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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

    1. Mirage F1-200 Cockpit (SAAF Modified).
       
      Reworked Pit from Foxmonter's nice Super Etendard.
       
      The SAAF Mirage F1s had up to thirteen reported air victories during the bushwars (ACIG).
       
      It includes new cockpit placards, seat bitmaps, buttons, switches, gauge colors, a new ADI and the F.1 avionics.
       
       
      Instructions:
       
      Backup your files!
       
      1. Copy all the contents from the appropriate folder into the Mirage F1-200 aircraft folder usually at C:Program FilesThirdWireStrikeFightersObjectsAircraftmirage F1-200 (or wherever your F1-200 is located). When asked, overwrite files and folders.
       
      Being South African, the locations of many cockpit items are different from a standard Mirage F1. They did not have spare parts, after all, due to the embargo.
       
      With the gracious permission of;
      Foxmonter.
      Thanks to Mirage Factory for gunsight placard and portions of the F-1 seat.
       
       
      Do not distribute, repackage or post without previous consent.
      Only Combatace, Column5 and Checksix have permission to post this file.
      All Copyrights Reserved FoxMonter 3d Design © 2003-2006.
      No Modifications without previous consent is allowed.
      This is NOT for payware use.
       
      V1.1 Slightly modified landing gear indicator panel.
       
       
      Enjoy.
       
      Richard Pitts2A Ordway
      2,497 0
    2. Empty Desert Terrain


       

      for SF/SFG/WoE/WoV, possibly FE & WoI, and SF2 Series


       
       
      This is a 98.6% stripped down version of the STOCK SF desert terrain map. By that, I mean that every target area, citywise is still there, and all but 2 airfields -one large airbase for each side- has been removed. The cities themselves have been cleared out of all 'targets of value'.
       
      This creates a fairly 'clean' map, and still allows for ALL mission profiles. However, Strike missions will be confined to the enemy airbases, as no 'valued' targets exist elsewhere on the map. CAS, Armed Recon, Recon, Anti-Ship and all the Fighter mission statements, CAP, Sweep, Intercept are all still valid.
       
      This was done to create a fully operational map, where mission/campaign/terrain targets builders can have a relatively clean slate to experiment and test their various projects.
       
      This package ONLY contains the inis necessary to get up and running -- there are NO terrain tiles included. As the cat pointer line 'reaches around' back to the existing Stock Desert.cat, this should pose no problems for End Users ™ that already have the needed stock terrain. However, edited Planning Maps for all 3 levels are included.
       
      For those End Users ™ WITHOUT the stock SF/SFG/SF2 desert terrain, you'll have to obtain terrain tiles. There are plenty to choose from in the CombatAce downloads section. My preference would be Photo-Real desert by Polak:
       
      http://forum.combatace.com/index.php?app=downloads&showfile=4461
       
      These are REALLY nice tiles, and enhance the look. The additional cat pointer lines for GermanyCE and VietnamSEA exist, but are commented out. See below for more information of "Selecting the Proper Cat File".
       
      It has been tested in SF, WoE and WoV, post 08 patch levels. It should work in FE & WoI (also post Expansion Pak and Post 08 Patch) with the correct cat pointer and existence of the stock SF Desert Terrain -- this has NOT been tested, however. It also works in SF2, as long as you adjust the cat pointer lines in the main ini.
       
      It should also be noted the inis herein are in ANSI coding, and may need conversion to Unicode for use in SF2 NextGen series games. This has NOT been tested, as the stock SF2 desert inis ARE still in ANSI.
       
      As always, it's reccomended you unzip this archive to a temp folder, or you desktop, to gain access to the rest of the readme for full, detailed install instructions.
       
      Happy Landings!
      Wrench
      Kevin Stein
      712 0
    3. SkippyBing's original Baffin posted here at his suggestion.
       
      I've re-done the base skins but the Skippybing's decals and the aircraft itself are the stars of the show. The original Readme is included.
       
      Enjoy
       
      LloydNB
      331 2
    4. readme
      apparently my submission was deleted due to server issues
      -----
       
      a-12 is by checksix
       
      screen can be found at checksix
       
      orig readme in this package
       
      for info goto checksix
       
      orig skin/package at checksix
       
      in this package a what if plaaf a-12 avenger
       
      the lights fix can be found at CA (ini edit)
       
      the weapon shadow is fixed per forum discussion/collaboration and fixed in this package
       
      the list
       
       
      skin change it to make it a what if plaaf
       
      cockpit/avia f-35a can be found at CA(modern jets)(thanks)
      screens loading etc by me.
      loadout fixed as orig loadout was empty (need weap comm 2.5 found at CA tested on woi)(thanks)
       
      need f35engine sound find it at CA(modern jets) package.(thanks)
       
      tailhook press h
       
      shift 1 wing fold
       
      bombbay u know the default key
       
      ecm -yes
      flar chaf-yes
       
      lights fixed in this package
       
      laser design-yes
       
      no guns
       
      all essential.
       
      enjoy
      --
      orig readme
       
      --------------------------------------------------------------
       
      Béta
      A-12 Avenger II
      pour Strike Fighters et Wings Over...
       
