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Everything posted by yakarov79
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Version 1.0.0
44 downloads
This is a skin/decal set for Phabulous Phantom. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) Pack contains skins and decals representing all F-4C users amid Air National Guard units. Skins are made for stock F-4C_67. F-4C was used in ANG since 1972, and these skins cover all units until 1989. Mostly all serial numbers are correct for specific dates and units. If you find any errors, please feel free to send correction notes. No ini files for this as this is only skin sets. Just simply add skin folders to your favorite F-4C_67. Or create a new, specific one for ANG use. You will find that some aircraft wear kill marks as in real life. If you want to have your own kill marks, you have to modify decal.ini file. To fully enjoy this skin set you need to have ThirdWire F-4C_67. 199th TFS was a colorful squadron and at some point 3 different paintings were present. My mod represents only those in the SEA scheme. Some of them were later covered in ADC grey paint. This pack was done long ago...and was the second part of my other ANG Phantoms. Anyway, after a while, it is uploaded. Here is part one. F-4D. All skins are done in 2048x2048 based on Sundowners and Ravenclaw's work. Brand new Bump files in 2048x2048. All decals made by me. Enjoy. Regards. Jarek Hereda- 2 reviews
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Are separate weapon rails in weapon bays possible?
yakarov79 replied to Dels's topic in Mods & Skinning Discussion
Yes, but keep in mind that RackSpecificStationCode works for MERs,TERs,2BRs, and so on, but not for weapons. So you can have a bunch RackSpecificStationCode= MERs, but they can be loaded with any weapon without SpecificStationCode. SpecificStationCode works for weapons, not for racks, and those two are independent. -
Here is everything you need to make the SUU-21 dispenser. I did it somewhere for my use as MER...but can not find it anywhere... you will find +/- coordinates for training rounds. I mean X is correct, Z is more or less ok...but Y, you have to adjust perhaps. There are two lods one is closed, another open. SUU21.rar After all that, one who is going to make it, please upload the final mod here.
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Sure. Tomorrow ....and two weeks. Just kidding, holiday tomorrow on my end, so I should find time.
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Ravenclaw surely made BDU-33 and BDU-48, Mk76 mod0, DM18 and DM38 practice bombs. Additionally, he made Mk25 and Mk25-2practice bomb dispensers. Mk40 M274 warhead that can be loaded into any of his rocket pods. Also British No2 Mk1. And perhaps something else from the UK. As for air-to-air; CATM-9M Sidewinder. ACMI pods. Available in his WIP thread. I did the SUU-21 dispenser, but it is part of the aircraft model - but I see no reason why it should not be released separately. However, it will have a permanently open door. I also have another one, part of Starfighter - Dutch training rocket/bomb dispenser.
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Bdu are with my zippers
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Small update. Now it is a full aircraft mod with ini files as a whole mod. And "weapon/skin" - compatible with the previously uploaded Intruders pack. It is also part of my Vietnam War CVWs deployment project.
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in Flight folder, you have HUDDATA.ini you can adjust colors and sizes
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'Extracted' is very diplomatic term. Do you have permission to use someone work? Unless WT developers do not give a damn...what is happening with their assets. Apart from that. If team is going to work on such project...keep in mind that this might still take time. Not trying to to discourage you, on contrary - rather happy that someone is willing to do something. Just will is not everything.
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Feel free to share your suggestions.
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cool... use subforum instead. https://combatace.com/forums/forum/318-screen-shots/
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Imagine if he releases SF3....but it is completely locked for messing around. Did anyone consider that? Maybe we do not want SF3 at all.
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Are separate weapon rails in weapon bays possible?
yakarov79 replied to Dels's topic in Mods & Skinning Discussion
in Deltas, pylons are the same for all missiles. I think Dels want different pylons for different types of missiles. I think It is not working that way. When we were working on F-22 we had similar issues. However, we needed only launchers for Sidewinders and AMRAMs. But as far as I remember, I wanted to add BRU-61 (MER) for GBU-39 as a part of the aircraft model, but it did not work. But pylons work in internal bays, just make multiple pylons (with rails as one part) and use ModelNodeName / HideNodeName as you suggested in first post. -
Either DAT improved their model, or this is not DAT at all. As it does not look DAT to me. But I might be wrong if they updated the model.
