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    1. VMFA-531 Mission Pack IV (April 25-27, 1965) for WOV

      VMFA-531 Mission Pack IV, for Wings Over Vietnam (WOV)
      This pack covers missions flown by Marine Fighter Attack Squadron 531 (VMFA-531) between the dates of April 25 through April 27, 1965. Where possible I have tried to keep as close as possible to the historical write-up of Mike Wanamaker and Lee R. De haven, given the constraints of the publicly available aircraft and ground objects in WOV. Where necessary, certain bespoke ground objects and pre-requisites are used.
       
      Update V1.10
      This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
       
      Missions Included in this Pack
      This pack contains the following missions:
      1. [650425]#95013 - target buildings under the jungle canopy 52 miles South-East of Da Nang
      2. [650425]#95014 - target buildings in a wooded area 46 miles South-South-East of Da Nang
      3. [650425]#95015 - target suspected enemy buildings near those found in mission #95013
      4. [650425]#95016 - target suspected VC buildings 39 miles South-East of Da Nang
      5. [650425]#95018b - provide fire suppression for a combat foot patrol, where US troops are in contact with the enemy (FAC assisted mission)
      6. [650426]#95086 - strike suspected VC caves complex North-East of Qui Nhon, Binh Dinh Province, II CORPS
      7. [650426]#95087 - strike suspected VC caves complex North-East of Qui Nhon
      8. [650426]#95088 - strike suspected VC caves complex North-East of Qui Nhon
      9. [650426]#95089 - strike suspected VC caves complex North-East of Qui Nhon
      10. [650427]#95172 - target VC shelters area 21 miles West of Da Nang
      11. [650427]#95173 - target small bridge in the area of VC shelters from mission #95172
      12. [650427]#95175 - provide support of MPQ-10 radar-bombing calibration of MASS-2 unit (bombing training mission)
      13. [650427]#95176 - target VC shelters and housing area, in the vicinity of those shelters from mission #95172/73
      14. [650427]#95177 - similar to mission #95176, in the same target area
       
      For each mission NAV waypoints are defined to guide you to the target area and back to your home base.
       
      Acknowledgements, Disclaimer and Terms
      Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites.
       
      Released under the CombatAce Fair-Use terms: http://forum.combatace.com/index.php?showtopic=26131
       
      Contents
      This Pack includes the following:
      1. 14 x Missions taken from the historical accounts of VMFA-531 for the dates April 25 through April 27, 1965
      2. Detailed installation instructions
      3. Detailed Mission Briefings (as .jpg files) containing more details about each mission
      4. Static aircraft definitions for F-4B, O-1E, F-100D and A310 MRTT
      5. New loadout definitions for the F-4B and O-1E
      6. New 'type' definitions
      7. New 'target' definitions for each mission
      8. New enemy cave ground object files for use with missions #95086 - #95089
       
      (Just one more pack to go!)
       
      Any problems, please let me know. Good luck!
       
      comrpnt.

      551 downloads

         (3 reviews)

      1 comment

      Updated

    2. Voodoo Dawn

      Hi, this only another icy, test mission over Bering Straits.
       
      I love the Voodoos and the Bears, I hope you too.
       
      So You only need Erikgen's new masterpiece F-101B to crush Veltro's superb Tu-95As.
       
      Next Veltro's revenge ...... by F-102.
      I'm waiting, and you?
       
      Merry Christmas - Buon Natale
       
       
      Paolo

      188 downloads

         (1 review)

      0 comments

      Submitted

    3. VPAF ACES PT I

      Historical VFAF Mig-17F missions for WOV, based on Nguyen Van Bay's time with the 923rd FR. Includes optional Mig-17F with cockpit and FM update.
       
      Mig-17F credits:
      A/C = Thirdwire
      Cockpit = Marcfighter
      FM = Fubar512 & AIRTEVRONS
      Loading Screen = Wrench(i think)

      919 downloads

         (3 reviews)

      0 comments

      Updated

    4. Vulcan B2 Training Mission Pack (WOE)

      Vulcan B2 Training Mission Pack for WOE
       
      Update V1.10
      This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
       
      ACKNOWLEDGEMENTS
      First, many thanks and credit to the A-team and their contributors for producing the Vulcan B2 and Victor K2 add-on aircraft and also for granting me permission to post the related B2 & K2 mods which these missions rely upon.
       
      DISCLAIMER
      If there are any problems with these missions or referenced Vulcan B2 and Victor K2 mods, or with the Vulcan B2 & Phantom II F-4M static mods then please contact me directly. Thanks.
       
      CONTENTS
      1. Missions (all originate from RAF Wunstorf)
      - Vulcan Basic Flight(N)
      Good clear weather at night. Start on runway 09. Fly large anti-clockwise circuit around airfield and return. NAV waypoints are provided.
      - Vulcan Basic Flight
      As above but in daylight.
      - Vulcan Flight(BW)
      Bad weather (heavy low cloud) in daylight. Start on Vulcan squadron populated ramp. Taxi right from ramp and then left to the end of runway 09.
      Watch as a pair of Phantom II F-4Ms depart runway 09 on a training sortie, then another Vulcan departs to begin a similar circuit. Wait at runway
      entrance for 2xVulcan B2s on final approach to arrive.
      Depart on runway 09. Fly large anti-clockwise circuit around airfield and return. NAV waypoints are provided.
      - Vulcan Flight(BWN)
      As above but bad weather at night.
      - Vulcan Flight(N)
      As above but good clear weather at night.
      - Vulcan Flight
      As above but good clear weather in daylight.
      - Vulcan Refuel(BW)
      Bad weather (heavy low cloud) in daylight. Start on Vulcan squadron populated ramp. Taxi right from the ramp and then left to the end of runway 09.
      Watch as a pair of Phantom II F-4Ms depart runway 09 on a training sortie, then another Vulcan departs to begin a RECON circuit. Wait at runway
      entrance for 2xVulcan B2s on final approach to arrive. Depart on runway 09. Fly to specified waypoints to rendezvous with VictorK2 tanker (out of RAF
      Gutersloh). Fly very large clockwise circuit above bad weather to practice air-to-air refueling. Return to RAF Wunstorf. K2 returns to RAF Gutersloh.
      NAV waypoints for entire sortie are provided.
      - Vulcan Refuel(BWN)
      As above but bad weather at night.
      - Vulcan Refuel(N)
      As above but good clear weather at night.
      - Vulcan Refuel
      As above but good clear weather in daylight.
       
      BONUS MISSIONS USING PHANTOM II F-4M
      - F-4 VFlight
      Puts you in the cockpit of a Phantom II F-4M on the 19 Squadron ramp, near the Southern end of runway 09. Watch as a pair of Phantom II F-4Ms
      depart on a training sortie, and then a Vulcan B2 departs. Taxi left to end of runway 09 and depart immediately, before the final approach of two Vulcan
      B2s. Fly an anti-clockwise circuit of the airfield and return. NAV waypoints are provided.
      Good clear weather in daylight.
      - F-4 VFlight(N)
      As above but at night.
      - F-4 VFlight(BW)
      As above but in daylight in bad weather.
      - F-4 VFlight(BWN)
      As above but at night in bad weather.
      - F-4 VFlight Refuel
      As above but after departure turn South-East to rendezvous with a Victor K2 tanker out of RAF Gutersloh. Perform a large clockwise circuit of the airfield
      and practice air-to-air-refueling. NAV waypoints for entire sortie are provided. Good clear weather in daylight.
      - F-4 VFlight Refuel(N)
      Good clear weather at night.
      - F-4 VFlight Pairs
      Fly as wingman in a Phantom II F-4M pairs takeoff. Mission starts immediately lined-up on runway 09. Apply full power and stay with your lead. Practice
      formation flying in an anti-clockwise circuit of the airfield, then return. NAV waypoints are provided.
       
      2. VulcanB2 anti-collision, landing and cockpit instruments lighting mod.
       
      3. Minor change to default Vulcan B2 pilot cockpit view/position to make instruments easier to read. Especially useful during night and bad weather sorties
      where the artificial horizon indicator is otherwise obscured in the default view.
       
      4. Vulcan B2 and Phantom II F-4M static definition files to create your own static versions of these aircraft.
       
      5. Enhancement to _TARGETS.INI to improve the in-game mission briefing text.
       
      6. Victor K2 drogue lighting mod
       
      7. A small selection of RAF pilot skins, for use with the mission aircraft.
       
      Copyright information, pre-requisites and installation instructions for each mod in this pack are supplied in the appropriate ReadMe files.
       
      Regards, comrpnt.

      887 downloads

         (1 review)

      0 comments

      Updated

    5. Vulcan B2 Training Mission Pack (WOV)

      Welcome to the Vulcan B2 Training Mission Pack for WOV
       
      [update v1.01]
      Added a couple of RAF pilot skins from my previous collection.
       
      Update V1.10
      This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
       
      [ACKNOWLEDGEMENTS]
      First, many thanks and credit to the A-team and their contributors for producing the Vulcan B2 and Victor K2 add-on aircraft and also for granting me permission to post the related B2 and K2 mods which this mission relies upon.
       
      Many thanks again to Russ for the Lightning F6 - one of my all-time favorite planes. :-)
       
      If there are any problems with this mission or referenced Vulcan B2 and Victor K2 mods, or with the Vulcan B2 & Lightning F6 static mods then please contact me directly. Thanks.
       
