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Stary

MODDER
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Everything posted by Stary

  1. oh I was thinking about the update I do now... hehe silly me Dave, we fixed the fading trees -in fact TK did added an option in options.ini for it
  2. Nope, it's small update in fact, nothing of importance really
  3. no if you can life with gas shortage... ups! seriously, DLC store works ok, planes are nice, TK made insights about more coming, quite interesting if not odd (given stock theatres available) nations versions of planes not mentioned by name. Next DLC will be Mirage IIIC
  4. given the similar quality loss associated with both jpg and dds formats, it's a reasonable fomat. Anyway I think it was used before for some stock models, wasn't it?
  5. Stary

    NATF

    such a beutiful airframe, not going into technical details (not exactly my era of interest) it had looks compared to Raptor... or F-35. Sorry Raptor fans, this one do look next gen
  6. don't know, but many I guess... 128 would be ideal limit
  7. Ace888, you screenshot are very very nice, please disable info display when you take them Fading or not, I can't live without trees from a small update to GermanyCE soon available
  8. Happy Birthday Ale! Cheers!
  9. I have suspicion that Ordnance Shop II, or whatever pack is part of Nato4+ has some older materials conflicts needing an update..? We had similar problem with Willy Pete effects days ago
  10. Happy Birtday Stick!
  11. do you have smoke2.tga in your effects folder? If not, try copying smoke.tga or smoke3.tga and renaming them to smoke2.tga, that's the quickest solution
  12. I liked him in Colombo back in my school days RIP
  13. I have the drop tanks disappear immediately after jettisoning them, anyone else noticed this too? edit: seems it's only on the planes that have the tanks build into model, tested right now on Mirage Factory Mirage 2000, work ok, new Hunter F.6 (60) and the tanks disappear instantly
  14. most interesting sadly I have no knowledge about setting up the weapons and their deployment animations
  15. hmm... I was thinking about one of those small numpads too, but decided to use old beer spilled 101 keyboard instead, adding yet another numpad would be cool I must admit that. IF only it was possible to do the binding as I would
  16. I have them working, one via usb the other via ps2 port, I perhaps wasn't too clear in the OP, I'd like for example have tabulator key "TAB" working as two independent input keys from both keyboards, for exaple as Radio Menu on one, but as Open Bomb bay doors on the other. I think that's not possible..?
  17. It may seem off topic Florian, but I was thinking the other day on modelling the Luftwaffe Minengeschoß gun ammo as not typical gun ammo but custom invisible A2A unguided rockets (so I could have them explode mid air with aliased effect) -maybe this would be some sort of solution or would give you some new idea? Never went into plane model animation beyond gear movement though
  18. Hi, lame question I recently "modded" my spare keyboard with "Roger Dodger Aviation" "Jet Fighter keyboard modification, works nice in Strike Fighters 2, BUT -is it possible for system (7, 32bit) to recognize it as a second keyboard and to bind the keys from it independently from main keyboard I write this on? Like, errr, extended alphabet that I yet have to invent or something..?
  19. ok, who's gonna make "I support DLC" badge? stock Mirage III? Needed, indeed. I remember my fuz about ROF DLC planes -I ended up buying most of them. SF2 is a different cup of tea, doesn't have 4 flyables at start (pre ROF:ICE edition)
  20. Wondering that myself Daddy, the brand new plane cost. I guess around 6-8 $ per plane* smaller for sub variant(s) (given sub-variants would require base plane DLC) *ROF initially shipped one-seaters for 7,62 so that's my estimated range, and please mind how detailed and accurate these planes are
  21. To me these two are DLC test run before Mirage F.1 addon -I'm pretty sure many will buy that one
  22. First DLC planes: these are cheap so grab them folks
  23. at quick glance A-4G has modified cockpit, without LABS equipment, hard to tell about Hunter
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