       
      --------------------------------------------------------------
       
      Mention Légale:
       
      Ce pack est un FREEWARE. Je ne peux en aucun cas être tenu responsable des problèmes que son utilisation pourrait causer.
       
      --------------------------------------------------------------
       
      Merci à tout le monde à C6 pour leur soutien et leur aide!
       
      --------------------------------------------------------------
       
      Historique des versions:
      - Béta
       
      --------------------------------------------------------------
       
      Présentation:
       
      C'est avec satisfaction que je vous propose la version Béta de mon projet A-12 Avenger II.
      J'ai commencé ce modèle fin 2005 (!), avec dans l'idée de travailler sur un avion aux formes simples pour débuter.
      La version incluse dans ce pack est présentable, mais loin d'exempt de défauts!
      Merci de m'en faire part pour que je puisse les corriger!
       
      Modèle 3D et textures par Rhugouvi, avec les conseils de BPAo
      INIs adaptés sur la base du modèle de vol du Ho-229 par Pasko et Starfighter
      Décals par défaut du jeu pour l'instant.
       
      Add-on testé sur Wings over Vietnam, mais la transition vers Wings overEurope ou Strike Fighters ne devrait pas poser de problème.
       
      --------------------------------------------------------------
       
      Procédure d'installation:
       
      Copier le dossier "A-12" dans le répertoire: .../Objects/Aircraft.
      Sélectionner A-12 dans l'Editeur de missions.
       
      Très important:
       
      Dans le répertoire .../Objects/Aircraft/A-12/proto, faites une copie du fichier "gauche.bmp" et renommez-le "droite.bmp".
       
      C'est tout!
       
      Bon vol!
       
      --------------------------------------------------------------
       
      Rhugouvi
      huoneestani@yahoo.fr
       
      --------------------------------------------------------------
      521 3
    5. I just did standard adaptation for SF2; just put in main mod folder. It uses the new ALR-69 RWR. I also added small Campaign IDF Fury for some quick action. Many thanks to MF for this incredibly fun to fly plane. TFlash
       
      +-------------------------------------------------------+
      | |
      | General Dynamics F-16A Fighting Falcon |
      | |
      +-------------------------------------------------------+
       
      The Mirage Factory and Olivier ANGUILLE (BPAo) present :
       
      General Dynamics F-16A Fighting Falcon
       
      http://en.wikipedia.org/wiki/F-16
       
      +--------------------------------------------------------+
       
      SFP1 Model
       
       
      Plane
      3D : Swede & Wpnssgt(base model),BPAo (remodelling at 90% and remapping at 100%)
      Textures : Sony Tuckson
      FM : Kreelin (special thanks for Andre "Raptore One" Joseph, J.M Langeron,Jeanba... )
      Avionics : Moonjumper
      Loadingscreen : Camouflage
       
      Pilotes
      Textures : Corktip14 (Based on DIEGO template, To contact Diego, proceed via forums like http://www.simhq.com)
       
      Effects : Sony Tuckson, Deuces
       
      Test team
       
      Manetsim, USAFMTL, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, Moonjumper
       
      Adapted for SF2 by TFlash - included little campaign IDF Fury
       
      +--------------------------------------------------------+
       
      Weapons addons
       
      the best way is use the WeaponPack.
       
      if you can't wait, use last weapon editor from ThirdWire and import
      F-16_ADD_Weapondata.ini (you can found this file in weapons directory)
      in your weapondata.ini.
       
      +--------------------------------------------------------+
       
      {bpao@airbase.dyndns.org}
       
      +--------------------------------------------------------+
       
      The content of this file may not be used in a commercial product or any other.
      Any use requires my authorization
      743 0
    6. A Fictional Updated Version of original Skin
       
      For Dave's F-15E Strike Eagle
       
      Skin by PK_Falcon
       
       
       
      Thanks,
       
      Enjoyyyyyyy
      135 1
    7. This is a version of my HDR mod for high end ATI cards. Read the Readme file for installation and other bits of info.
       
      Falcon
      771 3
    8. Readme for the ThunderBird T-38A for Gen 1 ThirdWire Sims.
       
