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Strike Fighters by Thirdwire


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    1. SF2NA A-6E TRAM VA-176 Skin/Decal Pak

      SF2NA A-6E TRAM VA-176 Skin/Decal Pak                  1/24/2018
      = For SF2NA (Full-5 Merged Prefered) =
      * Designed for SF2:NA, but can be used in any install (full 5 merged) that has access to the A-6E TRAM Intruder (aka: A-6E_79) *
      This package contains 1 new skin in lo-viz TPS for the A-6E TRAM Intruder, that comes with SF2:NA. This package represents:
      VA-176 "Thunderbolts" embarked aboard USS INDEPENDENCE with the 6th Fleet (Med)
      The skin maps are in jpg format. Decal randomization has been set to "TRUE". 25 new Modex and serial numbers (BuNums) have been created for this mod. BuNums, while correct for the A-6E, should be considered 'generic' in nature, as they do not represent any specific aircraft within any given squadron. All markings are decals. However, it should be noted nothing to make this AI plane flyable is included. Other mods provide the necessary instructions and "parts".
      As always, fairly easy to follow, detailed install instructions are included. So, please read them .... 
      Good Hunting!
      Kevin "Wrench" Stein
       

      106 downloads

         (0 reviews)

      0 comments

      Submitted

    2. J-35OE Draken Austria

      Draken J-35OE Austrian Air Force.

      76 downloads

         (1 review)

      1 comment

      Submitted

    3. The Scandinavian Front 2: Final Release

      PLEASE BE AWARE; This release of TSF 2 is unpolished and is to be considered a Beta version. In short, there will be bugs and not all of them have been found. Unless things change significantly, there will not be more releases.
      Please read the letter below to understand why.

      If you just want the SK 60 or the Saab 37 Viggen - look in the Aircraft section. If not posted there, they will be posted there shortly.

      A letter from the Project Leader:
      My name is Jonathan and I am the project leader of The Scandinavian Front. I want to apologize that I will not be living up to the vision I had for The Scandinavian Front. The reason for this is because between my new full time job and all my other projects, TSF 2 fell by the wayside. This is not fair to TSF nor is it fair to you.

      This is to be considered a Beta release. It has bugs. The Campaigns have not been fully balanced. But it is a playground that you can play around with - just like always. But this will be the Final Release of TSF 2. I sat down one too many times trying to make it perfect and I will have to accept that TSF 2 may never be. Maybe some day I will sit down and release a patch to bring it up to speed. But today is not that day.

      I want to thank all the fans of TSF 2 for their support during this time. It has been invaluble. I also want to thank AngelP, Stary, Ravenclaw and my mate Paulopanz who have been there for me to make this mod what it is today. Without them, I could never have made this dream. Do not blame them for the unpolished state of this release, they gave me their all and I am very grateful.

      FEATURES

      Fly and fight with Aircraft from the Scandinavian Air Forces, including the legendary Saab lineup of aircraft in combat against the Soviet Union in multiple scenarios from 1950 to 2014.

      Campaigns include several intensive conflicts, training missions and a virtual museum allowing you to follow a Swedish Flottilj for most of its history!

      Now at last - Saab SK60 and Saab 37 Viggen are avalible to fly in TSF 2 alongside - for the first time - Soviet Aircraft in service of the fictionalFinno-Soviet Republic!

      More AI Aircraft to fly with or against!

      Updated Terrain Tiles, Weapons and Menu Screens.

      Optimized code; unused and outdated assets removed.

      Installation:
      This mod requires SF2: Europe.
      SF2 North Atlantic, Expansion Pack 1 and DLC 008 J 34 Hawker Hunter is highly recommended.
      Please be aware that without SF2 North Atlantic, at least two Campaigns will be unavalible.
      First of all, make sure you are using SF2: Europe and that it is patched to the latest version. This is _vital_.
      Check Thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out.
      Delete ANY PRIOR TSF MOD INSTALLATION! This is vital as items has been renamed, moved or otherwise changed.
      If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using. As such, creating a seperate mod folder for TSF is a good idea. If you only plan to use TSF, then this step can be bypassed.
      Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.
      Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents.

      Download ALL THE FILES into THE SAME FOLDER and Unzip TSF2_Final from TSF2_FinalPack.7z.001. You need 7z or Winrar to do this.

      Unzip the contents of the 7zip files "TSF2_Final" into the mod folder of your choice.
      If you do not own Strike Fighters 2: North Atlantic, then unzip "Unzip if you do not have SF NA.7z". Read the Readme included and follow it to the letter.
      If you own Strike Figthers 2 Expansion Pack 1, unzip "Install if you do not have SF NA.7z". Allow any overwrites.
      If you own DLC 008 J 34 Hawker Hunter, unzip "Install if you have DLC 008 J 34 Hawker Hunter.7z". Allow any overwrites.
      If you own DLC 028, unzip "Install_if_you_have_DLC28.7z". Allow any overwrites.
      (Please read the included Credits file. I could not do what I do without the lovely people who helped me by allowing me to use their work!)

      3,702 downloads

         (7 reviews)

      14 comments

      Updated

    4. TSF Saab 105 (Sk 60) Flygvapnet Package

      Saab 105
      by AngelP & JonathanRL
      The Saab 105 is a Swedish high-wing, twinjet trainer aircraft developed in the early sixties as a private venture by Saab AB. The Swedish Air Force, which had opted procured the type for various roles, issued the aircraft with the designation Sk 60. The Sk 60 entered service in 1967, replacing the ageing De Havilland Vampire fleet.
      The Swedish Air Force bought a total of 150 aircraft and another 40 were exported to Austria, designated Saab 105Ö. The Saab 105 is also the aircraft used by Swedish Air Force display team Team 60 and was formerly used by two display teams of the Austrian Air Force, "Karo As" and "Silver Birds".
      This package contains two Flyable Aircraft.
      Sk 60B:
      Two-seat attack version for the Swedish Air Force, modified from Sk 60A with new weapons sight.
      Sk 60C:
      Two-seat ground attack/reconnaissance version for the Swedish Air Force with extended camera nose. One new-build prototype and 29 conversions from Sk 60A.
      INSTALLATION:
      Copy the package into your Mod Folder of your choice.
      Have fun.
      CONDITIONS FOR USE:
      Modders Agreement is in effect.
      Credits:
      3D model & Skin by AngelP
      Cockpit by Stary
      Weapons by Ravenclaw_007
      Corrections, fact checking, adjustments and loadouts by JonathanRL
       