      [TABLE OF CONTENTS FOR THIS MISSION PACK]
      Here's a list of the mods and missions included with this pack:
       
      1. Missions (all originate from Da Nang)
      - Vulcan Basic Flight(N)
      Good clear weather at night.
      Start on runway 36. Fly large clockwise circuit around airfield and return.
      - Vulcan Basic Flight
      As above but in daylight.
      - Vulcan Flight(BW)
      Bad weather (heavy low cloud) in daylight.
      Start on Vulcan squadron populated ramp. Taxi from ramp to runway 36.
      Watch as another Vulcan departs runway 36 to begin his circuit.
      Wait at runway entrance for 2 x Vulcan B2s on final approach to arrive.
      Depart on runway 36. Fly large clockwise circuit around airfield and return.
      - Vulcan Flight(BWN)
      As above but bad weather at night.
      - Vulcan Flight(N)
      As above but good clear weather at night.
      - Vulcan Flight
      As above but good clear weather in daylight.
      - Vulcan Refuel(BW)
      Bad weather (heavy low cloud) in daylight.
      Start on Vulcan squadron populated ramp. Taxi from ramp to runway 36.
      Watch as another Vulcan departs runway 36 on begin his circuit.
      Wait at runway entrance for 2 x Vulcan B2s on final approach to arrive.
      Depart on runway 36. Fly to waypoints to rendezvous with VictorK2 tanker (out of Hue).
      Fly very large clockwise circuit above bad weather to practive air-to-air refueling.
      Return to Da Nang on waypoints after sortie.
      - Vulcan Refuel(BWN)
      As above but bad weather at night.
      - Vulcan Refuel(N)
      As above but good clear weather at night.
      - Vulcan Refuel
      As above but good clear weather in daylight.
      - F6 VFlight
      Bonus mission 1 - puts you in the cockpit of one of the Lightning F6's in the
      arming pit, with the Vulcan B2 squadron parked on the ramp and on Finals, as above.
      Good clear weather in daylight.
      - F6 VFlight(N)
      Bonus mission 2 - as above but at night.
       
      2. VulcanB2 anti-collision, landing and cockpit instruments lighting mod.
       
      3. Vulcan B2 and Lightning F6 static definition files to create your own static versions of these aircraft.
       
      4. Enhancement to _TARGETS.INI to improve the refueling mission briefing in-game text.
       
      5. Victor K2 drogue lighting mod.
       
      6. Small set of RAF pilot skins.
       
      Copyright information, pre-requisites and installation instructions for each mod in this pack are supplied in the appropriate ReadMe files.
       
      Thanks, regards, comrpnt.
       
      p.s. WOE version coming soon! ;-)

      331 downloads

         (2 reviews)

      0 comments

      Updated

    6. War for the Waters 63-67 VERSION 1.1

      *Version 1.1*
      This update lowers the intensity level from Version 1.0. Only enemy squadrons located nearest the border will be assigned missions. Supply has also been reduced for friendly and enemy squadrons. As a result, fewer enemy aircraft should appear in the air, better reflecting the limited nature of the historical conflict. Make no mistake, occasionally the campaign engine will generate large aerial engagements; this is historical, as well.
       
       
      *The Campaign*
      This campaign depicts intermittent border clashes that flared between Israel, Syria, Jordan, and Egypt from 1963 through 1967. These disputes began with disagreements over water rights in the region, slowly escalating into the Six Day War. Based on the stock WOI Six Day War campaign, “War for the Water” begins in August 1963 and ends in May 1967.
       
      Think of this campaign as a short prelude to the Six Day War. There will be no all-out air offensive; “War for the Water” is a limited conflict. You will face Syrian and Jordanian aircraft in and around the Golan Heights. There might be encounters with Egyptian aircraft near the Sinai Peninsula, as well. Ground offensive has been disabled, so borders remain static. Supply is minimal, restricting the number of aircraft in the sky.
       
      Mission mix includes routine patrols punctuated by occasional armed recon missions into enemy territory. You may fly a maximum of twelve missions, roughly one every hundred and twenty days. Played in sequence with the stock WOI campaigns, and combined with “Attrition War” and “Golan Stalemate,” the player can begin in 1963 and fly a continuous nineteen-year IAF career.
       
       
      *Unit start guide and upgrade path*
      -- 101 Squadron (1963): Mirage III C Shahak (no upgrade)
      -- 117 Squadron (1963): Mirage III C Shahak (no upgrade)
      -- 119 Squadron (1963): Mirage III C Shahak (no upgrade)

      926 downloads

         (1 review)

      0 comments

      Submitted

    7. War in Kamchatka

      MISSION PACK FOR WoE.
       
       
      This is a mission pack recreating a skirmish between the USSR and USA in the North Pacific ocean taking
      place in 1985.
       
      README AND REQUIREMENTS INSIDE.
       
       
      ENJOY!!!!!!!!!!!!!!!!!!!!!
       
      Ignacioc91

      696 downloads

         (0 reviews)

      1 comment

      Submitted

    8. Wingman A-4F

      Sorry forgot to add custom Loadout file
      in original. Just copy to A-4F folder, adds
      the custom loadouts, leaves stock ones intact.

      457 downloads

         (0 reviews)

      0 comments

      Updated

    9. Wings over Europe: Operation Final Dawn

      "Wings over Europe 2007: Operation Final Dawn" BETA
       
      August 6, 2006
       
      "Wings over Europe 2007: Operation Final Dawn" BETA is a Campaign which simulates a fictional modern day war Using all Modern Aircraft available for Wings over Europe Only.
       
      This Campaign Features the F/A-37A Talon ("Stealth") by Zur with some of my modifications for some more fun factor and my semi modified F-14A aka VF-01 Valkyrie Skull Squadron (Macross).
       
       
      REQUIRED FILES:
       
      Weapons Pack: Dated July 3, 2006 or later:
      http://www.simhq.com/cgi-bin/ultimatebb.cg...45;t=003310;p=0
       
      Aircraft Needed:
       
      F/A-37A Talon:
      http://www.zur-tech.com/Talon.htm
      Talon Skins:
      http://forum.combatace.com/index.php?autom...p;showfile=3039
      http://forum.combatace.com/index.php?autom...p;showfile=3040
      http://forum.combatace.com/index.php?autom...p;showfile=3046
      http://forum.combatace.com/index.php?autom...p;showfile=3026
       
      F-14A Tomcat:
      http://www.column5.us/cgi-bin/counters/uni..._V1.1-Light.exe
      Tomcat Skins:
      VF-84 Jolly Rogers:
      http://www.column5.us/skins/GUESTS/sundowner/vf84.7z
      VX-9 Vampires Grey:
      http://forum.combatace.com/index.php?autom...p;showfile=1814
       
      F-15C Eagle:
      http://www.column5.us/cgi-bin/counters/uni...rcraft/F-15C.7z
       
      F-16C Block50/52:
      http://forum.combatace.com/index.php?autom...p;showfile=1570
       
      A-10A Warthog:
      http://www.column5.us/cgi-bin/counters/uni...rcraft/A-10A.7z
       
      F/A-18 Hornet:
      http://www.column5.us/cgi-bin/counters/uni...Hornet_V1.0.exe
       
      AV-8C Harrier:
      http://www.column5.us/cgi-bin/counters/uni...rcraft/AV-8C.7z
       
      Westland Lynx AH Mk7:
      http://forum.combatace.com/index.php?autom...p;showfile=3036
       
      Tornado GR1A:
      http://forum.combatace.com/index.php?autom...p;showfile=2524
       
      AH-1W SuperCobra:
      http://forum.combatace.com/index.php?autom...mp;showfile=646
       
      MiG-25PD Foxbat-E:
      http://www.column5.us/cgi-bin/counters/uni...aft/MiG-25PD.7z
       
      Su-15TM Flagon-F:
      http://www.column5.us/cgi-bin/counters/uni...5TM%20v2.01.exe
       
      Tu-16 Badger-G:
      http://www.column5.us/cgi-bin/counters/uni...rcraft/tu16g.7z
       
      Mig-29G Fulcrum-A or G?
      http://forum.combatace.com/index.php?autom...mp;showfile=740
       
      Ground Troops Needed:
       
      GEPARD_LEOPARD:
      http://forum.combatace.com/index.php?autom...p;showfile=1724
       
      US Armour Pack:
      http://forum.combatace.com/index.php?autom...p;showfile=2759
       
      Terrain: GermanyCE / Built in with Wings over Europe.
       
       
      INSTALL: AFTER INSTALLING ALL THE REQUIRED FILES NEEDED, Unzip the WOE2007.rar to your main Wings over Europe Folder.
      I have overwritten some files to make the game more fun.
       
      Enjoy,
       
      MY PC
      Intel Pentium 4 2.4 HT
      G-Force FX5200 128mb w/ driver 79.something
      1 GIG DDR ram
       
      This Campaign works perfect on My PC with Graphics set mostly to Medium.
       
      Thnx to everyone on combatace, column5, simhq, the makers of the all the mods i used here.
       
      ShadowRain X Zero

      2,006 downloads

         (3 reviews)

      2 comments

      Submitted

    10. Wings Over Israel Missions

      First tyme doing this so forgive any stuppidaty , there are two files here. 1st is JF (Just Fly) 2nd is _vs_ . JF is just that Take off , Fly , Land for perpuss of lurning the flight envelope of the aircraft without getting shot first.( or just enjoying acrobatis ) _VS_ is 1 on 1 missions starting in flight,if you win you get to fly home ( some are 2 vs 1 , some more ) This is from an older computer ( XP Pentium 4 ) but they run fine on mine . HOPE you enjoy.
       
      Unzip to clean folder and copy and paste what you like in your missions folder.

      140 downloads

         (1 review)

      0 comments

      Submitted

    11. WOE Refuelling mission (as requested)

      RAF F4 Tanker mission for WOE.
       
      This mission involves you taking off as a pair of 19Sqn F-4s from RAF Wildenrath and heading North-West to the tanker practice zone.
       
      The tanker takes off from nearby Laarbruch - North of Wildenrath.
       
      Both you and the tanker have the same tanker-track waypoints programmed into your navigation system so finding the same piece of sky where the tanker is should not be too much of a problem.
       
      As there's no radio contact (radio silence on this mission) for briefing purposes you need to know that the tanker is flying at 20,000 ft and a speed of 280kts. This information will prove useful when you line up and start closing on the drogue.
       
      Both you and your wingman have the necessary waypoints programmed in to do the tanker track 3 times and then head back to Wildenrath for a touch down. You can fly the whole mission on autopilot if you like. Obviously you'll not rendevous with the tanker if you do it all on AP.
       
      The MRTT will also return to Laarbruch after 3 circuits of the tanker track.
       
      The overall mission time is about 45 minutes.
       
      The weather is set to RANDOM and it's an afternoon sortie (16.00). For more of a challenge set the time to 01.30. The MRTT's lights should come on, including the drogue lights (if you'd included the mod I submitted a while back http://forum.combatace.com/index.php?autom...;showfile=2992).
       
      [in case you missed it]
      SFP1, WOV and WOE only simulate tanking - you will not take on any fuel during this mission - but it feels realistic enough when your about to hit the drogue!
       
      Also, as you're flying as a pair, if you line up behind the starboard drogue (right side) then your wingman appears to line up on the port side. This looks quite realistic when viewed from outside. :-)
       
      Hope you like it. Regards, Paul T. (comrpnt).