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View File Vietnam Air War - Intruders Grumman A-6A, A-6B, A-6C Intruder This is a third-party add-on for the Grumman A-6 Intruder in a few variants as used by the US Navy and US Marines during the Vietnam War. Mod is based on GKABS mod, but it is an entirely separate entity. That should not be mixed with any other A-6 Intruder mod. It is designed for and works only in the SF2 series. And will never work in SF1. This mod offers my personal approach to the Intruders in the Vietnam War. It is not intended to replace or compete with previous packs. I recommend testing it before removing any older mods, as you may prefer one over the other. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) A fake pilot is required to run this mod. Install: Copy and paste specific folders into their respective destinations. A fake pilot is required to run this mod. All skins are in 3072x3072 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service for a specific year, unit, etc. But as in many of my packs, this is all constant work in progress and updates of historically correct BuNo and serial numbers are possible. What is unusual (as for the mod made by me) is that it is based mostly on decals. So generally, there is one skin set per aircraft. And all markings are done via decals. There is also camouflage paint via decals for VA-65 in 1966 and VA-85 in 1965. You play it, you will find it. I have made this mod separately for USN and USMC. So in a single mission, Marines will not start from the aircraft carrier. But, A-6A '69 has dual service in userlist.ini. - This is required for one Marine squadron to appear in the years 1971-72- VMA(AW)-224 was part of the CVW-15 on board USS Coral Sea. This is a model done by GKABS. We were working on it some time ago; this mod comes with the same models as the original mod, except one. US Navy model marked as '69 has built in AN/AVQ-10 Pave Knife. Another big change in the model is the reworked weapon stations. And specific stations - MERs to accommodate various loadout options. Now on the outer wing pylon, you have the option to load two different sets of bombs on the front and aft rows on the MER. Weapon stations are made in a specific manner. So, a quick explanation. Station group 1 serves as the main outer wing pylon, but to make things a little more fun there is also station group 2-3 that surpass group -1 - Reason - to load mixed load on MERs. So you can have front row with a different load and aft row with a different. All is quite easy to understand and easy to operate. There is one thing that you have to remember, you should not load 2 pieces of ordnance on those (front and aft) positions - this is a simple walk around the problem so .... on those two stations, the group should be loaded 4 or 6 pieces of ordnance. You play, you will see. Also, I recommend relying on loadout.ini. loadouts are based on typical loadouts by the USN and USMC during the Vietnam War. Of course, with all game engine limitations. Ok, more details. In-game you will have A-6A '65 and A-6A '69 for USMC A-6A '65 and A-6A '69 for USN A-6B mod 0 and so-called A-6B mod 0-1 - AGM-78 capable aircraft. A-6B PAT/ARM - final variant for SEAD operations, A-6C Intruder equipped with a TRIM fuselage pod for FLIR and low-light TV cameras. Weapons included covers all weapons in loadout.ini. Those are common weapons from Ravenclaw's factory. Located in the WeaponsCommon folder. It is important to copy all MERs, TERs and AVQ-10 files from the Weapons folder to make this mod work properly. You have to download all 3 parts to make this mod work. Credits GKABS model yakarov79 - some parts of the model, launch rails, Pave Knife, Pilot models, templates, skins, decals, research and some other stuff that might be worth mentioning..but I do not remember at the moment. All weapons are made by Ravenclaw. I have included in the mod all weapons that are listed in the loadout.ini. files. refueling pods made by Nyghtfall and borrowed from his A-4 pack. Have fun. This mod or any part of it, in this form, should not be used in any campaign, mission pack, or any mod without my permission. While the model is not mine, all things around the model itself is my work. ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications should contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda Submitter yakarov79 Submitted 05/07/2026 Category A-6
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Version 1.0.0
