88 files
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Formation.zip
By Sixgun
This Mod changes the default formation around so that when you're a two ship, #2 is correctly on the right side of you. It also puts him out there a little bit in more of a cruise type formation, not too close.
Other formation changes are to wall and box formations, making them more useful. You will want to put your flight into one of these two formations in the high threat areas to maximize maneuvering and lookout potential.
Wall formation is a "loose deuce" formation for the two ship (section) and line abreast for the four ship (division). Spacing is about half a mile between planes. This is technically too close, but the spirit is there, and also most of the usefulness, without you losing sight of #4 completely.
Box is now a staggered trail formation with lead and #2 in loose deuce and #3 & #4 behind the lead section about a mile, offset to the right. Enemies who see and attack the lead section will turn in front of the trail section.
I added two formations, replacing "arrowhead" (useless anyway) and the "turn radar on" command with "High cover" and "Right Echelon", respectively. Readme for more details.
For those of you who downloaded version 1.0, please download this one and replace it. The added commands weren't referencing correctly.
Thanks to Drdoyo for getting me started.
Sixgun out.
1,480 downloads
0 comments
Updated
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Strike Fighters WWII Formations Mod
By Guest
Strike Fighters WWII Formations Mod
Strike Fighters is a sim configured around 1960's-era aircraft, formations and tactics, generally with small numbers of aircraft and dispersed formations. The stock version actually only provides four different formations for aircraft (US fighters, US bombers, Soviet fighters and Soviet bombers), to fit all nations and time periods.
Now that we have a number of WWII aircraft in SF, I wanted to be able to see large WWII-style bomber formations and the historically-correct fighter formations. This mod is designed to achieve that. There are different WWII-style formations for most of the major WWII air powers (US, UK and Commonwealth, Soviet, Germany, Italy and Japan), for fighters, medium bombers/attack aircraft and for heavy bombers.
The zip file has a TXT file which explains installation.
Be aware that the defensive power of the larger, tighter WWII bomber formations is greater than you may be used to. Flying fighters to intercept even an unescorted large bomber formation is no piece of cake - picking off the stragglers is a lot easier and safer. Use your wingmen to break up the formation if you can.
1,024 downloads
0 comments
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Refueler
By kreelin
This is a little tool to enable you to refuel your aircraft.
How to use it ?
1- BACKUP the DATA.ini file
2- Launch the exe and select the DATA.ini to patch
3- Check the tanker type to use with a/c (Boom or Drogue). (Boom = 3000lb/mins, Drogue= 1000lb/mins)
4- Apply the patch. That's it.
5- Use your Thrust Vector Key to add fuel
Know issues:
- The system is based on a "fake" engine. When refueling, you will have the AB sound (no extra thrust) activated on your plane.
- Only player a/c will be refueled
- You cannot apply the patch to any a/c using TV key...
- You can refuel at any time
As usual, use it at your onw risk. I'm not resonsible of any bad thing that could happened on your PC by using it ;-). This tool cannot be add to a commercial stuff without my premission.
Thanks to STORM and Bpao for Betatesting
Enjoy
Kreelin
756 downloads
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Strike Fighters medals Pack v2.0
By Guest
Strike Fighters Medals Pack v2.0
The standard Strike Fighters (“SF”) has medals available only for the three US services (USAF, USN and USMC). This add-on package adds medals for a host of other countries and air forces, so you can get medals flying non-US aircraft. The package does not interfere with any other SF mod.
The Medals Pack provides medals for Argentina, Brazil, Britain, Belgium, China, Cuba, Czechoslovakia, Denmark, East Germany, Egypt, Finland, France, Greece, Hungary, India, Iran, Iraq, Israel, Italy, Japan, Netherlands, North Korea, North Vietnam, Norway, Pakistan, Poland, South Korea, South Vietnam, Soviet Union, Spain, Sweden, Syria, Taiwan, Turkey, West Germany and WWII Germany, plus extra medals for the USAF, USN, and USMC.
Simply unzip this package to your Strike Fighters folder. All of the files in the Flight folder go in your Strike Fighters\Flight folder, and all of the files in the Menu folder go in your Strike Fighters\Menu folder. There is a full TXT document which explains it all, and lists all of the available medals.
1,921 downloads
0 comments
Submitted
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B-52D Bombsight and loadout
By melhell
For the WOV B-52D. Puts up to 60 bombs across target from 30,000 ft. Easy to install or uninstall.
1,638 downloads
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Afterburner Pack V.1.2
By dfang
I noticed many of the afterburner effects in my original "Afterburner Buffet" pack didn't work properly after the latest patches,, i sorted through them & made a revised pack for your flaming enjoyment...
