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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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*************Su-39 SF2***************
1.CREATORS
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Su-39 Super Grach
Skins by YEYEYE and 101tfs
3D Model by 101tfs
Flight Model by Lindr2,Erwin_hans and 101tfs
Avionics by Lindr2,Erwin_hans
INI work by Lindr2,Erwin_hans and 101tfs
Effects by Erwin_hans and 101tfs
Weapons by YEYEYE,Lindr2,Erwin_hans
----------------Inksy Group 2008----------------------
***********************************************************************************************************************
2.INSTALL
Simply extract the contents of "Super-Grach" folder into your MODS folder, everything else is already set up
***********************************************************************************************************************
3. NOTES
Keep in mind that I only converted this fine mod into "out of the box" SF2 compatible add-on and uploaded it to help reduce the conversion workload! The guys above did all the hard work!
12/07/2009
By Brain322,132 3 -
Hawker Hunter F.4 for STRIKE FIGHTERS 2:Europe
This is a simple mod of the excellent Third Wire Hunter to give a flyable Hawker Hunter F.4 fighter-bomber with markings for No.4, No.93, No.98 and No.118 squadrons of the Royal Air Force in the mid-1950's period. All four squadrons equipped the Jever wing of the Second Tactical Air Force and they were tasked with securing air superiority over the North German plain.
INSTRUCTIONS
1. Drop the Hunter_F4 folder into your Aircraft folder.
2. Sprinkle the contents of the Decals folder into your main Decals folder.
Do not just move the folder! You must empty the contents in.
N.B. If you haven't got a Decals folder inside your Objects folder then simply move my
Decals folder into your Objects folder.
NOTES
This Hunter F.4 is set up, just like the real thing, with just the two inner-wing weapons pylons.
MARKINGS
All four squadrons did actually operate the Hunter F.4 but the markings are slightly 'generic' although the serials are accurate.
CREDITS
BIG THANKS to TK for the continuous improvement of a great little game/sim.
And special thanks to everyone in the wider Third Wire community.
Regards
Spinners
v1.0 11/07/09
By Spinners197 0 -
OV-10A Bronco SF2 7 Jul 09
Read the readme.
Credits for the update. Old Diego, USAFMTL,
Testers Spectre USA, dwcace, JimmyB.
Thanks guys
11 Jul 09
Fixed file organization.
By Dave1,581 2 -
Hawker Hunter F.2 for STRIKE FIGHTERS 2:Europe
This is a simple mod of the excellent Third Wire Hunter to give a flyable Hawker Hunter F.2 interceptor-fighter with markings for No.257 and No.263 squadrons of the Royal Air Force in the approximate mid-1950's period.
INSTRUCTIONS
1. Drop the Hunter_F2 folder into your Aircraft folder.
2. Sprinkle the contents of the Decals folder into your main Decals folder.
Do not just move the folder! You must empty the contents in.
N.B. If you haven't got a Decals folder inside your Objects folder then simply move my
Decals folder into your Objects folder.
NOTES
This Hunter F.2 is set up, just like the real thing, with no weapons pylons.
MARKINGS
Both squadrons did actually operate the Hunter F.2 but the markings are slightly 'generic' although the serials are accurate.
CREDITS
BIG THANKS to TK for the continuous improvement of a great little game/sim.
And special thanks to everyone in the wider Third Wire community.
Regards
Spinners
v1.0 11/07/09
By Spinners196 0 -
READ-ME!
This is an inclusive read-me file for the WWII Aircraft pack.
Unzip the pack to your Objects folder.
Make sure you have a Nations.ini file that has the entries for Nazi Germany and Japanese Empire or these planes will make your game crash.
These planes run fine on my system and several dissimilar test systems so if you have problems with them, you're on your own.
They are provided as-is with no support what-so-ever.
If you find you don't like them, that's what the Delete button is for.
There will be no changes, improvements, or upgrades to them EVER so don't even bother asking.
The skin templates will be uploaded as a pack just like the planes.
You are free to repaint the planes and do with the skins you create as you please.
YOU ARE NOT FREE TO REDISTRIBUTE THESE PLANES IN ANY WAY, SHAPE, FORM, OR FASHION.