      1,565 downloads

         (4 reviews)

      1 comment

      Submitted

    12. WOE Soviet counter attack

      Hi~
      This Version WOE version. Plz don't be confused.
      This is modified file that campaign controlled by Mig's Air plane.
      It may be equal to NATO's campaign, but I just modified file that controlled Mig's
       
       
      Mig's Air Plane are included these.
       
      MiG-23ML=> This is available download in http://www.column5.us/
      MiG-25PD=>This is available download in http://www.column5.us/
      MIG-29C=>This is available download in Here, The cockpit recomanded download in Here.
      MiG-27=>This is available download in http://www.column5.us/
      MIG-29OVT=>This is available download in Here
      Yak-25M=>This is available download in Here
      Yak-28B=>This is available download in Here
      Su-17=>This is available download in Here
      Su-15TM=>This is available download in Here
      Su-15A=>This is available download in Here
      MiG-21MF=>This is available download in http://www.column5.us/
      MIG-29A=>This is available download in Here, The cockpit recomanded download in Here.
       
      I'm sorry, MY English was poor.
      have a good kill.
       
       
       
      안녕하세요.
      Wings over europe에서 Mig Air plane을 타고 격추하는 미션을 약간 에디트한 캠패인입니다.
      미션 스토리와는 무관하게 오로지 미그기만 타면서 조종 할수 있도록 했습니다.
       
      다음과 같이 미그기를 다운 받을 수 있는데 여기에서나 http://www.column5.us/에서 다운로드가
      가능하오니 참고바랍니다.
       
      좋은 시간 되세요~
      영어 실력이 짧네요~^^

      955 downloads

         (3 reviews)

      0 comments

      Submitted

    13. WOE:BC Berlin Crisis

      This is my first campaign that I developped for Wings over Europe.
       
      Background Story
      ############
       
      The campaign is set in an alternative history, where the Berlin Wall did not fall on November 9, 1989. Instead East-Germans trying to pass to the west were gunned down by East-German and Soviet border guards. In the following months the Soviets intervene to suppress a popular uprising in East-Germany. Unfortunately a small skirmish between US marines and Soviet/East-German troops in Berlin provides the spark for the third world war. The Soviets, in their effort to get rid of the pesky capitalist island in their midst, decide to capture West-Berlin. Realizing that this will provoke a retaliation from NATO, the Soviets decide to attack West-Germany straight away.
       
      As a NATO pilot, you will fend off the Soviet invasion. The campaign itself only lasts 30 days, since NATO troops should survive for about 3 weeks until the first convoys from the US would arrive.
       
       
      Installation Instructions:
      ################
       
      You have the choice of following an extended readme (26 pages) or a shortened readme with only the required links. The installation file also contains several modified ini's, hangar and loading screens.
       
      The extended readme will show you were you can download the files and how they have to be installed.
       
      Since this is my first campaign any feedback is more then welcome.
       
      WOE:BC Version 1.0
      #############
       
      With this version you get the campaign with all the required aircraft and ground objects. The groundwar uses the default campaign from WOE. It's my intention to customise and extend this campaign with future patches, but with the current file s and downloads you can already take to the skies and fight the Soviets.
       
      Aircrafts you can fly in this campaign
      ########################
       
      ● F-15C Eagle
      ● F-16C Fighting Falcon
      ● F-4G Phantom
      ● A-10A Thunderbolt
      ● F-111E Aardvark
      ● A-7D Corsair
      ● F-4D Phantom
      ● F-4E Phantom
      ● Tornado Gr1A
      ● Tornado Gr1
      ● Harrier Gr3
      ● F-4M Phantom
      ● Jaguar
      ● Tornado IDS
      ● F-4F Phantom
      ● CF-18A Hornet
      ● F-16A Fighting Falcon
      ● Mirage 5B
      ● F-35 Draken
      ● NF-5A
      ● Mirage IIIE
      ● Mirage F-1C
       
      Disclaimer
      #######
       
      I am a signatory of the Freeware Licensing Agreement, a extensive list off all modders whose work was used in building this campaign is included in the readme.
       
      Happy Flying
       
      KingAlbert

      2,899 downloads

         (4 reviews)

      0 comments

      Updated

    14. WOI campaigns Expansion v0.1

      WOI campaigns Expansion v0.1 by Johan217
       
      This package adds more flyable squadrons for both sides in the stock WOI campaigns.
       
      Contents:
      ------------------
       
      - All 3 stock WOI campaigns updated to add more flyable squadrons for both sides
      - All stock WOI aircraft (except Tu-16 and IL-28) made flyable using stock WOI cockpits
      - Fixed FM for MiG-23 (thanks to BattlerBritain and nele)
      - Fixed loadouts for the Hunter (thanks to Wrench)
      - Fixed an error with Etzion airbase (thanks to SidDogg)
       
      Addon Requirements:
      -----------------------
       
      None.
      Third party cockpits for most aircraft are available in the downloads section of www.combatace.com should you wish to use them.
       
      Installation:
      -------------
       
      - Unzip the files to your desktop or into a temporary folder. Leave the folders option checked in WinZip.
      - Place the folders Campaigns, Objects and Terrain into the WOI directory, overwriting the existing files (make sure to make a backup first).
       
       
      Acknowledgements:
      -----------------
      - BattlerBritain for updating the MiG-23 flight models (edits based on the MiG-23 package by nele available at http://forum.combatace.com/index.php?autoc...;showfile=4565)
      - SidDogg for the Etzion airbase fix
      - Wrench for valuable info on aircraft loadouts
       
      Support:
      --------
      Contact Johan217 by PM at www.combatace.com
       
      This package is meant as a testbed for future campaigns. Any suggestions for improvements are welcome.

      1,482 downloads

         (4 reviews)

      6 comments

      Submitted

    15. WOI Quick Mission Pack v1.01

      Five quick missions :
       
      F-4E_vs_Mirage5_(1v2)
      Mirage_vs_Hunter_(1v2)
      Nesher_vs_Hunter_(1v2)
      Nesher_vs_MiG-23MF_(2v2)
      Nesher_vs_Mirage5_(1v2)
       
      the MIRAGE5D_LOADOUT file was edited to add AIM-9 capability
       
      if you have Mirage Factory MiG-29A/C add on:
       
      F-15A_vs_MiG-29C_(2v2)
      F-16A_vs_MiG-29A_(1v1)
      F-16A_vs_MiG-29A_(2v2)
       
      To install, simply extract then copy/paste the two folders in the WOI directory.

      400 downloads

         (2 reviews)

      0 comments

      Updated

    16. WOV Air & Ground War Expansion Pack Gold - Jan 2012 Update

      WOV Air & Ground Expansion Pack v. 1.1 - Jan. 2012 Update
       
      This is an update package for the "Wings Over Vietnam: Air & Ground Expansion Pack v. 1.1" Gold/Final Release available at CombatAce. Containing fixes and enhancements for both the Aug. 2006 and Oct. 2008 patch levels, it is designed to be applied over the top of an existing installation of the version 1.1 Expansion Pack. You can download the three main Expansion Pack files here:
       
      Part 1:
      http://combatace.com/files/file/10281-wov-air-ground-war-expansion-pack-gold-part-1/
       
      Part 2:
      http://combatace.com/files/file/10282-wov-air-ground-war-expansion-pack-gold-part-2/
       
      Part 3:
      http://combatace.com/files/file/10300-wov-air-ground-war-expansion-pack-gold-part-3/
       
      This update is designed to be applied over verison 1.1 (Mar. 2010) of the Expansion Pack. If you installed the original version 1.0 from Dec. 2009 but have not updated to the Mar. 2010 version (available in the links above), you should update before applying this update package.
       
      Please take a look over the remainder of this ReadMe before installing the update.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      The installation process has two phases: one for all patch levels; a second for the Aug. 2006 patch level. Here's how to apply this update package:
       
      1. Ensure that WOV is properly installed and patched to either the 8.30.2006 or 10.20.2008 level.
       
      2. Ensure that the Expansion Pack v. 1.1 (Mar. 2010) is installed to your WOV Installation Directory.
       
      3. Unpack WOV_AG-XP_Apr11.7z to a safe place on your drive.
       
      4. Open the \All_Patch_Levels directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
       
      If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
       
      5. If you are running the Aug. 2006 patch level, then open the \Aug_2006_Patch directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
       
      Now, perform some CLEANUP. This update splits the A-1H Skyraider into two aircraft: the older A-1H, used by the USAF and VNAF; the new A-1H_USN, used by the Navy. All the skins for the new A-1H_USN are included in this update. You should remove the following unused USN skin folders from the older A-1H folder in \Objects\Aircraft:
       
      USNGrey1
      VA-25
      VA-36
      VA-52
      VA-75
      VA-95
      VA-115
      VA-145
      VA-152
      VA-165
      VA-176
      VA-196
      VA-215
       
      That's it. You should be good to go.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~
      Optional A-1 Cockpits
      ~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Included in the \OPTIONAL\A-1_Cockpits folder is an alternate cockpit for the A-1 Skyraiders. This cockpit, made by Dels, was released in Oct. 2011.
       
      The \A-1_Cockpits folder contains one copy of Dels' A-1 cockpit, including the \Cockpit folder as well as the necessary COCKPIT.INIs for each of the Skyraiders.
       
      Also included in A-1_Cockpits\old-cockpit are backups of the old .INIs and the old \Cockpit folder from the original Expansion Pack install.
       
      Note that the new A-1 cockpit is already installed to the newly added A-1H_USN aircraft. Thus, installation is necessary only for the older A-1H aircraft.
       
      To install:
       
      1. Remove the existing \Cockpit folder from each of the A-1 folders in \Objects\Aircraft (found in your SF2V Mod Folder).
       
      2. Copy the new \Cockpit folder to each of the A-1 folders in \Objects\Aircraft.
       
      3. Copy the new COCKPIT.INIs to the appropriate A-1 folders in \Objects\Aircraft.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on the Helicopters
      ~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Several helicopters have been added as flyable aircraft in this update. Set the "Flight Model" in "Game Play Options" to "Normal," and use your thrust vectoring controls in conjunction with the standard WOV flight controls to maneuver and fly the helos.
       
      At the end of the day, though, Strike Fighters is NOT a helicopter sim. That means helo flight models are rough, unrealistic, and borderline unstable. It also means that AI helo pilots can occasionally run into difficulties, esp. when trying to land these things.
       
