SF2 way. Sorry guys I tried, but no good result. Someone has to sit on FM here.
     
    Please report if any LOD file is not ok. I've exported everything again into SF1 standard but I could miss something. If ever something is wrong sorry for that. Report and I will fix it.
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ------------------------------------------------------------------------------------------------------------------
     
     
    ******************IMPORTANT******************
     
    This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Loach features:
     
    OH-6A Loach:
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - Nose light deploy/retract at any speed. Don't forget to retract before shooting.
     
    A2Ground mode - M70E1 gunsight.
     
    In OH-6A Cayuse model XM70E1 gunsight will apear in cockpit and external model only when gun is loaded on weaponstation.
     
     
    OH-6A Cayuse only:
     
    ANIMATION 8 - front left door (ext and cockpit view)
     
    ANIMATION 9 - front right door (ext and cockpit view)
     
    ANIMATION 10 - rear door.
     
     
    This helicopteris build in two variants. First is ‚clean’ out of factory OH-6A Cayuse. Just small scout chopper. Second is OH-6A Cayuse as seen on many photos from Vietnam War. Known also as Loach.
    In this model you can switch to rear gunner positionand actualy realy hit ground targets with M60. You just have to aim throug rear – front sight line. Like in real gun.
    It is not prefect but this game as you know is not supporting choppers, double cockpits and many many more things. So this time again it is just to have at least good feeling.
     
    Gunner is made as internal weapon not weapon station. This way is better. Gunner is set as secondary weapon by default.
     
    You can realy fly low and slow. And in Pink Team just mark targets for Cobra wingman.
    I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right it is realy easy.
     
    Fuel. Remeber it is small chopper. And it can carry only around 54 US Gals of fuel. I belive it is enough for around 2 hours of flight here maybe little more.
     
    Skins.
    All serial numbers are historicaly correct.
    Paint schemes and markings. I was trying to be acurate as much as possible in paint schemes and markins. Some skins for unit are generic because there were some little diferences within unit itself. Plus this schemes represents aircrafts used bu units during 2-3 year of service.
     
     
    OH-6A Cayuse standard olive green paint with two serial numbers.
     
    OH-6A Loach. Here i was trying to match my AH-1G Cobra.
    All serial numbers are historicaly correct.
    D Company 227th AHB
    11th ACR
    C Troop 1/9 Cavalry
    D Troop 1/4 Cavalry
    D Troop 3/4 Cavalry
    C Troop 16th Cavalry
    F Troop 4th Cavalry
     
     
    Story about Weapon systems.
    Internal. Gunner with M60 400 round of ammo.
    No flash by default. Because with cocpit movement on gunner station it apear somewhere on elbow. better when it is not there. It can be easy changed by setting entry on M60 in aircraftdata.ini to TRUE
     
     
    - Weapon Station 1
     
    XM27E1 – M134 Minigun
    M27 - as above redesignated an unfaired Minigun M134 since 1969.
    XM8 – M129 40mm automatic grenade launcher. Not seen in Vietnam.
     
     
    Plus some extra weapons that were spotted on photos from Vietnam War.
     
    - Weapon Stations 2 & 3
    Up to two single tubes for Mk40 FFAR rockets attached on skids, with different warhead rockets. M151, M156, M229, M255A1, M259, M257, M247.
     
     
    - Weapon Station 6
    Experimental quad launcher unit developed by Rock Island Arsenal attached inside cargo compartment. Similiar to system mounted later in exported versions of H-500 Series. Very rare, seen on few pictures from Vietnam War but it was there.
     
    Do not mix Weapon station 2 and 6 on loadouts menu. Meaning to be correct 2 or 1 single tube OR Quad launcher.
     
    - Weapon Station 7
    Most interesting is 7 tube XM158 launcher attached to XM27 susbsytem instead of 7.62mm minigun. Very rare field mod probably instaled only on one aircraft (no. 67-16321). I just used two versions with M151 and M156 warheads.
     
    - Weapon Stations 4 & 5
    Smoke grenades. DO NOT GIVE THEM TO WINGMAN.
    Just five colours of smoke grenades, Yellow, White, Green, Red, Violet. I am not sure if this will support available color smoke effects. So probably wil need to create new smoke effects or mod smoke grenades.
     
    - Weapon Station 8
    Exhaust modification in late Loaches. Starting 1972 when SA-7 was threatening US crews this mod was often instaled on scout choppers. Same purpose as on late G Cobra models. I will apear on aircraft by default starting 1973 due to loadout.ini file.
     
     
    - Weapon Stations 9, 10, 11, 12.
     
    Not to be used on OH-6A !
    Purpose of this is to play Pink Team on single mission with armed AH-1G Cobra.
     
    In single mission on loadout menu you can change wingman aircraft to any AH-1G Cobra available and arm it with designated weapons for Cobra. If you don't like this option you can easly disable this by puting \ mark in data.ini file in front of weapon station entry.

    197 downloads

       (3 reviews)

    1 comment

    Submitted

  8. DC-8 Sarigue. SF2.

    DC-8 Sarigue. Systeme Aeroporte de Recueil d’Informations de Guerre Electronique (Airborne Electronic Warfare Information Gathering System)
     
    Simple mod of Veltro's DC-8 aircraft.
    Ive made this to fill my Desert Storm instal.
    It is not perfect but consider this as beta.
    If someone wishes to add something, improve skins etc...contact me.
     
    Fake Pilot mod is needed to run this mod.
     
    I've made one basic skin thanks to templates from original pack and DC-8 Sarigue mod.
    I'm using C-160 pit from florians work. It fits well for me here. In case i want to fly this.
     
    Credits:
    Veltro2k original model
    daddyairplanes initial skin work, some ini edits
    Florian C-160 cockpit.
     
    original DC-8 pack by daddyairplanes is here => http://combatace.com/files/file/16327-dc-8-series-by-veltro2k/

    194 downloads

       (3 reviews)

    1 comment

    Submitted

  9. HS.9 SeaKing. Arma Aerea de la Armada Española

    This is simple remod, of Florian's Sea King model
    Representing Spanish Navy Sikorsky HS.9 SeaKing.
    Model itself is Florian work and all hail to him for his work.

    ---------------------------------------------
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.

    You need FakePilot mod to use this addon/
    Model itself is untouched by me.

    All decals are made by me and are based on available documents and photos - historicaly correct.