      484 downloads

         (1 review)

      1 comment

      Updated

    5. Templates for Fracture's TA-4 Skyhawk

      Fracture TA-4 Skyhawk layered Templates v2.0
      ============================================
      Layered PSD-Templates
      Redone templates in even bigger resolution (4096x4096). Added more details and stencils. I also corrected some things here and there.
      Included are the following camouflages:
      - Standard USN/USMC Gray/White in 2 variations (white rudder and gray rudder)
      - Trainer colors (White/Red)
      - LowVis Ghost Grey scheme (3 shades of grey)
      - IDF Israel (Brown/Sand/Green over LightBlue)
      - removed most of the layer-groups to make them more compatible with other Software
       
      14.01.2018
       
       

      41 downloads

         (1 review)

      0 comments

      Submitted

    6. SF2 TA-4F Vietnam FastFACs - Revamp

      SF2 TA-4F Skyhawk "Vietnam FastFACs" - Revamp
      =============================================
      *** SF2V required for the A-4F Cockpit, that is used here. Tested in full 5-merged installation ***
      This is a revamp of Wrenchs Update of 331Killerbees TA-4F FastFAC-Pack. ;)
      Skins have been redone in greater resolution with more details. Decals are new (although original Decals are still there). Some bits of the plane are removed by ini-edit and exchanged by FakePilot-Addons to add more details and get rid of the shadow-issue caused by the outer wing pylons.
      5 new Droptanks are added (2x 150gal, 2x300gal, 1x400gal).
      BuNos are always correct for the squadron and many are also correct for the plane, although sources and pictures are very rare.
      H&MS-11 comes in 3 variations (CAG, Large Stripe + Bunny on Tail and Small Stripe without Bunny) that were used side by side as it seems
      H&MS-12 has CAG-Bird
      H&MS-13 has 2 Skins - The one from the original pack was used after Vietnam, but I redid it and included it. The one used in Vietnam has no special markings and a different Tailcode-style. I only found 1 pic as reference, so maybe other variation are possible too.

      Installation
      ============
      1. unzip to a temporary folder
      2. open "Put_Content_In_Your_MOD folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
      If the Squadron is missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free numbers:
      [SquadronXXX]
      Name=HMS11
      DisplayName=H&MS-11 'Playboys'
      Nation=USMC
      [SquadronXXX]
      Name=HMS12
      DisplayName=H&MS-11 'Outlaws'
      Nation=USMC
      [SquadronXXX]
      Name=HMS13
      DisplayName=H&MS-13
      Nation=USMC
      Credits
      =======
      - Thirdwire and TK for a great game and nice models.
      - Fracture for the TA-4 Model
      - FastCargo for the Fakepilot
      - 331Killerbee and Wrench for the Original and re-released Pack
      - Alejandro for Escapac-Seat
      - OldDiego for Pilotmodels
      - Nyghtfall - Updates in this Pack (Skins, Decals, Ini- and 3D-Work of Tanks, Pylons and Addons)
      Thanks
      ======
      - cocas for help learning 3D-stuff
      - Coupi for testing
      - all modders at CombatAce for their work and inspiration
      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.

      14_01_2018

      243 downloads

         (2 reviews)

      0 comments

      Submitted

    7. Viper's Massive Collection of Insignias, Emblems and Patches

      My massive collection of aircraft and related insignias, emblems and patches!
      I forgot to mention, I didn't create all of these...didn't mean to imply I made them all...I collected them from all over...here and the net...
      I could not find the source (CombatAce Links) for some of the items, (didn't remember where I got it from) so I removed them...sorry about that...
      Enjoy!
      V.

      127 downloads

         (0 reviews)

      0 comments

      Updated

    8. de Havilland Sea Venom FAW.21-22-ECM

      Sea Venom FAW.21 - Improved version, equivalent to Venom NF.3. 4,950 lbf (22.1 kN) Ghost 104 engine, AI Mk 21 (US APS-57) radar. 167 built.
      Sea Venom FAW.22 - More powerful (5,300 lbf (23.6 kN)) Ghost 105 engine, giving improved high-altitude performance. 39 new built.
      Sea Venom ECM.21-22 - Six FAW.21s modified from 1957 for ECM purposes. ECM.22Equivalent of ECM.21, based on FAW.22. No armament.
       
      In 1956 Sea Venoms, alongside RAF Venoms, took part in the Suez War which began on 31 October. They were from Nos. 809, 892, 893 Naval Air Squadrons
      based on the light fleet carrier HMS Albion and fleet carrier HMS Eagle.
      The Anglo-French invasion, codenamed Operation Musketeer, took place in response to the nationalisation of the Suez Canal by Egypt's leader, General Nasser.
      The air war began on the 31 October 1956 signalling the beginning of the Suez War. The Sea Venoms launched many sorties, bombing a variety of targets in Egypt in the process.
      By 1959, the Sea Venom began to be replaced in Royal Navy service by the de Havilland Sea Vixen, an aircraft that also had the distinctive twin-boom tail.
      The Sea Venom would be withdrawn from frontline service soon afterwards. The type continued to fly with second line FAA units until the last were withdrawn in 1970
       
      WHAT's IN:
       
      3 new planes
      26 skins
      decals, weapons, pilots
       
      CREDITS:
       
      - Veltro2k model
      - Baffmeister FM
      - Spillone104 sound, inis tweakings, testings
      - Stary pit
      - Wrench original templates, hangar templates
      - paulopanz skins, decals, screens
       
      INSTALL:
       
      - put all in your mod folder
       
      OPTIONAL:
       
      - hangars 1024 x 726
       
      Enjoy
       
      @paulopanz
       

       
      NOTE: an update for Suez '56 campaign pack is in the makings, not only Seavenoms, stay tuned!

      304 downloads

         (2 reviews)

      0 comments

      Submitted

    9. Bell D-188 (F-109 / XF3L) Projects for SF2

      Bell D-188 (XF-109 / XF3L) “What if” Projects for Thirdwire Strike Fighter 2
       
      I am big fan of Bell D-188 projects and when I saw XF-109 for SF2, I got inspired to expand XF-109.  I quote the statement from author of XF-109 mod for SF2:

      "Had it been built, the Bell D-188A project would have been one of the most unorthodox aircraft to fly, and certainly the most unusual in the US Air Force inventory." - Veltro2k, creator of XF-109 mods for SF1 / SF2.
       
