Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
-
Tornado GR.1
By guuruu
RAF and RSAF Tornado GR.1. version 1.1
------------------------------------------------------------------
Standart RAF and Saudi strike version.
Feb 24th 2019. Version 1.1 notes:
------------------------------------------------------
New strike GR.1 plane is v.1.1, however it's 1st release (just for order, comparing to older planes).
In TUTORIALS folder you will find:
- how to use bombing radar
- baffmeister's flight model notes
- L I S T O F W E A P O N S I N P A C K !
INSTALLATION:
-------------------------
If you want to save some place on disc I recommend to delete older versions of Tonka_xxx,
same as weapons. You haven't to do it, but install can be cleaner.
CAUTION !!!!
--------------------
Base LOD is using specular maps.
They can really drop fps on slower GPUs [like my GTX 460 ;-)].
If you have this problem, there is archive of LOD without them in plane folder called :
xxx faster_no_specular_LOD
Unpack and use this one.
CAUTION 2:
-------------------
3 aircrafts in this pack:
- RAF GR.1 batch 2 with mk.101 engines
- later RAF GR.1 with Mk.103 engines
- Saudi GR.1
Keys:
--------
SHIFT+1 -> canopy open
SHIFT+2 -> fuel probe
SHIFT+3 -> weapon operator cockpit
So, the most important part ... CREDITS:
Fantastic five 1st. Nothing wouldn't be possible without these guyz :
------------------------------------------------------------------------------------------------------------
ravenclaw_007 - weapons, documentation, 3d lessons, BOZ, pylons
yakarov79 - skinning lessons, testing, damages
crusader - documentation, testing, avionics, HUD, air search radar
baffmeister - flight model
76_IAP - 3d lessons
Then Godfather of project:
------------------------------------------
fanatic modder - testing, documentation, flight model, engine datas, inspiration
And last not least ..
-------------------------------
coupi - hit boxes, damages, testing
viper63 - testing, skins, pilots
durasoul, logan4 - help with weapons, testing
florian - some parts and ideas I used in my model from his German Tornado
strahi - RSAF skin
menvra - testing
spinners - hangar and loading screens, green/grey camo corrections
svetlin - testing
stratos - testing
paulopanz - testing
.. and all previous Tonka creators. THANK YOU ALL VERY MUCH.
guuruu - all bugs
**********************************************************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
**********************************************************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
**********************************************************************************************************
Have fun
Wojtek
471 downloads
-
ASTROS
By strahi
This is a model of the MLRS system of the Brazilian army. Anyone who has a desire can freely further develop it.
93 downloads
0 comments
Updated
-
[Fictional] North American F-100S 'Flygvapnet'
By Spinners
North American F-100S 'Swedish Super Sabre' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire F-100D to place this classic cold war warrior into fictional service with the Swedish Air Force with two camo schemes;
F 6 Karlsberg in NMF.
F 21 Luleå in a splinter type camo.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-100S folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-100S folder into your main Decals folder.
That's it!
CREDITS
Thanks to Third Wire for a great little game/sim.
Thanks to hgbn (Henrik) for uploading his superb F-100D templates to the community.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 22/02/19
Version 1 - 27/02/12
149 downloads
0 comments
Updated
-
Meteors Over Korea. SF2.
By yakarov79
Meteors Over Korea
Bunch of Meteors for the Royal Australian Air Force used during the Korean War.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Install:
Copy paste specific folders into a correct destination.
Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game.
Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy.
175 gal tank also.
Tanks are just ini files. Mod use tanks that are part of aircraft lod.
Yes, again Meteors.
This is pack contains only F.8 and T.7 models used by RAAF.
All skins are in 4096x4096 format. You can easily resize to needed resolution. better to downsize than rescale to higher res.
All decals are based on available materials and are historically correct. Few nose arts included.
