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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Okinawa Terrain Upgrade: For WW2 PTO mods
This mod is a relatively large upgrade to Edward's WW2 Okinawa terrain. What I've done is add several new targets and target areas, and replaced several airfields with a newly repainted "desert airfiled 1", which is now a medium dirt runway. You'll also have a new "Runway7", which is a partly-paved version of Airfield6, thereby creating a NEW airfield. The 'new' target areas are enhancements of already existing ones -- I've just added some more things here and there to make it look a little more populated. There are a couple of new parked planes, based of existing ones, hex-edited and reskinned for their proper users.
This is a very 'target rich' environment -- there are plenty of items for strike and anti-shipping missions. It is also fairly well defended - so watch out for the flak.
It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line)
You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- make sure you have the barges (get both, they're needed in the GO folder), the Liberty ship, and all warships, both Allied and Japanese. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well.
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
== MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ==
It should be noted, that the main, original Okinawa terrain is NOT here at CombatAce, but is available at AvSim. I'm working on trying to get permission to upload the original here.
Follow these instructions herein =EXACTLY= and you should have no problems.
In other words, read the enclosed 'readme.txt'. Also, I'd suggest a perusal of the General Notes and Comments section, too.
Happy Hunting!
Wrench
Kevin Stein
ps: the screenie above is just a nice, generic shot; nothing special!
By Wrench442 0 -
American SouthWest Update....
This little package will update the ASW terrain by adding several more usable airports for both sides. Randolph, Kelly, Harlingin have been added to the NAA side; Nuevo Laredo, McAllen and Rio Grande for the GS side.
Included is a new TFD, HFD, targets and types ini, along with a new sign. New planning maps have also been included.
All other parts from my original upload are re-used.
See the enclosed readme for super easy install instructions (for once!)
Enjoy!
Wrench
Kevin Stein
By Wrench506 0 -
Southern California Terrain (Rebuilt) for SF, WoE & WoV
This semi-fictional terrain represents the Southern California region, along with parts of Nevada, Northern California, Arizona, Baja Mexico and various and sundry parts in between. I use the term 'semi-fictional', as for the most part, the cities and airfields are relatively close to their real life locations, but some fictional target areas have been added for playability. As close as I can, I've tried to match the actual positions of cities, air bases, etc, and used their actual names. Considering that I live in Los Angeles, and have been to a LOT of the places depicted....well, you get the idea. This is a very heavily populated map, a heavily defended map, with all kinds of eye candy, plus LOTS of "Easter Eggs". A repainted version of airfield 3 (the dirt strip) is also included; ala Fubar's version, it's been paved over.
I've designed this to be used in the alternative world of the "Global Sedition" vs the "North American Alliance". It is, however, usable in any era from 1940-2040, with minor changes in the targets and types inis.
It is based on USAFMTL's SCal map from his Top Gun mod from several long years ago.
This package contain just about everything you'll need, from new inis, HFD & TFD, tiles (used by the kind permission of Deuces), LOTS of new fixed terrain objects (destroyed buildings of all flavors)
It has been -almost- completly rebuilt, with the creation of briefing, movement, a completely NEW targets and types ins, and upgrading the data ini to the latest standards. Water effects are active, so Vista users take note...more information for you is below in the Install Instructions. See "Notes for Vista Users".
It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; either or both the Desert or Euro skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. With such an 'open ended' time frame for use, any and all GroundObjects should be available for use. This includes ships as well. See the "Notes" section for more info.
It has been tested in SF, WoE and WoV. It should work in WoI with the correct cat pointer -- this has NOT been tested or supported.
READ the enclosed readme for fully detailed, step by step install instructions. A large notes sections is supplied for Vista users on the graphics issues, instructions on which cat pointer to use; installation of the included items, which additional, non-supplied item you'll need; plus general and sundry comments by me. A full listing of credits is also included thanking all.
Happy Hunting!
Wrench
Kevin Stein
(the screenie above shows the Palos Verdes Pennisula, with Catalina in the background)
PS: as I said above, there are several MAJOR easter eggs...please post a screenshot if can find them.