      I want to give Bell D-188 the opportunities to be flown by anyone virtually in simulation, no matter how flawed she may be.  I decided to work on both Bell D-188 (XF-109 for USAF) and D-188A (XF3L for US Navy).

      I want to give my big thank to Veltro2K for creating XF-109 in the first place and Wrench for upgrading XF-109 mod for SF2, especially for sharing his updated files with me.  I, too, want to thank Combatace community, all of you are reasons why I worked on this project.
       
      And at the same time, please keep in mind that there are several files that are from other mods, I am giving credits to all modders who created each materials that is used in Bell D-188 projects:
       

      CREDITS:
       
      Note: If it is required that I must take any of the files off from D-188 Projects, please let me know.  I will fix it ASAP and I intend to respect everyone’s work, especially giving credits to everyone who is involved with D-188 projects.
       
      To my friends and Combatace community:
      I truly thank everyone who got involved with D-188 projects, all of you are reasons why I am able to finish this project.  All of you rocks!
       
      Bell XF-109 for SF2:
      I give my big thank to Veltro2k for creating XF-109 (D-188) mod for SF1 and SF2.  ( http://combatace.com/files/file/13169-bell-xf-109/ ) He is the reason why I have the opportunities to work on mod projects for SF2, along with Combatace community.
       
      Bell XF-109 updates:
      I express my many thanks to Wrench for being very involved with D-188 projects.  He has helped me lot with the mod, especially sending me his updated data.ini files for XF-109. ( http://combatace.com/topic/74104-f-109-tweeks-pak-for-sf2/ )

      Sound effects:
      J85-GE.wav and J85-GE_AB.wav are directly from Macelena’s F-5E mods for SF2 ( http://combatace.com/files/file/10446-mirage-factory-f-5e-for-sf2/ ), I truly thank him for the sound files for J85-GE.  Note: J85-GE.wav and J85-GE_AB.wav are renamed from F5Engine.wav and F5AB.wav. The reason why I renamed the files is because there are so many sound files from different mods for SF2.  I hope that renamed files will make it easier to find in sound folder, just for in case, if anyone need to find them.
       
      Afterburner effects:
      Afterburner came from Mirage Factory F-8 Crusader Superpack for SF2.  ( http://combatace.com/files/file/10646-mirage-factory-f-8-crusader-super-pack/ ) and I truly thank to everyone who is involved creating F-8 Crusader Superpack for SF2.
       
      To everyone who helped me:
       
      Wrench à Thank you for the help with feedback involved, it helped lot with D-188 projects.
       
      76.IAP-Blackbird à Thank you for your help with D-188 projects.
       
      FalconC45 à Thank you so much for helping testing the mods.
       
       
      Instruction:
       
      1)    Extract D-188_Project and you will see 4 folders:
      a.     Effects
      b.     Sounds
      c.     STOL Versions
      d.     VSTOL Versions
      (Note:  For F/A-109B (USMC), I highly recommend V/STOL version for taking off / landing on USMC ships.  There are still STOL version, for in case, if you still prefer to go with STOL method.
       
      2)    Drop Effects and Sounds folder into main Strike Fighter 2 mod folder.
      3)    There are two different versions of Bell D-188 (F-109s and F/A-109s):
      a.     STOL version – All of aircraft have all 6 jet engines operation, especially when you are in STOL mode.  Because all engines from rotating engines and main fuselage engines are running at the same time, it is impossible to performance VTOL mode.
      b.     V/STOL version – All of aircraft only have rotating engine operation.  I divided the thrusts from main fuselage engines and added them to rotating engines, to make up for main fuselage engines not having any thrusts.  (See “Flight model” for more information about flight model for VSTOL version) This enable you to be able to performance V/STOL and VTOL mode.  However, I removed afterburner effects from main fuselage engines (except for exhaust smokes).  It does not look right if you are in VTOL mode with afterburner running from fuselage.  But you still can re-enable afterburner for main fuselage engines with few steps.  Look at bottom of README for the instruction for re-enabling afterburner effects.
      4)    For your information, XF-109s / F-109s are USAF version, XF3L / F/A-109s are US Navy and US Marine Corps version.
      5)    Go into either STOL or VSTOL version of folders, drop Objects folder into main Strike Fighter 2 mod folder.
       
       
      Information:
       
      1)    XF-109 is based on D-188 project which is historically designed for US Air Force.  F-109s variants aircraft are fictional “What if” if US Air Force decided to accept XF-109.
      2)    XF3L is based on D-188 project which is historically designed for US Navy.  F/A-109s variants are fictional “What if” US Navy and US Marine Corp decided to accept XF3L.
      3)    Configuration/Upgrades for XF-109 / F-109s (USAF):
      a.     XF-109 (1961)
                                                      i.     Prototype version
                                                    ii.     Powered by J85-GE-5
                                                   iii.     Role: Interceptor
      b.     F-109A (1964)
                                                      i.     Role: Interceptor
                                                    ii.     Upgraded engine to J85-GE-5A
      c.     F-109A (1969)
                                                      i.     Role: Interceptor
                                                    ii.     Upgraded engine to J85-GE-13
                                                   iii.     Counter measure equipment implemented
      1.     Chaff / Flare
      d.     F-109B (1969)
                                                      i.     Role: Fighter and bomber
                                                    ii.     Upgraded engine to J85-GE-13
                                                   iii.     More capable of delivering air to ground various ordinances
                                                   iv.     Counter measure equipment implemented
      1.     Chaff / Flare
      e.     F-109B (1973)
                                                      i.     Role: Fighter - Bomber
                                                    ii.     Upgraded engine to J85-GE-21
                                                   iii.     Upgraded with capable of carrying laser guided ordinances
                                                   iv.     Upgraded counter measure
      1.     Increased numbers of chaff / flare
      f.      F-109B (1976)
                                                      i.     Role: Fighter - Bomber
                                                    ii.     Upgraded with more advanced avionics in cockpit
                                                   iii.     Capable of carrying more advanced air to air / air to ground ordinances
                                                   iv.     Upgraded counter measure
      1.     Increased numbers of chaff / flare
      g.     F-109C (1980)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded with more advanced avionics and cockpit
      h.     F-109G (1971)
                                                      i.     Role: SEAD “Wild Weasel”
                                                    ii.     Upgraded engine to J85-GE-13
                                                   iii.     Counter measure equipment implemented
      1.     Embedded ECM
      2.     Chaff / Flare
                                                   iv.     Capable of delivering various air to ground ordinances, especially for role of SEAD.
      i.      F-109G (1976)
                                                      i.     Role: SEAD “Wild Weasel”
                                                    ii.     Upgraded engine to J85-GE-21
                                                   iii.     Upgraded with more advanced avionics in cockpit
                                                   iv.     Capable of carrying more advanced air to ground ordinances
       