219 downloads
Grumman A-6A, A-6B, A-6C Intruder This is a third-party add-on for the Grumman A-6 Intruder in a few variants as used by the US Navy and US Marines during the Vietnam War. Mod is based on GKABS mod, but it is an entirely separate entity. That should not be mixed with any other A-6 Intruder mod. It is designed for and works only in the SF2 series. And will never work in SF1. This mod offers my personal approach to the Intruders in the Vietnam War. It is not intended to replace or compete with previous packs. I recommend testing it before removing any older mods, as you may prefer one over the other. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) A fake pilot is required to run this mod. Install: Copy and paste specific folders into their respective destinations. A fake pilot is required to run this mod. All skins are in 3072x3072 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service for a specific year, unit, etc. But as in many of my packs, this is all constant work in progress and updates of historically correct BuNo and serial numbers are possible. What is unusual (as for the mod made by me) is that it is based mostly on decals. So generally, there is one skin set per aircraft. And all markings are done via decals. There is also camouflage paint via decals for VA-65 in 1966 and VA-85 in 1965. You play it, you will find it. I have made this mod separately for USN and USMC. So in a single mission, Marines will not start from the aircraft carrier. But, A-6A '69 has dual service in userlist.ini. - This is required for one Marine squadron to appear in the years 1971-72- VMA(AW)-224 was part of the CVW-15 on board USS Coral Sea. This is a model done by GKABS. We were working on it some time ago; this mod comes with the same models as the original mod, except one. US Navy model marked as '69 has built in AN/AVQ-10 Pave Knife. Another big change in the model is the reworked weapon stations. And specific stations - MERs to accommodate various loadout options. Now on the outer wing pylon, you have the option to load two different sets of bombs on the front and aft rows on the MER. Weapon stations are made in a specific manner. So, a quick explanation. Station group 1 serves as the main outer wing pylon, but to make things a little more fun there is also station group 2-3 that surpass group -1 - Reason - to load mixed load on MERs. So you can have front row with a different load and aft row with a different. All is quite easy to understand and easy to operate. There is one thing that you have to remember, you should not load 2 pieces of ordnance on those (front and aft) positions - this is a simple walk around the problem so .... on those two stations, the group should be loaded 4 or 6 pieces of ordnance. You play, you will see. Also, I recommend relying on loadout.ini. loadouts are based on typical loadouts by the USN and USMC during the Vietnam War. Of course, with all game engine limitations. Ok, more details. In-game you will have A-6A '65 and A-6A '69 for USMC A-6A '65 and A-6A '69 for USN A-6B mod 0 and so-called A-6B mod 0-1 - AGM-78 capable aircraft. A-6B PAT/ARM - final variant for SEAD operations, A-6C Intruder equipped with a TRIM fuselage pod for FLIR and low-light TV cameras. Weapons included covers all weapons in loadout.ini. Those are common weapons from Ravenclaw's factory. Located in the WeaponsCommon folder. It is important to copy all MERs, TERs and AVQ-10 files from the Weapons folder to make this mod work properly. You have to download all 3 parts to make this mod work. Credits GKABS model yakarov79 - some parts of the model, launch rails, Pave Knife, Pilot models, templates, skins, decals, research and some other stuff that might be worth mentioning..but I do not remember at the moment. All weapons are made by Ravenclaw. I have included in the mod all weapons that are listed in the loadout.ini. files. refueling pods made by Nyghtfall and borrowed from his A-4 pack. Have fun. This mod or any part of it, in this form, should not be used in any campaign, mission pack, or any mod without my permission. While the model is not mine, all things around the model itself is my work. ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications should contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda -
Now, I think I have those original templates....will check later I also started a new 4096x4096...But I do not feel the thrill in that for now...