I've made skins sets per year regarding loses and reinforcements in 77Sq. between 1951-1953. I was trying to be accurate as possible even with all game limits. Loses / reinforcements are credited per year..so loses from 1951 are not seen in 52 - but new planes are available as reinforcements arrived.
Credits.
Veltro2k - the original model early model.
Me - model rework into T.7 and F.8 and some other mambo jumbo like skins, decals, research...
76.IAP-Blackbird - also T model re-working.
Charles - original FM from original T.7 upload.
Nose art decals for Halestorm, Bow 'em Over, Cap'n Mac - from Kulbit's Gloster Meteor RAAF pack.
Seat - all credits o creator - unfortunately I don't remember who made this seat. I guess skin is by Kulbit.
Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file.
Weapons
RP-3 rockets from Ravenclaw.
This model is designed/checked only to work with ravenclaw's RP-3 rockets - so might be some strange positioning in other (stock) rockets.
Have fun
Report bugs.
Expect the unexpected
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
191 downloads
- gloster meteor
- f.8
- (and 1 more)
0 comments
Submitted
-
SF2_U_BoatXXIII
By acesfakia
Elektroboot Type XXIII U-boat
"Elektroboot" series, the Type XXI U-boat and a short range Type XXIII U-boat, finalized in January 1943
but with production only commencing in 1944-1945.
When under water, the Type XXI managed to run at 17 knots (31 km/h; 20 mph), which was faster than a
Type VII running full out on the surface and almost as fast as the ships attacking her.
After the war, tests carried out by the United States Navy on two captured Type XXIs showed they could outrun
some ASW ships by going in the direction of heavy seas.
(The US Navy's first nuclear-powered submarine, USS Nautilus (SSN-571), used a modified Type XXI hull shape.)
For most of the trip it ran silently underwater on batteries, surfacing only at night, and then only to snorkel depth.
Weapons were likewise upgraded, with automated systems allowing the torpedo tubes to be reloaded in less than
one-fourth of the time, firing homing torpedoes that would attack on their own.
Even the interior was improved: it was much larger and fitted with showers and a meat refrigerator for long patrols.
German Type XXIII submarines were the first so-called elektroboats to become operational.
They were small coastal submarines designed to operate in the shallow waters of the North Sea, Black Sea and
Mediterranean Sea, where larger Type XXI Elektro boats were at risk in World War II.
They were so small they could carry only two torpedoes, which had to be loaded externally.
As with their far larger sisters—the Type XXI—they were able to remain submerged almost all of the time and were
faster than conventional U-boats, due to the improved streamlining of their shape, batteries with larger capacity and
the snorkel, which allowed the diesel engines to be used while submerged.
The Type XXI and XXIII U-boats revolutionized post-war submarine design.
Nearly a thousand Type XXIII boats were projected towards the close of World War II, but most of these were either
cancelled, scrapped incomplete or only projected
wikipedia.org
Operators:
Kriegsmarine
German Navy
Volksmarine
Royal Navy
French Navy
Soviet Navy
Royal Norwegian Navy
18/02/2019
======================================================================================================
for
Strike Fighters 2
v1.0 SF2:NA
Installation (SF2):
unzip the file and put it in to strike fighters/........../ objects.... file directory....
Simply extract each folder into the matching folders in your mod directory.
.......C:\Users\ pc name.....\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic\Objects\GroundObject....
Is nice as a Ground Object,and as a Target. Date's 1943-1970 !!!
Don't be expect to see it ...straight in the Game..!! Make/use .... a campaighn editor..add on object...
=======================================================================================================
Special thanks:
combatace
MODDER'S,
MEMBER'S
TW Game
=======================================================================================================
3D MODEL= AceSfakia
TEXTURES= AceSfakia
DATA.INI = AceSfakia
This is tested in full merg install SF2 / NA
18/02/2019
p.s. Legal stuff: This mod is freeware. Commercial use is not allowed. Stay only in Combatace....!!!
Have a good hunt
=======================================================================================================
Sources:
From Wikipedia, the free encyclopedia
Internet.....photo's...etc....
