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Stary

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Everything posted by Stary

  1. Fubar512, yes, last time I visited Germany was still located in Europe -The typo seem to be leftover from the old NF3/4 data I had I'll release standard/small trees too -just been away from home and there are Christmas coming too, so not much time in all the hastle -And I hate rush sorry for any typos or lack of sense -literally falling asleep at the moment As for merged installs -my bad, made on stand alone SF2E with NF4+ ontop of it, again sorry for this little omissions
  2. As I mentioned earlier -I don't use ENBseries anymore, so I can't give full guarantee about using it. However, one thing is important -go either full DX10 with advanced shaders, or DX9 optionally with ENBseries -don't mix these two, won't work good.
  3. unfortunately I'll be offline until Monday (visiting family) but I'll try to find solution in the time
  4. water looks rendered correctly, it's the texture that's messed up, but I highly suggest disabling the water shader and see what's happening -also do you're using custom waternormal.bmp (Paladrian's?), maybe Fubar's shader, anything that might cause some sort of conflict with this mod?
  5. try with lower terrain textures settings, if it's still there on medium if only on water might be water shader -lower the water detail to medium or even disable the shader in germanyce_data.ini edit 2: in data.ini From [WaterTextureMaterial] EffectShaderName=terWaterEffect.fx TO [WaterTextureMaterial] EffectShaderName=
  6. Soulfreak -on closer look looks like videocard thing -maybe running out of texture memory?
  7. Looks totally broken..? Only on the river or sea tiles? rest is ok?
  8. Helmut, you can revert to Dx9 renderer by adding ForceDX9=1 in options.ini but I never tested this one, can't guarantee
  9. I think it should without problems, you just need to disable the shaders references in GermanyCE_data.ini (jakby co, to napisz do mnie PMa) Ok, the second part is up, enjoy!
  10. View File HR SF2E GermanyCE terrain update part 2 of 2 High Resolution (1024x1024) SF2E GermanyCE terrain update part 2 of 2 This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles. Included is also newer high resolution, high density treemod with updated graphics. !!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!! You need 512MB Dx10 capable card to run it without slowdowns on full resolution. Submitter Stary Submitted 12/16/2009 Category Environmental Mods  
  11. 2,110 downloads

    High Resolution (1024x1024) SF2E GermanyCE terrain update part 2 of 2 This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles. Included is also newer high resolution, high density treemod with updated graphics. !!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!! You need 512MB Dx10 capable card to run it without slowdowns on full resolution.
  12. Danke! unfortunately I had failed upload of second part uploading again, please be patient
  13. View File HR SF2E GermanyCE terrain update part 1 of 2 High Resolution (1024x1024) SF2E GermanyCE terrain update part 1 of 2 This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles. Included is also newer high resolution, high density treemod with updated graphics. !!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!! You need 512MB Dx10 capable card to run it without slowdowns on full resolution. Submitter Stary Submitted 12/15/2009 Category Environmental Mods  
  14. Brain, my friend, I understand you completely -sometimes things are too time consuming or to big to handle, I gave up on few things too
  15. It highly benefits from using advanced shaders boost -I never had any using ENBseries, but maybe too. Optional data for SF2I merged and Dec09 patch included
  16. As some of you might notice, I was away from CombatAce for last two months. Slight burnout Dave and FC wrote about in other thread. Anyway I'm back with this one. It's high resolution (high being 1024x1024) 5 seasonal tilesets for SF2E GermanyCE map. Yes, it's the same I posted first pics of 6 months ago -but then I gave up on this mod. Twice. Recently I decided it's too much work done to waste. All textures are new, repainted in the style of original Thirdwire's tiles. Very little satellite imagery used, mostly for forests and parts of city textures. I decided to give the fields more variation, so it could be possibly used on other terrains without that central european feel to it. There are 5 tilesets included: spring - summer - autumn - winter - hard winter the winter tileset being used twice, serving as sort of thaw before spring one too. Included is heavily reworked -or in fact new for most part- treemod/citymod with slightly better graphics and more trees. City buildings have been scaled down by about 50% to more realistic size. Trees are the x2 ones -this way they give more lush appearance to the terrain. As I decided to introduce new fields in place of empty grass textures, areas around all airbases had to be retiled with new textures. I hope I included all of them, also the new ones included with Nato Fighters 4+ addon. Some additional tiles for mountains and forests were added too. New GermanyCE.TFD included Status: Part 1 -including summer, winter and hard winter plus all the objects and inis -uploaded Part 2 -fall and spring sets -uploading
  17. Yes I've noticed, seems BLEND_DST_ALPHA is in use here, man I did dozens of [AlphaObjectTextureMaterial] combinations to get best results in the past... it depends also on patch level, some earlier patches had no such problems, also some of my jet-series mods had none of such depending on title/service pack level waiting for this one Jan
  18. 2,645 downloads

    High Resolution (1024x1024) SF2E GermanyCE terrain update part 1 of 2 This package, split into two parts, is full visual update to SF2E Germany map. Created from scratch, includes high resolution (1024 x 1024 pixels) seasonal tilesets to create 5 distinctive seasons in game (6, actually). Many areas of Germany, aswell as airbase areas were retiled with new custom seasonal tiles. Included is also newer high resolution, high density treemod with updated graphics. !!!PLEASE NOTE THIS MOD WAS DEVELOPED FOR STRONG COMPUTERS!!! You need 512MB Dx10 capable card to run it without slowdowns on full resolution.
  19. Damn, Jan, these screens are wonderfull! hats off! I can see my cows being used! edit: the churches, cathedrals et all are via _targets.ini -target area objects -like villages are in stock terrains Also -how do you managed to get BETTER FPS than in my (rather poor by comparision!) update?!!? anyway, looks sweeet
  20. C5 left? Sorry, I've been away for most of last 2 months
  21. Ain't it wonderful?
  22. Sweet Dels!
  23. Bunyaps' Weapons Packs area a must! Beware, there are versions for older and new series!
  24. Lovely! For SF2/V/E it's whole 241 mb
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