      Until someone creates better helo flight models for WOV (or TK updates the ThirdWire flight engine to accommodate helicopters), that's just the way it is. If you don't like the way the helos fly, then don't fly them.
       
      ~~~~~~~~~~~~~~~
      What's Included
      ~~~~~~~~~~~~~~~
       
      This update (formerly the Sep. 2011 Update) was refreshed in January 2012.
      New fixes & updates include the following:
       
      UPDATES & ADDITIONS
      - new A-1H_USN aircraft added
      - Dels' A-1 cockpit included as an optional item
      - A-1 Skyraider weapon stations & loadouts overhauled by Malibu43
      - F-102A flight model replaced
      - MissionChance schedules for most aircraft in Steel Tiger & Easter Offensive
      campaigns overhauled
      - a few new weapons added (others fixed)
       
      FIXES
      - CBU-14As & CBU-25s fixed to allow AI pilots to use them properly
       
      This update also contains the following fixes and add-ons from previous versions ofthis Cumulative Update package:
       
      September 2011:
       
      UPDATES & ADDITIONS
      - made minor updates to Steel Tiger & Easter Offensive campaigns
      - added new napalm effect (by Stary) to BLUs
      - updated SOUNDLIST.INI
      - added VNAF camo texture to B-57B
      - overhauled Cessna180 & O-1E and added new cockpits to each
      - added USNGrey5 texture to F-8C
      - added three new textures to O-2A
       
      FIXES
      - minor corrections to A-6A, A-6B, EA-6A, EA-6B, B-26K, B-57B, CanberraB20,
      F-100D, F-100D_Late, F-100D_WW, & O-2A
      differences from earlier patch versions
      - minor corrections to most AAA, SAM, and radar ground objects
      - minor corrections to a number of other ground objects
      - minor corrections to several tanks & weapons
       
      April 2011:
       
      MISC UPDATES & ADDITIONS
      - minor updates & tweaks to Rolling Thunder, Linebacker II,
      & Easter Offensive campaigns
      - added medals pack for North & South Vietnam
      - adjusted Altitude data in MissionControl.INI
      - updated & expanded SquadronList.INI
      - added new cockpit textures for F-111A
      - added USMCGrey3 texture for F-4B_Late
      - added field-mod bomb racks for Canberra B.20
      - added new engine sound for AC-119s
      - minor tweaks/updates to several other aircraft
      - added dummy SA-2D missile to ZiL-157 SA-2 Trailer
      - added Canberra bomb rack, weapons for Hueys, & other misc. weapon fixes
      - minor fixes/updates for both VietnamSEA & SouthVietnam terrains
       
      NEW AIRCRAFT
      - F-4G Phantom II (VF-213, USN)
      - UH-1B Huey Gunship
      - UH-1D Huey
       
      February 2011:
       
      FIXES
      - fixed MiG-17 VPAFmetal skin
      - minor tweaks to EA-6B
       
      UPDATES & ADDITIONS
      - added B-26K Counter Invader
      - added F-4D LORAN
      - updated Steel Tiger & Easter Offensive Campaigns
      - updated/expanded SquadronList.INI
      - updated unit designations for several texture sets
      - added several new weapons
       
      January 2011:
       
      FIXES
      - synced all freq data for radars, jammers, RWR at WoV 2008 level
      - checked jammer pod type/strengths
      - added proper CEP to all bombs, rockets, & A2G missiles
      - checked all LGB/AI bomb names
      - checked NumSquadron= for all carriers in campaigns
      - added nations music for campaigns
       
      UPDATES
      - added new 'Nam era weapons
      - updated RF-8 skins
      - updated O-1E U.S. Army decals
      - updated A-1H USN decals
      - added O-2A Skymaster
       
      July 2010:
       
      FIXES
      - replaced grey-background VF-111 tail decals
      w/ white-background versions on F-4Bs
      - tweaked F-102A control surfaces
      - added custom AIM-4D for F-102A
      - made F-102A missile bay doors automatic
      - performed minor tweaks to A-1H flight model
      - made minor fixes to F-4E Rivet Haste, R-4B, RF-4C, OV-10A
      - corrected AC-123K RWR type
      - added two missing sound files
      - added a few missing pilots
      - other minor fixes
      - tweaked O-1E/Cessna180 weapon stations
      - tweaked F-104C fm
      - tweaked AC-119 fm
      - tweaked F-5 control surfaces
      - tweaked MiG-17 flight models
      - corrected MiG-17PF radar parameters
      - tweaked A-1H flight model
       
      UPDATES
      - added F-5E Tiger II (VNAF)
      - added F-5E Tiger II (VPAF)
      - added 30MM_GSh-30-2 cannon
      - added "dumb" AI versions of LGBs
      - added texture set patches for a number of aircraft
      - added new Loading & Hangar screens for F-102A
      - added Raven's Navy trawler texture set
      - added sounds to carriers
      - added grey B-57B tanks
      - added/updated hangar/loading screens for several aircraft
      - added holes .TGAs to a number of aircraft
      - reverted mission type name/description strings to WoV defaults
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This update contains a few new items from the following modders who generously allowed their use:
       
      New to this version of the cumulative update package:
       
      Malibu43......................................new A-1H/J Skyraider loadouts
      Malibu43 & Vigilant...........................fixed CBU-14A & CBU-25
      Dels..........................................optional A-1 cockpit
       
      First included in previous versions of the cumulative update package:
       
      The Mirage Factory............................F-5E Tiger II
      Capun, Gramps, Charles, Kesselbrut, Wrench....B-26K Counter Invader
      Veltro2K, Cliff11, & XRAY.....................O-2A Skymaster
      Pasko ....................................... UH-1B Gunship
      Kesselbrut .................................. UH-1B/D flight model
      Gramps ...................................... UH-1H Huey
      HrntFixr ................................... UH-1B skins
      column5 ..................................... VF-213 F-4G skin
      Dave (USAFMTL) .............................. VNAF B-57B skins/decals
      liamp51 ..................................... re-textured F-111A cockpit
      FastCargo ................................... Canberra B.20 bomb racks
      Wrench....................................... bits for F-4D LORAN
      Wrench ...................................... overhauled O-1E & Cessna180
      Wrench ...................................... new textures for O-2A
      Fubar512..................................... bits for EA-6B
      Raven........................................ Navy Trawler texture
      Paulopanz ................................... medals pack for North & South Vietnam
      christian59 ................................. generic aircraft damage textures
      CA_Stary .................................... new CBU-based napalm effect
       
      Credits for all items included in the Expansion Pack can be found in \ReadMes_Old. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
       
      ~~~~~~~~~~~
      Legal Stuff
      ~~~~~~~~~~~
       
      We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
       
      Thanks,
       
      Malibu43 & eburger68
       
      --------------------
      malibu43 & eburger68
      14 Jan. 2012

      2,124 downloads

         (5 reviews)

      4 comments

      Updated

    17. WOV Air & Ground War Expansion Pack Gold - Part 1

      "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
       
      Wings Over Vietnam Game Enhancement Package.
       
      Works with Wings Over Vietnam 2006/2008.
       
      by
       
      eburger68 and malibu43
       
      V1.1 Final (Gold - Updated)
      03.01.10
       
      ------------------------------------------------------------------
       
      What's in this readme:
       
      1. What's Inside
      2. Installation
      3. Optional Installs
      4. Known Issues
      5. New Terrain Targets & Targets Areas
      6. New Terrain Items
      7. Terrain Notes
      8. Environment Notes
      9. Colors of AAA/Flak Tracers
      10. Legal Stuff
      11. A Note on Old Diego's Items
      12. A Note on the KC-135A Tanker
      13. Credits
       
      ------------------------------------------------------------------
       
      1. What's Inside:
       
      This is intended to be an overall enhancement to the "Wings Over Vietnam" (WOV) experience without having to hunt for, download, and install some of the "must have" mods for the game. We've also made some great changes and additions to the terrain and campaigns to give users a wider variety of missions types to fly. At the same time we've also made changes to help the user control where they fly.
       
      Here's a brief summary of what's new and changed:
       
      -Terrain is split into North and South vietnam, with unique target areas for each.
      -Terrain include dozens of new targets and target areas, using numerous new terrain items.
      -Three stock WOV campaigns overhauled and expanded with new units, aircraft, and textures.
      -Two new campaigns that are centered around fighting in South Vietnam
      -CA_Stary's "Green Hell 2" Terrain Mod
      -Brain32's "Re-painted VietnamSEA Tiles"
      -Bananimal's "Re-scaled Trees for Green Hell 2"
      -Pappa Goat's re-painted versions of the GH2/Brain32 tiles
      -Cellinksy's "Widesky" Environment Mod
      -Deadlier and more varied flak, AAA, and SAMs
      -New ground objects, weapons, and effects
      -New (or newly flyable) aircraft:
      -A-1H Skyraider
      -A-4B Skyhawk (Late)
      -A-4C Skyhawk (Late)
      -A-4E Skyhawk (Late)
      -A-6B Intruder
      -A-7C Corsair II
      -A-7D Corsair II
      -A-7E Corsair II
      -AC-119G Shadow
      -AC-119K Stinger
      -AC-123K Black Spot
      -AC-130A Spectre
      -AC-130A Surpise Package
      -An-2 Colt
      -B-52F Stratofortess
      -B-52G Stratofortess
      -B-57B Canberra (flyable)
      -B-57G Canberra
      -C-123K Provider
      -C-130A Hercules
      -C-130E Hercules
      -Canberra B.mk20 (RAAF)
      -Cessna 180
      -EA-6A Electric Intruder
      -EA-6B Prowler
      -EB-66C Destroyer
      -EF-4C Wild Weasel IV
      -F-4B Phantom II (Late)
      -F-4C Phantom II (Late)
      -F-4D Phantom II (Late)
      -F-4D Night OWL
      -F-4E-35-MC Phantom II
      -F-4E-35-MC Phantom II (Long Gun)
      -F-4E Rivet Haste
      -F-5A Freedom Fighter
      -F-5B Tandem Tiger
      -F-5C Tiger
      -F-8C Crusader
      -F-8D Crusader
      -F-8E Crusader (Late)
      -F-8H Crusader
      -F-8J Crusader
      -F-100D (Late)
      -F-100D Wild Weasel
      -F-102A Delta Dagger
      -F-104C Starfighter
      -F-105D Thunderchief (Late)
      -F-105F Wild Weasel
      -F-105G Wild Weasel
      -F-111A Aardvark
      -IL-28 Beagle
      -J-6 Farmer-C
      -KA-3B Tanker
      -KA-6D Tanker
      -KC-130F Tanker
      -KC-135A Stratotanker
      -MiG-17PF Fresco-E
      -OV-10A Bronco
      -RA-5C Vigilante
      -RB-66C Destroyer
      -RF-4B Phantom II
      -RF-4C Phantom II
      -RF-8A Crusader
      -RF-8G Crusader
      -RF-101C Voodoo
      -SP-2H Neptune
       