    Skins represents only operator - 5 Escuadrilla of Spanish Navy. Repreents only early paint / model version from 1966 to early 90's

    This helo got new ini work. So if you have old Florian SeaKing - do a backup. Becasue this is new and you might not like it.
    new aircraft data ini with new flight model, and few differences
    animation keys reassigned.

    Right side rear slide doors are opened as bomb_bay
    left side slide door as ANIMATION KEY 1
    Rotor brake ANIMATION KEY 7
    Folding rotor ANIMATION KEY 8

    Ive put some speed limits for animations up to 30 kts for doors,and rotor animation so you can fold onboard vessel.
    Flying is done same way as in my helos. Vector thrust controll, etc.. it is pretty simple.

    Last thing:
    There is new cockpit. As replacement ive done some simple generic cockpit for SH-3. Since there is lot of versions of SeaKing lot of pits, this is generic and simple build, that should fit here.
    Consider it as beta, few things are not working there.

    ***************
    THIS COCKPIT FOR SH-3 SEA KING OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    ***************

    Unpack the files.
    Drop all files into your mod folder the way they are set in this pack.

    Credits:
    Florian - BIG thanks for model.
    Yakarov79 - me: INI work , skins, decals and cockpit. HS.9 "fake pilot" mod.

    Have fun.
    Edit and report bugs.

    Jarek Hereda.

    Thanks.

    130 downloads

       (3 reviews)

    3 comments

    Submitted

  10. Special Hercules Over Vietnam

    This is extra pack of special versions of C-130 Hercules used by USAF during Vietnam War period.
    Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
    http://combatace.com/files/file/16427-c-130-hercules-superpack/
    update here:
    http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
    All skins are based on templates by Dels and are done in 2048x2048 format.
    Credits:
    Original model + pit model: Dels
    C-130 fake pilot mods, AQM-drones, Cargo 1800gal fule tank and DC-130 pylons: yakarov
    Pack contains:
    C-130E(I) Combat Talon I.
    In 1965-1966 Big Safari program started programs Skyhook / Stray Goose programs resulting in series of modifications to C-130E airframes as Fulton Recovery System and AN/APQ-115 TF/TA Radar.
    On 8 September 1966, Stray Goose deployed 4 aircrafts and personnel to Southeast Asia as Combat Spear unit under PACAF as Detachment 1 314th Troop Carrier Wing. Aircrafts operated from Nha Trang AB in Vietnam. and became first Combat talon aircrafts used in combat.
    C-130E(i) Combat Talon I 
    HC-130P Combat Shadow.
    In mid-1966 flight testing began of rescue helicopters equipped with aerial refueling receivers, and 11 HC-130H - the controller aircraft were modified as tankers and redesignated the HC-130P. SAR, Command and Control/vertical lift (helicopter) aerial refueling aircraft, entering service in Southeast Asia in November 1966.
    Amid few original ARRS units this set covers painting and decals of 39th ARRS.
    DC-130A & DC-130E.
    Operations over China and Vietnam could not be succesfulf if not drones operated by 350th SRS . Three C-130As (56-0527, 56-0514 and 57-0461) and three C-130Es (61-2368, 61-2369 and 61-2371) were converted in the 1965-6 timeframe. It is possible that the DC-130As were intended for tactical drone operations and the more powerful and longer ranged DC-130Es were intended for strategic operations with 'big winged' Model 147s over China. The DC-130As generally migrated to test activities after the war and the DC-130Es, after serving with the 432nd TDG, rejoined the transport fleet as C-130Es.
    During service in Vietnam all DC-130A were later retrofitted with four bladed Hamilton Standard props.
    Ive made all decals for all versions covering years of use in USAF service based on available reference materials.
    So all serial numbers are historicaly correct. 
    National and squadron markings as always in my case are painted on skins.

    I did not include any new bump or specular maps. Great stuff for replacment can be found in Kulbit80 pack:
    http://combatace.com/files/file/16489-vmgr-152-hi-viz-skin-for-kc-130f/
    As weapons AQM-34 - is EOGR missile - can be anything it will not work as drone anyway).
    Pylons are set as TLR - to acomodate EOGR  -but somehow there is option to load one drone - do not use it. as it will apear somewhere in middle of aircraft.
    AQM-34 Drones covers three versions:
    G- ECM version equipped with ALE-2 chaff dispening pods.
    L-low-altitude photo recce
    Q- big wing ELINT version
    In HC version refueling drogue is deployed at speed near 120kts. (to simulate refueling helicopters too.)
    Note:
    In this pack (unlike original Dels C-130) JATO is activated by vector thrust controll (similiar as in latest Tu-22 pack)
     
    report bugs.
    Jarek Hereda.

    297 downloads

       (3 reviews)

    2 comments

    Submitted

  11. F-101B VooDoo. SF.2 2019 Redux.

    Reworked pack of F-101B/F VooDoo.
    Generally old good VooDoo in new dresses.
    There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it.
    Pack contains three versions - In reality, IR sensor was applied to different airframes different block build - not really possible to cover in this game engine limits. To make it easier in this game it will be. This is mostly to cover in some right way decals I've made and units.
    VooDoo '59 without IR sensor - block build 65-96.
    VooDoo '65 with IR sensor  - block build - 100-120.
    VooDoo '69 ANG - same as 65 - just different set of skins.  (I have an additional nation in my install: USA Air National Guard - that's why I have it as a separate model - but in this pack, it is set as USAF bird).
    All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus more than 1000 decals so the set is again huge after unpacking.
    Pack contains 17 skins for Air Defense Command - all squadrons that ever used F-101B (from different time periods to cover years of usage).
    and 7 skin sets for Air National Guard from different time periods. 
    All new decals consisting 451 serial numbers for blocks 65-120. Plus some buzz numbers decals - not all -  as Buzzes disappeared in mid 60's.
    Serial numbers cover B and F models. 

    Backup your original F-101 Folders. Also Decals!

    Some time ago (long ago) I started to use specific AIR-2 Genie for Voodoo - to accommodate it in weapons bay it is moded as specific stationcode=AIM4 - so to appear this Genie in a game you have to copy weapon AIR-2_Genie_101 also. Genie has new skin.

    Credits:
    Original models ErikGen
    yakarov - skins / decals / some small ini tweak 
    Plane Number (airbrake decal) for 132FIS ANG from original VooDoo pack by Dave.
     
    Have Fun.
    May the VooDoo be with you.
     
