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GKABS

+MODDER
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Everything posted by GKABS

  1. I found out that Kuwait has the AN TPS-70 and there was a request for 1 unites AN TPS-77 on 2016
  2. You can use substance painter. https://www.substance3d.com/products/substance-painter/
  3. GKABS

    Hunting Jet Provost

    Hunting Jet Provost
  4. GKABS

    Hunting Jet Provost

    Hunting Jet Provost
  5. GKABS

    Hunting Jet Provost

    Hunting Jet Provost
  6. GKABS

    Hunting Jet Provost

    Hunting Jet Provost
  7. GKABS

    Hunting Jet Provost

    Hunting Jet Provost
  8. GKABS

    Westland Whirlwind

    Westland Whirlwind
  9. Coming soon. A big thank you to swambast for working on the texture and adding more detail to the mode. It really looks amazing.
  10. I would like the community to help me find the countries that use the AN TPS-70 radar system, I have found only 4. USAF UAE Yugoslavia Greece
  11. I have added these two to my do list. since I have the basic model. M577 M113 and maybe this one too (M106A3 Mortar Carrier) if the game can fire the mortar.
  12. I have added these two to my do list. since I have the basic model. M577 M113
  13. I concur I had both of my shots and it is really mild.
  14. compel completed with two textures, next I will be making the data file and testing.
  15. View File M163-PIVADS Hello and thank you for downloading my work. https://gkabs.net What's included: M163-PIVADS model with 10 textures. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. SoundFileXXX=Vulcan.wav Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks to compufat for making three textures for the model (CamoChile, TanChile, and TanArmy) Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 04/21/2021 Category Ground Object Mods
  16. Version 1.0.0

    161 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M163-PIVADS model with 10 textures. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. SoundFileXXX=Vulcan.wav Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks to compufat for making three textures for the model (CamoChile, TanChile, and TanArmy) Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
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