108 downloads
- u_boatxxiii
- elektroboot
- (and 1 more)
0 comments
Submitted
-
[Fictional] Douglas A-4D Skyhawk 'USAF'
By Spinners
Douglas A-4D Skyhawk 'USAF' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire A-4E to give a fictional USAF A-4D with markings for the 416th Tactical Fighter Squadron ('The Silver Knights') in 1967 although the service years are a more generous 1964 to 1985.
BACKSTORY
During the Spring of 1961 the incoming Secretary of Defence Robert S. McNamara left no stone unturned in his search for efficiencies in procurement and operational costs and his attention soon turned to the successful Douglas A4D 'Skyhawk' programme. Douglas had already transformed their 'bantam bomber' by replacing the Curtiss-Wright J65 engine with the Pratt & Whitney J52-P6A engine and the forthcoming A4D-5 (A-4E) version was chosen as the baseline for a minimum-change version for the USAF. Designated A-4D (after the introduction of the tri-service
designation system) the USAF Skyhawks saw extensive service at home and abroad and, in particular, served with distinction in Vietnam where they replaced a variety of tactical aircraft.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the A-4D folder into your Aircraft folder.
2. From the DECALS folder drag and drop the A-4D folder into your main Decals folder.
That's it!
CREDITS
Thanks to Third Wire for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 17/02/19
Version 1 - 19/03/12
227 downloads
0 comments
Updated
-
[Fictional] North American F-100G Super Sabre
By Spinners
North American F-100G for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire F-100D to create a fictional F-100G for extended service with ANG units into the 1980's. Two units are included;
The 125th TFS of the Oklahoma ANG.
The 131st TFS of the Massachusetts ANG.
Both units are dressed in a 'Euro One' style scheme on the upper surfaces only and with toned down national markings, codes and serials using late model F-100D serials. An additional stock T.O. 1-1-4 Camo skin for the 125th TFS is included in case they get deployed to Dhimar...
BACKSTORY
President James Earl 'Jimmy' Carter started his presidency in January 1977 with a detailed review of the US military budget and his most high-profile decision was the cancellation of the Rockwell B-1A bomber programme in June 1977. But many smaller programmes were cut or cancelled too along with the postponement of the re-equipping of TAC and ANG units with new aircraft types. F-16A and A-10A production was slowed down and many TAC and ANG units were instructed to hold on to their F-100's and F-105's for an indefinate period. In a genuine (but actually insulting)
compensatory gesture Rockwell were given a $45million contract to upgrade 90 F-100D's for continued service with the ANG with the aircraft emerging from their Columbus, Ohio plant as F-100G's with refurbished engines, partially re-skinned wings and minor avionics upgrades.
The first unit to receive F-100G's was the 131st Tactical Fighter Squadron based at Barnes Municipal Airport in Westfield, Massachusetts who had been scheduled to convert from the F-100D to A-10A's but instead received F-100G's which served until 1986.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-100G folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-100G folder into your main Decals folder.
That's it!
CREDITS
Thanks to Third Wire for a great little game/sim.
Thanks to hgbn (Henrik) for uploading his superb F-100D templates to the community.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 15/02/19
Version 1 - 27/03/12
277 downloads
0 comments
Updated
-
[Fictional] Supermarine Spitfire F.Mk22 'Norway'
By Spinners
Supermarine Spitfire F.Mk 22 - Royal Norwegian Air Force
This is a very simple mod of the stock Third Wire Spitfire F.Mk 22 to give a fictional Norwegian Spitfire F.Mk 22 with markings for the following squadrons;
No.331 Squadron RNoAF in standard RAF Camo.
No.332 Squadron RNoAF in NMF/Silver finish.
No.91 Squadron RAF in standard RAF Camo (not a real world user).
This mod requires AI Plane Pack 2 and should not conflict with the stock Third Wire Spitfire F.Mk 22.