    Jarek Hereda

    390 downloads

       (3 reviews)

    10 comments

    Submitted

  12. Meteors Over Korea. SF2.

    Meteors Over Korea
    Bunch of Meteors for the Royal Australian Air Force used during the Korean War.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
    Install:
    Copy paste specific folders into a correct destination.
    Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game. 
    Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy.
    175 gal tank also.
    Tanks are just ini files. Mod use tanks that are part of aircraft lod.
    Yes, again Meteors. 
    This is pack contains only F.8 and T.7 models used by RAAF.

    All skins are in 4096x4096 format. You can easily resize to needed resolution.  better to downsize than rescale to higher res.
    All decals are based on available materials and are historically correct.  Few nose arts included.
    I've made skins sets per year regarding loses and reinforcements in 77Sq. between 1951-1953. I was trying to be accurate as possible even with all game limits.  Loses /  reinforcements are credited per year..so loses from 1951 are not seen in 52 - but new planes are available as reinforcements arrived. 
     
    Credits.
    Veltro2k  - the original model early model.
    Me -  model rework into T.7 and F.8 and some other mambo jumbo like skins, decals, research...
     76.IAP-Blackbird - also T model re-working.
    Charles - original FM from original T.7 upload. 
    Nose art decals for Halestorm, Bow 'em Over, Cap'n Mac - from Kulbit's Gloster Meteor RAAF pack. 
    Seat - all credits o creator - unfortunately I don't remember who made this seat. I guess skin is by Kulbit.
    Pilots - I have no idea / don't remember who did it. All credit to him/her.  - one of my favorites figures in a game - I've added this to correspond with the data file.
    Weapons
    RP-3 rockets from Ravenclaw.
    This model is designed/checked only to work with ravenclaw's RP-3 rockets - so might be some strange positioning in other (stock) rockets.
     
    Have fun
    Report bugs.
    Expect the unexpected
    Jarek Hereda
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

    180 downloads

       (3 reviews)

    0 comments

    Submitted

  13. AV-8B Harrier II Plus - SF2. ver.2019

    AV-8B Harrier II Plus /  Radar
    This is my humble rework of old AV-8B.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) A fake pilot is needed to run this mod. 
    It is designed for and works only in SF2 series.
     
    Around 3 years ago - January 2016 -  KillerBee approach me with the possibility of updating bobrock's harrier,  and preparing  Night Attack version.  After some time, we had file ready for upload. Small changes here and there corrected a few things. And great skins by Killerbee.
    And then KillerBee disappeared from CA forum. Honestly, up to now, I have no contact with him. last - 4th May 2016. 
    So harrier stayed on drive waiting for his comeback. But .... I couldn't resist...And iI started to mod this again. Since I had no KB skin templates I had to do all new skins...and more.
    So now I am here...My standard AV-8B Harrier is already available for download same as Night Attack model. Both models recently updated,
    New cockpit and a whole set of new skins and decals on whole remodeled 'old' Harrier. - there is no single part of an original model that hasn't be touched/remodeled etc.
    First of all...If you want to count rivets...Do not. 
    Many things could be done other way....but I did it my way. So you have to bear with it.
    All skins are in 4096x4096 format. So you can easily resize down.  Generally, it is just a few skins.  If you have problems running this in game. Resize skins to lower resolutions
    Skins and decals are made to match most of the skins from Night Attack model pack. All VMA squadrons are equipped with a mix of both NA and radar model.
    Decals are based on my and KillerBee research. All serials are correct for the Night Attack version of Harrier II. Not always (but mostly) correct for a unit/year of service etc. But as always aircraft are rotating between units so its hard to track them down really.
    Big Thanks to Ravenclaw - He send me file with new ALQ-164 pod. Now it is part of the upload. 
    For some reason, I have added weapons that are present in Loadout.ini. 
    AIM-120 is specific for AV-8B via specific station code. To have proper year of apearance.
     
    Animations:
    1= canopy open - close
    4= refueling probe - beware of a speed limit
    3= night vision mode - not really helping but it is there - inside and outside animation.
    ************************************************************************************
    You can exlplore ini files for some additional features like in cockpit "FLIR" feed on HUD .
    AAQ-28 can be loaded only on station number 5 and centerline - in real - centerline come to use later and some units (VMAT) also moded wiring for use on other pylons. Nut in this mod only station 5 and 4 can carry AAQ-28.
    AIM-120 can be loaded only on stations 2 and 6.
    There are two stations for Intrepid Tiger II pod. In future.
    ECM also activates RWR on digital display indicator - even if ECM pod is not loaded.
    If you have my AV-8B Harrier already  - some files are same so simply overwrite. 
    for proper sound work you should add these lines into soundlist.ini
     
    SoundFileXXX=USMComm_1
    SoundFileXXX=Equalizer
    [Equalizer]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=100.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    SoundFileXXX=USMComm_1
    [USMComm_1]
    Priority=NORMAL
    3DSound=FALSE
    NumBuffers=1
    Looped=TRUE
    FrequencyControl=FALSE
    ************************************************************************************
     
    Credits.
    Me - whole sort of strange things - model-re-model, new cockpit, skins, decals, ini files etc.
    Ravenclaw - BRU-42 ITER models. ALQ-164 model, weapons.
    AAQ-28 Pod- I don't remember who made this model - all credits to him and thank you.
    331Killerbee - ideas, good words, research primary work on skins and decals, work on ini files, loadouts, effects etc.
    Crusaders - help with avionics ini.
    Sounds taken from sources offering free sound samples.
    bobrock- the original first version of the standard model - Thank you and thanks to KillerBee.
    Thanks to a lot of people who helped me with this mod...Stratos, Crusader, Geary, gurru, Soulfreak,76.IAP-Blackbird, and others.
    Thank you all CA users.
     
    Yes, I know its huge  - but I couldn't make it smaller.
    Be sure to download all parts.
     
    Enjoy. I enjoyed it much when making this pack. 
    Expect unexpected.
    Report bugs.
    Suggest changes.
     
    Reference:
    AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.I
    AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.II
    NATOPS FLIGHT MANUAL NAVY MODEL AV-8B/TAV-8B 161573 AND UP AIRCRAFT
    NATOPS FLIGHT MANUAL A1-AV8BB-NFM-000 (June 1983)
    a whole bunch of marines dedicated websites - that I can't remember now.
    seaforces.org
    gonavy.jp
    navysite.de
    tailspintopics.blogspot.com
    Squadron Signal: 1058 Harrier in Action.
    Squadron Signal: No.209 AV-8 Harrier in action
    SAM Publications: US Marines AV-8B Harrier II 
    Aircraft Ilustrated.Special:  Harrier
    Harrier Inside and Out by Mark Attril
    *************************************************************
    This is freeware; it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Kind regards.
    Jarek Hereda.