      4)    Configuration/Upgrades for XF3L / F/A-109s (USN):
      a.     XF3L (1963)
                                                      i.     Prototype version
                                                    ii.     Powered by J85-GE-5
                                                   iii.     Role: Multi-Role
      b.     F/A-109A (1969)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded engine to J85-GE-13
                                                   iii.     More capable of delivering air to air / air to ground various ordinances
                                                   iv.     Counter measure equipment implemented
      1.     Chaff / Flare
      c.     F/A-109A (1973)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded engine to J85-GE-21
                                                   iii.     Upgraded with capable of carrying laser guided ordinances
                                                   iv.     Upgraded counter measure
      1.     Increased numbers of chaff / flare
      d.     F/A-109A (1977)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded with more advanced avionics in cockpit
                                                   iii.     Capable of carrying more advanced air to air / air to ground ordinances
                                                   iv.     Upgraded counter measure
      1.     Increased numbers of chaff / flare
       
      5)    Configuration/Upgrades for F/A-109s (USMC):
      a.     F/A-109B (1972)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded engine to J85-GE-21
                                                   iii.     Capable of delivering air to air / air to ground various ordinances
                                                   iv.     Counter measure equipment implemented
      1.     Chaff / Flare
      b.     F/A-109B (1976)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded with more advanced avionics in cockpit
                                                   iii.     Upgraded with capable of carrying laser guided ordinances
                                                   iv.     Upgraded counter measure
      1.     Increased numbers of chaff / flare
      c.     F/A-109B (1984)
                                                      i.     Role: Multi-Role
                                                    ii.     Upgraded with more advanced avionics and cockpit
                                                   iii.     Capable of carrying more advanced air to air / air to ground ordinances
                                                   iv.     Upgraded counter measure
      1.     Increased numbers of chaff / flare
       
       
      EXTRA:
       
      1)    Re-enable Afterburner effects for STOL version:
      a.     For anyone who want to re-able afterburner effects for STOL version, open aircraft data.ini file and find this line of code:

      // Engine - Fuselage ----------------------------------------------------------
       
      b.     Under both [FusEngineLeft] and [FusEngineRight], you will see this code:

      //AfterburnerEmitterName=F8AfterburnerEmitter
       
      c.     Remove “//” from the code, so it looks like this:

      AfterburnerEmitterName=F8AfterburnerEmitter
       
      d.     Now you have working afterburner effects back in main fuselage engines, even when you are hovering in V/STOL version of aircraft.
       
       
      Texture / Skins:
       
      For now, D-188 (F-109s/F3Ls) projects do not have any additional skins for each aircraft, so if anyone have plans to create skins for D-188 projects, please let me know.  Any more skins for F-109s / F3Ls are always welcomed.
       
       
      Flight model:
       
      I am not expert with the flight mode.  If anyone can help with flight model, the helps are always welcomed for D-188 (F-109s/F3Ls) projects!  I did the basic flight model tweaking, in order, to make F-109s/F3L feel more realistic when flying them in SF2, theoretically.  The flight model is originally created by Veltro2K and updated by Wrench. Here are following features I tweaked in flight model:
       
      1)    Slow roll rate = With two engines being mounted on each tip of wings, it means lot of weights.  And at the same time, with small wings from D-188s aircraft like F-104, in my opinion, it means slower roll rate.  However, as I stated, I am not an expert with flight model and any helps with flight model overhaul is always welcomed.
       
      2)    Fixed sensitive rudder = The rudder was very sensitive so I reduced it lot, in order, for D-188s to have small movement when using rudder.
       
      3)    Engines overhaul = I have done lot of works on each engine powers for each aircraft.  This is the math I used to convert lb of thrust to Netwon:

      Note: XXX is any given numbers.

      XXX lb (thrust) = XXX lb x 4.45 = XXX (thrust) Newton

      And keep in mind that STOL / VSTOL version of each aircraft engine have different thrusts.  STOL have accuracy thrusts in newton for each six engine while VSTOL have increased thrusts for four engines.

      Here are example:

      XF-109 (STOL version)

      Engine #1: 2,400 LB (DRY)        3,600 LB (AB)
      Engine #2: 2,400 LB (DRY)        3,600 LB (AB)
      Engine #3: 2,400 LB (DRY)        3,600 LB (AB)
      Engine #4: 2,400 LB (DRY)        3,600 LB (AB)
      Engine #5: 2,400 LB (DRY)        3,600 LB (AB)
      Engine #6: 2,400 LB (DRY)        3,600 LB (AB)

      XF-109 (V/STOL version)

      Note:  Because Engine #5 / #6 which is main fuselage engine having no thrusts, I divided them and moved to engine #1 to engine #2.

      Engine #5 + engine #6 = Total engine thrust divided by four, then add them to each engine.

      Engine #5: 2,400 LB (DRY)        3,600 LB (AB)
      Engine #6: 2,400 LB (DRY)        3,600 LB (AB)

      Total Engine thrust: 4,800 LB (DRY)   7,200 (AB) / 4 = 1,200 LB (DRY)   1,800 (AB)

      Engine #1: 2,400 LB (DRY)        3,600 LB (AB) + 1,200 LB (DRY)   1,800 (AB)
      Engine #2: 2,400 LB (DRY)        3,600 LB (AB) + 1,200 LB (DRY)   1,800 (AB)
      Engine #3: 2,400 LB (DRY)        3,600 LB (AB) + 1,200 LB (DRY)   1,800 (AB)
      Engine #4: 2,400 LB (DRY)        3,600 LB (AB) + 1,200 LB (DRY)   1,800 (AB)

      Result:
      Note: Engine #1 to #4 is rotating engines while Engine #5 to #6 is main fuselage engines.

      Engine #1: 3,600 LB (DRY)        5,400 LB (AB)
      Engine #2: 3,600 LB (DRY)        5,400 LB (AB)
      Engine #3: 3,600 LB (DRY)        5,400 LB (AB)
      Engine #4: 3,600 LB (DRY)        5,400 LB (AB)
      Engine #5: 0 LB (DRY)  0 LB (AB)
      Engine #6: 0 LB (DRY)  0 LB (AB)

      V/STOL version have fuselage engines thrust moved to each rotating engines, to make up for having no thrusts in fuselage engines.