I have elected NOT to make this Spitfire F.Mk 22 nation specific for the RNoAF but have kept it as RAF so as to allow other future skins to be dropped in.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the SpitfireF22 folder into your main Aircraft folder.
2. From the DECALS folder drag and drop the SpitfireF22 folder into your main Decals folder.
At this point it might be a good idea to change the pilot to whatever you've got in your install suitable for the early post-war period.
CREDITS
Thanks to Third Wire for a great little game/sim.
Special thanks to Kesselbrut for the Spitfire cockpit (an oldie but goldie).
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 15/02/19
61 downloads
0 comments
Submitted
-
Tornado IDS (guuruu's) templates
By guuruu
Guuruu's Tonka IDS AMI templates v.1.00
------------------------------------------------------------
Download is really big cause the most of templates are 4096.
In this pack you have all templates for complete reskin of whole plane.
CREDITS:
yakarov79 - skinning lessons
Wojtek
88 downloads
0 comments
Submitted
-
Tornado GR.1 (guuruu) templates
By guuruu
Guuruu's Tonka RAF templates v.1.00
------------------------------------------------------------
Download is really big cause the most of templates are 4096.
In this pack you have all templates for complete reskin of whole plane.
I left small jpg-s with original skins names, so you don't have to wonder on correct name.
Just overwrite them.
I left templates in resolution I did them.
Below you have resolutions of 'in game files'.
Resolutions of in game files :
2250_tank - 900 x 2048
ALARM_RAIL - 2048 x 2048
BOZ-107_Grey_1 - 2048 x 2048
BOZ-107_Grey_2 - 2048 x 2048
fuselage - 2048 x 2048
nose - 2048 x 2048
pylons-1 - 2048 x 2048
pylons-2 - 2048 x 2048
SkyShadow - 2048 x 2048
TSC - 2048 x 2048
wings - 2048 x 2048
CREDITS:
yakarov79 - skinning lessons
viper63 - 1st version of skins
Wojtek
234 downloads
0 comments
Updated
-
[Fictional] Lockheed F-104E Starfighter 'ANG'
By Spinners
Lockheed F-104E for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire F-104G to create a fictional USAF F-104E with markings for;
112th TFS of the Ohio ANG in a 'Euro One' style scheme.
162nd TFS of the Ohio ANG in a 'Euro One' style scheme.
198th TFS of the Puerto Rico ANG in a 'T.O. 1-1-4' style scheme.
It goes without saying that you must have the F-104G LOD's in your install.
BACKSTORY
Whilst, officially, USAF interest in the F-104 programme began to ebb (leading to only 77 F-104C's being built) they kept a watchful eye on Lockheed's progress into transforming the original hot-rod interceptor fighter into a multi-mission tactical fighter for export to selected 'free world' nations. As negotiations with Federal Germany reached a critical phase in 1958 concern was expressed by the Bonn government that Lockheed were attempting to sell an aircraft no longer wanted by it's home nation. Lockheed cleverly took these concerns back to Washington and claimed that lucrative export orders were at jeopardy leading to a token order for a new version of the Starfighter for the USAF.
Designated F-104E this new version broadly represented a halfway house between the F-104C and the forthcoming F-104G. Only 60 F-104E's were planned to be produced but the success of the F-104C flown by Capt Charles E. Tofferi in the 1962 William Tell tactical weapons meet, against strong competition from F-100 and F-105 pilots, led to continued low-rate production followed by a larger batch of 240 F-104E's making an eventual total of 336. F-104E's were deployed to Vietnam and surviving aircraft were refurbished for ANG use with the type being finally retired in 1988 when the 112th TFS re-equipped with F-16A's.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-104E folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-104E folder into your main Decals folder.
That's it!
CREDITS
Thanks to Third Wire for a great little game/sim.
Thanks to Bobrock for uploading his superb F-104G templates to the community.