    2,063 downloads

       (3 reviews)

    10 comments

    Submitted

  14. F-4D Phantom II in ANG Service.

    This is a skin/decal set for Phabulous Phantom. 
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
    Pack contains skins and decals representing all F-4D users amid Air National Guard units. Skins are made for stock F-4D_78. F-4D was used between 1977 -1990 in ANG and these skins are fitting in 13 years of service. 
    Mostly all serial numbers are correct for specific dates and units. If you will find some errors please feel free to send correction notes.
    No ini files for this as this is only skin sets. Just simply add skin folders to your favorite F-4D_78. Or create a new, specific one for ANG use. 
    You will find that some aircraft wear kill marks as in real life. If you want to have your own kill marks you have to modify decal.ini file. 
    To fully enjoy this skin set you need to have ThirdWire F-4D_78. 
     
    All skins are done in 2048x2048 based on Sundowners and Ravenclaw's work. 
    Brand new Bump files in 2048x2048.
    All decals made by me. 
    Enjoy.
    Regards.
    Jarek Hereda

    143 downloads

       (3 reviews)

    0 comments

    Submitted

  15. A-7 Corsair II 1970-1982 skin pack.

    Simple skin pack with a few sets of skins for Navy versions of A-7 Corsair II - A/B/C/E and E_74.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
    It is designed for and works only in SF2 series.
    To run this mod you need also access to TW lod files from SF2 Series.
     *.ini files for loadout, avionics, cockpit, or aircraft data - not included.
    Skins cover the years 1970-1982 for the Atlantic and Pacific Fleet.  The pack did not cover Vietnam War CVW deployments.
    Pack contains skins and decals. I have included also decals from the upcoming pack for low-viz SLUF. This way it is simpler for me, all decals are in one place, save time, and will not harm anything. 
    Skins sets are made in pairs - two squadrons for CVW for a specific year. 
    I could not find all proper BuNo / Modex but I am considering this as ongoing work in progress, so one day if I will learn something new there will be an update. Also, not all squadrons have CAG markings, sometimes i could not find info on markings...so I left it, again there might be an update if new info appears.
    I believe that pack after unp[backing is around 2GB. So make some space for SLUF.
     
    All skins, new bump maps, specular and decals are made by me. 
    Decals are made by me...but I think I have used one or two decals from MAKOTO pack (VA-192?)
     
    report bugs.
    enjoy. 
    Jarek Hereda.
     
    P.S.
    This is huge, a lot of copy-paste for me, all decals.ini, textur.ini, etc...So if you will find that one decal is not showing up or something...just check first - maybe there is some bug in *.ini file. Fix, post solution, etc... So others can benefit from your fix. 
    I put a lot of effort and time, checked everything twice..still gremlins can appear. 
     
     
    *************************************************************
    This is freeware; it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************

    437 downloads

       (3 reviews)

    1 comment

    Updated

  16. A-7 Corsair II 1983-1991 skin pack.

    SLUFs of grey.
    Simple skin pack with a few sets of skins for US Navy A-7E Corsair II. This mod covers late years of use. 
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
    It is designed for and works only in SF2 series.
    To run this mod you need also access to TW lod files from SF2 Series.
    I highly recommend creating a new aircraft - for example A-7E_83. I have added a data file that will add a new pilot and new SJU seat along with HUD inside the cockpit. Just an eye candy thing.  At the end of 1982, Navy SLUFs started to receive new seats and some minor upgrades in avionics. 
    A-7E_83_Data will add a new pilot, new seat, make openable canopy and foldable wings. Adds landing light and removes Fuel tanks model objects from stations 2 and 7. As A-7 can not carry fuel tanks there. (you can use this remove_mod from a file on older Corairs also)
    The rest of the data file is basically stock one. So still no proper loadouts, rails for Shrikes / HARMs etc. If there will be demand I can upload new highly modified ini files at some point in the future/near future. 
    Skins cover the years 1983-1991 for the Atlantic and Pacific Fleet.  Decal set for 'Desert Shiled' VA-46 and VA-72 is slightly different than in the ODS-30AE pack. (it is downgraded so I recommend not messing with this - mixing with original ODS)
    Pack contains skins and decals. I have included also decals from the previous pack for hi-viz SLUF. So perhaps you can skip this folder but to be sure you can simply overwrite it. I believe there are two more serial numbers for VA-81 /1986.
    Skins sets are made in pairs - two squadrons for CVW for a specific year. 
    Skin-set for 1986 VA-82 has one small 'bug' In 1986 they were painting bird flying through A in AJ tail code. But I could not find a clear photo of it. So I decided to go without a bird. This is subject to possible updates of the pack in the future. 
    I could not find all proper BuNo / Modex but I am considering this as ongoing work in progress, so one day if I will learn something new there will be an update. Also, not all squadrons have CAG markings, sometimes i could not find info on markings...so I left it, again there might be an update if new info appears.
    I believe that pack after unp[backing is around 1GB. So make some space for SLUF.
    All skins, new bump maps, specular and decals are made by me. 
     
    report bugs.
    enjoy. 
    Jarek Hereda.
     
    P.S.
    This is huge, a lot of copy-paste for me, all decals.ini, textur.ini, etc...So if you will find that one decal is not showing up or something...just check first - maybe there is some bug in *.ini file. No need to panic! Fix, post solution, etc... So others can benefit from your fix. 
    I put a lot of effort and time, checked everything twice..still gremlins can appear. 
     
    QUICK FIX!
    I just uploaded an additional seat called - seat_SJU-8. This is the proper seat that is required by optional data.ini.
     
