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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

    1. MiG-29G Fulcrum A
      Version 1.1
      March 2008
       
      Changed weaponloadout, FM and some other small things. Control surfaces fixed. Light`s fixed. Hope you like it!
      This is modification of the Su-27 pit, it`s repainted and used as a Mig-29 pit. I added Navlights and landinglights to the
      plane. Included are 2 BMP`s for everyone who want`s to have a stripe in the pit. This plane is tested only in WOE/WOV.
      If you want to improve it, feel free to do it. It`s not allowed to use this bird as PAYWARE!!!
      It`s FREEWARE only!
       
       
      --------------
      installation
      --------------
       
      Extract the MiG-29G folder into your Object/Aircraft folder.
      Extract the sounds into the Sound folder in your WOE/WOV installation
      If you want to have it without stripe in your pit, extract the "cockpit" zip into your MiG-29G cockpitfolder and overwtite
      the files.
       
      !!!Make sure to safe the files in your cockpitfolder first!!!
       
      -------
      Credits
      -------
       
       
      Model: I think it was created by BUFF (not sure)
      Cockpit: MarcFighter, Kesselbrut, BPAo (special thanks to Boopidoo, Mago and Badger for textures)
      Cockpitrepaint: 76.IAP-Blackbird
      data & Avionics: Moonjumper
      ini edit: 76.IAP-Blackbird,
      sounds: Fubar512,Kreelin,SoundFX Team
       
      And special thanks to Wrench!!!! <---- Good man! :-)
       
      Betatesting: Badfrank
       
      Add those lines to your WEAPONDATA.ini info from Wrench!!!
       
      [WeaponData****]
      TypeName=AA-11_G
      FullName=AA-11 Archer (WG)
      ModelName=R73
      Mass=105.000000
      Diameter=0.170000
      Length=2.900000
      AttachmentType=W_GERMANY
      NationName=WGermany
      StartYear=1990
      EndYear=2020
      Availability=3
      BaseQuantity=40
      Exported=FALSE
      ExportStartYear=0
      ExportEndYear=0
      ExportAvailability=0
      WeaponDataType=1
      RailLaunched=TRUE
      RocketPod=FALSE
      Retarded=FALSE
      Streamlined=TRUE
      FinStabilized=TRUE
      SpinStabilized=TRUE
      HasGrowl=TRUE
      EffectClassName=SmallMissileEffects
      ReleaseDelay=0.000000
      WarheadType=0
      Explosives=7.400000
      FusingDistance=1.000000
      ClusterBomblets=0
      ClusterDispersion=0.000000
      GuidanceType=10
      Accuracy=90
      MaxTurnRate=48.000000
      MaxLaunchG=9.000000
      LockonChance=85
      LaunchReliability=85
      ArmingTime=0.500000
      SeekerFOV=2.500000
      SeekerGimbleLimit=60.000000
      SeekerTrackRate=60.000000
      SeekerRange=15000.000000
      MinLaunchRange=300.000000
      MaxLaunchRange=20000.000000
      Duration=72.000000
      CounterCountermeasure=30.000000
      NoiseRejection=90.000000
      CapabilityFlags=0x100004c0
      BoosterStart=0.000000
      BoosterDuration=1.800000
      BoosterAccel=46.810001
      BoosterEffectName=MissileFireEffect
      BoosterSoundName=Missile
      BoosterNodeName=
      BoosterPosition=0.000000,-1.456000,0.000000
      SustainerDuration=60.000000
      SustainerAccel=0.375000
      SustainerEffectName=RocketFireEffect
      SustainerSoundName=Missile
      SustainerPosition=0.000000,-1.456000,0.000000
      InFlightEffectName=MissileInFlightEffect
      InFlightSoundName=
      ReleaseAnimationID=-1
      EODisplayFlags=0
       