Thanks to Wrench for uploading his Generic SEA scheme for the Zipper.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 09/02/19
Version 1 - 01/04/12
299 downloads
0 comments
Updated
-
HH-53B, HH-53C, CH-53C Super Jolly Green Over Vietnam
By yakarov79
Sikorsky CH-53C Knife, HH-53B and HH-53C Super Jolly Green Giant Over Vietnam Ver 3.0 for SF2
This is a third party add-on of early rescue / special operations Sikorsky helicopter HH-53B, HH-53C and CH-53C
It is designed for and works only in SF2 series. And will never work in SF1.
March 2016
February 2019
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
CHANGES:
I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53Cand HH-53C and HH-53B from Vietnam pack. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
The rest (except Aircraft folders) are same can be overwritten without fear.
Small changes in ini files, corrections on fuel loadout, changes in cockpit ini.
Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
Added simple bump and specular maps. Also added damage tgas.
Major changes in the cockpit - now it is much more correct. Although probably not everyone cares ore will see a difference. Anyway.
******************IMPORTANT******************
FakePilot mod needed to run this mod.
As always.
Standard animation commands HH-53 C:
LANDING GEAR - Nose light deploy/retract at any speed.
ANIMATION 1 - cargo ramp half open
ANIMATION 2 - cabin windows
ANIMATION 3 - wipers outside/inside
ANIMATION 4 - refueling probe
Hook - changes position when refueling to see the tip of the spear.
rescue op:
Open "bombbay" doors - cargo ramp and right side hatch/door
ANIMATION 8 - Open side doors, lower jungle penetrator
ANIMATION 9 - deploy PJ
ANIMATION 10 - lower/raise hoist.
Animation 8, 9 and 10 have a speed limit. So you can't hoist on full speed.
With little practice, you can even hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off.
Cockpits.
One cockpit for HH-53C and CH-53C equipped with RWR and one cockpit for earlier non rwr HH-53B. Historically not all HH-53C airframes were equipped with RWR. BUt this mod covers RWR mod installed.
Skins.
All serial numbers are based on available photos and are historically correct and few versions of one unit for each helo.
Few versions of one unit for each helo.
CH-53C 21st SOS
HH-53C 37th and 40th ARRS
HH-53B 37th and 40th ARRS
Weapons.
The only "offensive" weapon is left/right side gunner equipped with GAU-2 minigun. Well, it is quite a defensive weapon.
Unlike in pack 'Over Europe' here CH-53C can't be equipped with a refueling probe (small ini tweak will do the trick).
Fuel Tanks 450 US Gal. for CH-53C and HH-53C and 650 US Gal. for HH-53B
There is a separate weapon station called SandyStation - with allowed all sort of offensive weapons. Purpose of this station is to fly with Sandy (or any other USAF aircraft) as wingman fully loaded. Same way can be added Sandy fuel tanks.
IMPORTANT -
Due to tu construction of this mod, it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on the airfield - especially with underslung cargo load.
Pilots - best to use is OldDiego's pilots.
Have fun.
Edit and report bugs.
Jarek Hereda.
Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird.
Thanks for all kind support.
Reference:
T.O. 1H-53©A-2-1 Technical Manual USAF HH-53 and CH-53 model.
T.O. 1H-53(H)B-1 Flight Manual.
H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
hampshireairfields.co.uk
gonavy.jp
helis.com
amarcexperience.com
aerialvisuals.ca
abpic.co.uk
planepictures.net
pavelow.us
pjpararescue.blogspot.com
pjsinnam.com
jollygreen.info
edwards.af.mil
and more.....
893 downloads
-
HH-53C / CH-53C Super Jolly Green Over Europe
By yakarov79
Sikorsky CH-53C, HH-53C Super Jolly Green Giant Over Europe Ver 3.0 for SF2
This is a third party add-on of early rescue / special operations Sikorsky helicopter HH-53C and CH-53C
It is designed for and works only in SF2 series. And will never work in SF1.