All have been tested and seem to work fine...
If any problems,,let me know..i'll do my best to help...
Thanks to Deuces & RussoUK for help with the afterburner effects...
1,329 downloads
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WOE Air Defense Mod v0.1.zip
Wings over Europe Air Defense Mod version 0.1
-------------------------------------------------------
This modification adds HAWK SAM batteries to the NATO defenses. It is intended for use in the excellent NATO Fighters Campaign or with the standard campaigns with the outstanding July 2006 Weapons Pack. If you don't have one of these this modifications installed it will not work. Works with single user-created missions and campaigns.
This modification includes work by Pasko, Fubar512, and Wrench. I appreciate their work and thank them for permission to include it.
Please refer to the README.txt file enclosed for installation instructions.
1,554 downloads
0 comments
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More than just an open canopy mod....
By WombRaider
This is just yet another open canopy mod, but I went a bit further... For one, mine covers about every TK sim there is. Under the new code, every plane does something(except A-10,A-7s, and Harriers) The A-6, and the F-8E both have folding wings, and will be in that stance when you see them parked on the taxiways. The A-4 DATA inis include the non floppy deck crash into the carrier deck anomoly already installed! I also included all of the available Mig, and Su aircraft in on this mod too!
To install....
1. You need the latest patch (except for SFG)
2. If you have a mutant ninja install, this is set up for you! Just unzip to your sim's folder
3. If you do not have a merged install, you need to extract to a temporary folder, then place the plane folders individually.
4.To use the canopy, or wingfold
5.There are several cockpits available for the Mig-21s, and the Mig-17s, and Mig-19s. To make use of this mod fully, you might want to get some flyable red stuff going!
I hope you can make use of these files, they definitely added some immersion to my experience to the sim.
Good Hunting
Warren
1,082 downloads
0 comments
Submitted
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Alternative Viewlist.ini
By Silverbolt
I was bored with the standart game views so i edited it...
Just drop in your flight folder and go fly
feel free do redistribuct and modify
i just want thank Wingwinner for the weapons view mod
903 downloads
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Aircraft Mod Pack ( SFP1 ) avsim
By Guest
this will serve as readme- just some old stuff brought up to sfp1 current patch standards as the current package at avsim isn't flyable/presentable
thanks to bob hauser. tk and community
aircraft- f100 taiwan and f104 taiwan , j-7 china , mig 21 china, mig 19 pak, mig 19 sov, mig 21 t74 india.
fixes are skin loadout weapon positions made sure model match , it is a complete fix
what u will need - sfp1 ptached latest get it at thirdwire the big weapon pack 2.5
aircraft designed as plug and play , u might need to run weapons through the editor once only and save it.
the current package had many errors see which one you like and finally enjoy
158 downloads
0 comments
Submitted
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New Data Beta for Mi-24P By YEYEYE
By Marcfighter
File DATA of florian SeaKing, adapted for Mi-24P.
Credit By Florian SH-3 SeaKing
314 downloads
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F-16 F-15 and Mig-29 afterburner mod
By hi ho silver
This mod replaces the tga file in each skin file .It only works with the newer f-16 F-15 models and the mig-29 .Id like to thank deuce fo his help .I hope you like it?
Tony aka hi ho siver
Update this is a resized version to fit the tail pipe better..
778 downloads
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COMMS MOD
By christian59
This package contains two COMMS system
== Installation Instructions: ==
Before installing this Pak, you'll want to back up your SPEECHSYSTEM.ini
drop one of SPEECHSYSTEM.ini in your flight folder
the one is more basic
the 2 is very detailled
Credits:
sorry
i don't know witch people creating the two mods
BUT if you try you can't play without them after
799 downloads
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Approach and airfield lights for ALL WOV airfields V1.10
By comrpnt
Welcome to the Approach and Airfield Lighting pack for ALL friendly airfields for Wings Over Vietnam (WOV).
This pack puts approach lights at the end of each runway and anti-collision lights on all tall buildings and structures, for each type and layout of runway for all friendly airfields.
Updated for October 2008 Thirdwire Patch: Alternative airfield lighting definition files are now included that work with the October 2008 patched version of the game.
Acknowledgements, Disclaimer and Terms
Thank you to TK and all modders who have provided the platform and prerequisites I use in my packs. If there are any problems with this pack and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that prerequisites have their own terms and conditions that may differ from those defined for this pack.
Released under Fair-Use terms, as defined at CombatAce
Prerequisites
There are no prerequisites for this pack.
