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GKABS

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Everything posted by GKABS

  1. After posting the model screenshots I noticed the engine booster need to be correct.
  2. View File Afghan SA-7 site Hello and thank you for downloading my work. https://gkabs.net What's included: Afghan SA-7 site. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend Credit goes to https://www.textures.com as I use many of their photos to create the skins. Google for some photos and information. https://www.mixamo.com/ for using their free character making and rigging. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Extra. If you want to have the Afghan show in the mission editor [MissionData] NationName=Afghanistan ServiceStartYear=1970 ServiceEndYear=1995 //GroundObjectRole=AAA <----- GroundObjectRole=MISC <------ Availability=COMMON Exported=TRUE ServiceStartYear=1975 ExportEndYear=2030 ExportAvailability=COMMON Submitter GKABS Submitted 09/11/2022 Category Ground Object Mods
  3. Version 1.0.1

    109 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Afghan SA-7 site. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend Credit goes to https://www.textures.com as I use many of their photos to create the skins. Google for some photos and information. https://www.mixamo.com/ for using their free character making and rigging. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Extra. If you want to have the Afghan show in the mission editor [MissionData] NationName=Afghanistan ServiceStartYear=1970 ServiceEndYear=1995 //GroundObjectRole=AAA <----- GroundObjectRole=MISC <------ Availability=COMMON Exported=TRUE ServiceStartYear=1975 ExportEndYear=2030 ExportAvailability=COMMON
  4. Hello, everyone, I just settled in my second home in Turkey and wanted to work on the Stinger missile but I have a problem, I forgot how to set the booster release time. Can someone please give me a hand? this is what I have in the weapon editor. PS missile completed.
  5. Just started my two month vacation in Türkiye, my second home. So wish me good vacation and you all be good in my leave. :friends:

  6. I had a problem working on the Afghan with SA-7 as I wanted to merge all the textures as one, but I had a problem resizing the UVW to the correct scale after, searching the net I found this script, and I thought of sharing it with you. you drop the script to the 3ds max window and you will find it under customize the user interface like in the attached screenshot. Martinez_ScaleUVWsByNumber.zip
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  7. Thank you, that is great. every day I learn something new.
  8. Yes you are correct, that is why I was thinking of setting the GroundObjectRole= Misc insted of AAA so it will show in the mission editer and you can place it in the correct place in the mission map, or I can make it smaller. I don't know but I will take your feedback in consideration.
  9. last of the SA-7 collection next I will make the Stinger missile and I will be using the same setting.
  10. Thank you I will try my best, sometime it's hard to adjust the hand after I collapse the rigged model
  11. The Russian military's equipment is @yakarov79 field of interest. I try to make the Blue side and he makes the Red side. but we work together so we don't make the same models and try to dedicate more time to the 3d models at hand.
  12. Thanks, I need to do more research. Please anyone have any idea let me know.
  13. Just found this photo, I think it have one Flap and one Aileron for every wing And maybe I am wrong, I don't know.
  14. Thank you EricJ, I have searched and looked as well as watched so many youtube videos in the last 4 days (more than 20+) but didn't find the information regarding this issue.
  15. Yes I totally agree with you. You have worked hard and spent long hours with the data file. Thank you again.
  16. I have a question regarding the MQ-9 wings, does it have 2 flaps and one Ailerons for each wing like this illustrated photo?
  17. View File M113 with ZPU-4 Hello and thank you for downloading my work. https://gkabs.net What's included: M113 with ZPU4 AAA-Ground gun with 14 textures All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=TankEngine SoundFileXXX=TankTrack [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Yakarov79 for making the ZUP4 model and the gunner as well as the texture for them as well as testing. thank you again, my friend Credit goes to https://www.textures.com as I use many of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 09/03/2022 Category Ground Object Mods
  18. 113-ZPU-4 uploaded, and I would like to thank @yakarov79 for sharing with me his work, without his support and sharing with me his work this would have taken a long time to complete without yakarov79.
  19. Version 1.0.0

    94 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M113 with ZPU4 AAA-Ground gun with 14 textures All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=TankEngine SoundFileXXX=TankTrack [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Yakarov79 for making the ZUP4 model and the gunner as well as the texture for them as well as testing. thank you again, my friend Credit goes to https://www.textures.com as I use many of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  20. Looking really great thank you.
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