      -------------------------------------------------------------------------------
       
      2. Installation:
       
      A. PRELIMINARY NOTES
       
      The WOV Air & Ground Expansion Pack can be installed to a standalone install of WOV patched to either the 8.30.2006 or 10.20.2008 level. Patch installers to bring your WOV installation to either of these patch levels are available from ThirdWire:
       
      http://www.thirdwire.com/downloads.htm
       
      All ThirdWire patches and updates should be applied BEFORE installing the Expansion Pack. For help with installing patches for Wings Over Vietnam, see this page at CombatAce.com:
       
      http://forum.combatace.com/topic/25880-official-game-patches-and-services-packs/
       
      This expansion pack should not be installed to "Strike Fighters 2: Vietnam" (SF2V). A separate expansion pack designed specifically for SF2V is available in the CombatAce.com Downloads section:
       
      http://forum.combatace.com/index.php?app=downloads&showcat=407
       
      We strongly recommend installing this expansion pack to a "clean," unmodded WOV Installation Directory. Installing to a WOV Install Dir that contains other mods (e.g., new aircraft, weapons, ground objects, etc.) could result in a partially or completely broken installation. Likewise, we do advise against installing any of the several "weapons packs" available at CombatAce.com following installation, as doing so could very well break weapons and loadouts. If you want to add additional weapons, install them individually.
       
      B. THE MAIN INSTALLATION
       
      To install this expansion pack properly:
       
      a) Ensure that "Wings Over Vietnam" is already installed and patched to either the 8.30.2006 or 10.20.2008 level.
       
      b) If you have a prior installation of WOV that is already modded, then you will need to create a second install of WOV for use with the Expansion Pack. For help creating and managing multiple installs, see this discussion at CombatAce:
       
      http://forum.combatace.com/topic/39622-multiple-installs/
       
      c) Unpack all three .7z files (WOV_AG-XP_Part1.7z, WOV_AG-XP_Part2.7z, WOV_AG-XP_Part3.7z) to a safe location on your drive.
       
      d) Simply drop the contents of the "To_Install_Dir" folder into your Wings Over Vietnam Installation Directory, overwriting existing files as prompted. By default your WOV Install Dir should be located here:
       
      \Program Files\ThirdWire\Wings Over Vietnam\
       
      If you have installed WOV to another location, then drop the contents of "To_Install_Dir" in that location.
       
      If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
       
      e) If you are installing the expansion pack to Wings Over Vietnam patched to the 8.30.2006 level, then you have an additional installation step. (If you are installing to WOV patched to the 8.20.2008 level, skip to the next step.)
       
      If your WOV is patched to the 8.30.2006 level, find the \2006 folder in the location where you unpacked the Expansion Pack files. Then drag and drop the contents of the \2006 folder into your Wings Over Vietnam Install Dir, overwriting existing files as prompted.
       
      That's it. You should be good to go.
       
      C. OPTIONAL INSTALLATIONS
       
      Optionally, install the items included in the \Optional directory (see the "Optional Installs" section below for more information).
       
      You may also install the extra items and other bonus mods included in the \Extras folder. Please see the ReadMes included in those directories for more information.
       
      -------------------------------------------------------------------------------
       
      3. Optional Installs
       
      Depending on your system and preferences, you may want to install some of the items included in the \Optional directory.
       
      Please note that for some of these optional items we have included versions for both WOV 2006 and WOV 2008. You can find these alternate versions in sub-folder labeled \WOV2006 or \WOV2008 respectively. You should always install the version appropriate for the patch level of your installation of WOV.
       
      A. Alternate Terrain Tiles
       
      By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
       
      To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
       
      [WOV Install Dir]\Terrain\VietnamSEA
      [WOV Install Dir]\Terrain\SouthVietnam
       
      The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
       
      B. Alternate Exhaust Emitters
       
      On some systems the custom exhaust emitters used on for the B-52s, F-4s, and the F-104C may cause slowdowns. If you experience severe frame rate drops whenever these aircraft are visible, you might consider switching to versions of the aircraft that use the standard DirtyExhaustEmitter.
       
      To install aircraft versions that use the DirtyExhaustEmitter in lieu of custom exhaust emitters, simply copy the folders from the appropriate \DirtyExhaust\WO200x folder (excluding \_CustomExhaust) to the \Objects\Aircraft directory of your WOV Install Dir, overwriting as prompted.
       
      A copy of the original DATA.INIs with the custom exhaust effects is included in the \_CustomExhaust sub-directory, in case you wish to revert back to the originals.
       
      C. Mobile SAM Launchers
       
      If you wish to increase the SAM threat in North Vietnam, you can use mobile SAM launchers to boost the number of active SAMs. To install the mobile SAM launchers, simply copy all folders from the \Mobile_SAMs\WOV200x folder to the \Objects\GroundObject directory of your WOV Install Dir.
       
      Note any mobile SAMs that exist in \Objects\GroundObject will show up in CAS missions in the "Easter Offensive" Campaign.
       
      D. Alternate Flak Effects
       
      On some lower-end systems the custom flak effects used in this expansion pack may cause severe slowdowns, esp. in large strikes with lots of flak guns opening up on multiple flights of aircraft. If you see large drop in frame rate performance during intense flak bursts, then you may want to use the alternate flak effects available in the \Flak_Effects directory.
       
      To install, simply drag and drop the four .INI files from the \LOW sub-directory of \Flak_Effects to the \Effects directory in your WOV Install Dir, overwriting as prompted. If you wish to restore the original flak effects, copy over the .INI files from the \HIGH sub-drectory to the \Effects directory in your WOV Install Dir.
       
      Note that using the alternate flak effects does NOT reduce the effectiveness of flak guns.
       
      E. Smoke-Marking Infantry Squads
       
      By default most friendly infantry squads (but not individual soldiers) will have their positions marked by red smoke. (The smoke-marking is performed by ENEMY squads -- a key point to remember.) There are several ways to customize this effect:
       
      1) If you would prefer not to have friendly squads's positions marked with red smoke, then you can turn that effect off. Copy the \NVA_Squad & \VC_Squad folders from \Optional\PopSmoke\Non-Smokers to the Objects\GroundObject directory in your WOV Install Dir, over-writing as prompted.
       
      2) If you would prefer to change the color of the smoke used to mark friendly squads, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You need to edit the VC_Squad_DATA.INI and NVA_Squad_DATA.INI. At the bottom of each file you will find the data for GunBarrel5:
       
      [GunBarrel5]
      SystemType=GUN
      GunTypeName=M18_Red_Smoke
      // GunTypeName=M18_Green_Smoke
      // GunTypeName=M18_Yellow_Smoke
      // GunTypeName=M18_Violet_Smoke
       
      The commented ( // ) GunTypeNames are disabled. Simply comment out the M18_Red_Smoke line and un-comment the line for the color you'd prefer to use.
       
      3) If you would like friendly squads to mark enemy squads with smoke, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You will need to edit the following files:
       
      ARVN_Squad_DATA.INI
      US_Squad_early_DATA.INI
      US_Squad_DATA.INI
      VNMC_Squad_DATA.INI
       
      At the bottom of each file you will find the data for GunBarrel5:
       
      [GunBarrel5]
      SystemType=GUN
      GunTypeName=DUMMY_GUN
      // GunTypeName=M18_Yellow_Smoke
      // GunTypeName=M18_Red_Smoke
      // GunTypeName=M18_Green_Smoke
      // GunTypeName=M18_Violet_Smoke
       
      By default GunBarrel5 for friendly squads uses the "Dummy_Gun," which does not pop smoke. Comment out the Dummy_Gun line and un-comment the line for the color of smoke you'd prefer friendly sqauds to mark enemy troops with.
       
      F. BUFF-less Campaigns
       
      On some systems B-52 strikes can degrade performance to the point where the game is almost unplayable. If you would like to fly campaigns that include no strikes by B-52s, copy the DATA.INIs included in the \NoBUFFs\WOV2000x folder to the appropriate sub-directory in the \Campaigns directory of yur WOV Install Dir. For example, WOVCAMPRT_DATA.INI would go to \Campaigns\Rolling Thunder, and so on.
       
      G. Old Diego's Optional Items
       
      Old Diego has generously allowed us to use a number of his terrain and ground object models. Most of these are installed by default with the expansion pack. A few ground object items, however, have been left as "optional" installs.
       
      Most of these "optional" are additional soldiers. We made them "optional" because we thought not all users would like the way the game will use them for Single Missions (esp. Armed Recon and CAS missions). For example, if you install the USArmyMortar item, you could see entire squads consisting only of mortar-equipped soldiers slugging it out with NVA regulars in CAS missions.
       
      These "optional" items from Old Diego could be useful for those building single missions for use with this expansion pack. If you would like to install these other items from Old Diego, simply copy all the folders from the \OldDiego directory to the \Objects\GroundObject directory in your WOV Install Dir.
       
      Please note that none of Old Diego's items may be re-used or re-distributed outside of this expansion pack without Old Diego's explicit permission. For a complete listing of the items from Old Diego included in this mod, see the section titled "Note on Old Diego's Items" towards the end of this ReadMe.
       
      H. Check-Six for WoV 2006
       
      Wings Over Vietnam 2008 introduced a new and very useful view: the ability to "check-six" (view straight back from the cockpit to check for bandits). If you would like to add this view to WoV 2006, open the \Optional\Check6_2006 directory and follow the directions in the ReadMe.txt.
       
      -------------------------------------------------------------------------------
       
      4. Known Issues
       
      - Default CAS loadout for the A-1H should include CBU-25's on the outer wing stations, but the AI doesn't know how to use that weapon. So, load them onto your own aircraft, but don't load them on AI! The same holds true for CBU-14's, which are similar to the CBU-25's.
       