      [WeaponData****]
      TypeName=AA-10A_G
      FullName=AA-10A Alamo-C (WG)
      ModelName=R27ER
      Mass=352.000000
      Diameter=0.230000
      Length=4.780000
      AttachmentType=W_GERMANY
      NationName=WGermany
      StartYear=1987
      EndYear=2020
      Availability=2
      BaseQuantity=40
      Exported=FALSE
      ExportStartYear=0
      ExportEndYear=0
      ExportAvailability=0
      WeaponDataType=1
      RailLaunched=TRUE
      RocketPod=FALSE
      Retarded=FALSE
      Streamlined=TRUE
      FinStabilized=TRUE
      SpinStabilized=FALSE
      HasGrowl=FALSE
      EffectClassName=MediumMissileEffects
      ReleaseDelay=0.000000
      WarheadType=0
      Explosives=39.000000
      FusingDistance=2.000000
      ClusterBomblets=0
      ClusterDispersion=0.000000
      GuidanceType=12
      Accuracy=80
      MaxTurnRate=24.500000
      MaxLaunchG=5.000000
      LockonChance=80
      LaunchReliability=85
      ArmingTime=1.000000
      SeekerFOV=5.600000
      SeekerGimbleLimit=50.000000
      SeekerTrackRate=21.000000
      SeekerRange=55000.000000
      MinLaunchRange=1600.000000
      MaxLaunchRange=100000.000000
      Duration=100.000000
      CounterCountermeasure=40.000000
      NoiseRejection=90.000000
      CapabilityFlags=0x1000000f
      BoosterStart=0.500000
      BoosterDuration=2.500000
      BoosterAccel=60.660000
      BoosterEffectName=MissileFireEffect
      BoosterSoundName=Missile
      BoosterNodeName=
      BoosterPosition=0.000000,-1.835150,0.000000
      SustainerDuration=30.000000
      SustainerAccel=0.835000
      SustainerEffectName=
      SustainerSoundName=
      SustainerPosition=0.000000,-1.835150,0.000000
      InFlightEffectName=MissileInFlightEffect
      InFlightSoundName=
      ReleaseAnimationID=-1
      EODisplayFlags=0
       
      ---------------
      Version History
      ---------------
       
      1.1 :
       
      -----------
      Limitations
      -----------
       
      This is from the Su-27 readme:
       
      About the cockpit: A great work was made by Moonjumper to model russian avionics. It's the
      best that could be done at the moment.
      Concerning the radar, The SU-27 has a radar display which projects onto the HUD. It is not
      possible to model this for now due to the game engine limitation ;).
       
       
      Enjoy
      6,296 3
    2. Alternative mainscreen for Wings over Israel
      1680x1050 Widescreen Edition
      (includes template)
       
      TO INSTALL MAINSCREEN
      (1) extract all files
      (2) copy the files in the \MENU folder to the \MENU folder in your Wings over Israel folder
       
      TEMPLATE
      The \TEMPLATE folder contains a file named mainscreen_template.png, which you can use to make your own mainscreens compatible with the .INI file in this package. This allows you to change the main image easily. Open the .png file in a image editing program capable of using layers and simply place your image in a layer below the .png image. It will show through the transparent centre area. Save as mainscreen.bmp (format: 24bit bitmap file).
       
      Also included is a .png file with the WOI logo used in the file, a template file without the menu text, and the menu in normal and active state.
       
      When resizing for a different resolution, in MENUSYSTEM.INI, change the lines indicated below to the desired resolution.
       
      [MenuSystem]
      StartMenu=MainScreen
      Width=1680 <====
      Height=1050 <====
      ColorDepth=16
      TextFilename=MenuText.str
      TimeDateTextFilename=TimeDate.str
      MenuDataFilename=
      FadeTime=0.25
      WaitMouseCursor=WaitAnimation
       
      Note that you will have to change the position of the menu buttons in MAINSCREEN.INI to account for their changed location.
       
      © 2008, Kout
       
      These files are made available under the Creative Commons - Attribution-NonCommercial-ShareAlike 1.0 license
      (Please visit http://creativecommons.org/licenses/by-nc-sa/1.0/ for details.)
      This basically means you are allowed to modify and redistribute these files, but that you should (1) give fair credit (2) distribute work based on these files under the same conditions as I did and you may not(3) use these files or works based on them for commercial purposes.
      319 0
    3. F-110A "Wraith" Mod Pak for SF/WoV/WoE
       
      A "What If..." Cold War Aircraft
       
      First of all, I have to extend a great deal of thanks to BadFrank from the CombatAce message boards, as this entire thing was his idea!! He's also the person that found the mesh names for the rear canopy for me to get the decal on (it's also his decal, I just repainted it).
       