      Here is the date about engines that each aircraft uses:
       
      Aircraft (Service Date) Engine               Thrust in LB (Dry / AB - Afterburner)
       
      XF-109               (1961 - 1969)   J85-GE-5           2,400 LB (DRY) 3,600 LB (AB)
                                       
      F-109A               (1964 - 1975)   J85-GE-5A         2,450 LB (DRY) 3,850 LB (AB)
      F-109A               (1969 - 1978)   J85-GE-13         2,720 LB (DRY) 4,080 LB (AB)
      F-109A               (1975 - 1986)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
                                       
      F-109B               (1969 - 1979)   J85-GE-13         2,720 LB (DRY) 4,080 LB (AB)
      F-109B               (1973 - 1984)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
      F-109B               (1976 - 1990)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
                                       
      F-109C               (1980 - 1996)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
                                       
      F-109G               (1971 - 1984)   J85-GE-13         2,720 LB (DRY) 4,080 LB (AB)
      F-109G               (1976 - 1996)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
       
      ---------------------------------------------------------------------
       
      XF3L                   (1963 - 1970)   J85-GE-5A         2,450 LB (DRY) 3,850 LB (AB)
                 
      F/A-109A           (1969 - 1980)   J85-GE-13         2,720 LB (DRY) 4,080 LB (AB)
      F/A-109A           (1973 - 1986)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
      F/A-109A           (1977 - 1996)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
       
      ---------------------------------------------------------------------
       
      F/A-109B           (1972 - 1982)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
      F/A-109B           (1976 - 1990)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
      F/A-109B           (1982 - 1996)   J85-GE-21         3,600 LB (DRY) 5,000 LB (AB)
       
       
      Feedback:
       
      Feedback are always appreciated for improving D-188 (F-109s / F3Ls) project.  I aim to keep improving project through time when I get the chance.
       
       
      Message for everyone:
       
      I truly hope that everyone enjoys the project I created for Thirdwire Strike Fighter 2 communities with the help from my friends and Combatace communities.
       
       
      Eagle114th / ChaoticDragon - http://combatace.com/user/843-eagle114th/


       
       
       

      172 downloads

         (0 reviews)

      0 comments

      Updated

    10. J-35 Draken Template (For Lud von Pipper / BPAO's J-35) - Re-Upload

      What is it?
      A skin template for Lud von Pipper / BPAO's J-35 by Sony Tuckson. This template was lost to time, but I managed to get a copy from Sony Tuckson and also managed to get permission to re-upload it. Enjoy!
      Which addon(s) are required?
      Any one of these J-35s will do, so long as they use Lud von Pipper / BPAO's J-35
      Credits
      Original 3D model by Lud von Pipper / BPAO
      Skin by Sony Tuckson
       
       
       

      42 downloads

         (0 reviews)

      0 comments

      Submitted

    11. SNCASE Aquilon 202 - 203 - 204

      Aquilon 202 – Two-seat version with ejector seats, an American AN/APQ-65 radar and air-conditioning. 50 built.
      Aquilon 203 – Single-seat version with an American AN/APQ-94 radar and equipped with racks for air-to-air missiles. Prototype converted from Aquilon 202 plus 40 built.
      Aquilon 204 – Two-seat training version without guns. 6 Converted from Aquilon 20.
       
      WHAT's IN:
       
      3 new planes
      6 skins
      decals, weapons, pilots
       
      CREDITS:
       
      - Veltro2k model
      - Baffmeister FM
      - Spillone104 sound, inis tweakings, testings
      - Stary pit
      - Wrench original templates, hangar templates
      - paulopanz skins, decals, screens
      Special thanks for help with references: Coupi
       
      INSTALL:
       
      - put all in your mod folder
       
      OPTIONAL:
       
      - hangars 1024 x 726
       
      Enjoy
       
      @paulopanz
       

      199 downloads

         (1 review)

      0 comments

      Submitted

    12. MiG-21BISB Finland Air Force

      This is a modified version of a MiG-21MF camo skin from "Marcfighters", I hope it will be useful in the new mod "Scandinavia". Good hunting, I wish you !

      120 downloads

      0 comments

      Submitted

    13. MiG-21F-13 Finland Air Force

      This is a modified version of a MiG-21MF camo skin from "Marcfighters", I hope it will be useful in the new mod "Scandinavia". Good hunting, I wish you !

      79 downloads

      0 comments

      Updated

    14. Viper's 1920x1080 Menu PSD Templates - 2 versions

      Here are my 1920x1080 PSD Menu templates...
      There are 2 version...the standard stock looking one and the metal version...
      Please see example pix...
      Enjoy!
      V.
       

      70 downloads

         (0 reviews)

      0 comments

      Submitted

    15. de Havilland Sea Venom FAW.53

      Sea Venom FAW.53 - Australian designation for the Sea Venom FAW.21.
      Thirty-nine Sea Venom FAW.53s saw service with the Royal Australian Navy (RAN),
      replacing the Hawker Sea Fury. The Sea Venom entered service in 1956 and,
      during its service with the RAN, operated off the aircraft carrier HMAS Melbourne.
      It was taken out of first-line service in 1967, replaced by the American McDonnell
      Douglas A-4G Skyhawk.
       
      WHAT's IN:
       
      1 new plane
      6 skins
      decals, weapons, pilots
       
      CREDITS:
       
      - Veltro2k model
      - Baffmeister FM
      - Spillone104 sound, inis tweakings, testings
      - Stary pit
      - Wrench original templates, hangar templates
      - paulopanz skins, decals, screens
       
      INSTALL:
       
      - put all in your mod folder
       
      OPTIONAL:
       
      - hangars 1024 x 726
       
      Enjoy
       
      @paulopanz

       

      164 downloads

         (0 reviews)