      - The A-1H Attack loadout (used for CAS and Armed Recon missions) specifies LAU-32 rocket pods on the outer wing stations. These will not show in the Loadout screen even though they will be loaded for the mission. Likewise, the Strike Loadout specifies M117s on alternating wing stations, though not all will show up in the Loadout screen.
       
      - Similarly, in the Loadout screen some USAF F-4 loadouts may show either nothing loaded on the forward AIM-7 Sparrow missile wells or one (possibly two) ECM pods. In the mission itself those weapon stations will carry an ECM pod and a Sparrow respectively. In the same vein, Sidewinder loadouts on the F-4D (Late) and F-4Es in 1972 will show four AIM-9-E2s, though you will actually be carrying 2 AIM-9-E2s and 2 AIM-9Js.
       
      - The F-100D Wild Weasel aircraft is not historically accurate. The first Wild Weasels actually used two-seater F-100F Super Sabres fitted out with special electronic equipment to locate and track the radars associated with the SA-2 Guideline. In mid-1966 they began upgrading to F-105Ds. As there is no F-100F model that we are allowed to re-distribute, we elected to cobble together a single-seat F-100D Wild Weasel to stand in its place.
       
      -------------------------------------------------------------------------------
       
      5. New Terrain Targets & Targets Areas
       
      This expansion pack adds dozens of new targets and target areas to the North & South Vietnam terrains. In addition to adding a dozen new bridges to the NVN terrain, we've added the following target areas:
       
      - Thai Nguyen Thermal Power Plant
      - Hanoi Thermal Power Plant
      - Uong Bi Thermal Power Plant
      - Phu Tho Electric Power Plant
      - Ben Thuy Thermal Power Plant
      - Nam Dinh Thermal Power Plant
      - Lang Chi Electric Power Plant
      - Haiphong Thermal Power Plant (East)
      - Haiphong Thermal Power Plant (West)
      - Haiphong POL Storage (North)
      - Haiphong POL Storage (South)
      - Duong Nham POL Storage
      - Ha Gia POL Storage
      - Viet Tri POL Storage
      - Bac Giang POL Storage
      - Phuc Yen POL Storage
      - Gia Thuong POL Storage
      - Ben Thuy POL Storage
      - Hanoi Air Defense Command & Control Center
      - Thai Nguyen Steel & Iron Works
      - Haiphong Cement Plant
      - Van Dien SAM Support & Vehicle Depot
      - Gia Lam Machine Tools Facility
      - Yen Vien Industrial Complex
      - Kinh No Motor Vehicle Repair Facility
      - Vinh Yen Industrial Complex
      - Phu Tho Chemical Plant
      - Quang Khe
      - Ha Dong Barracks
      - Xom Bong Munitions Depot
      - Hanoi RADCOM Transmitter Facilities
      - Hanoi Radio
      - Thai Nguyen Munitions Depot
      - Trai Ca SAM Storage Facility
      - Le Pap Electrical Transformer Station
      - Cat Bi Munitions Dump
      - Haiphong Electrical Transformer Station
      - Hai Duong Barracks West
      - Xuan Mai Insurgency School
      - Hong Gai PT Boat Base
      - Hong Gai Electric Power Plant
      - Loc Chau PT Boat Base
      - Vinh PT Boat Base
      - Yen Bai Arsenal
      - Phu Qui Munitions Depot
      - Phu Van Munitions Depot & POL Storage
      - Vinh Son Radar Facility
      - Vinh Son Army Supply Depot
      - Vu Con Barracks & Supply Depot
      - Vinh Linh Radar Station
      - Bac Long Radar Station
      - Ta Xa POL Storage
      - Kep Air Defense Command & Control Center
      - Yen Son Ordnance & Ammunition Depot
      - Quang Suoi Barracks
      - Son Tay Barracks & Supply Depot
      - Chanh Hoa Barracks & Division HQ
      - Chap Le Barracks
      - Dao Quan POL Storage
      - Hai Duong Warehouse Complex & Marshalling Yard
      - Phu Ly Transshipment Point
      - Ai Mo Warehouse Complex
      - Can Thon POL Storage
      - Ninh Binh Transshipment Point
      - Thanh Hoa Transshipment Point
      - Co Trai
      - Dong Phong Thong
      - Kien Trung
      - Ham Rong
      - Nam Phong RTAFB
      - An Bo POL Storage Depot
      - Xuan Bo Supply Depot
      - Mu Gia Transshipment Point
      - Ban Karai Transshipment Point
      - Ban Raving Transshipment Point
      - Lang Mo Transshipment Point
      - Haiphong Rail Yard
      - Hanoi Rail Yard
      - Thai Nguyen Rail Yard
      - Yen Bai Rail Yard
      - Thach Son Xa
       
      We also spent some time working on the dock areas at Vinh, Hong Gai, and Haiphong, adding cranes, ships, and other structures to give the sense of an active port bristling with activity. We do plan to add still more target areas to the two terrains after the Gold release of this Expansion Pack, however, those will be released as separate terrain update packages.
       
      -------------------------------------------------------------------------------
       
      6. New Terrain Items
       
      To support and populate all the new target areas, we have added several dozen new terrain objects. These new objects have been drawn mainly from the following third-party add-on terrains for the Strike Fighters series:
       
      - DRV Terrain (by Gepard)
      - Black Sea Terrain (by PFunkWorks)
      - Libya Terrain (by Wrench)
      - Norway Terrain (by S.Ansons)
       
      Templates for some Target Areas have been adapted from:
       
      - Operation Desert Storm (by ODS Group)
       
      The new terrain objects that we've added should be familiar to those who have used other third-party add-on terrains, as these objects tend to show up in many different terrains. The majority of objects were originally drawn from these sources:
       
      - CA_Stary's Forests & Farms Mod
      - Polak's Hi-Rise Mod & ObjectsPak1
      - JSF_Aggie's Enhanced Runways
      - RadarDome by Grumpapotamus
      - HeadQuarters, Control Center, Gas station, & Factory Area by Wingwiner
      - RailwayStation by Armourdave
       
      If you are a modder and we've used one of your terrain items but neglected to give you credit here, please let us know. We would be more than happy to add you to the credits list.
       
      -------------------------------------------------------------------------------
       
      7. Terrain Notes
       
      This expansion pack splits the standard VietnamSEA terrain into two different terrains: North Vietnam and South Vietnam. We decided to go with a split North/South scheme in order to impose more control over the different operations in North and South Vietnam. To that end, there are some key differences between the terrains:
       
      A. North Vietnam
       
      The North Vietnam terrain includes all the target areas that you are familiar with in the stock WOV terrain. This terrain is designed primarily for Strike missions and the several mission types that support Strikes: Escort, Fighter Sweep (aka MiG CAP or MiG Sweep), and SEAD (Air Defense Suppression) -- in other words, the core mission types for the several air campaigns conducted against North Vietnam. You can also fly Armed Recon and Anti-Ship missions.
       
      B. South Vietnam
       
      The South Vietnam terrain includes new target areas and target items in South Vietnam, eastern Laos, eastern Cambodia, and the DMZ area. It also includes target areas in North Vietnam up through Route Pack II -- roughly speaking, the Vinh area. This terrain is primarily designed for CAS, Armed Recon, and Anti-Ship missions, though you can also fly Strike and SEAD missions in the lower Route Packs. If you are unfamiliar with the Route Package system used during the air war in Vietnam, see these discussions:
       
      http://www.airbattle.co.uk/d_history.html
      http://www.nationalmuseum.af.mil/factsheets/factsheet.asp?id=1394
       
      Put simply, where the focus in the North terrain is air operations against North Vietnam, the focus in the South terrain is air operations in support of the ground war against the NLF (Viet Cong, or VC) and PAVN (North Vietnamese Army, or NVA) units.
       
      Here's another way to think of the differences between the two terrains when you're flying Single Missions:
       
      1. If you want to fly Strike missions against the big targets in North Vietnam, select the North Vietnam terrain in the Single Mission screen.
       
      2. If you want to tangle with MiGs as part of Escort or Sweep missions, select the North Vietnam terrain.
       
      3. If you want to do battle against North Vietnam's formidable air defense network, fly Air Defense Suppression missions with the North Vietnam terrain.
       
      4. If you want to fly CAS missions, choose the South Vietnam terrain. You will be tasked with supporting friendly forces throughout South Vietnam right up to the DMZ area.
       
      5. If you want to fly Armed Recon missions, you can go with either the North or South terrain. With the North terrain, you get armed recon missions along the Northeast and Northwest rail lines down through the lower Route Packs as well as the northern third of the Ho Chi Minh Trail in eastern Laos. The South terrain will give you armed recon missions in the lower Route Packs and the complete length of the Ho Chi Minh Trail from the Mu Gia Pass in the north all the way down through southeast Laos and northeast Cambodia.
       
      6. Anti-Ship missions are similar: you can fly them in both terrains. Northern shipping routes extend from Haiphong down to Dong Hoi; Southern shipping routes extend from Dong Hoi in North Vietnam down to the Go Cong area near the Mekong Delta in South Vietnam.
       
      Also, for historical accuracy, we have also imposed limits on the MiG bases that are operational and available to host VPAF squadrons.
       
      Early on in Operation Rolling Thunder, MiGs operated from a small handful of bases: Noi Bai, Kep, Gia Lam, Bac Mai, and Hoa Loc, though other airfields in the Haiphong area and the northwest existed. After the end of Rolling Thunder the North Vietnamese began building or renovating other airfields, including those in the southern panhandle of the country. These included: Ben Loi, Bai Thuong, Dong Hoi, Dong Suong, Khe Phat, Quang To, Quon Lang, Vinh.
       
      Both terrains impose start dates on this list of airfields that became operational only after Rolling Thunder. Until the start date for each airfield, the runways will not appear. All the other buildings in those target areas, however, will appear, being labeled "barracks areas."
       
      -------------------------------------------------------------------------------
       
      8. Environment Notes
       
      For this expansion pack we have implemented several well known terrain and environment mods:
       
      - Brain32's SEA Tile Repaint
      - CA_Stary's Green Hell 2
      - Pappa Goats re-painted versions of the SEA tiles from Brain32/CA_Stary
      - Cellinsky's WideSky (with alternate cloud layer BMPs)
       
      Given that players may have different needs and preferences, depending on their systems and aesthetic inclinations, we have have included a number of files that can be used to tweak the look and performance of these mods.
       