     
    *************************************************************
    This is freeware; it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************

    299 downloads

       (3 reviews)

    1 comment

    Updated

  17. Royal Meteors. 1944-1970.

    Royal Air Force Meteors. 
    Bunch of Meteors for the Royal Air Force and Royal Navy.
    This mod is not to compete with the previous Meteor mods that I was part of. It is just my, different approach.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
    Install:
    Copy and paste specific folders into the correct destination.
    A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. 
    Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
    175 gal tank also.
    Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
    Yes, again Meteors. 
    But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things.
    So we have 22 different (more or less) aircraft.
    F Mk.1 - first 12 production Meteors with Welland I engines.  Not all served in 616 Sq at the same time. Some were moved to RAE or Gloster Company for further development.
    F.Mk.3 - first 15 airframes with Welland I engine.
    F.Mk.3 - equipped with Derwent I engine.
    F.Mk.4 - High-Speed Record (Basically F.4 with long span wing from F.3 - Or F.3 with long Nacelles - depends on how you look at it - but serial is listed under F.4) - Anyway, bonus aircraft for speed record in 1945 and 1946.
    F.Mk.4 - fighter jet with Derwent 5 engines. 
    T.Mk.7 - two-seat training jet.
    F.8 -  represented in mod with 3 variants for the game. First with an early canopy hood. Then bubble canopy and the last one with a large bore engine intake...(mostly serials WK and WL...but at some point, you could have large intakes and early canopy...just a matter of when and where)
    FR.9  - fighter recon version in two variants early and late canopy.
    PR.10 - photo reconnaissance  version
    NF.11 - radar night /all-weather fighter 
    NF.13  - radar night /all-weather fighter with additional equipment for use in hot/tropical climate
    NF.12  - radar night /all-weather fighter 
    NF.14  - radar night /all-weather fighter 
    NF.14(trop) radar night /all-weather fighter with additional equipment for use in hot/tropical climates mostly prepared for No 60 Sq. But also served within units stationed in Great Britain.
    NF(T).14 - training version for Air Navigation Schools - Rebuild from NF.14 - no radar or armament.
    TT.20 - target tug aircraft with target sleeve for artillery practice (target sleeve is deployed as bomb bay doors - AI will open doors when approaching target).
    U.15 - target/research drone jet based on F.4 Meteor
    U.16 - target/research drone jet based on F.8 Meteor
    T7(TT) - separate version - target tug with target banner.  - Should start in the air in single mission editor - while AI is taking off it will lose the banner on an airstrip.

    Tip...
    TT.20, U.15, U.16, and T.7(TT) are serving for nation=RAF but privately I have them as RAF-RED for 'training purposes' you can do that too, or screw this at all. Use it for your liking. I do not know how you are going to use those special aircraft...but it is here for general enjoyment. 
    While RAF did not have in mind using Meteors for a ground attack there was a possibility to equip them with non-guided rockets (F.8 and FR9) or bombs (F.4/F.8/FR.9). So you can do it...but I set primary/secondary mission only CAS and armed recon for FR.9...but you can always edit it your way.
    I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea nor coffee. 

    All skins are in 4096x4096 format. You can easily resize as needed. Now all Meteors are using the same common color standard. Skins represent all squadrons that operationally used Meteors. Later at some point, after withdrawal many Meteors found some new home as squadron hacks..and could be found everywhere...almost. But those were single examples in specific markings. Those are not included in this mod. 
    I Made a bunch of decals. Some squadrons have special markings on the fin to represent commanding officer aircraft (usually the correct serial number for a specific year), and some do not. Mostly code letter is generic and do not correspond with real code assigned to serial number. But in a few skin sets it is as it should be. You will see. Explore.
    Also, RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still small file size
    All correct serial numbers for every Meteor version. Excluded are numbers that never served within the Royal Air Force or were sold to other countries from RAF inventory.
    this gives us 2918 individual serial numbers (I believe that is the number never counted what I did).
     
    There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway.
    Under no circumstances do not use any part of it with older Meteors done by me and published here in CA.
    These new ones have some differences in mapping. Some things were changed, some mapping issues and small thingies. So please do not mess up things. 
     
    Credits.
    Veltro2k  - the original old model of t7 
    Yours truly  -  model rework, mambo jumbo like skins, decals, research...

    No animal was harmed during the creation of this mod.
    Only Italian coffee was used, mod may contain cookie crumbs and nuts.
    Seat - all credits to the creator - unfortunately I don't remember who made this seat. I guess the skin was painted by Kulbit.
    Pilots - RAF pilot by Geezer another one I have no idea / don't remember who did it. All credit to him/her. 
    Weapons
    RP-3 rockets from Ravenclaw.
    This model is designed/checked only to work with Ravenclaw's RP-3 rockets - so there might be some strange positioning in other (stock) rockets.
     
     During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed.  All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven.
    Have fun.
    Report bugs. *
    Expect the unexpected.
    Live long and prosper.
    Jarek Hereda
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    UNDER THE COMBAT ACE MODDERS AGREEMENT
     
    * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

    946 downloads

       (3 reviews)

    1 comment

    Updated

  18. AH-1G Wings Over Elsewhere-SF1

    ----------------------------------------------------------------------------------
     
    BELL AH-1 COBRA OVER ... PACKAGE Ver 1.0
     
    ----------------------------------------------------------------------------------
     
     
     
    This is a third party add on of the AH-1G Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works in the SF1 and SF2 series.
    However this pack is build on SF1 folder tree.
    For SF2 You have to separete Decals folders.
    There is a plenty of tutorials how to convert to SF2 series.
    For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
    Sorry for that.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware
     
    additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
    strikechoppers.wordpress.com
     
    -------------------------------------------------------------------------------------------
     
    Instalation:
    Copy folders into specific folders in your game.
    Add Nations.ini line (below) if you dont have US Army Aviation yet.
     
    I missed one thing. Pilots.
    Use favorite pilots of your choice.
     
     
    This addon works only with my WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
    In Spanish AH-1G Z-14 model folder there is seperate folder with additional weapons made for Spanish model. It should be instaled same way as other weapons.
    WeaponPACK can be downloaded here:
    http://combatace.com/files/file/15215-ah-1g-weaponpack/
     
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - belly light deploy/retract at any speed in late models
    - nose lights activate/deactivate in early model. Lights must on.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be
     
    like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick
     
    lift) and pull controll stick little and snake will take off. Then reduce throttle vector
     
    as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising
     
    speed. Use vector throttle to control speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and
     
    unnecesary thing (not visible so much when flying) but it is possible so it is there. Not
     
    working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just
     
    to have a proper angle of fire with GP. It is not proper for real model but in my opinion
     
    best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
     
    I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with
     
    colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed
    versions. I will upload it little later in weapon pack update.
    I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18
    and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future.
    Guns are loaded as weaponstations so player got options.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *******************************************************************************************
     
    **************
    IMPORTANT
     
    You will need to add the following to your Nations.ini file which should be in your Flight
     
    folder.
    Make sure the XXX is replaced with the next number in sequence in your file:
     
    [Nationxxx]
    Name=USA
    DisplayName=United States Army Aviation
    Alignment=FRIENDLY
    PilotNameList=NamesUSAF.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsUSAF.ini
    MedalTextFile=MedalsUSAF.str
    UseFAC=TRUE
     
    *******************************************************************************************
     
    **************
     
    Reference and Thanks to:
     
     
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    F Troop Yearbook 1971-1972
    XM-118 Organizational DS GS and Depot Maintenance XM118
    vhpamuseum.org
    11thacraviation.com
    darkhorsevietnam.com
    blueghosts.com
    centaursinvietnam.org
    usarmygermany.com
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    285 downloads

       (2 reviews)

    1 comment

    Updated

  19. AH-1J Sea Cobra SF1

    BELL AH-1J SEA COBRA Wings Over the Seven Seas * Ver 1.0 for SF1
    For those who stil are stick to sf1 series.
    This is a third party add on of the AH-1J Sea Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works in the SF1.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This model is based on previous G model. Well with little modifications.
    Plus new version of slow/fast rotor.
     
