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Stary

MODDER
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Everything posted by Stary

  1. hehe what I meant was that I'll try one for Gustavs perhaps, not that Kess pit is ok for them (but it's fine cockpit)
  2. yes I'll do, but not right now -for later 109s (G,K) Kess' pit is ok, but for Emils. Sf1 pits work without problems in Gen2
  3. nice Eric!
  4. great! I'd like some weathering on these... like on the last pic close to wing root. Up to you of course
  5. try this with updated Unified Effects (update available as separate download)
  6. very nice
  7. the useless unmoddable part of upload I guess
  8. you can download trial one-month student version of newest Max for free...
  9. I must say DATs WoA planes are quite good with their toughtness settings, much better than they used to be (generally WW2 birds) no more few rounds kills for me. Might be the guns settings aswell
  10. must be the Gremlins Russo
  11. WoA has one particular nice feature -the use of engine damage effect, which by default isn't used. By adding the effect file pointer in AircraftObject.ini, DAT aliased the AircraftSmokeEffect to EngineDamageEffect= BUT, some of you might be using one of my effects packs in their install -if that's the casse, then AircraftSmokeEffect starts with big plume of smoke scattering in all directions -nice but not as this effect of damaged engine... So I created new simple "AircraftEngineSmokeEffect" to be used as, well, you guessed right, EngineDamageEffect= entry To use it, you must open the AircraftObject.ini included in WoA install, and change this line to point the effect call to new effect file: [Effects] AircraftSmokeEffect=AircraftSmokeEffect FuelFireEffect=AircraftFuelFireEffect EngineDamageEffect=AircraftEngineSmokeEffect EngineFireEffect=AircraftEngineFireEffect FuelLeakEmitter=FuelLeakEmitter ContrailEmitter=ContrailEmitter AfterburnerMaterial=AfterburnerMaterial WaterSplashEffect=ShipDamageEffect So, as I use my Unified Effects pack in my test, unstable WW2 install (that WoA is integrated part of) here's small new engine damage effect: extract to your Effects folder, IF asked, overwrite here's the effect ingame, visible on the damaged right engine of SM.79 on the left: it's darker, more grey/blue-ish tint to it, but also more transparent than standard aircraft smoke
  12. uploaded new archive, I hiope this one will work
  13. what, mind/force/radar-controlled bullets there Kevin? 4 in a pass?
  14. re-uploading the file as single 7zip without sub-packed zip files double checked if they extract without problems... guys be patient I have ubercrap upload speed...
  15. I'll try as 7zip all with no internal zip files then
  16. try re-downloading, maybe you have corrupted file..?
  17. I'm using my unfinished Hawk75 pit
  18. Total Commander shell with integrated packers 7zip is 9.20
  19. try winzip for the inner zips, should work
  20. hmmm, works for me..? re-checked the zips from my HDD, they do work just fine
  21. finally reinstalling OFF Phase 3... time for some WW1 flying... and shooting... and going down in plumes

    1. Slartibartfast

      Slartibartfast

      oooh its going to be painful... lol

    2. Stary

      Stary

      not nore than error at pilot creation page... have to install again, never happened to me before with OFF

  22. it goes down to the amount of extra work 3D guy wants to put into his/her model -cutting the fuselage and calling it in data ini is some 5 minutes of work, but the pros of this are HUGE and go far beyond cockpit issues -more detailed DM, bulletholes placement (more parts to place _holes. into) etc...
  23. View File WW2 "generic, stand-in" cockpits pack This pack contains 8 "generic" World War 2 era cockpits for use in WW2 installs. Tested in Series2 ONLY, no idea about Gen1 compatibility!!! You have been warned!!! Info: "Generic" means these cockpits are somewhat similar to various real life ones, and are meant as replacement ones for aircrafts that by default have no custom, specific cockpits of their own. Rivet counters and/or WW2 experts please note that thesse cockpits do NOT represent any specific real-life models/variants, so if you seek for ultimate realism in modelling this pack is NOT for you. These cockpits are as follows, with the planes I use them as a guide: EARLY_WW2_COCKPIT_1 -for MartletII, Martlet III EARLY_WW2_COCKPIT_2 -for Macchi202 and other, italian gauges EARLY_WW2_COCKPIT_3 -british fighters EARLY_WW2_COCKPIT_4 -FiatG50, open cockpit with italian gauges MID_WW2_COCKPIT2 -generic, light fighter MID_WW2_COCKPIT3 -P-39D, maaaybe some soviet fighter..? Late_WW2_COCKPIT1 -P-47D, heavy ground attack aircraft, single engine bombers LATE_WW2_COCKPIT2 -like above but with bubble canopy, for late models of Jug, other heavy fighters Submitter Stary Submitted 06/03/2011 Category Prop Cockpits  
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