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Various INI Edits

88 files

  1. Formation.zip

    This Mod changes the default formation around so that when you're a two ship, #2 is correctly on the right side of you. It also puts him out there a little bit in more of a cruise type formation, not too close.
     
    Other formation changes are to wall and box formations, making them more useful. You will want to put your flight into one of these two formations in the high threat areas to maximize maneuvering and lookout potential.
     
    Wall formation is a "loose deuce" formation for the two ship (section) and line abreast for the four ship (division). Spacing is about half a mile between planes. This is technically too close, but the spirit is there, and also most of the usefulness, without you losing sight of #4 completely.
     
    Box is now a staggered trail formation with lead and #2 in loose deuce and #3 & #4 behind the lead section about a mile, offset to the right. Enemies who see and attack the lead section will turn in front of the trail section.
     
    I added two formations, replacing "arrowhead" (useless anyway) and the "turn radar on" command with "High cover" and "Right Echelon", respectively. Readme for more details.
     
    For those of you who downloaded version 1.0, please download this one and replace it. The added commands weren't referencing correctly.
     
    Thanks to Drdoyo for getting me started.
    Sixgun out.

    1,480 downloads

       (8 reviews)

    0 comments

    Updated

  2. Strike Fighters WWII Formations Mod

    Strike Fighters WWII Formations Mod
     
    Strike Fighters is a sim configured around 1960's-era aircraft, formations and tactics, generally with small numbers of aircraft and dispersed formations. The stock version actually only provides four different formations for aircraft (US fighters, US bombers, Soviet fighters and Soviet bombers), to fit all nations and time periods.
     
    Now that we have a number of WWII aircraft in SF, I wanted to be able to see large WWII-style bomber formations and the historically-correct fighter formations. This mod is designed to achieve that. There are different WWII-style formations for most of the major WWII air powers (US, UK and Commonwealth, Soviet, Germany, Italy and Japan), for fighters, medium bombers/attack aircraft and for heavy bombers.
     
    The zip file has a TXT file which explains installation.
     
    Be aware that the defensive power of the larger, tighter WWII bomber formations is greater than you may be used to. Flying fighters to intercept even an unescorted large bomber formation is no piece of cake - picking off the stragglers is a lot easier and safer. Use your wingmen to break up the formation if you can.

    1,024 downloads

       (5 reviews)

    0 comments

    Updated

  3. Refueler

    This is a little tool to enable you to refuel your aircraft.
     
    How to use it ?
     
    1- BACKUP the DATA.ini file
    2- Launch the exe and select the DATA.ini to patch
    3- Check the tanker type to use with a/c (Boom or Drogue). (Boom = 3000lb/mins, Drogue= 1000lb/mins)
    4- Apply the patch. That's it.
    5- Use your Thrust Vector Key to add fuel
     
    Know issues:
     
    - The system is based on a "fake" engine. When refueling, you will have the AB sound (no extra thrust) activated on your plane.
    - Only player a/c will be refueled
    - You cannot apply the patch to any a/c using TV key...
    - You can refuel at any time
     
    As usual, use it at your onw risk. I'm not resonsible of any bad thing that could happened on your PC by using it ;-). This tool cannot be add to a commercial stuff without my premission.
     
    Thanks to STORM and Bpao for Betatesting
     
    Enjoy
     
    Kreelin

    756 downloads

       (5 reviews)

    1 comment

    Updated

  4. Strike Fighters medals Pack v2.0

    Strike Fighters Medals Pack v2.0
     
    The standard Strike Fighters (“SF”) has medals available only for the three US services (USAF, USN and USMC). This add-on package adds medals for a host of other countries and air forces, so you can get medals flying non-US aircraft. The package does not interfere with any other SF mod.
     
    The Medals Pack provides medals for Argentina, Brazil, Britain, Belgium, China, Cuba, Czechoslovakia, Denmark, East Germany, Egypt, Finland, France, Greece, Hungary, India, Iran, Iraq, Israel, Italy, Japan, Netherlands, North Korea, North Vietnam, Norway, Pakistan, Poland, South Korea, South Vietnam, Soviet Union, Spain, Sweden, Syria, Taiwan, Turkey, West Germany and WWII Germany, plus extra medals for the USAF, USN, and USMC.
     