    Also new cockpits included for both 69 and 80 versions.
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - jump from pilot station to gunner station.
     
    ARRESTING HOOK - deploy arresting hook to land on aircraft carrier.
     
    LANDING GEAR - belly light deploy/retract at any speed. Don't forget to fold before shooting.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M60 gunsight cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    To take off from ship.
    Increase throttle realase brake.
    Or.
    Incrase throttle around 75% of throttle vector controll and then realase brake.
    Landing on ship.
    Aproach. Reduce speed using throttle vector controll. Realase hook. Slowly aproach matching speed with vessel and reducing altitude to deck height. Hit deck. Needs practice but it is easy.
     
    Catapult on deck are set 10cm higher than regular deck level. So aircraft is 'hovering' 10cm above deck. It must be this way since these vesseles are not supportin aircraft carrier operations. It is just fooling game engine.
     
    Skins:
    69 Model
    For Wings Over Vietnam
    HML-367 'Scareface' Marble Mountain 1971
    HMA-369 'Marhukers' Operation MARHUK USS Cleveland, USS Denver
     
    For Wings Over Europe North Atlantic/Mediterranean Sea and anywhere.
    HMM-263© Det.HMA-269 USS Guadalcanal 1975
    HMM-162© Det.HMA-269 USS Guadalcanal 1976 (I am not sure if BuNos and modex are 100% correct here)
    HMH-362© Det.HMA-269 USS Guadalcanal 1976
    HMM-262© Det.HMA-169 USS Tarawa 1979 (I am not sure if BuNos and modex are 100% correct here)
     
    80 Model
    For Operation Desert Storm
    Last and only AH-1J combat units, Marine reserve squadrons.
    HMA-773 'Sea Cobras' USS New Orleans 1991
    HMA-775 'Coyotes' Camp Smith, Saudi Arabia 1991
     
    For other secret operations during Cold War.
    HMA-169 'World Famous Vipers'
    This unit used AH-1J until 1986. This skin is based on photos but serial numbers are not 100% correct. Those are real Sea Cobra numbers but fictional for this unit. However numbers started with 159 were present in this unit.
     
     
    Optional files:
    Two navy ships LHA and LPD class. Converted to USMC service. So in single mission, player flight will start from ship. (Water map needed)
    Both with landing deck.
    Experimental lights on deck of LPD class ship. Credits to Fubar for his carrier lights pack.
     
    Weapons:
    Unlike the G model here on Sea Cobra gun is already part of airframe. This way is better for J model.
    If you have downloaded G model plus weaponPACK before rocket pods and gun pods are working fine here.
    For 80's model version there is folder with specific weapons. LAU-68/61 for MK66 Hydra plus AN/ALE 39 CMDs
    Mk66 Hydra rockets with different warheads included.
    LAU-10D/A launchers and MK71 Zunis. Also included in pack. However there is already existing great hi-poly hi-detailed version of LAU-10 and Zunis by Ravenclaw. If you wish you can use them by editing ini files. My Zuni rockets are little more FPS friendly.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    During late 70 Marines tested scoop exhaust like on older G. There are just a few photos with this mod.
    Here in game it will apear for a while in 1976-1978. It doesn't do anything. Since there is no IR suppresion in game. It is just for look and fun factor.
     
    In 80's model there is ALQ-144 IR Jammer. Since ther is no IR Jamming in game it is just very weak jammer. you can turn it on but don't count on jamming.
     
    Pilots:
    I am using usnpilots by OldDiego. Not included.
    Some pilots models might be too big for this helo.
     
     
    Instalation:
     
    Copy all files into specific folders.
     
    Sounds:
    For M197gatling sound copy the lines from SOUNDLIST ADDON to your soundlist ini file.
     
    Squadrons:
    Add specific entrys form Squadronlist addon to your squadron list.
     
     
    Enjoy.
    Edit your way.
     
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    NAVAIR 00-110AH1-4
    NATOPS FLIGHT MANUAL AH-1J
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    With the 1st Marine Division in Desert Shield and Desert Storm
    U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    474 downloads

       (2 reviews)

    4 comments

    Updated

  20. HH-1H Iroquois

    Bell HH-1H  Iroquois
    This is a third party add-on of Bell helicopter model HH-1H used by USAF as Crash Rescue helicopter.
    It is designed for and works only in SF2 series. And will never work in SF1.
     
    *************************************************************
    This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
    Jarek Hereda
    ---------------------------------------------------------------------------------------------------
    Copy all files to specific folders in your game mod directory. 

    ANIMATION 1 & 2 - cockpit doors
    ANIMATION 8 - unfold hoist
    ANIMATION 9 - PJ on a winch 
    ANIMATION 10 - lower/raise hoist.
    This is beta file.
    Better to share than store on hard drive.
     
    Aircraft include generic Bell Huey cockpit.
     
    Flying.
    As with all my previous helos flying is quite easy. With little practice, you can even hoover. Without fake flaps and airbrakes.
    Important here to control is using rudder and vector thrust control.
    Normally throttle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely.
     
    Pack includes one helicopter with 1 skin

    Have fun.
    Hope you will enjoy it same as me when working on it.
    Edit and report bugs.

    Jarek Hereda.

    210 downloads

       (2 reviews)

    0 comments

    Submitted

  21. AV-8B Harrier II Night Attack - SF2. ver.2019

    AV-8B Harrier II Night Attack. 
    This is my humble rework of old AV-8B.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) A fake pilot is needed to run this mod. 
    It is designed for and works only in SF2 series.
     