      A. Terrains - Trees
       
      You will notice several sub-directories in each of the main terrain directories in your WOV Install Dir. These contain alternate files that can be used to control the size and complexity of the trees used in the terrains.
       
      Tree Complexity/Detail
       
      The three "Detail" folders contain files to control the complexity and detail level of the trees. From the ReadMe for "Green Hell 2":
       
      Now you'll notice three folders: High Detail, Medium detail and Low Detail. These
      contain, well, three versions of the mod. Level of detail corresponds to "tree cluster"
      mesh complexity, NOT the number of trees!
       
      - High detail are the "X-type with base" and "X-type" trees, which look
      best from high angles,
      - Medium detail are the "X-type" trees, more cartoonish from top view
      - Low detail are the "fence-type" trees, less buildings in cities
       
      Generally try the Medium first, if you have low framerates, try Low, if you have decent
      system go ahead and try High, there isn't much difference between high and medium in
      performance hit. And read the section 5 about tips to control draw distance!
       
      By default both terrains use "High Detail." To switch to a lower level of detail, simply copy of the files from the appropriate "Detail" sub-directory to the main terrain directory that you wish to modify, overwriting as prompted.
       
      Tree Size
       
      By default both terrains use the standard "Green Hell 2" trees. Some users may prefer to use Bananimal's "Re-scaled Trees for Green Hell 2," which are smaller and more realistically sized than the original, larger trees, however.
       
      You can find copies of both tree sets (large and small) in the last two sub-directories in each terrain. Again, to install, simply copy the files from the appropriate sub-directory to the main terrain directory that you wish to change, overwriting as prompted.
       
      B. Terrains - Air Bases
       
      We were dissatisfied with the default air base tiles used by WOV -- those neat, nicely mown squares of green -- not only because they stood out like sore thumbs on the terrain, but also because they took up so much real estate (a precious commodity around Hanoi, which is surround by five air bases). So we developed alternate air base tiles by tweaking several of the default tiles from Brain32 and CA_Stary. These tiles are installed by default with the Expansion Pack.
       
      Although we think the new air base tiles look much better (and more realistic), we understand that some users may prefer the original air base tiles from Brain32 and CA_Stary. If you would like to restore the "old" air base tiles, copy the two .BMP files from the \ABs_Old sub-directory in each terrain folder to the main terrain folder for North and South Vietnam, overwriting as prompted. To restore the "new" air base tiles, simply copy the .BMP files from the \ABs_New sub-directory in each terrain to the main terrain folder.
       
      C. Terrains - Alternate Tiles
       
      By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
       
      To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
       
      [WOV Install Dir]\Terrain\VetnamSEA
      [WOV Install Dir]\Terrain\SouthVietnam
       
      The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
       
      -------------------------------------------------------------------------------
       
      9. Colors of AAA/Flak Tracers
       
      This update makes changes to the colors of tracers used with AAA/flak guns. As the new default colors may not suit some players, the table below can be used to adjust the colored tracers to personal preferences:
       
      Gun TGA File Color
      --- -------- -----
      12MM_DSHK tracer6.tga orange
      14MM_KPV tracer6.tga orange
      23MM_ZU23/T tracer2.tga green
      23MM_AZP23 tracer2.tga green
      37MM_ZP39T tracer4.tga red (solid)
      57MM_S68T tracer7.tga purple (solid)
      n/a tracer.tga orange/yellow
      n/a tracer3.tga yellow
      n/a tracer5.tga green (solid)
      n/a tracer6.tga orange/red
       
      The easiest way to adjust the color of tracers for AAA/flak guns is to modify the tracer TGAs in the \Objects directory of your WoV install directory (as opposed to editing the guns themselves). To change the color of particular tracer, simply rename the existing TGA file to something else, then copy the tracer TGA for the color you want and rename the copy to match the original name of the tracer TGA that you renamed.
       
      For example, if you wanted to change the color of the purple tracer used with the 57MM_S68T gun to red, you would:
       
      1. Rename TRACER7.TGA to TRACER7-OLD.TGA
       
      2. Make a copy of TRACER4.TGA
       
      3. Rename the copy of TRACER4.TGA to TRACER7.TGA
       
      It's that simple. Note that in some cases two guns use the same tracer TGA, so changing the tracer color using the method outlined above will affect both guns that use that TGA.
       
       
      -------------------------------------------------------------------------------
       
      10. Legal Stuff
       
      We have signed onto the freeware "list" on combatace.com. As such, the work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
       
       
      Thanks,
       
      Malibu43 & eburger68
       
      -------------------------------------------------------------------------------
       
      11. A Note on Old Diego's Ground Objects & Terrain Items
       
      Old Diego has generously allowed us to use a number of his models for Ground Objects and Terrain Items. Those items (some of which are located in the \Optional folder) include:
       
      Ground Objects:
      - 51CalPit
      - NVA
      - NVAgren
      - NVASA-7
      - NVASmlArms
      - sampan01
      - sampan02
      - SampanSail01
      - SampanSail02
      - SAMsite01
      - Sapper
      - SForces
      - SForcesLaw
      - USArmy
      - USArmyBzka
      - USArmygren
      - USArmyM79
      - USArmymortar
      - USMC
      - USMCm60
      - USMCm60up
      - USMCm79
      - VC_bike
      - VC_bike_2
      - VC_bike_3
      - VC_hoe
      - VC_rake
      - VCmortar
      - VCrpg
      - VCSmlArms
      - VietCong
      - waterbuffalo
      - WB_plowTM
       
      Terrain Items:
      - Boxcar
      - CoalTender
      - connex20a
      - connex20b
      - connex40a
      - crate rotor
      - crate01
      - crate02
      - cratesStk01
      - cratesStk02
      - DJBridge (mod of RRBridge01)
      - FlatCarNV
      - Hut01
      - Hut02
      - Hut03
      - HutS01
      - HutS02
      - HutS03
      - LocomotiveNV
      - pallet
      - Rail100
      - Rail50
      - Rail_45L
      - Rail_45R
      - Rail_sweep_100L
      - Rail_sweep_100R
      - Rail_sweep_200L
      - Rail_sweep_200R
      - Rail_sweep_90
      - RDBridge01
      - RRBridge01
      - SAM_Site
      - Slum01
      - Slum02
      - TankCarNV
      - Train
      - WaterBuffalo
       
      None of Old Diego's models may be freely re-used or re-distributed outside of this Expansion Pack. Those wishing to re-use or re-distribute any of Old Diego's models listed above must contact him to get explicit permission to do so.
       
      -------------------------------------------------------------------------------
       
      12. A Note on the KC-135A Tanker
       
      Dave at CombatAce.com has generously allowed us to include bpao's KC-135A Stratotanker, which originally appeared in the NATO Fighters 4+ mod package for SF2. Bpao was the heart of The Mirage Factory, and we are very fortunate to have been given permission to ship this high quality aircraft as part of the Expansion Pack. Needless to say, bpao's KC-135A may not be re-distributed outside of NF4+ or the SF2V/WOV Expansion Pack without Dave's explicit permission. The NF4+ all-inclusive mod for SF2V may be downloaded at CombatAce:
       
      http://forum.combatace.com/index.php?app=downloads&showcat=407
       
      -------------------------------------------------------------------------------
       
      13. Credits
       
      This Expansion Pack is effectively a sub-set of the original, larger SF2V Air & Ground Expansion Pack created for "Strike Fighters 2: Vietnam." Neither the original nor this derivative for WOV would have been possible without the hard work of many modders over the years. We've used the work of the following individuals in creating these Expansion Packs for SF2V and WOV:
       
      ajunaidr
      Anthony Beardmore
      ArmourDave
      Bananimal
      bpao
      Brain32
      Buggerstein
      Bunyap
      Canadair
      CA_Stary
      Cellinsky
      ChampionsVA56
      Column5
      comrad
      Coyote
      David Zurawski
      Dels
      Diego
      Dueces
      Erikgen
      FastCargo
      Fracture
      Fubar512
      gbreuder
      Gepard
      Gerald14
      Gocad
      Gramps
      Grumpapotamus
      Hawker
      HrntFixr
      InSky/Orsin
      Jat81500
      JSF_Aggie
      Kesselbrut
      KillerBee
      krfrge
      MigBuster
      Mirage Factory
      MJ
      Monty CZ
      mppd
      Nicholas Bell
      NormanKnight
      Old Diego (see "Note" section above)
      Ordway
      Pappa Goat
      pappychksix
      Pasko
      Paul Nortress (Fist of the Fleet)
      PauloPanz
      pcpilot
      PFunkWorks
      Polak
      rebel ryder
      Rhugouvi
      S.Ansons
      Signum
      Spillone104
      Starfighter
      STORM
      suicidal
      Sundowner
      Syrinx
      Tannethal
      TeTeT
      Torno
      Tracker
      USAFMTL (Dave)
      Veltro2K
      Wingwiner
      Wpnssgt
      Wrench
       
      Thanks also to the several beta testers who helpfully supplied fixes for various issues, including ravenclaw_007, ericj, and DrArrow.
       
      Hopefully we didn't miss anyone. If we did, let us know!
       
       
       
      --------------------
      malibu43 & eburger68
      15 December 2009
      1 March 2010 (updated)

      3,844 downloads

         (6 reviews)

      6 comments

      Updated

    18. WOV Air & Ground War Expansion Pack Gold - Part 2

      "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
       
      by
       
      eburger68 and malibu43
       
      V1.1 Final (Gold - Updated)
      03.01.10
       
      This is the second of three parts.

      2,901 downloads

         (5 reviews)

      1 comment

      Updated

    19. WOV Air & Ground War Expansion Pack Gold - Part 3

      "Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
       
      by
       
      eburger68 and malibu43
       
      V1.1 Final (Gold - Updated)
      03.01.10
       
      This is the third of three parts.

      2,787 downloads

         (6 reviews)

      6 comments

      Updated

    20. WOV Air & Ground War Expansion Pack Gold - Terrain Update

      ------------------------------------------
      WoV A&G Expansion Pack: New Terrain Items
      for Older Expansion Pack Installations
      ------------------------------------------
       
      This package contains an updated set of terrain files for users of the WoV Expansion Pack who installed the original Expansion Pack distribution from December 2009 and all the subsequent updates through the "Feb. 2010 Refresh." It was created to bring older Expansion Pack installations current with the "updated" Expansion Pack files that were released early March 2010 without forcing users to download the complete set of "updated" installation files.
       