    Simply unzip this package to your Strike Fighters folder. All of the files in the Flight folder go in your Strike Fighters\Flight folder, and all of the files in the Menu folder go in your Strike Fighters\Menu folder. There is a full TXT document which explains it all, and lists all of the available medals.

    1,921 downloads

       (11 reviews)

    0 comments

    Submitted

  5. B-52D Bombsight and loadout

    For the WOV B-52D. Puts up to 60 bombs across target from 30,000 ft. Easy to install or uninstall.

    1,638 downloads

       (1 review)

    2 comments

    Updated

  6. Afterburner Pack V.1.2

    I noticed many of the afterburner effects in my original "Afterburner Buffet" pack didn't work properly after the latest patches,, i sorted through them & made a revised pack for your flaming enjoyment...
     
    All have been tested and seem to work fine...
     
    If any problems,,let me know..i'll do my best to help...
     
    Thanks to Deuces & RussoUK for help with the afterburner effects...

    1,329 downloads

       (6 reviews)

    1 comment

    Updated

  7. WOE Air Defense Mod v0.1.zip

    Wings over Europe Air Defense Mod version 0.1
    -------------------------------------------------------
    This modification adds HAWK SAM batteries to the NATO defenses. It is intended for use in the excellent NATO Fighters Campaign or with the standard campaigns with the outstanding July 2006 Weapons Pack. If you don't have one of these this modifications installed it will not work. Works with single user-created missions and campaigns.
     
    This modification includes work by Pasko, Fubar512, and Wrench. I appreciate their work and thank them for permission to include it.
     
    Please refer to the README.txt file enclosed for installation instructions.

    1,554 downloads

       (0 reviews)

    0 comments

    Updated

  8. More than just an open canopy mod....

    This is just yet another open canopy mod, but I went a bit further... For one, mine covers about every TK sim there is. Under the new code, every plane does something(except A-10,A-7s, and Harriers) The A-6, and the F-8E both have folding wings, and will be in that stance when you see them parked on the taxiways. The A-4 DATA inis include the non floppy deck crash into the carrier deck anomoly already installed! I also included all of the available Mig, and Su aircraft in on this mod too!
     
    To install....
    1. You need the latest patch (except for SFG)
    2. If you have a mutant ninja install, this is set up for you! Just unzip to your sim's folder
    3. If you do not have a merged install, you need to extract to a temporary folder, then place the plane folders individually.
    4.To use the canopy, or wingfold
    5.There are several cockpits available for the Mig-21s, and the Mig-17s, and Mig-19s. To make use of this mod fully, you might want to get some flyable red stuff going!
     
    I hope you can make use of these files, they definitely added some immersion to my experience to the sim.
     
     
    Good Hunting
    Warren

    1,082 downloads

       (2 reviews)

    0 comments

    Submitted

  9. Alternative Viewlist.ini

    I was bored with the standart game views so i edited it...
     
    Just drop in your flight folder and go fly
     
    feel free do redistribuct and modify
     
    i just want thank Wingwinner for the weapons view mod

    903 downloads

       (1 review)

    1 comment

    Submitted

  10. Aircraft Mod Pack ( SFP1 ) avsim

    this will serve as readme- just some old stuff brought up to sfp1 current patch standards as the current package at avsim isn't flyable/presentable
     
    thanks to bob hauser. tk and community
     
    aircraft- f100 taiwan and f104 taiwan , j-7 china , mig 21 china, mig 19 pak, mig 19 sov, mig 21 t74 india.
     
    fixes are skin loadout weapon positions made sure model match , it is a complete fix
     
    what u will need - sfp1 ptached latest get it at thirdwire the big weapon pack 2.5
     
    aircraft designed as plug and play , u might need to run weapons through the editor once only and save it.
     
    the current package had many errors see which one you like and finally enjoy

    158 downloads

       (0 reviews)

    0 comments

    Submitted

  11. New Data Beta for Mi-24P By YEYEYE

    File DATA of florian SeaKing, adapted for Mi-24P.
     