More Info
See here for more detailed screen shots: http://bbs.thirdwire.com/phpBB/viewtopic.php?p=19180
and also here for additional screen shots of Airfield 4: http://bbs.thirdwire.com/phpBB/viewtopic.php?t=3293
Here is the list of additional lights introduced by this mod, found in the different types of layout:
Tower1 & Tower2
Fueltank1 & Fueltank2
Hangar1, Hangar2 & Hangar3
Bunker1 & Bunker2
Watertower
ASR (radar)
ShelterA (used for ramp and QRA sites)
I've also include a Heli-pad for each layout.
Each building or structure contains at least 1 anti-collision red light (in some cases up to 4 lights) and hangars also contain flood lights facing the ramp area.
Regards, comrpnt :-)
1,125 downloads
0 comments
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Working Hawk SAM's in SFp1
By cgold
This is a mod to where Hawk SAM's work in Strike Fighters.
I modified the distance the missile goes and the radar on the SAM Site itself.
It works really good now. I have been hit three times over a 20 mile distance.
PLEASE READ THE README!!! IT IS VERY IMPORTANT!!! Happy Evade-ing!!!
1,741 downloads
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Quicker Take Offs for Strike Fighters/WOV
By baffmeister
THIS FILE IS OBSOLETE. NEWER VERSIONS THAT WORK WITH LATEST THIRDWIRE UPDATES ARE AVAILABLE AT THIS SITE.
[includes fixes to airfield lighting. Fixes done by "Piett", "Sidewinder86", "Eightlein", "Comrpnt", and a few by myself.]
This mod should decrease the time required to get aircraft airborne by at least 50%. The mod involves putting 2 aircraft on the runway at the same time as well as tightening the spaceing on the next few aircraft on the taxiway. Third Wires aircraft are quite well behaved when taxiing under AI but some add on aircraft tend to bounce a lot and others don't like to turn. I used 2 "bouncers" in the test program and it took lots of adjustments on the taxi waypoints to get them to work. I think this mod should work OK with most aircraft but can't guarantee it. If you have large bombers installed in your game there is an optional file available for the large airport. It has increased spaceing for the taxi waypoints but is still quicker than the stock version. It was tested with the TU-16 Badger and the B-47. This mod works OK with the DRV terrain and probably many others. To use this mod in WOV just change the file names from DESERT_AIRFIELD"X" to VIETNAMSEA_AIRFIELD"X" and copy them into the WOV terrain folder. Regards.
CHANGES FOR VER 2.1 : Now includes "Comprnt's" fixes for the missing taxiway lighting on the big airport.
1,259 downloads
0 comments
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WOE 1950's AAA Mod v1.0
Wings over Europe 1950's Anti-Aircraft Mod version 1.0
This is modification adds heavy and light anti-aircraft guns to the GermanyCE map. Hundreds of 4 gun heavy AAA batteries have been placed
around cities and airfields - over 3000 additional guns. Each airfield has also be given additional light AAA assets. All SAM related map
objects have been removed or replaced with AAA. The effectiveness of the weapons has also been increased to provide a more realistically
hostile environment.
I have also faked several additional NATO airfields on the map, which are part of several 1950's era campaigns I am working on. Because I
totally lack any map editing ability, I placed these airfields on existing flat open terrain existing on the map. These are located near
Colmar, Eindhoven, Apeldoorn, and Leuwarden.
Unzip the enclosed zip file on your desktop or a temporary file and read the WOE AA Mod Readme.txt file for installation instructions. This
modification requires some editing of files by the user.
Thanks to Pasko Patak for allowing me to use his excellent objects, and to all the folks who contributed and put together the modifications
and effects in the WeaponsPack which is required for use of this mod.
614 downloads
0 comments
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Fansong radar as SAM launcher
By wingwiner
This is a modified Fansong radar , it has own 3 long-range AA missiles attached ( with current model sa-2 you can change it ) with 21 miles attack range. This is a fictional object , but uses an oryginal 3-D game models.
Konrad Regula
673 downloads
0 comments
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Runway Approach Lights
By HrntFixr
4 versions of approach lights for SFP1.
Based off pictures found on the web. 2 for FUN , 2 for "realism".
Read the read me included in the zip first.
As always back up your files before you mod!!!!
Many thanks to Deuces for his help and advice.
Included in the zip:
ini's
jpg's
read me
Question's PM or email me through CA.
