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Everything posted by RustyKurnass
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I don't changed anythings in the load out,and isn't a problem of the single unit but of al the a-6Es... you0re right about the A-6E_90 ,my fault.
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Good day all guys. I'll start a campaign with the A-6E in ODS ( no Redux) but I can't load the planes with external tanks,the items are present in the available stores but I can't upload'em on the plane But in the Single mission the problem don't exist. If I remember well,I've the same problem with the OV-10A in SF2V A&G Exp. ,still unresolved. Also,what I to do to use the A-6E_90 instead of the _TRAM in ODS? I've a full merged game patched at July 2013 Thanks all in advance.
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Beautiful job! Personally I'm not afraid about the F-4s,as with your twin and triple mounted podsI've more than covered different weapons configurations. The A-4 and A-7 are my primary recipients of the slant two pods for Vietnam or Israel SEAD missions. But obviously this is a personal consideration!
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Ravenclaw that's what I desire,I hope you'll make also a LAU-10 variant!Any ETA? And thanks all guys for the answers,I'll try Svetlin suggestion ASAP,probably not before the next week-end. Gianni
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Hi all guys; is possible to load pods like the LAU-3 or -10 in a slant two configuration via TER? I tried to add the 2BR_TER both in the interested planes DATA.ini ( ex. to the A-4C wing pylons) and in the LOADOUT.in The loadout.ini: [SEAD] DefaultFor=SEAD Loadout[01].WeaponType=LAU-10A_Mk16_Mk24mod0 Loadout[01].Quantity=2 Loadout[01].RackType=2BR_TER Loadout[02].WeaponType=LAU-10A_Mk16_Mk24mod0 Loadout[02].Quantity=2 Loadout[02].RackType=2BR_TER Loadout[03].WeaponType=Tank300_A4_fuselage Loadout[03].Quantity=1 And the DATA-ini: [LeftWingStationInboard] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.91,0.10,-0.87 AttachmentAngles=0.0,0.0,0.0 LoadLimit=793.79 AllowedWeaponClass=BOMB,EOGB,RP,CGR,EOGR,FT,GP,TER,MER,IRM,IP,EP,2BR AttachmentType=NATO,USN RackLimitOutsideOnly=TRUE RackLimitDiameter=0.24 ModelNodeName=LeftWing_InnerPylon PylonMass=31.75 PylonDragArea=0.03 FuelTankName=Tank300_A4 FuelTankNodeName=droptank_L LaunchRailNodeName=missile_rail_L LaunchRailHeight=0.16 LaunchRailMass=22.22 But the trick don't work. I'm wrong in somethings or exist another way? The same,I'll add napalm canister in flat two configuration,like the beautiful twin LAU-3 or LAU-10 from ravenclaw_007 Thanks in advance for any tips, Gianni
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Ok mate,thanks for the info,another lesson learned!
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So I'll restore the default 3W skin and change the one I want in the loadout/briefing screen?
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Hi guys, I wait quite some time before post this but I've a issue with my SF2V A6G Exp pack. I noted that some planes don't upgrades to the expected versions/skin;this happens to planes at which I replaced the default textures with new ones in the Campaign.DATA.ini. Someone can help me in some way? Thanks in advance, Gianni
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Beautiful! The israeli smaller bombs ( 70/100 Kg class) are what I'll hung under a Vautour or Saar....
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Another masterpiece work in sight,like all your other weapons! Chapeau!
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A quick update: in SF2V A&G look like if in the A-1 Ican't select ripple interval and quantity. Also,the A-6A had an A-4 pit,but solved deleting and reinstall the FOTI pit. In SF2I the Sa'ar don't had the Stari upgraded cockpit,solved as per the A-6. Also look like if some custom load out are affected,now I need control all the files/planes on which I made change.
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Thanks all for the fast reply guys! You're all right,I made a quick check of the various "games" and 'till now look like if only the SF2V A&G Exp Pack was affected;as anticipated by Wrench itself,the B-57B becams again un-flyable,but Wrench included in the Canberra mods an xB-57B.ini,so following the instruction is all again fine now. So,the back-up will be only of the ini files,and only of the AI planes made flyables?
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Good day all guys. I have a question:I want download from the site boyh the A-4M and the SAAF Mirage/Cheetah packs,but I need the TW DLC. Now,if I install the required DLC,can this produce some kind of conflict with the modded games?I know that the official patch can,especialli tweaked planes like the B-57s,is the case also for the planes DLC? And again,I created new install for any expansions/campaign I've download (ODS,North Atlantic Ex,ecc..),so I need to install the new DLCs in the "basic" game and the other will be automatically updated or I need to manually add the new planes where needed? Like always thank all for your immense work. Gianni
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Mate, believe me,I did it,but I received always the message "Could not load LOD file". I tried in "vanilla" EXE and in the modded ones,but with not success...
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You're probably right Wrench... I've the LODViewer V0.5.1 Full. The problem is that in the great number of hte planes folders,aren't the LOD files...For the A-6A,the ONLY LOD is the one in the FOTI folder,and I don't know if is useful. This's the content of my A-6A folder What LODViewer view when I open the file... ...and the "error" message.
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Ehi Wrench,I downloaded and installed the Lodviewer,but when I open the interested folder ( A-6A),the program stated that no LOD file can be loaded. Work for the JL-100R,showing me the weapon model;but anyway,I don't know what I need to do with the LOD! I told several times that I'm totally unable to work with a PC ( and achieve these little goal like the skin and custom loadout for example,are for me great goal)....
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Good night all guys. Daily question:I've downloaded and added to my A-6A in SF2V A&G Exp. the SF! ' VMA-224 skin. Thanks to the previous suggestion from Wrench,for the Decals.ini I've simply copy/paste the lines from the A-6A in the SF2NA Exp. I've solved the problem with the black tanks by simply copy/paste the tanks BMPs again from NA's. Despite the simply trick of copy the decals lines,I've a problem with the Sq. name and the rudder markings. So after searching and found what are the related FileNameFormates,I've corrected the position to a more "real" one. I've also been able to add the decals to show the Sq. name on the fuel tanks,but the problem with the Unit name still nothing! What is the problem? In the skin maps I noted that the airbrakes are "separate" from the fuselage,this can be a cause of the decals to look as if it ended under the speedbrakes? The decal lines [Decal011] MeshName=left_speed_brake DecalLevel=2 DecalFacing=LEFT FilenameFormat=A-6A\VMA224\d\vma-224 Position=-7.85,0.85 Scale=1.2 DecalMaxLOD=3
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Still nothing....
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Hello guys, I post here my daily issue as I don't think will be worthwhile open a new topic. I've installed the SF2 Ov-10 pack in my Viet campaign and work well.The only issue is that I can't load any fuel tanks;conversely in the ODS game all work properly. I tried also to add the ODS tank and edit the line in the Data.ini and loadout but nothing...maybe some outdated inis? Again,I've installed ludo's Mirage 5F,and only the Jl-100R Don't work,I can't fire the rockets, ( in this case is possible replace the latter weapons with the TK stock JL-100,I can use it in the DLC Mirage 5BA;which I'll do to make it compatible with the 5F?). Any help?
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Thanks for the xplanation; to be honest yesterday I've a similar idea and downloaded your VSF-1 skins and think that a pair of lines for the decals. are copy/past of your's!