    Credit By Florian SH-3 SeaKing

    314 downloads

       (3 reviews)

    7 comments

    Submitted

  12. F-16 F-15 and Mig-29 afterburner mod

    This mod replaces the tga file in each skin file .It only works with the newer f-16 F-15 models and the mig-29 .Id like to thank deuce fo his help .I hope you like it?
     
    Tony aka hi ho siver
     
    Update this is a resized version to fit the tail pipe better..

    778 downloads

       (3 reviews)

    1 comment

    Updated

  13. COMMS MOD

    This package contains two COMMS system
     
     
    == Installation Instructions: ==
    Before installing this Pak, you'll want to back up your SPEECHSYSTEM.ini
     
    drop one of SPEECHSYSTEM.ini in your flight folder
     
     
     
    the one is more basic
     
    the 2 is very detailled
     
     
    Credits:
     
    sorry
     
    i don't know witch people creating the two mods
     
    BUT if you try you can't play without them after

    799 downloads

       (4 reviews)

    1 comment

    Submitted

  14. Approach and airfield lights for ALL WOV airfields V1.10

    Welcome to the Approach and Airfield Lighting pack for ALL friendly airfields for Wings Over Vietnam (WOV).
     
    This pack puts approach lights at the end of each runway and anti-collision lights on all tall buildings and structures, for each type and layout of runway for all friendly airfields.
     
    Updated for October 2008 Thirdwire Patch: Alternative airfield lighting definition files are now included that work with the October 2008 patched version of the game.
     
    Acknowledgements, Disclaimer and Terms
    Thank you to TK and all modders who have provided the platform and prerequisites I use in my packs. If there are any problems with this pack and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that prerequisites have their own terms and conditions that may differ from those defined for this pack.
     
    Released under Fair-Use terms, as defined at CombatAce
     
    Prerequisites
    There are no prerequisites for this pack.
     
    More Info
    See here for more detailed screen shots: http://bbs.thirdwire.com/phpBB/viewtopic.php?p=19180
     
    and also here for additional screen shots of Airfield 4: http://bbs.thirdwire.com/phpBB/viewtopic.php?t=3293
     
    Here is the list of additional lights introduced by this mod, found in the different types of layout:
     
    Tower1 & Tower2
    Fueltank1 & Fueltank2
    Hangar1, Hangar2 & Hangar3
    Bunker1 & Bunker2
    Watertower
    ASR (radar)
    ShelterA (used for ramp and QRA sites)
     
    I've also include a Heli-pad for each layout.
     
    Each building or structure contains at least 1 anti-collision red light (in some cases up to 4 lights) and hangars also contain flood lights facing the ramp area.
     
    Regards, comrpnt :-)

    1,125 downloads

       (5 reviews)

    0 comments

    Updated

  15. Working Hawk SAM's in SFp1

    This is a mod to where Hawk SAM's work in Strike Fighters.
    I modified the distance the missile goes and the radar on the SAM Site itself.
    It works really good now. I have been hit three times over a 20 mile distance.
     
    PLEASE READ THE README!!! IT IS VERY IMPORTANT!!! Happy Evade-ing!!!

    1,741 downloads

       (3 reviews)

    1 comment

    Updated

  16. Quicker Take Offs for Strike Fighters/WOV

    THIS FILE IS OBSOLETE. NEWER VERSIONS THAT WORK WITH LATEST THIRDWIRE UPDATES ARE AVAILABLE AT THIS SITE.
     
    [includes fixes to airfield lighting. Fixes done by "Piett", "Sidewinder86", "Eightlein", "Comrpnt", and a few by myself.]
    This mod should decrease the time required to get aircraft airborne by at least 50%. The mod involves putting 2 aircraft on the runway at the same time as well as tightening the spaceing on the next few aircraft on the taxiway. Third Wires aircraft are quite well behaved when taxiing under AI but some add on aircraft tend to bounce a lot and others don't like to turn. I used 2 "bouncers" in the test program and it took lots of adjustments on the taxi waypoints to get them to work. I think this mod should work OK with most aircraft but can't guarantee it. If you have large bombers installed in your game there is an optional file available for the large airport. It has increased spaceing for the taxi waypoints but is still quicker than the stock version. It was tested with the TU-16 Badger and the B-47. This mod works OK with the DRV terrain and probably many others. To use this mod in WOV just change the file names from DESERT_AIRFIELD"X" to VIETNAMSEA_AIRFIELD"X" and copy them into the WOV terrain folder. Regards.
     
