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  1. Today
  2. Ride underside with an SU-24 Fencer...

    In MS FS 2020 graphic is better
  3. Never left! always in over watch!
  4. ready for the paint barn ,.....volunteer ?
  5. Yesterday
  6. i've been having alot of fun with the dawn patrols lately
  7. Pilot ini edition

    Hi VonS and Wrench! I was wondering something like Panama Red did for N24_Lewis. He removed all vickers elements only with an ini edition. Seams that this tweak is not possible for pilots. "To shave him, best is to open the relevant image file and then re-paint the area" "It's an exceedingly easy mater to "paint over" the lip hair on the skin map. unless, of course, the ''stache is actually molded into his face" Yes, I did this a couple of days ago, but I realy don't like the results. "Also check over Stephen's pilot heads - I think that he did some pilots with helmets but no moustaches." yes I'm painting Stephen pilots as well Anyway thanks for the help mates. I will continue with the other shaved pilots!
  8. A late arrival for the much delayed USAF light attack contest. Produced by Boeing under licence and using US electronics ,systems, weapons and using 2x 30MM_M230 Chain guns ...
  9. I've been happily dropping staff cars and work trucks into cities and villages all over my maps using Mue's target editor. Great stuff, Stephen. Thank you.
  10. name that pokemon (aircraft and user) currently in progress
  11. welcome back Crazy! been wonderin what happened to you.
  12. Pilot ini edition

    can't remove the 'stache, as it's built into the model. you'd need the 3ds MAX files the shave it off ( ) It's an exceedingly easy mater to "paint over" the lip hair on the skin map. unless, of course, the ''stache is actually molded into his face or using another clean shaven unit would be the alternative. ;
  13. <cough> need ww2 formation ini <cough>
  14. Pilot ini edition

    As far as I know, it's not possible to remove the moustache via ini tweaks - but others may know more about this. To shave him, best is to open the relevant image file and then re-paint the area, or to drag-and-drop/replace the relevant "pilot-and-scarf" etc. BMP files from other pilot folders done by Geezer, with no moustache - into the pilot folder you are calling up via the data ini file for the aircraft being flown. Also check over Stephen's pilot heads - I think that he did some pilots with helmets but no moustaches. Von S EDIT: For those interested in how "pilot folders" are called up via data inis instead of individual pilot files that are often thrown into the "Pilots" folder of the FE2 user directory, see this old post here: https://combatace.com/forums/topic/88951-some-newbie-questions/?tab=comments#comment-720042
  15. Thanks Wrench! I had a computer crash, real life, and IL-2 been keeping me away from SF2 recently! But!... I always am lurking! The coolest thing about the Hornet pack too me. Was the "Target Pod as a non drop weapon.'" Meaning you can select the pod as a weapon and scan through your ground targets. After myself and others figured that out, makes A-6E more fun! I guess know one got it.
  16. Damned Spads. Looks like I'm in for a walk.
  17. All that stuff is modeled for each type. It would be nice, if people would actually look at this mod. A lot of guys did a lot of hard work on it. BTW. The afterburner is the exact same one used on the "Team Viper" F-16 mods.
  18. cant recall what causes this....search to no avail...formation ini is stock so...dunno
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