      0 comments

      Submitted

    16. SF2 NAA F2J-1B Super Fury Pack (What If...) by Cocas & Co.

      SF2 NAA F2J-1B Super Fury Pack (What If...) by Cocas & Co.            12/9/2017
      = For SF2 (Full-4/5 Merged Reccomended) =
      *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, the cockpit from the F-100 Super Sabre.*
      The is the release of a new "What If..." aircraft for US Navy, the F2J-1B Super Fury. This is a 2 seat version of the F2J-1 released recently in the "F2J Super Fury What If Pack. There are 2 complete skin & decal sets in this package, representing aircraft in Fleet Service, and those in later service with Training squadrons:
      USN Grey/White:
      VF-53 "Iron Angles" (at NAS Alameda, and aboard USS RANGER, WESPAC)
      USN Overall White/Orange
      VT-9 "Tigers" (as based at NAS Meridian)
      Please note, that the skins will automatically change in 1964, when they were removed from "combat duty" and used as advanced trainers.
      The skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats) are supplied. Each skin has it own specific hangar screen.  All markings, excepting the International Oranage markings on the VT-9 skin are decals. Decal randomization is TRUE. Modex numbers are the correct series for both skins, in the time frame represented.
      The Standard Animation Keystrokes (tm) is used for the Wingfold (Shift/9) and Canopy (Shift/0). The aircraft is carrier certified, and has been tested in the Full-5 and SF2NA envrionments. 
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. 
      Happy Landings!
      Wrench
      Kevin Stein
      -- for Cocas Aircraft Factory --

      138 downloads

         (0 reviews)

      0 comments

      Submitted

    17. Volkswagen Type 82 Kübelwagen for SF2 V.1.01

      Volkswagen Type 82 Kübelwagen for SF2 V.1.01
      =======================================
      Original model by JasonOwen found on Free3D.com
      https://free3d.com/3d-model/german-ww-2-car-kubelwagen-6723.html
      Polycount lowered and some re-texturing plus import into SF2 by me. Still a fairly high poly count for a vehicle but a lower poly model is available elsewhere if you have access.
      Version 1.01 update: Added a driver -- well, half a driver ;-)

      INSTALL INSTRUCTIONS:

      1. COPY THE KUBELWAGEN FOLDER FOUND HERE INTO THE "GROUNDOBJECT" SUB-FOLDER FOUND IN YOUR INSTALL'S "OBJECTS" FOLDER.
         -- IF YOU'VE ALREADY INSTALLED A PRIOR VERSION OF THIS JUST OVEWRITE --
      2. EDIT YOUR TERRAIN'S "TERRAIN NAME'S_TYPES.INI" BY ADDING THE FOLLOWING AT THE END OF THE TARGET TYPES LISTED THERE
      [TargetType***]<=== IMPORTANT! UPDATE TO NEXT NUMBER IN SEQUENCE
      Name=Kubelwagen
      FullName=Type 82 Kubelwagen
      TargetType=MISC
      ActiveYear=0
      TargetValue=10
      UseGroundObject=TRUE
      GroundObjectType=Kubelwagen
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=5000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=Jeep_Destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      To have the object show up in game it will need to be manually added to the various areas in the Targets list by using something like Mue's TargetAreadEditor.
      Could work in SF1 with some fiddling with INI files but I'm not going to try.
      Released under the Combat Ace Fair Use Agreement.

      S!
      Steve T January 2018
       
       
       

      58 downloads

         (0 reviews)

      0 comments

      Submitted

    18. Guide to Running SF1 Wings Over Vietnam on Win10 with Reshade

      *norrin*
      A guide to running SF1 Wings Over Vietnam with or without YAP3 installed on Windows 10 with Reshade (i.e. additional shaders)

      343 downloads

         (2 reviews)

      4 comments

      Submitted

    19. SF2 F-4B Phantom (Mytai) CVW-9 Skin/Decal Pak  

      SF2 F-4B Phantom (Mytai) CVW-9 Skin/Decal Pak                  12/24/2017
      = For SF2 (Any & All, Full-5 Merged Prefered) and/or SF2:V =
      *Can be used in any install that has access to the F-4B & F-4B_67, which is stock in all merged installs, excepting SF2:I (well, actually it's probably there as well!). The 1968 VF-92 & 96 skins are particularly designed for use in SF2:V, as they represent the squadrons during one of their Southeast Asia cruises*
      This package contains 3 revamped & updated skins, now for SF2, originally created by Mytai01 in 2005(ish) for SF1. This skins are:
      F-4B:
      VF-96 Fighting Falcons (1964) embarked aboard USS RANGER
      F-4B_67:
      VF-92 Silverkings (1968)
      VF-96 Fighting Falcons (1968), both embarked aboard USS ENTERPRISE during the Vietnam War
      All 3 skins are new builds, from Sundowner's excellent template. The skins are in jpg format. Almost all decals from the original Mytai pack have been reused, with some modifications on the Modex number decals.
      Decal randomization has been set to "TRUE". Included are the data and loadout inis for both aircraft, with some small changes in the loadouts. The data inis now incorporate manually operating (meaning: you, the player can now) wingfold and canopy operation. Both use the Standard Animations Keystrokes (tm), Shift/9 for wings and Shift/0 (zero) for the canopy. 
      Also included, is all of Mytai's original research material that came with the 1stGen Package. This inlcudes photos and other text files.
      As always, fairly easy to follow, detailed install instructions are included. So, please read them ....

      174 downloads

         (1 review)

      4 comments

      Updated

    20. F-14A/B/D Tomcats of The Unsung War (Ace Combat 5)


      What is it?
      A collection of skins for TMF's F-14s featuring the F-14 Tomcats of  Ace Combat 5 :The Unsung War, a total of 6 skins for the F-14A_96 (1), F-14B_96 (1), F-14D_92 (1) and F-14D_96 (2).

      Featuring : 

      5th Fighter Wing, 108th Tactical Fighter Squadron "Wardog" (F-14A_96 and F-14D_96):

      The 108th Tactical Fighter Squadron "Wardog", also referred to as Wardog Squadron, was an auxiliary squadron of the Osean Air Defense Force's 5th Fighter Wing stationed at Sand Island Air Force Base.

      Wardog Squadron was at the forefront of the Circum-Pacific War from its onset. The squadron underwent several changes in command the first day of the war and went on to serve in many of the war's decisive engagements. The Wardog pilots' tactical efficiency was lauded by the Osean military and feared by the Yuktobanians, earning them several nicknames—most famously, "The Demons of Razgriz".
      Both F-14A and F-14D skins included.
       