    CHANGES FOR VER 2.1 : Now includes "Comprnt's" fixes for the missing taxiway lighting on the big airport.

    1,259 downloads

       (0 reviews)

    0 comments

    Updated

  17. WOE 1950's AAA Mod v1.0

    Wings over Europe 1950's Anti-Aircraft Mod version 1.0
     
    This is modification adds heavy and light anti-aircraft guns to the GermanyCE map. Hundreds of 4 gun heavy AAA batteries have been placed
    around cities and airfields - over 3000 additional guns. Each airfield has also be given additional light AAA assets. All SAM related map
    objects have been removed or replaced with AAA. The effectiveness of the weapons has also been increased to provide a more realistically
    hostile environment.
     
    I have also faked several additional NATO airfields on the map, which are part of several 1950's era campaigns I am working on. Because I
    totally lack any map editing ability, I placed these airfields on existing flat open terrain existing on the map. These are located near
    Colmar, Eindhoven, Apeldoorn, and Leuwarden.
     
    Unzip the enclosed zip file on your desktop or a temporary file and read the WOE AA Mod Readme.txt file for installation instructions. This
    modification requires some editing of files by the user.
     
    Thanks to Pasko Patak for allowing me to use his excellent objects, and to all the folks who contributed and put together the modifications
    and effects in the WeaponsPack which is required for use of this mod.

    614 downloads

       (5 reviews)

    0 comments

    Updated

  18. Fansong radar as SAM launcher

    This is a modified Fansong radar , it has own 3 long-range AA missiles attached ( with current model sa-2 you can change it ) with 21 miles attack range. This is a fictional object , but uses an oryginal 3-D game models.
     
    Konrad Regula

    673 downloads

       (3 reviews)

    0 comments

    Updated

  19. Runway Approach Lights

    4 versions of approach lights for SFP1.
    Based off pictures found on the web. 2 for FUN , 2 for "realism".
     
    Read the read me included in the zip first.
     
    As always back up your files before you mod!!!!
     
    Many thanks to Deuces for his help and advice.
     
    Included in the zip:
    ini's
    jpg's
    read me
     
    Question's PM or email me through CA.

    1,292 downloads

       (0 reviews)

    0 comments

    Updated

  20. Radar Screen Relocation

    Radar Screen Relocation
     
    This tiny edit helps my tired old eyes see the radar screen by increasing it's size, making it non-transparent and putting in the lower middle of the screen where it doesn't interfere with seeing the outside world. If you like looking at your instrument panel closely or prefer to use the radar screen in the cockpit, this is not for you (and I envy your eyesight!).
     
    Unzip and copy the HUDDATA.INI file into your Flight Folder. If you already have one there because of other modifications, you can simply copy and paste the following section:
     
    [Display004]
    DisplayType=RADAR
    PosX=0.4
    PosY=0.78
    ;PosX=0.865 ;ORIGINAL VALUE
    ;PosY=0.015 ;ORIGINAL VALUE
    Width=0.165
    Height=0.22
    ;Width=0.125 ;ORIGINAL VALUE
    ;Height=0.16666667 ;ORIGINAL VALUE
    Alpha=1.00
    InitTime=0.0
    ;Alpha=0.60 ;ORIGINAL VALUE
    ;InitTime=2.0 ;ORIGINAL VALUE
     
    If you don't like the modification, simply delete the HUDDATA.INI file.
     
    Enjoy being able to discern your radar returns!
     
