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Svetlin

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Everything posted by Svetlin

  1. Great job on the missile, absolutely love your work. Pictures of the Penguin, loaded on F-16, show some kind of adaptor fitted to the pylon, similar to the one used for AGM-88. May be it is good to activate the "rail launched" option in the data.ini and assign the missile to the respective pylon with ARM rail fitted. Will test later tonight to see if the result looks good.
  2. F/A-18B/D - WIP, there are pics of it in the screenshot topic. MiG-29UB - probably some time in future by Ravenclaw as he just started work on a MiG-29 pack. TS-11 - I think Veltro2K had one WIP
  3. Svetlin

    BANIDOS TEAM

    o L-15???
  4. And your waiting should be over: https://store.thirdwire.com/store_dlc.htm
  5. At the start: Rotating: Gear up: Going up: PC-9A as stand-in for Bulgarian Air Force PC-9M...
  6. Copied straight from the FA-18E.ini from a freshely downloaded 2.2 pack: AvionicsDLL=AvionicsF14A.dll
  7. That is probably because they are set up for SF2NA, i.e. set up to use F-14 avionics.dll and you are not playing SF2NA. Had the same issue in my SF2E patched up to the latest patch. So in the aircraft ini file, just replace the text for F-14 avionics dll with Avionics70.dll.
  8. For part "B" try adding this in the aircraft's *_data.ini file: [AircraftData] .............. Component[008]=Doppler [Doppler] ParentComponentName=Fuselage ModelNodeName=Doppler_ok DestroyedNodeName=Doppler DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE For the antenna, I must look for the proper node name, I have no idea right now.
  9. A Kfir with recce nose? Never seen this mod before...Cool! Hope to see it uploaded some day. And the required shot... Never seen a Starfighter with IRM on these pylons, but looks good to me
  10. Sorry, I meant that a Reccelite pod made by you would nicely complement the new Hornets. I have no idea what weapons will come within the Hornet pack, as the guys that work on it have not shared such info yet...
  11. With the Hornet pack coming too, a proper version of the pod would be nice to have
  12. Thanks for that ravenclaw_007 I wonder if they rotate the pod somehow to load on different aircraft? Here: http://www.rafael.co.il/Marketing/334-915-en/Marketing.aspx it is loaded on a Hornet and the air intake is on the left side, while when loaded on F-16, the intake is on the right side.
  13. Not available as far as I know, but may be using the LITENING III pod model with a proper weapon data modification will do. Afterall Reccelite is based on the LITENING pod structure. Regards, Svetlin
  14. Excellent!!! Some pictures of the J-10B in what seems to be close to the serial form: http://chinesemilitaryreview.blogspot.com/2011/10/chinese-j-10b-fighter-jet.html The strange objects (some pods maybe) under the wing are gone...
  15. Thank you both, good to know, will save some space on my HD
  16. I have achieved such effect by making a decal and applying it as a Level 2 decal (in decals.ini --> DecalLevel=2). So if you want the decal to show for example on the 3rd, the 5th, the 7th aircraft in the sequence of total 10, just make 10 TGAs as follows: 1st TGA - empty transparent tga file 2nd TGA - empty transparent tga file 3rd TGA - with the decal you want 4th TGA - empty transparent tga file 5th TGA - with the decal you want and so on... Of course the TGAs should be named for example TGA000, TGA001, TGA002, TGA003 and so on up to TGA009 (if you have a total of 10). May be that's not the smart way to do it, but it worked for me.
  17. Always glad to help, guys!
  18. Thanks for the Rafale! Some info about weapons load: http://rafalenews.blogspot.com/p/rafale-weapon-load-out.html
  19. Wrench, thanks for that! I found it in the SF1 package. It was left out from the SF2 package. Thanks again!
  20. Hello Wrench, nice Italian skin. Has it ever been released?
  21. So, is it correct to say that the main issue with the SF2 NA Yak-38 inability to hover is the missing lines: SystemName[003]=LiftEngine1 SystemName[004]=LiftEngine2 in the original data.ini file, the lack of which is causing the game to ignore the entries for the lift engines and thus the aircraft suffers from lack of lift power?
  22. MiG-23UB/UM model could use some mapping fix too
  23. With the March 2012 update, letter size in weapons selection screen is made automatically ajustable so that long weapons' names can be read in full. Excellent!
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