      Captain Jack "Heartbreak One" Bartlett (F-14D_92) :

      Captain Jack Bartlett, callsign "Heartbreak One", was an Osean pilot, captain, flight leader, and training instructor of the Osean Air Defense Force's Wardog Squadron.
      A veteran F-14 pilot of the Belkan War, Bartlett possessed a distrust of authority and an unwavering loyalty to his trainees, whom he affectionately referred to as "nuggets". In 2010, Bartlett played an important role in both the outbreak and resolution of the Circum-Pacific War between Osea and Yuktobania.
      Features the F-14D that Bartlett flew during the Belkan War.
      VFA-206 (F-14B_96) :

      VFA-206 was an Osean Maritime Defense Force fighter squadron and the carrier air wing of the 3rd Osean Naval Fleet's flagship, the OFS Kestrel.
      After the fugitive Wardog pilots were brought aboard the Kestrel on December 7, Captain Marcus Snow, being the last member of VFA-206, joined them in the newly formed Razgriz Squadron. VFA-206 was likely disbanded after Snow's reassignment to Ragriz Squadron.
      Features Snow's F-14B
      Razgriz Air Command Squadron (F-14D_96) :

      The Razgriz Air Command Squadron, more commonly referred to as Razgriz Squadron and also known as "The Ghosts of Razgriz", was a secret squadron mostly comprised of the survivors of the OADF's Wardog Squadron in the final month of the Circum-Pacific War.
      During its brief existence, Razgriz Squadron was created by and served under the direct command of Osean President Vincent Harling, and was stationed aboard the OFS Kestrel. Under their new mantel as the demonic hero of Strangereal folklore, the Razgriz pilots executed a series of covert engagements, which ultimately led to the war's resolution and the defeat of the Grey Men.
      Features both a livery with Osean Markings, and one without Osean Markings.
      Pilots :
      Each plane's number also corresponds to their respective pilot :

      "Blaze" (The Player) - (016)
      Kei "Edge" Nagase - (007)

      Alvin "Chopper" Davenport - (008)
      Hans "Archer" Grimm - (024)

      Marcus "Swordsman" Snow - (211)

      Jack "Heartbreak One" Bartlett (003)

      Which addon(s) are required?
      The Mirage Factory F-14 Tomcat Super Pack V1.32 by Caesar (Link to File)
      **(You will also have to add a new nations OADF and OMDF into nations.ini, instructions inside)**
      Credits
      Skin and Decals : Zachtan1234
      Template : column5 (Link to Template)
       
      Check out my other work :
      F-16C Windhover Squadron (Ace Combat 6)
      F-15C Galm Team (Ace Combat Zero)
      F-22A Gryphus Squadron (Ace Combat X)
      F-5E Wardog Squadron (Ace Combat 5)
      F-15E Sorcerer (Ace Combat Zero)
      JAS 39 Gripen-C Indigo (Ace Combat Zero)
      F-14D Schnee (Ace Combat Zero)
      YF-23A Wizard (Ace Combat Zero)
      F-22A Aggressors (Fictional)
      F-4E Mobius (Ace Combat 4)
      Eurofighter-GmbH EF-2000 "Typhoon" Rot Team (Ace Combat Zero)

       
       

      186 downloads

         (2 reviews)

      0 comments

      Submitted

    21. RHAF SF2 WW2 Fieseler Fi 156 'Storch

      21-12-2017
      SF2 WW2 Fi-156 Storch RHAF
      Royal Hellenic Air Force  ( Greece)
      For SF2, Full-5 Merged (Reccomended/Preferred)
      This is a skin for the  Fi-156 Storch for sf 2
      The skin is for the Fi-156 Storch  in the end of the wwii in Royal Hellenic Air Force  ( Greece).
      One airplane was delivered by the British in 1946, probably captured during the retreat of the Germans 
      from Greece. 
      It brought the name “?a?da??? (Daedalus)» on the engine cover. 
      Limited data exist on its use by the Hellenic Air Force.
      Only 1 plane from 1946-.......until ...??? 
      Skin grey with num NK986   AND A NAME DAIDALUS ???????S.
      ============================================================================
      =TO INSTALL:
      I  reccomend, unzip the "sf2_fi156_pak.zip" to a temp folder or your desktop 
      or somewhere else that's easy to find
      Then, simply, copy/paste the Objects folder supplied directly =OVER= your existing /Objects folder.
      Copy/Paste the supplied Sounds folder directly OVER your existing /Sounds folder
       
      You'll probably be asked "OVERWRITE?", just say Yes. 
      I've already seperated out the various folders (Aircraft, Decals, etc), so they'll drop right where 
      they're supposed to be.
      They will go a an extra skin folder in the WW2 Fi-156 Storch if you have it.
      Also i include a file with A Pilot in Blue ....RHAF..... 
      ==============================================================================
      credit's
      skin=AceSfakia
      Sources:
      internet,HAF,RHAF
      ==============================================================================
      Credits:
      Raven for the aircraft
      ==============================================================================
      Legal BS:
      This is freeware; it CAN be distrubuted if the original readmes and all other
       pieces of the package remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in 
      any new readmes.
      This package may NOT in any way, shape or form be used in any payware additions. 
      ===============================================================================
      plane
      https://combatace.com/files/file/14650-sf2-ww2-fieseler-fi-156-storch-mtoeto-pak/
      https://combatace.com/files/file/13745-sf2-ww2-fi-156-storch-tweeks-pak/

       

      42 downloads

         (1 review)

      0 comments

      Updated

    22. Volkswagen Type 82 Kübelwagen for SF2

      *DE-LURK*
      A small  Christmas gift to the great  community here keeping this game alive.
      Original model by JasonOwen found on Free3D.com
      https://free3d.com/3d-model/german-ww-2-car-kubelwagen-6723.html
      Polycount lowered and some re-texturing plus import into SF2 by me.
      INSTALL INSTRUCTIONS:

      1. COPY THE KUBELWAGEN FOLDER FOUND HERE INTO THE "GROUNDOBJECT" SUB-FOLDER FOUND IN YOUR INSTALL'S "OBJECTS" FOLDER
      2. EDIT YOUR TERRAIN'S "TERRAIN NAME'S_TYPES.INI" BY ADDING THE FOLLOWING AT THE END OF THE TARGET TYPES LISTED THERE
      [TargetType***]<=== IMPORTANT! UPDATE TO NEXT NUMBER IN SEQUENCE
      Name=Kubelwagen
      FullName=Type 82 Kubelwagen
      TargetType=MISC
      ActiveYear=0
      TargetValue=10
      UseGroundObject=TRUE
      GroundObjectType=Kubelwagen
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=5000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=Jeep_Destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      To have the object show up in game it will need to be manually added to the various areas in the Targets list by using something like Mue's TargetAreadEditor.
      Could work in SF1 with some fiddling with INI files but I'm not going to try.
      Released under the Combat Ace Fair Use Agreement.
      S!
      Steve T December 2017
      *RE-LURK*

      59 downloads

         (0 reviews)

      0 comments

      Submitted

    23. sf2 Fletcher DD skin

      16-12-2017
      Skin for the  Fletcher Class Destroyer 
        (1941-46) by GrinchWSLG
      This is representative of a war era Fletcher. To be exact its a late war version. 
      The model is a mix of different ships, specifically the Kidd and the Sullivans. Its finished in Measure 22. 
      A paintkit is included for those who want to finish it in the various other Measures used during the war.