    Around 2 years ago - January 2016 -  KillerBee approach me with the possibility of updating bobrock's harrier,  and preparing  Night Attack version.  After some time, we had file ready for upload. Small changes here and there corrected a few things. And great skins by Killerbee.
    And then KillerBee disappeared from CA forum. Honestly, up to now, I have no contact with him. last - 4th May 2016. 
    So harrier stayed on drive waiting for his comeback. But .... I couldn't resist...And iI started to mod this again. Since I had no KB skin templates I had to do all new skins...and more.
    So now I am here...My standard AV-8B Harrier is already available for download and now its Night Attack model.
    New cockpit and a whole set of new skins and decals on whole remodeled 'old' Harrier. - there is no single part of an original model that hasn't be touched/remodeled etc.
    First of all...If you want to count rivets...Do not. 
    Many things could be done other way....but I did it my way. So you have to bear with it.
    All skins are in 4096x4096 format. So you can easily resize down.  Generally, it is just a few skins.  If you have problems running this in game. Resize skins to lower resolutions. Skins match VMA squadrons from early AV-8B and late AV-8B radar version. 
    Decals are based on my and KillerBee research. All serials are correct for the Night Attack version of Harrier II. Not always (but mostly) correct for a unit/year of service etc. But as always aircraft are rotating between units so its hard to track them down really.
    Big Thanks to Ravenclaw - He send me file with new ALQ-164 pod. Now it is part of the upload. 
    For some reason, I have added weapons that are present in Loadout.ini. 
    Animations:
    1= canopy open - close
    4= refueling probe - beware of a speed limit
    3= night vision mode - not really helping but it is there - inside and outside animation.
    ************************************************************************************
    You can exlplore ini files for some additional features like in cockpit "FLIR" feed on HUD .
    AAQ-28 can be loaded only on station number 5 and centerline - in real - centerline come to use later and some units (VMAT) also moded wiring for use on other pylons. But in this mod only station 5 and 4 can carry AAQ-28.
    There are two stations prepared for Intrepid Tiger II pod. In future. 
    ECM also activates RWR on digital display indicator - even if ECM pod is not loaded.
    If you have my AV-8B Harrier already  - some files are same so simply overwrite. I think I did not put equalizer sound file now. It is same as in previous day Harrier.
    for proper sound work you should add these lines into soundlist.ini
    SoundFilexxx=xxxx
    SoundFileXXX=USMComm_1
    SoundFileXXX=Equalizer
    [Equalizer]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=100.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [USMComm_1]
    Priority=NORMAL
    3DSound=FALSE
    NumBuffers=1
    Looped=TRUE
    FrequencyControl=FALSE
    ************************************************************************************
     
    Credits.
    Me - whole sort of strange things - model-re-model, new cockpit, skins, decals, ini files etc.
    Ravenclaw - BRU-42 ITER models. ALQ-164 model, weapons.
    AAQ-28 Pod- I don't remember who made this model - all credits to him and thank you.
    331Killerbee - ideas, good words, research primary work on skins and decals, work on ini files, loadouts, effects etc.
    Crusaders - help with avionics ini.
    Sounds taken from sources offering free sound samples.
    bobrock- the original first version of the standard model - Thank you and thanks to KillerBee.
    Thanks to a lot of people who helped me with this mod...Stratos, Crusader, Geary, gurru, Soulfreak,76.IAP-Blackbird, and others.
    Thank you all CA users.
     
    Yes, I know its huge  - but I couldn't make it smaller.
    Be sure to download all parts.
     
    Enjoy. I enjoyed it much when making this pack. 
    Expect unexpected.
    Report bugs.
    Suggest changes.
     
    Reference:
    AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.I
    AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.II
    NATOPS FLIGHT MANUAL NAVY MODEL AV-8B/TAV-8B 161573 AND UP AIRCRAFT
    NATOPS FLIGHT MANUAL A1-AV8BB-NFM-000 (June 1983)
    a whole bunch of marines dedicated websites - that I can't remember now.
    seaforces.org
    gonavy.jp
    navysite.de
    tailspintopics.blogspot.com
    Squadron Signal: 1058 Harrier in Action.
    Squadron Signal: No.209 AV-8 Harrier in action
    SAM Publications: US Marines AV-8B Harrier II 
    Aircraft Ilustrated.Special:  Harrier
    Harrier Inside and Out by Mark Attril
    *************************************************************
    This is freeware; it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Kind regards.
    Jarek Hereda.

    2,231 downloads

       (2 reviews)

    5 comments

    Updated

  22. Royal Air Force Hercules C.1 & C.3

    This is a pack of C-130 Hercules used by Royal Air Force.
    Generally, it is new skin / decal set. Plus fake pilot mod of C.1K tanker.
    Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
    http://combatace.com/files/file/16427-c-130-hercules-superpack/
    update here:
    http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required.
    Install:
    Copy paste specific folders into a correct destination.
    Fake pilot is required to run this mod. 
     
    All skins are new in 3072x3072 format. Also, new bump maps and specular maps are included.
    Credits:
    Original model + pit model: Dels
    C-130 fake pilot mods,  Cargo 1800gal fuel tank and refuel drogue, new skins, BM and SM: yakarov
     
    All new decals covering tail numbers.  Tail numbers are correct but not necessarily covering specific units.  Tail numbers are just correct for specific year and model.
    C.1K start date is set to 1982 - date of first C.1 conversion - generally the whole conversion of 6 airframes took like 5-6 years.
    C.3 start date is set to 1978 - first completed conversion. Also, it took a few years to convert all 31 airframes. 
    C.1K 82 and 88 only difference is in fake pilot color skin - to represent late wraparound camo scheme.
     
    Have fun
    Report bugs.
    Expect the unexpected
    Jarek Hereda

    303 downloads

       (2 reviews)

    0 comments

    Submitted

  23. RF-101A & C VooDoo. SF.2 2020 Redux.

    Reworked pack of RF-101A and C VooDoo.
    Generally old good VooDoo in new dresses.
    There are big changes in FM model thanks to baffmeister  in data.ini files - so Backup your original file. You might not like it.
     
    In game you will find new aircrafts under names
    *RF-101A VooDoo
    *RF-101C VooDoo '58
    *RF-101C VooDoo '66
    note that RF-101C '58 uses non-RWR - VooDoo A cockpit.
     