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- air national guard
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View File Vietnam Air War - Snakes Bell AH-1G Cobra This is the 4th version of Cobra that I made. For now, I am done with this Snake. So, this is all new models, aircraft, cockpit, and weapons. New skins, bump maps, and specular maps. New flight model This particular pack focuses on the Cobra used in the Vietnam War. It si similar in construction to my old pack from 2016. But I had a chance to add more correct serial numbers and a few new nosearts. As always in a pack involving history and nose arts, it is continuous work in progress. As I am now and then finding new information about airframes, units, nosearts. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into their respective destinations. A fake pilot is required to run this mod. In the game, you will find under a prefix: .USAA. AH-1G '68 and '69 (this one is a later variant with the tail rotor moved to the other side) .USMC. AH-1G is the '68 army used by USMC before the delivery of J Snake. By activating the hook, you switch position - pilot/gunner. To retract the sight station in the front seat - use the gear key (gear up/down) - you will see in the cockpit and external model. shift+9 - gunner canopy shift+0 - pilot canopy shift+8 - ammo compartment doors All skins are in 3072x3072 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service for a specific year, unit, etc. Credits: All models, textures, and weapons are made by me. flight model with the help of Guuruu. To run this properly, you should have these particular weapons from Ravenclaw's weapon pack: Mk40_M151 Mk40_M156 Mk40_M229 Mk40_M247 Mk40_M259 Mk40_WDU-4A Those are only rockets that will work properly with this pack. And in case you have under a different name, it should be named as listed. Or edit weapon_data.ini. Please don't forget to say thank you if you like the file. Or click on the link below and toss a coin. https://combatace.com/clients/donations/ I strongly believe that this file will always remain in the Early Access section. So thank you for subscribing to this site. Sorry for the trouble. I had to split it into two RAR parts. This mod or any part of it should not be used in any campaign, mission pack, or any mod without my permission. ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications should contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda Submitter yakarov79 Submitted 05/05/2026 Category Early Access
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Version 1.0.0
57 downloads
Bell AH-1G Cobra This is the 4th version of Cobra that I made. For now, I am done with this Snake. So, this is all new models, aircraft, cockpit, and weapons. New skins, bump maps, and specular maps. New flight model This particular pack focuses on the Cobra used in the Vietnam War. It si similar in construction to my old pack from 2016. But I had a chance to add more correct serial numbers and a few new nosearts. As always in a pack involving history and nose arts, it is continuous work in progress. As I am now and then finding new information about airframes, units, nosearts. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into their respective destinations. A fake pilot is required to run this mod. In the game, you will find under a prefix: .USAA. AH-1G '68 and '69 (this one is a later variant with the tail rotor moved to the other side) .USMC. AH-1G is the '68 army used by USMC before the delivery of J Snake. By activating the hook, you switch position - pilot/gunner. To retract the sight station in the front seat - use the gear key (gear up/down) - you will see in the cockpit and external model. shift+9 - gunner canopy shift+0 - pilot canopy shift+8 - ammo compartment doors All skins are in 3072x3072 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service for a specific year, unit, etc. Credits: All models, textures, and weapons are made by me. flight model with the help of Guuruu. To run this properly, you should have these particular weapons from Ravenclaw's weapon pack: Mk40_M151 Mk40_M156 Mk40_M229 Mk40_M247 Mk40_M259 Mk40_WDU-4A Those are only rockets that will work properly with this pack. And in case you have under a different name, it should be named as listed. Or edit weapon_data.ini. Please don't forget to say thank you if you like the file. Or click on the link below and toss a coin. https://combatace.com/clients/donations/ I strongly believe that this file will always remain in the Early Access section. So thank you for subscribing to this site. Sorry for the trouble. I had to split it into two RAR parts. This mod or any part of it should not be used in any campaign, mission pack, or any mod without my permission. ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications should contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda -
this one is dated 1969(?) but this is US...F and C. According to trustworthy sources (but have not checked it personally), 354th TFW had in inventory the following aircraft... 54-1828 F-100C-15-NA, this one had no red band when photographed in Itazuke 54-1877 F-100C-20-NA 54-1921 F-100C-20-NA 54-1942 F-100C-20-NA 54-2049 F-100C-25-NA had red band but no Kansas state outline and 2 color serial number on tail
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Yes one or two in Kunsan had teeth. Have somewhere one picture from “flying home” also notice Kansas state outlined on red band. And lack of ANG crest
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Do not use the TANK335_F100 skin from the D model in C. I can see that the green paint is not aligned. Skins might look the same between C-D, but there are a lot of differences.
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I have made this mod based on available info. Maybe some other MD500 users had different packages of equipment. But in South Korean Army Aviation. MD500 could be equipped only with the M27 weapon subsystem. (Actually, Korea ordered only two sets of M27, at least to my knowledge.) But the TOW 'Defender' variant could be equipped with M260 launchers.