March 2016
February 2019
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
CHANGES:
I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53Cand HH-53C from European pack. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
The rest (except Aircraft folders) are same can be overwritten without fear...also delete old weapon: HH-53_ ALE-20
Small changes in ini files, corrections on fuel loadout, changes in cockpit ini.
Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
Added simple bump and specular maps. Also added damage tgas.
Major changes in the cockpit - now it is much more correct. Although probably not everyone cares ore will see a difference. Anyway.
******************IMPORTANT******************
FakePilot mod needed to run this mod.
As always.
Standard animation commands HH-53 C:
LANDING GEAR - Nose light deploy/retract at any speed.
ANIMATION 1 - cargo ramp half open
ANIMATION 2 - cabin windows
ANIMATION 3 - wipers outside/inside
ANIMATION 4 - refueling probe
Hook - changes position when refueling to see the tip of the spear.
rescue op:
Open "bombbay" doors - cargo ramp and right side hatch/door
ANIMATION 8 - Open side doors, lower jungle penetrator
ANIMATION 9 - deploy PJ
ANIMATION 10 - lower/raise hoist.
Animation 8, 9 and 10 have a speed limit. So you can't hoist on full speed.
With little practice, you can even hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off.
Cockpits.
One cockpit for both aircrafts.
Skins.
All serial numbers are based on available photos and are historically correct and few versions of one unit for each helo.
CH-53C 601st TASS Sembach, Germany.
- early SEA and late EURO1/ hi viz painting.
HH-53C 67th ARRS Woodbridge, UK.
- early SEA and EURO1 camouflage scheme plus additional one grey before 67th moved to Woodbridge.
Weapons.
The only "offensive" weapon is left/right side gunner equipped with GAU-2 minigun. Well, it is quite a defensive weapon.
CH-53C can be equipped with a refueling probe (same weapon station as in RH-53D)
There is a separate weapon station called SandyStation - with allowed all sort of offensive weapons. Purpose of this station is to fly with Sandy (or any other USAF aircraft) as wingman fully loaded. Same way can be added Sandy fuel tanks.
IMPORTANT -
Due to tu construction of this mod, it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on the airfield - especially with underslung cargo load.
Pilots - best to use is OldDiego's pilots.
Have fun.
Edit and report bugs.
Jarek Hereda.
Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird.
Thanks for all kind support.
T.O. 1H-53©A-2-1 Technical Manual USAF HH-53 and CH-53 model.
T.O. 1H-53(H)B-1 Flight Manual.
H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
hampshireairfields.co.uk
gonavy.jp
helis.com
amarcexperience.com
aerialvisuals.ca
abpic.co.uk
planepictures.net
pavelow.us
pjpararescue.blogspot.com
pjsinnam.com
jollygreen.info
edwards.af.mil
and more.....
660 downloads
- wings over europe
- jolly green giant
- (and 2 more)
-
Swus Map Enemy AAA Adding SEAD
By unitedLoves
Copy to SWUS. In this patch, it is aimed to be able to perform SEAD missions on SWUS map by adding AAA ie air defense systems to two enemy airports on SWUS map. Just export the ini files to the SWUS map map file and print over them. hopefully soon a nice city patch update for SWUS map comes up.
86 downloads
-
[Fictional] Yak-41M 'Freestyle' Ukrainian Armed Forces
By Spinners
Yakovlev Yak-41M for STRIKE FIGHTERS 2
This is simple mod of Gabilon's Yak-41 'Freestyle' to create a fictional Yak-41M in service with the Ukrainian Naval Aviation and the Ukrainian Air Force. Gabilon created his Yak-41 in 2007 (his first 3D model - Chapeau!) and Fubar512 improved the FM and those improvements are duly incorporated here along with a few modifications by me.
Three new Ukrainian skins are included;
1. Ukrainian Naval Aviation in a blue splinter scheme for maritime operations.
2. Ukrainian Air Force in a 'Flygvapnet' splinter scheme for tactical operations.
3. Ukrainian Air Force in a modern (boring) grey scheme.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Yak-41M folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Yak-41M folder into your main Decals folder.
