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  2. gterl

    GTs First Eagles

    WIP, Screenshots taken during missions, etc.
  3. The Tigershark was surely a good plane. But it was dangerous for the pilot. It built up g-forces so quickly, that pilots blacked out very fast. 2 or 3 prototypes were lost due black out of the pilot. For SF2 i would like to see the Northrop P530 Cobra, the foreruner of the YF-17.
  4. Today
  5. Hope you will enjoy the game, one of the best simlite games ever made. Also enjoy your winter break man.
  6. I made a test tile for small city airfields. It's a first attempt. I still have to play a little bit with PaintshopPro.
  7. My campaigns for WOE Afghanistan terrain: I'm not sure wheter they will work on SF2.
  8. ok it's been approved for release! So, give me the usual time frame to write the read me and assemble the package. Before Christmas for sure!
  9. Granted Jane's F/A-18 can not compete with modern sims in the "realistic to the switch" department nor in graphics. But its AI while not perfect is quite good. Dogfighting and BVR against AI is fun and challenging. Things like terrain masking and SAM blinking are modeled. But its real strongpoint is the campaign which is immersive and a lot of fun. It is not dynamic like in Falcon 4.0, but a well scripted branched campaign. When playing the campaign again not all will be the same, as the campaign will either dice roll or take into account the outcome of previous missions to determine which mission to spawn. For example you are tasked to mine the enemy harbor and fail, you will have to deal with an enemy task force which managed to escape the next mission. With TSH I actually have some issues: MDI SA Page data link is broken in some missions. Happens in campaign too, not in all missions. This issues was never fixed. I went through all the posts in the simhq forums to find that one out. This not working is a huge downside for me, as the data link is quite useful in more complex missions, even if it only shows enemy aircraft in stock. While it offers widescreen resolutions at least on my machine I am getting rendering issues with those and I am stuck with 1024x768 like in the stock game. Some rendering issues with some bomb craters. A hole square of tile is either black or flickering. As stock just runs fine on my machine I settled for various high-res mods to make it look better. For example the "Terra North Cape" terrain mod by blitz looks even better, at least for me, than the TSH landpals. However one thing I use from TSH mod, that is the high-res cockpit. Which is really nice and a real improvement of the experience. As for the aircraft and weapons skins, most of these are available for stock too. Funny you mention that name. Not only was Matt Wagner on the team, he even created the Valhalla campaign, the first campaign other than stock for JF18. His campaign is IMHO even better than the stock one. The TSH and a whole lot of different mods can be found here: https://www.jf18-resource.com/ As for missions and campaigns the owner of the site mentioned above has it uploaded on his google drive as mentioned in this reddit post: (don't want to post a direct link to it as it is not mine.) https://www.reddit.com/r/hoggit/comments/184q3o5/comment/kazqhfh/
  10. No the rework for strike fighters 2 is free of charge
  11. If you own the old versions. Do you have too buy them again, again?
  12. Yesterday
  13. Just drop your socks and grab your stick and have fun.. I just play single mission in each terrains, I don't play campaign mode. Mostly I'm flying using mission editor, create a scenario when we have to support ground force being ambushes or protecting convoy etc.
  14. Facebook is the way to go, and then you can use Messenger if you need to pm the admins.
  15. Gerard released a couple of Afghanistan campaigns in the SF1 downloads sections. And I’m feeling really old that I remember playing them on release over 10 years ago!
  16. Thanks guys! Last night I went to their FB page, as I mentioned above, and I'm now a member!!! I've requested permission for the release of the Trojan, and of course offered it to them first if they wish to incoporate it into YAP (well, just just ini edits and decals, really) So, we wait to the reply! thanks all! If it goes, it'll be a fun addition for use on stock VietnamSEA and Gepard's DRV terrains!
  17. Hi everyone, Just a small update from my side — I’ve now updated SF2 to the latest official patch and downloaded NATO Fighters 5. Everything installed cleanly, and I’m honestly excited like a kid again. Can’t wait for the winter break to properly dive into the campaigns and finally experience this mod the way it was meant to be played. The amount of work the community has put into SF2 over the years is genuinely impressive, and I’m grateful to be joining in a bit late but with a lot of enthusiasm. Thanks once more for the warm welcome — really appreciate it. — Gorilla
    Very good one.
    Very good mod. I do not like bump maps, not sharp enough, but still. This is a quality mod.
  18. Try their website, this is their address. https://www.yap-revamp-works.com/ Un saludo.
  19. The YAP RW team had a really long thread at Sim HQ... https://simhq.net/forum/ubbthreads.php/topics/4600268/1 The last post was in 2023 so I don't know if they're real active anymore but here are a couple names that were posting to the thread... Potente Sciamano potente sciamano @ libero. it Last Seen 04/02/25 12:37 PM nghengo maurizio . olmi @ tiscali. it Hope it helps. Good luck. Wizard
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