    Nick Bell
    NicholasBell@verizon.net
    July 20, 2007

    277 downloads

       (2 reviews)

    0 comments

    Updated

  21. MiG-21 landing lights

    This little modification adds landing lights to the MiG-21 model.
    ------------------------------------------------------------------------
     
    Tested with MiG-21MF but should work with any 21 version.
     
    ------------------------------------------------------------------------
     
    Follow the instructions in the txt.file and have fun.
     
    FLT

    234 downloads

       (1 review)

    0 comments

    Updated

  22. New F-14 Afterburner Effects

    This is a mod for better F-14 afterburners. The ones featured are from the F-16XL. They look a little more realistic, to me at least.
    Please read the readme. Enjoy!

    595 downloads

       (3 reviews)

    1 comment

    Updated

  23. WOI cockpit for MF F-16A with corrected avionics V1.1

    I did this work hoping to motivate people to present a re-worked F-16C cockpit.
     
    This mod enables WOI users to enjoy their MF F-16As with the stock hi-rez TW cockpit.
     
    The stock TW F-16A in WOI unfortunately lacks TWS capability (Note: Apparently I was wrong, it was indeed without TWS in the very first batches), while MF F-16As lacked ground map capability due to a mixture of avionics60 lines in an avionics70dll file (Note: As I was informed, it was later corrected).
     
    Furthermore, TMF avionics are more representative of Blk1/5/10s, instead TW are a bit stronger, more representative of Blk 15 avionics.
     
    I re-worked the avionics.ini to present something as close to reality as I could, based on the stock WOI cockpit.
     
     
    V1.1 Changes:
     
    TWS Capability deleted from Blk 10 Avionics
     
    TV Capability restored in Blk 15 Avionics
     
    If you want to use MF TV filter instead of the TW, change this line from
     
    TextureStage[01].TextureName=GreenTVFilter.bmp
    ;TextureStage[01].TextureName=cockpit\GreenTVFilter.bmp
    TextureStage[01].MipMap=FALSE
     
    to
     
    ;TextureStage[01].TextureName=GreenTVFilter.bmp
    TextureStage[01].TextureName=cockpit\GreenTVFilter.bmp
    TextureStage[01].MipMap=TRUE
     
    NOTE: Not 100% sure when Maverick capability was certified for F-16s. It seems to me that it was a retrofit in a later date for Blk1/5/10 aircraft.
     
     
     
    INSTALLATION INSTRUCTIONS:
     
     
     
     
    1) Download, extract and place into respective folders. They will overwrite the previous ones. Remember to keep back ups just in case...
     
     
     
     
    2) Change this line
     
    CockpitDataFile=
     
    from
     
    CockpitDataFile=F-16A_cockpit.ini
     
    to
     
    CockpitDataFile=F-16A_NETZ_COCKPIT.ini
     
     
     
     
    NOTE: Do not, I repeat DO NOT delete the already installed cockpit, since I use many TGAs from the MF cockpit. It won't work properly without it.
     
     
     
     
    ADDED BONUS: Modified MF F-16A OCU DATA file with F100-220E engine.
     
     
     
     
    I want to thank TW & MF and every person that contributed to the community.
     
    If an individual deserves credit, please notify me.
     
    REMEMBER THIS IS A FREEWARE!
     
     
     
     
     
     
     
     
     
     
     
     
     

    231 downloads

       (1 review)

    0 comments

    Updated

  24. Weapons LOD and Flyby View Mod

    This is a new mod that will change the zoom levels for chase view as well as allow zooming in the flyby view. The distance before camera switching has also been extened to 4500 feet so that you can fly circles and loops without the camera switching every few seconds. It also includes ini files for each weapon in the game that allows the LOD to remain constant thus eliminating the appearance and disappearance of your underwing weapons. Very cool stuff and simple to install.

    925 downloads

       (0 reviews)

    0 comments

    Updated

  25. RADAR-Equipped Ships

    These are direct replacements for the default WoV & SF cargoship and tanker. They have been editted to include a radar emitter, making them visible on RWR displays and allowing them to be targetted by anti-radiation missiles (or any antiship missile that uses passive-radar homing).

    622 downloads

       (1 review)

    0 comments

    Updated

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