      What we have here is a mod of the F-4B creating a single-seat version of the Phantom. This version is designed for US Air Force use, as a long-range missile armed interceptor, along the lines of the F-102, F-106 and even it's older brother, the F-101A Voodoo. This aircraft has NO air-to-ground capabilities, in keeping with it's role as a continential air defense interceptor.
      A gun pod (SUU-16) can be loaded as they become available (later service year dates)
       
      All items used, excepting the new weapons, are stock 3rd Wire, and are readily available in each of the varying versions of the game. It makes use of stock, albeit renamed skin files, some of which have been repainted by me. I've included them in the package, as it's easier than having the end user transfer and rename files. And again, as they're all stock items, they exist in all versions of the game. As should all the serial decals as well.
       
      You'll be adding a couple of new 'weapons', a modified Scooter hump and a rebuild of my 'hack job' F-104 Recon Pod, now modified/renamed/tweeked for use on the Phantom.
       
      Full, detailed instrustions on all facets of installation are in the enclosed readme, along with full credits for folks who helped out. -- so PLEASE read the cursed thing!!! It'll make your life easier, I promise you!
       
      Enjoy!
      736 0
    4. UPDATE 8.03.2008
       
      v2.01
       
      -included missing 23mm.tga and pinky.tga used by 23mmobjecthiteffect -thanks to Canadair for finding it
       
      __________________________________________________________________________________________________________________________________
       
      This is full package with missing flareflash.tga included. If you already downloaded the EE2 pack, you can find the fix alone here:
       
      http://forum.combatace.com/index.php?showtopic=22684
      2,421 0
    5. UPDATE 8.03.2008
       
      v2.01
       
      -included missing 23mm.tga and pinky.tga used by 23mmobjecthiteffect -thanks to Canadair for finding it
      -included flareflash.tga, available in separate fix download
       
      __________________________________________________________________________________________________________________________________
      This is a major update and extension of my "Enhanced Explosions" effects pack.
       
      If you've been using original Enhanced Explosions, you know what to expect -Hollywood style cinematic explosions, created to give TK's sims
      a blast. Also I still enjoy old "Jane's ATF" very much, and I missed some of it's spectacular fire in the sky lately.
       
      New stuff included is mostly about ground strikes and various air2ground weapons effects.
      6,158 1
    6. Yes folks, the F-4ES and the RF-4E for Wings Over Israel by the Mirage Factory
      1,154 0
    7. Here My first uploaded mission
       
      FOR SFP 1 desert terrain, and you may cange, after use Deuces too.
       
      YOU NEED :
      SU-27 addon http://marcfighters.combatace.com/arq/Marc..._Su-27_v1.0.zip,
       
      and UCAVs addon, can download in Combatace >Thirdwire Series > Add-on aircrafts section
      How to install :
       
      Extract / unzip / unrar
      Just drop ( cut or copy, and paste) to the Missions folder
       
      and fly
       
      ONLY FREEWARE USE !
      and free modify
       
      vulkan
      126 0
    8. The truth is i forgot about this skin so if you want a complete Macross skin take and this
       
       
      Have fun and a nice fly
      165 0
    9. Modern Range and Red Range Targets Upgrade
       
      This little package will update the Modern Range and Red Range with the addition of more target areas, a new movement ini for practice Armed Recon missions, and general tweeks to some of the destroyed effects. Somehow, it seems to have either gotten lost, or somebody never did upload it......
       
      Included is the Factory Place, Truck Depot, and the Rail Yard. The 'ship target', as seen in my WW2 upgrades, has been switched over to use the stock 'Cargo Ship'.
       
      Remember -- as there is no ocean on this map, there are NO anti-shipping missions. Also remember, since there are 2 Ranges (one for each side), you =CANNOT= fly a Western/US/NATO aircraft on the Red Range. Just as you =CANNOT= fly a Soviet/WarPac or other 'enemy' classed aircraft on the Range. The game engine WILL crash out with a 'singlemission.dll' fault. So, make sure you have BOTH terrains installed.
       
      This mod works in SF, WoV, WoE. It -should- work in WoI with the correct terrain cat pointer; this has NOT been tested, and is at present NOT supported.
       
      Please see the enclosed readme for relatively simple install instructions.
       
      Happy Practicing!!!
      Wrench
      Kevin Stein
      900 0
    10. This is the M270 MLRS used by many countries since the 1980's to present date .
      1,188 0
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