YOU ARE DAMN WELL NOT FREE TO CHARGE FOR THEM OR TRY TO MAKE MONEY WITH THEM IN ANY MANNER.
WOLF
CREDITS:THANKS
ArmourDave for allowing me to use his Zero cockpit.
Major Lee for several excellent P-47D-20 skins, loading and hanger screens.
Wrench for several really really nice hanger screens.
By WOLF2574,398 5 -
Hawker Hunter F.1 for STRIKE FIGHTERS 2:Europe
This is a simple mod of the excellent Third Wire Hunter to give a flyable Hawker Hunter F.1 interceptor-fighter with markings for No.43, No.54 and No.222 squadrons of the Royal Air Force in the approximate mid-1950's period.
INSTRUCTIONS
1. Drop the Hunter_F1 folder into your Aircraft folder.
2. Sprinkle the contents of the Decals folder into your main Decals folder.
Do not just move the folder! You must empty the contents in.
N.B. If you haven't yet got a Decals folder inside your Objects folder then simply move my Decals folder into your Objects folder.
NOTES
This Hunter F.1 is set up, just like the real thing, with no weapons pylons.
MARKINGS
All three squadrons did actually operate the Hunter F.1 but the markings are slightly 'generic' although the serials are accurate.
CREDITS
BIG THANKS to TK for the continuous improvement of a great little game/sim.
And special thanks to everyone in the wider Third Wire community.
Regards
Spinners
v1.0 11/07/09
By Spinners250 0 -
Read the readme! :yes:
By johnrey185 0 -
Lockheed NF-104A High Altitude Research Flight
The mission contained within this pack reproduces the flight profile for a typical high altitude research flight carried out by a Lockheed NF-104A.
More information on a typical zoom flight profile replicated in the enclosed mission can be found here: www.nf104.com
NOTE: This mission pack has been tested with the October 2008 patch for Strike Fighters.
Acknowledgements, Disclaimer and Terms
Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with this pack and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that prerequisites have their own terms and conditions that may differ from those defined for this pack.
Released under Fair-Use terms, as defined at CombatAce: http://forum.combatace.com/index.php?showtopic=26131)
Contents
1. NF-104A high altitude research flight mission
2. Detailed installation notes - readme
3. Detailed mission briefing
Regards, comrpnt.
By comrpnt243 0 -
Airfields and Buildings lighting pack (SFP1/SFG)
Welcome to the Approach and Airfield Lighting pack for ALL friendly airfields for Strike Fighters Project 1 (SFP1) and Strike Fighters Gold (SFG).
This pack puts approach lights at the end of each runway and anti-collision lights on all tall buildings and structures, for each type and layout of runway for all friendly airfields.
Updated for October 2008 Thirdwire Patch: Alternative airfield lighting definition files are now included that work with the October 2008 patched version of the game.
Acknowledgements, Disclaimer and Terms
Thank you to TK and all modders who have provided the platform and prerequisites I use in my packs. If there are any problems with this pack and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that prerequisites have their own terms and conditions that may differ from those defined for this pack.
Note: There are no prerequisites for this pack.
Released under Fair-Use terms, as defined at CombatAce
Update v1.01
Fixed a bug in D5 airfield runway definition in _targets.ini - I forgot to set the heading back to 60 degrees (set to 0 degrees for development only.)
Update v1.10
Added alternative airfield lighting definition files, compatible with the Thirdwire October 2008 version of the game. Removed test mission file and supporting files, to simplify the download content and installation process.
Contents
New lighting definition files for all friendly airfield types and layouts
Replacement _TARGETS.INI file to make use of new lighting files
comrpnt (June 2008, revised July 2009)
By comrpnt605 1 -
The german city of Leipzig is erroneously called "Liepzig" in game. Hence a little corrective fix of the 2 affected INI's (_movement.ini and _targets.ini).
You have to simple unzip the 2 files in a temporary place and drop them in your GermanyCE terrain folder (or you may go for the "hard way", extracting these two files, searching manually for "Liepzig" and replacing this by the correct spelling "Leipzig").
Uhu
By Uhu112 0
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