3. From the SOUNDS folder drag and drop both the sound files into your main Sounds folder.
4. From the WEAPONS folder drag and drop all four weapons folder into your main Weapons folder.
That's it!
CREDITS
Thanks to Third Wire for a great little game/sim.
Thanks to Gabilon for creating and uploading his Yak-41 back in 2007.
Thanks to Fubar512 for his FM tweaks.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 03/02/19
Version 1 - 13/05/12
304 downloads
-
Harbin H-5 (Chinese Il-28 Beagle)
By Spinners
Harbin H-5 for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire Il-28 'Beagle' to create the reverse engineered Harbin H-5 copy. As the PLAAF also operated the Il-28 I've set the service dates to match those given for the stock Third Wire Il-28 (for China) but the Chinese H-5 programme was a slow starter
and it didn't enter service until 1967.
Generic markings with new serial numbers based on the photo of '83002' with a painted radome are included and please note that this mod uses Wrench's F-4B pit for pasko's Yak-25B 'Brewer' so it should work with any version of SF2 that has medium length runways.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the H-5 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the H-5 folder into your main Decals folder.
3. From the PILOTS folder drag and drop the PILOT_PLAAF folder into your main Pilots folder.
That's it!
CREDITS
Thanks to Third Wire for a great little game/sim.
Thanks to Wrench for the Brewer cockpit.
Thanks also to whoever did the excellent PLAAF pilot (let me know and I'll gladly give credit).
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 03/02/19
Version 1 - 14/07/12
518 downloads
-
[Fictional] Xian H-4 Bomber
By Spinners
Harbin H-4 for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire Canberra combined with ajunaidr's Canberra cockpit to create a fictional H-4 PLAAF bomber.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the H-4 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the H-4 folder into your main Decals folder.
3. From the PILOTS folder drag and drop the PILOT_PLAAF folder into your main Pilots folder.
That's it!
CREDITS
Thanks to Third Wire for a great little game/sim.
Thanks to ajunaidr for creating the excellent Canberra cockpit.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 16/07/12
102 downloads
0 comments
Updated
-
SF2 Hangar Screen Template
By Wrench
Hangar Screen Templage for all SF2 series
I've been forgetting to upload this ...and finally remembered!
This is a stripped-down version of my Photoshop PSD Hangar Screen templage.
I've left 2 'aircraft' layers in, other than the background/foreground items so you can see how it was done, using both a photograph and screenshot to replicate the old WoE-style.
Get used to using the cut/slice tools and the eraser!! And don't forget, SF2 wants them save as jpgs for in-game use (same goes for Loading Screens, too)!!!
Have Fun!
wrench
kevin stein
238 downloads
-
SF2 Series Menu Screen Templates
By Wrench
Menu Screen Templates for SF2 series 5/20/10
This is a pack of Photoshop PSDs for the following menu screens:
Debrief
Loadout
MedelList
Options
PilotRecords
PlanningMap
Roster
SingleMission
The Hangar Screen will be released seperatly, as that needs a more intensive readme, with full instructions for 'how to..', in particular on editing screenshots for use.
They are multi-layered, with redrawn seperator lines, 'blackboards' for the displayed text, and new backgrounds. The background included herein a more of a 'generic' type, of various sky scenes. All the 'hot spots' for the mouse remain in the stock positions.
They are the standard size of 1024x768, as used by 3rd Wire. Although in PSD format for Photoshop, they should be usable in any other program that can open and work PSDs.
As always, read the readme for full instruction, and details for use.
Happy Landings!
Wrench
Kevin Stein
390 downloads
-
[Fictional] McDonnell Douglas F-4EZ Phantom
By Spinners
McDonnell Douglas F-4EZ Phantom for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire F-4E_78 to create a fictional South African Air Force F-4EZ Phantom in service with No.2 Squadron in the following schemes and timeframes;
1. 1979-1981 A 'Mirage F.1CZ' style scheme with tricolour fin and 'Springbok' national markings.