      ********************************* Version 1.0 Original Release ********************************
      Version 1.0
       
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      PappyChkSix - For the original skins, which unfortunately were lost when the model was remapped.
      The Mirage Factory - For allowing me to use the cockpit, effects, damage textures and sounds from the F-5A. FM based off of Mirage Factory F-5A.
      331KillerBee - For the skins and hanger/loadout/loading screens. And the tweaks to make the seperate ThunderBird version.
      Lexx_Luthor - For the Airshow Smoke effect for the Thunderbird T-38A (borrowed from his missile exhaust effects).
      USAFMTL - For beta testing and advice.
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
       
      What you will need first:
       
      Strike Fighters Project 1/Strike Fighters Gold/Wings Over Vietnam/Europe/Israel. This is not for Generation 2 versions of ThirdWire sims.
       
      What is in this archive:
       
      1. This readme (duh!)
       
      2. Effects, Objects, Sounds folder.
       
       
      Instructions:
       
      1. Read and understand this entire readme FIRST!
       
      2. Copy the Effects, Objects and Sounds folders to your SFP1/SFG/WOx directory. Allow directory merging and overwrites (anything overwritten either belongs to me or is the exact same as the Mirage Factory F-5 effects and sounds).
       
      3. That's it! You should see the aircraft in your selection screen.
       
       
      Aircraft Information:
       
      From Wikipedia: http://en.wikipedia.org/wiki/T-38_Talon
       
      The Northrop T-38 Talon is an American supersonic jet trainer. It was the world's first supersonic trainer and to date, is also the most produced. It remains in service as of 2009 in air forces throughout the world including the United States Air Force (USAF), which remains its largest user.
       
      In the 1950s Northrop began studying lightweight and more affordable fighter designs. The company began with its single-engine N-102 "Fang" concept. The N-102 was facing weight and cost growth, so the project was canceled and the the company N-156 project was began.
       
      Although the United States Air Force had no need for a small fighter at the time, it became interested in the trainer (N-156T) as a replacement for the T-33 Shooting Star it was then using in this role. The first of three prototypes (designated YT-38) flew on 10 March 1959. The type was quickly adopted and the first production examples were delivered in 1961, officially entering service on 17 March that year, complementing the T-37 primary jet trainer. When production ended in 1972, 1,187 T-38s had been built. Since its introduction, it is estimated that some 50,000 military pilots have trained on this aircraft. The USAF remains one of the few armed flying forces using dedicated supersonic final trainers, as most, such as the US Navy, use high subsonic trainers.
       
      The T-38 is of conventional configuration, with a small, low, long-chord wing, a single vertical stabilizer, and tricycle undercarriage. The aircraft seats a student pilot and instructor in tandem, and has intakes for its two turbojet engines at the wing roots. Its nimble performance has earned it the nickname "White Rocket". In 1962, T-38s set four time to climb records.
       
      In addition to USAF pilots, T-38s are also used by NASA astronauts, the U.S. Naval Test Pilot School (other T-38s were previously used as USN aggressor aircraft), other NATO pilots under a joint training program, and some under civilian ownership.
       
       
      Notes and Limitations:
       
      External nozzles don't work...not sure why. Investigation continues.
       
      ThunderBird Version skins included...resized to 1024x1024 for faster multiplayer.
       
      Afterburner nodes and travel pod commented out in data.ini for ease of installation.
       
      This uses the 'Open Cockpit' method to place the cockpit model 'inside' the external model. This also allows the ability to add flight controls to the cockpit, which originally didn't have them modeled. Downsides are the that during inclement weather, it will appear 'foggy' inside the cockpit.
       
      Capable of being flown from either seat through editing of the T-38Atb.ini file. Simply uncomment the lines that have the seat you want to fly in, and comment out the lines with the seats you don't want to fly in. The default is the front seat. In the ThunderBird version, if you fly in the front seat, there will not be a rear seater (as in airshows, the aircraft was typically flown that way).
       
      The FM is reasonably 'close' to the real thing...but defaults to being 'fun' vs being 'perfect numbers'. As a pilot with 3000+ hours in the aircraft, it gives a reasonable impression on how the aircraft actually flies...but don't expect to hit all the 'numbers' perfectly.
       
      This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part. Released IAW the freeware accords at CombatAce.
       
      Feel free to redistribute, as long as the original authors are given appropriate credit.
       
      Questions? Contact me at Combatace.
       
      FastCargo
      2 Jul 09
      830 1
    9. A skin for Mirage
       
       
      Skin for Mirage Factory Made *** Mirage 5 ***
       
       
      Enjoy it,
       
       
      Thanks
      155 3
    10. I am sorry, my english is very bad and for me is very dificult to write in english. I will do an effort to put all my readme in english.
       
      Thanks (realy) to Wrench and Silverbolt for the help with traductions.
       
      maurcepiesligeros.
      Iñaki.
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