    All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus decals to cover A and C models serial numbers.
    Pack contains several skin sets for both models. With all research, I was trying to be correct as much as possible.
    RF-101A have also one skin/decal set which contains few decal skin sets to cover experimental camo trials conducted in mid 60s. 
    Regarding colorful aircraft serial numbers: 
    54-1513 some say it was dark green some that really black. more info goes towards black so I painted it black (like Rolling Stones in 1966)
    54-1514 first was painted similar as represented in this pack, then it was repainted with adding some brown colors.
    54-1512 green/black camo with added brown during tests. 
    All this skin set with experimental camo trial is quite complicated and hard to put correctly in-game but I hope it will work fine for you.
    I did not include skin sets for VooDoo operated over Vietnam. This will come in a separate package. Eventually. One day.

    All new decals consisting of serial numbers for block 20-35 of A version and block  45-75 for C version. 

    Backup your original RF-101 Folders. Also Decals!
     
    Credits:
    Original models ErikGen
    yakarov - skins / decals / some small ini tweak 
    baffmeister -new flight model.
    Soulfreak - original skin for an extra thing. 
     
    Have Fun.
    May the VooDoo be with you.
    Jarek Hereda

    305 downloads

       (2 reviews)

    1 comment

    Submitted

  24. A-7 Corsair II. SLUF over Vietnam.

    Simple skin pack with a few sets of skins for Navy versions of A-7 Corsair II - A/B/C/E that flew during the air war over Vietnam between 1967-1974.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
    It is designed for and works only in SF2 series.
    To run this mod you need also access to TW lod files from SF2 Series.
    userlist.ini included covering correct years of use of specific models.
    Skins cover the years 1967-1974  CVW deployments during Vietnam War. All squadrons year by year.
    The pack contains skins and decals. 
    Skins sets are made in pairs - two squadrons for CVW for a specific year. 
    I could not find all the correct BuNo / Modex but I am considering this as ongoing work in progress, so one day if I will learn something new there will be an update. Also, not all squadrons have CAG markings, sometimes i could not find info on markings...so I left it, again there might be an update if new info appears.
    I believe that the pack after unp[backing is around 2.6GB. So make some space for SLUF.
     
    All skins, new bump maps, specular, and decals are made by me. 
     
    report bugs.
    enjoy. 
    Jarek Hereda.
     
    P.S.
    This is huge, a lot of copy-paste for me, all decals.ini, textur.ini, etc...So if you will find that one decal is not showing up or something...just check first - maybe there is some bug in *.ini file. Fix, post solution, etc... So others can benefit from your fix. 
    I put a lot of effort and time, and checked everything twice..still gremlins can appear. 
     
    PART TWO - OPTIONAL MOD FILES.
    This is only for experienced users!
    who know how to improve the game for themselves, are not afraid of experimenting, and know how to go back to stock ini files if something is not okay.
    This is based on my mod that unifies USN equipment (300 gal tanks, MERs, TERs etc.)
    optional mod files include reworked data files - correcting usage of weapons, fuel tanks, etc. adding some specific tanks, and stations for specific launchers adding fake pilot mods etc, 
    additional fake pilot mods (legendary fake pilot mod required!)
    additional loadout ini files - for a better game experience 
    additional weapons by Ravenclaw to cover weapons needed in new loadout ini files.
    D704 refueling pod/fuel tank by Nyghtfall from his great A-4 pack.. 
    I highly recommend picking up piece by piece from optional mods, testing, and deciding whether to use them or not.
    Use the optional mod as a separate mod or as a reference to make your own. 
     
    *************************************************************
    This is freeware; it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************

    359 downloads

       (2 reviews)

    3 comments

    Submitted

  25. Big Safari: C-54D Hilo Hattie

    C-54D Hilo Hatie
    March 2016.
    This is fake pilot mod of C-54D by Veltro. Original file can be found here
     
    http://combatace.com/files/file/14309-sf2-douglas-c-54-skymaster-by-veltro2k/
     

    This mod represents Big Safari modified C-54D for recon flight under code name Hilo Hattie. Modifications included installation of a new night photography capability with photo flash cartridge ejector and Reconflex VI infrared camera.
     
    C-54D 43-17235 began operations on 20 April 1962 with a cover story for aircraft's purpose.
    Hilo Hattie mapped all of south Vietnam and border areas of Laos and Cambodia. During 10 months of service, the aircraft flew 102 missions before it was replaced by Brave Bull - Big Safari modified C-97G.
     
    So this mod is mostly for players interested in Wings Over Vietnam.
     

    Decals, skins (based on veltro2k templates) - yakarov.
    Hilo Hattie ini work (few lines for fake pilot and weaponstations work) - yakarov.
    Fake pilot mod is done by me - yakarov.
    original model - veltro2k
    original ini work - Wrench
     
    regards
    and have fun
    Jarek Hereda
     
    Reference:
    'The History of Big Safari' Colonel Bill Grimes.
     
    original readme by Wrench:
     
    SF2 Douglas C-54 Skymaster by Veltro2K 9/23/2013
     
    = For SF2, Full 5 Merged RECCOMENDED! =
     
    This the release of the Veltro2k's WW2 & Post-War US Cargo aircraft, made most famous by it's use during the Berlin Airlift.
     
    It is REQUIRED that you have some measure of SF2, merged to whatever level, as this mod references the stock An-12's destroyed model. Hence, the need (as I state it always) for a Full 5 Merged install. It is usable without, but you may not have the dead, burning wreckage on the ground. It has NOT been tested in 1stGen SF/Wo* at any patch level. It most likely will =NOT= work, due to LOD coding.
     
    This pack includes the following 4 skins for the C-54:
     
    OD/Grey, with 1942-43 'star-and-ball'
    OD/Grey, late WW2 (late 43-later), 'star-and-bar'
    Natural Metal, Late WW2, to late 1947 (pre-USAF formation)
    "USAF", Natural Metal, post 0ctober 1947 (tagged with Military Air Transport badges star-bar w/red stripe).
     
    The AvHistory engine is included.
    Skins are in jpg format, and decal radomization is set to TRUE for all. ALL markings are decals. The damage textures are in DDS format. The template is included for other skinners (and in the hopes someone can clean up the mess I made of it!!
    Each skin has it's own Hangar Screen, matching the paint job (more or less).
    The cargo loading door/ramp opens and closes with the standard Bombay key (Control/0).
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, give the "Notes" section a read, in particular on operational usage, and the FM and other stuff like that there.
     
    Happy Landings!
    Wrench
    Kevin Stein

    195 downloads

       (1 review)

    1 comment

    Submitted

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