2. 1982-2002 As above but with the later style of national markings.
3. 2003-2012 Final Grey scheme with toned-down national markings.
It goes without saying that you must have the F-4E_78 LOD's in your install and you'll also need the Mirage 3CZ DLC for the V3B Kukri and serial number decals although there are some easy workarounds if you don't.
The idea for this 'what if' came from Stratos who created the 'Mirage F.1CZ' style skin whilst I did the tank skins, decals and packaging so it's an Anglo-Spanish joint venture and we hope that you enjoy it!
BACKSTORY
During the mid-1970's the South African Government made tentative enquiries regarding purchasing the McDonnell Douglas Phantom for the South African Air Force (SAAF) with no success but in February 1977 the incoming Democrat President of the United States, Jimmy Carter, and the South African State President Nicolaas Diederichs agreed to the purchase of 30 F-4EZ's for delivery in 1979 and these were among the very last St. Louis-built Phantoms produced.
Entering service with No.2 Squadron 'The Flying Cheetahs' of the SAAF the F-4EZ's initially operated from Hoedspruit AFB before moving to Louis Trichardt AFB in early 1993. With SAAF Impalas, Buccaneers and Mirage F.1CZ's operating in the ground-attack role the Phantoms saw limited action in the Border War but at least four Angolan MiG-21's and two Mi-17 helicopters were shot down by No.2 Squadron. The surviving F-4EZ's were finally retired in 2019 when they replaced by Eurofighter Typhoons.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-4EZ folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-4EZ folder into your main Decals folder.
3. From the WEAPONS folder drag and drop the V3B4 folder into your main Weapons folder.
That's it!
CREDITS
Thanks to Third Wire for a great little game/sim.
Muchas gracias to Stratos for the superb SAAF 'Mirage F.1CZ' style skin created with a little bit of help from Ludo on SAAF colours and Sundowner's legendary F-4E templates - thanks guys!
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 01/02/19
Version 1 - 02/09/12
99 downloads
0 comments
Updated
-
[Fictional] Mikoyan MiG-21bis Parani Air Force
By Spinners
Mikoyan MiG-21bis 'Paran' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire MiG-21bis to create a fictional export version in service with the Parani Air Force during 1978-2002. The skin is by Paulopanz and I've added a matching drop tank and a fictional Parani missile named 'Zulfiqar' (basically a license-built version of the R.550 Matra Magic) with a matching skin. It goes without saying that you must have the stock MiG-21bis in your install but the skin could be renamed to fit most other stock MiG-21's.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the MiG-21bisP folder into your Aircraft folder.
2. From the DECALS folder drag and drop the MiG-21bisP folder into your main Decals folder.
3. From the PILOTS folder drag and drop the PILOT_PARAN folder into you main Pilots folder.
4. From the SOUNDS folder drag and drop the SOVIET_DRY and SOVIET_WET files into your main Sounds folder.
5. From the WEAPONS folder drag and drop the TANK_MiG21BISP and ZULFIQAR folders into your main Weapons folder.
That's it!
CREDITS
Thanks to Third Wire for a great little game/sim.
Thanks to Paulopanz for the excellent camo skin.
Thanks to Paladrian for the MiG-21 pit.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 01/02/19
Version 1 - 11/11/12
248 downloads
0 comments
Updated
-
HARD GAME!!! Map Enemy Icon DELETE
By unitedLoves
It's way too hard but I would recommend it if I'm flying like that.
mods/flight folder
82 downloads
0 comments
Submitted
-
Cockpit Moving Map Delete Background
By unitedLoves
They were tested in the F-18 cockpits.
56 downloads
-
Strike Fighters 2 Nellis / Nevada 1920x1080 Menu Screens
By unitedLoves
Free use for all purposes
49 downloads
0 comments
Updated
-
Download Statistics