      - If you downloaded and installed the Dec. 2009 version of the Expansion Pack and also installed the "Feb. 2010 Refresh," then this update package is for you.
       
      - If you downloaded and installed the Dec. 2009 version of the Expansion Pack but did NOT install the "Feb. 2010 Refresh," then you can upgrade to the most current version of the Expansion Pack *only* by downloading the complete, updated set of installation files. You can find the three part set of updated Expansion Pack installation files here:
       
      Part 1:
      http://forum.combatace.com/index.php?app=downloads&showfile=10281
       
      Part 2:
      http://forum.combatace.com/index.php?app=downloads&showfile=10282
       
      Part 3:
      http://forum.combatace.com/index.php?app=downloads&showfile=10300
       
      - If you downloaded and installed the WoV Expansion Pack on or after 3 March 2010, then this update package is NOT for you -- the "updated" Expansion Pack files from March 2010 already contain all the files from this update.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      To install this update, simply copy the contents of the \To_Install_Dir directory to your WoV Installation Directory. In other words, drag and drop the \Terrain folder to your WoV Installation Directory, overwriting as prompted.
       
      That's it. You should be good to go.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Target Areas Added & Updated
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Added
      -----
      An Bo POL Storage Depot *
      Xuan Bo Supply Depot *
      Mu Gia Transshipment Point *
      Ban Karai Transshipment Point *
      Ban Raving Transshipment Point *
      Lang Mo Transshipment Point *
      Haiphong Rail Yard
      Hanoi Rail Yard
      Thai Nguyen Rail Yard
      Yen Bai Rail Yard
      Thach Son Xa *
       
      Updated
      -------
      Bai Thuong
      Cat Bi
      Dong Hoi *
      Hai Duong
      Haiphong
      Hong Gai
      Nam Dinh
      Nam Phong RTAFB *
      Ninh Binh
      Phu Tho
      Quon Lang *
      Son Tay
      Thai Nguyen
      Thai Nguyen Steel & Iron Works
      Uong Bi
      Vinh Son *
       
      * = both North & South Vietnam terrains
       
      -------------
      Eric Howes
      4 March 2010

      992 downloads

         (2 reviews)

      2 comments

      Updated

    21. WOV Air & Ground War Expansion Pack Gold - VPAF Add-on

      -----------------------------------------------------------------------------
      WOV Air & Ground Expansion Pack v. 1.1 - VPAF Add-On
      -----------------------------------------------------------------------------
       
      This is an add-on package for the "Wings Over Vietnam: Air & Ground Expansion Pack v. 1.1" available at CombatAce. This add-on makes most major aircraft of the Vietnamese People's Air Force (VPAF) flyable with custom third-party cockpits and avionics. It also contains "Red" versions of the three main WOV campaigns, allowing you to fly VPAF MiGs against opposing USAF, USN, & USMC aircraft.
       
      This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied. You can download the three main Expansion Pack files here:
       
      Part 1:
      http://combatace.com/files/file/10281-wov-air-ground-war-expansion-pack-gold-part-1/
       
      Part 2:
      http://combatace.com/files/file/10282-wov-air-ground-war-expansion-pack-gold-part-2/
       
      Part 3:
      http://combatace.com/files/file/10300-wov-air-ground-war-expansion-pack-gold-part-3/
       
      The latest update package for the Expansion Pack can be found here:
       
      Feb. 2011 Update:
      http://combatace.com/files/file/10658-wov-air-ground-war-expansion-pack-gold-feb-2011-update/
       
      You should have the latest updates for the Expansion Pack before applying this add-on package.
       
      Please take a look over the remainder of this ReadMe before installing the update.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      The installation process has two phases: one for all patch levels; a second for the Aug. 2006 patch level. Here's how to apply this update package:
       
      1. Ensure that WOV is properly installed and patched to either the 8.30.2006 or 10.20.2008 level.
       
      2. Ensure that the Expansion Pack v. 1.1 (Mar. 2010) is installed to your WOV Installation Directory and that the latest update for the Expansion Pack is applied.
       
      3. Unpack WOV_AG-XP_VPAF.7z to a safe place on your drive.
       
      4. Open the \All_Patch_Levels directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
       
      If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
       
      5. If you are running the Aug. 2006 patch level, then open the \Aug_2006_Patch directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
       
      That's it. You should be good to go.
       
      ~~~~~~~~~~~~~~~
      What's Included
      ~~~~~~~~~~~~~~~
       
      This add-on package supplies the following updates for your WOV Expansion Pack install:
       
      - cockpits and related files to make most VPAF fighters flyable
       
      - new engine sounds for VPAF MiGs
       
      - new Hangar & Loading screens for flyable MiGs
       
      - "Red" versions of the three main WOV campaigns:
       
      1. The American War (Rolling Thunder)
      2. The Mad Man Nixon (Linebacker I)
      3. Dien Bien Phu of the Air (Linebacker II)
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This update contains new items from the following modders who generously allowed their use:
       
      Ordway............................original MiG-17 & MiG-19 cockpits
      Wrench............................Early MiG Series Cockpit Upgrade/Repair Package
      Paladrian.........................original MiG-21 cockpits
      ataribaby.........................MiG-21 Complete Pack for SF2
      Raven.............................MiG-19S green cockpit update
      Spillone104.......................MiG engine sounds
       
      For a complete list of modders whose work is used in the complete Expansion Pack, see the ReadMe included in the original Expansion Pack. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
       
      ~~~~~~~~~~~
      Legal Stuff
      ~~~~~~~~~~~
       
      We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
       
      Thanks,
       
      Malibu43 & eburger68
       
      --------------------
      malibu43 & eburger68
      22 Feb. 2011

      827 downloads

         (6 reviews)

      1 comment

      Updated

    22. WOV Ground War Enhancement v2.1

      Wings Over Vietnam Ground War and Targets Enhancement v2.1
       
      by malibu43
       
       
       
       
      This is an update of my original WoV ground war mod. This mod will add a "static" ground war to two new campaigns in WOV. I call them "static" because the nodes are defined in such a way that neither side can advance very far and capture the other sides base. The result is a front line that never really moves and continuous ground battles regardless of how much success (or defeat) you experience. This mod also adds VC camps and bases in South Vietnam and Laos, as well as armed recon routes moving between them. I decided to develop this after having a desire to fly campaigns in Skyraiders, F-100's, and A-7's that contained a more accurate mix of missions. I also noticed that with the game (WOV) in it's stock form, there is absolutely no reason to ever use Napalm... Vietnam with no Napalm?!?!? This mod fixes all of that...
       
      To Install:
       
      This is an enhancement of my original WoV ground war mod. It adds two completely new campaigns
       
      To Install:
       
      1. Back up your campaign folder and terrain folder if you have any mods already installed (or just do it anyway... it's a good idea!).
       
      2. Copy Terrain folders into your WOV directory.
       
      3. Install the following add-ons:
      - Soviet Artillery: http://forum.combatace.com/index.php?autoc...p;showfile=6043
      - Infantry Pack: http://forum.combatace.com/index.php?autoc...p;showfile=5350
      - Mirage Factory A-7E: http://forum.combatace.com/index.php?autoc...p;showfile=6889
      - Sky Raiders: Razbam Skyraiders Volume 1 and Volume 2
       
      or
       
      free A-1H: http://forum.combatace.com/index.php?autoc...mp;showfile=747
      If you use the free A-1H, you need to open both campaign files and change A-1E, A-1J, and AD-7 to A-1H wherever necessary.
       
      4. Drop the F-100D_data.ini in the aircraft's folder. The aircraft roles are modified to get more A/G and less A/A, which is how the F-100D was used in Vietnam. The mission radius is also reduced to keep it mainly striking targets in S. Vietnam.
       
      5. Go into the _data.ini's for whatever Skyraiders you're using and change the normal mission radius to 350 and the max mission radius to 375. This keeps the Skyraiders limited to striking targets in the south. (sorry this isn't included, but the Razbam stuff is payware...)
       
      NormalMissionRadius=350
      MaxMissionRadius=375
       
      6. Drop the 'campaigns' folder into your install
       
      7. Go blow s**t up!
       
      PM me with any questions or feedback.
       
      Changes from 2.0 - Two new campaigns are included now instead of modifying the Rolling Thunder and Linebacker I campaigns.
       
      Credits
      - Thanks to TeTeT for the original modifications to the types and targets.ini files.

      1,261 downloads

         (3 reviews)

      0 comments

      Updated

    23. WOV_All_Missions

      All Missions found in WOV merged together to add "traffic" and action for random flying or as a background for other missions.

      869 downloads

         (3 reviews)

      0 comments

      Submitted

    24. WoX Missions Pack II

      These are some more missions I've made recently learning more about the WoX series mission code. They're mostly F-4 missions. They require various terrains and aircraft that have been made available on this site. If you don't have the terrain, get it. If you don't have a particular aircraft/ship/skin/etc., get it or change it out in the ,msn file for one you do have. This page is outstanding to help you understand the code: http://combatace.com...single-mission/
       
      If the missions don't work on your pc, sorry but they're free so you can't complain too much. If they work, hope you have fun with them.
       
      Thanks to TK for making a great series of flight sims, and everyone on this board who've made aircraft, terrains, etc., and who've made this game outstanding. Thanks to the modders, tilesetters, and brain trustees that contribute and share here.
       
      -B

      102 downloads

         (0 reviews)

      0 comments

      Submitted

    25. WoX Proj 1 Missions

      These are some missions I've made over the years learning about the WoX series of games work. They're mostly F-4 missions. They require various terrains and aircraft that have been made available on this site. If you don't have the terrain, get it. If you don't have a particular aircraft, get it or change it out for one you do have. This page is outstanding to help you understand the code: http://combatace.com/topic/29345-annotated-single-mission/
       
      If the missions don't work on your pc, sorry but they're free so you can't complain too much. If they work, hope you have fun with them.
       
      Thanks to TK for making a great series of flight sims, and everyone on this board who've made aircraft, terrains, etc., and who've made this game outstanding. Thanks to the modders, tilesetters, and brain trustees that contribute and share here.
       
      -B

      74 downloads

         (1 review)

      0 comments

      Submitted

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