      Intallation:
      1. For SF, WOV, WOE, WOI: Put the "Fletcher" folder into your "GroundObject"   Fletcher  ...folder   !!!!
         For SF2: ... Place the Fletcher folder in 
      User/Saved Games/Thirdwire/StrikerFighters2(whatever version you use)/Objects/GroundObject......
      Be carefull  ...save the original skin 1st !!!! This will copy/paste the original skin.
      The default texture is 2048x2048 .
       ========================================================================

      Credits
      Original Skin=GrinchWSLG
      Remake   Skin=Acesfakia
      This mod/skin is released under the CombatAce Thirdwire Community Freeware Licensing Agreement .. 
      As such it may not be used in payware, proper credit should be given in the readme file of any freeware it is released in, 
      and if feasible include the original readmes. 
      ========================================================================================================================
      original ship =sf1
      sf2
       

      57 downloads

         (0 reviews)

      0 comments

      Submitted

    24. F/A-18E Grun Team (Ace Combat Zero)


      What is it?
      It's a paintscheme for the FA-18E Super Hornet of the Belkan Air Force, 10th Air Division, 8th Tactical Fighter Squadron "Grun", from the game Ace Combat Zero. For FA-18E only.
      The Belkan Air Force 10th Air Division, 8th Tactical Fighter Squadron "Grun" was an air unit that operated four F/A-18C Hornets. Their combat style was flexible, making them somewhat unpredictable. Their aircraft, the F/A-18C Hornet, is perfect for their ever changing role since it is capable of taking on any role it is pressed into. The pilots specialized in close in fighting and monitoring their enemy's movements in order to defeat them.
      Grun One - Bernard "Owl" Schmidt 
      Status: Alive
      Nationality: Belkan
      His uncanny ability to read the tide of battle earned him the name of Green Owl. He was shot down over Area B7R during an encounter with mercenary Ustio pilots. After retirement, he later returned to his hometown where he continues to reside.
      Grun Two - Fabian Rost 
      Status: Shot Down/Alive
      Nationality: Belkan
      His whereabouts became unknown after the conclusion of the Belkan War. Information has surfaced reporting that he is now acting as a volunteer soldier in an effort to free a small eastern country from its authoritian government.
      Grun Three - Wif Scholl 
      Status: Killed in Action
      Nationality: Belkan
      He was enlisted in the Belkan Air Force after graduating from the Belkan Air Force Academy top of his class. For his first actual war mission, he was reunited with his former unit of the 10th Air Division 8th Tactical Fighter Squadron, but was shot down during his 23rd assault.
      Grun Four - Fritz Forster 
      Status: Killed in Action
      Nationality: Belkan
      Recruited as a test pilot by the Belkan Air Force where he gradually began to distinguish himself through his extraordinary flying skill. Shortly after the War's outbreak, he was officially assigned to the front lines, where he was killed in action a few months later. His remains have yet to be recovered.
       
      I've chosen the FA-18E Super Hornet over the F/A-18C for this skin due to it's increased versatility, something I'm sure Bernard Schmidt would've appreciated.
      Which addon(s) are required?
      Super Hornet Package for SF2 v4.1 by EricJ (Link to File)
      (You will also have to add a new nation Belka into nations.ini, instructions inside)
      Credits
      Skin and Decals : Zachtan1234
       
      Template : EricJ (Link to Template)
      Check out my other work :
      F-16C Windhover Squadron (Ace Combat 6)
      F-15C Galm Team (Ace Combat Zero)
      F-22A Gryphus Squadron (Ace Combat X)
      F-5E Wardog Squadron (Ace Combat 5)
      F-15E Sorcerer (Ace Combat Zero)
      JAS 39 Gripen-C Indigo (Ace Combat Zero)
      F-14D Schnee (Ace Combat Zero)
      YF-23A Wizard (Ace Combat Zero)
      F-22A Aggressors (Fictional)
      F-4E Mobius (Ace Combat 4)
      Eurofighter-GmbH EF-2000 "Typhoon" Rot Team (Ace Combat Zero)


      113 downloads

         (1 review)

      0 comments

      Updated

    25. YF-23A Wizard (Ace Combat Zero)


      What is it?
      It's a paintscheme for the YF-23A Black Widow of the Osean Air Defence Force, 8th Air Division, 32nd Fighter Squadron, 1st Flight "Wizard", from the game Ace Combat Zero.
      The 32nd FS consisting of both "Wizard" and "Sorcerer" flights, were a key frontline Osean Air Defense Force fighter squadron, which commonly fought over The Round Table, formally known as Area B7R.
      The squadron had soon became known as the "All Stars of the Round Table" and as the war continued the entire Wizard flight became less and less supportive of the war as well as Osean high command. After the incident which occurred at the Waldreich Mountains on June 6, 1995 in which several nuclear bombs were detonated around the gate to Nord Belka, the Wizard Squadron deserted, disappearing without a trace
      They joined the radical terrorist group known as A World With No Boundaries and the Wizard's flight leader is believed to be the founder alongside the alleged head director Anton Kupchenko and Anthony Palmer.
      Wizard later reappeared over Air Space B7R to perform their final fight in the Round Table, during the allied "Operation Thunderbolt". They engaged the Ustian 66th Air Force Unit as they were en route to destroy the group main force at Avalon Dam. It is reported that the engagement was fierce, but resulted in the 32nd Squadron being entirely destroyed and disbanded.

      I've also included a post-defection paint scheme as I found it weird that the defectors would still be using their own nation's symbols and flags when joining a terrorist organisation dedicated to tearing down borders.
      Which addon(s) are required?
      F-23A Black Widow Ver. 3.0 for SF2 by Dels (Link to File)
      (You will also have to add a new nation  OADF and AWWNB into nations.ini, instructions inside)
      Credits
      Skin and Decals : Zachtan1234
      Template : Dels (Link to Template)
      Check out my other work :
      F-16C Windhover Squadron (Ace Combat 6)
      F-15C Galm Team (Ace Combat Zero)
      F-22A Gryphus Squadron (Ace Combat X)
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