By Wrench1,187 2 -
Alternative mainscreen for Wings over Israel
(includes template)
TO INSTALL MAINSCREEN
(1) extract all files
(2) copy the files in the \MENU folder to the \MENU folder in your Wings over Israel folder
TEMPLATE
The \TEMPLATE folder contains the file named mainscreen_template.png, which you can use to make your own mainscreens compatible with the .INI file in this package. This allows you to change the main image easily. Open the .png file in a image editing program capable of using layers and simply place your image in a layer below the .png image. It will show through the transparent centre area. Also included is a .png file with the WOI logo used in the file.
© 2008, Kout
These files are made available under the Creative Commons - Attribution-NonCommercial-ShareAlike 1.0 license
(Please visit http://creativecommons.org/licenses/by-nc-sa/1.0/ for details.)
This basically means you are allowed to modify and redistribute these files, but that you should (1) give fair credit (2) distribute work based on these files under the same conditions as I did and you may not(3) use these files or works based on them for commercial purposes.
By kout820 0 -
hangar screen for Mi-8 addons
By vrkuboy51 0 -
WOI campaigns Expansion v0.1 by Johan217
This package adds more flyable squadrons for both sides in the stock WOI campaigns.
Contents:
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- All 3 stock WOI campaigns updated to add more flyable squadrons for both sides
- All stock WOI aircraft (except Tu-16 and IL-28) made flyable using stock WOI cockpits
- Fixed FM for MiG-23 (thanks to BattlerBritain and nele)
- Fixed loadouts for the Hunter (thanks to Wrench)
- Fixed an error with Etzion airbase (thanks to SidDogg)
Addon Requirements:
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None.
Third party cockpits for most aircraft are available in the downloads section of www.combatace.com should you wish to use them.
Installation:
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- Unzip the files to your desktop or into a temporary folder. Leave the folders option checked in WinZip.
- Place the folders Campaigns, Objects and Terrain into the WOI directory, overwriting the existing files (make sure to make a backup first).
Acknowledgements:
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- BattlerBritain for updating the MiG-23 flight models (edits based on the MiG-23 package by nele available at http://forum.combatace.com/index.php?autoc...;showfile=4565)
- SidDogg for the Etzion airbase fix
- Wrench for valuable info on aircraft loadouts
Support:
--------
Contact Johan217 by PM at www.combatace.com
This package is meant as a testbed for future campaigns. Any suggestions for improvements are welcome.
By Johan2171,486 6 -
This is a C-130H skin, Israel Air Force Version.
Thanks and credit to Dels for the model and templates.
You must ask permission to modify or use this skin for any project. This skin
CANNOT be used in any payware.
I have included an updated C-130H.ini and Data.ini to show it in WoI for Israel only.
Back-up your old files!!!!!!!!!!!!!
Cheers,
HrntFixr
By HrntFixr572 0 -
F-16I Sufa (Update) for Wings Over Israel.
Original Model by wpnnsgt via Swede
ini work by usafmtl and moonjumper
Skins by bib
Decals by usafmtl
Sounds, effects and drop tanks used with permission from the Mirage Factory.
Thanks to Kout for the templates for the hanger and loading screens.
Uses the default WOI F-16 pit until we can get an updated one.
Read the read me!
By Dave5,235 3 -
This is my second attempt in giving default map a better, rich-environment look.
This mod adds thousands of trees and bushes in the open farmlands, new, dense jungle in the mountains, little vietnamese huts (ok, not really), paddy-fields, ruins, temples, buffalos and so on.
I focused my work on variety of trees and bushes, not the buildings. City set WILL be released later.
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YOU NEED Brain32's high resolution VietnamSEA repaint for this to work properly!
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By Stary3,419 2 -
MH-60G skin.
Credit to:
SFP1 Dev A-Team of Capun, Gramps, Charles, Kesselbrut & Wehner
* Prop textures by Russo
This skin is my work and not of the A-team. Any questions or comments
should be directed to me here at CA via PM.
This skin CANNOT be used in any commercial product.
Add this skin like you would any other skin.
I'm adding in a loading screen that i made.
Back-up your old screen so you can revert back if you don't like it.
Cheers,
HrntFixr
By HrntFixr329 0
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