1,292 downloads
0 comments
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Radar Screen Relocation
Radar Screen Relocation
This tiny edit helps my tired old eyes see the radar screen by increasing it's size, making it non-transparent and putting in the lower middle of the screen where it doesn't interfere with seeing the outside world. If you like looking at your instrument panel closely or prefer to use the radar screen in the cockpit, this is not for you (and I envy your eyesight!).
Unzip and copy the HUDDATA.INI file into your Flight Folder. If you already have one there because of other modifications, you can simply copy and paste the following section:
[Display004]
DisplayType=RADAR
PosX=0.4
PosY=0.78
;PosX=0.865 ;ORIGINAL VALUE
;PosY=0.015 ;ORIGINAL VALUE
Width=0.165
Height=0.22
;Width=0.125 ;ORIGINAL VALUE
;Height=0.16666667 ;ORIGINAL VALUE
Alpha=1.00
InitTime=0.0
;Alpha=0.60 ;ORIGINAL VALUE
;InitTime=2.0 ;ORIGINAL VALUE
If you don't like the modification, simply delete the HUDDATA.INI file.
Enjoy being able to discern your radar returns!
Nick Bell
NicholasBell@verizon.net
July 20, 2007
277 downloads
0 comments
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MiG-21 landing lights
By FLT
This little modification adds landing lights to the MiG-21 model.
------------------------------------------------------------------------
Tested with MiG-21MF but should work with any 21 version.
------------------------------------------------------------------------
Follow the instructions in the txt.file and have fun.
FLT
234 downloads
0 comments
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New F-14 Afterburner Effects
By cgold
This is a mod for better F-14 afterburners. The ones featured are from the F-16XL. They look a little more realistic, to me at least.
Please read the readme. Enjoy!
595 downloads
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WOI cockpit for MF F-16A with corrected avionics V1.1
I did this work hoping to motivate people to present a re-worked F-16C cockpit.
This mod enables WOI users to enjoy their MF F-16As with the stock hi-rez TW cockpit.
The stock TW F-16A in WOI unfortunately lacks TWS capability (Note: Apparently I was wrong, it was indeed without TWS in the very first batches), while MF F-16As lacked ground map capability due to a mixture of avionics60 lines in an avionics70dll file (Note: As I was informed, it was later corrected).
Furthermore, TMF avionics are more representative of Blk1/5/10s, instead TW are a bit stronger, more representative of Blk 15 avionics.
I re-worked the avionics.ini to present something as close to reality as I could, based on the stock WOI cockpit.
V1.1 Changes:
TWS Capability deleted from Blk 10 Avionics
TV Capability restored in Blk 15 Avionics
If you want to use MF TV filter instead of the TW, change this line from
TextureStage[01].TextureName=GreenTVFilter.bmp
;TextureStage[01].TextureName=cockpit\GreenTVFilter.bmp
TextureStage[01].MipMap=FALSE
to
;TextureStage[01].TextureName=GreenTVFilter.bmp
TextureStage[01].TextureName=cockpit\GreenTVFilter.bmp
TextureStage[01].MipMap=TRUE
NOTE: Not 100% sure when Maverick capability was certified for F-16s. It seems to me that it was a retrofit in a later date for Blk1/5/10 aircraft.
INSTALLATION INSTRUCTIONS:
1) Download, extract and place into respective folders. They will overwrite the previous ones. Remember to keep back ups just in case...
2) Change this line
CockpitDataFile=
from
CockpitDataFile=F-16A_cockpit.ini
to
CockpitDataFile=F-16A_NETZ_COCKPIT.ini
NOTE: Do not, I repeat DO NOT delete the already installed cockpit, since I use many TGAs from the MF cockpit. It won't work properly without it.
ADDED BONUS: Modified MF F-16A OCU DATA file with F100-220E engine.
I want to thank TW & MF and every person that contributed to the community.
If an individual deserves credit, please notify me.
REMEMBER THIS IS A FREEWARE!
231 downloads
0 comments
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Weapons LOD and Flyby View Mod
By Guest
This is a new mod that will change the zoom levels for chase view as well as allow zooming in the flyby view. The distance before camera switching has also been extened to 4500 feet so that you can fly circles and loops without the camera switching every few seconds. It also includes ini files for each weapon in the game that allows the LOD to remain constant thus eliminating the appearance and disappearance of your underwing weapons. Very cool stuff and simple to install.
925 downloads
0 comments
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RADAR-Equipped Ships
By Fubar512
These are direct replacements for the default WoV & SF cargoship and tanker. They have been editted to include a radar emitter, making them visible on RWR displays and allowing them to be targetted by anti-radiation missiles (or any antiship missile that uses passive-radar homing).
622 downloads
0 comments
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