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Various INI Edits

88 files

  1. QTO for post sept 08 patch WOE

    QTO for WOE post Sept 08 patch
     
    Once installed this mod should reduce the take off times for whole flights by approx 50%.
    It is set up to replace the stock airbases for both the German and Soviet bases and has no light modifications as I don't yet know how to change these.
     
    Both German and Soviet airbase 3 are set up for bombers so the spacing is bigger.
     
    This mod should not upset the randomly parked aircraft.
     
    Installation:-
     
    Back up or rename the 8 German and Soviet airbases.(just in case!)
     
    Then copy and past the files in this mod to the GermanyCE terrain folder and thats it!
     
    CREDITS: baffmeister and csb for their eariler similar mods as it was only by lookin at these that I could figure this out.
     
    WAIVERS: I don't mind if anyone wants to use these files for freeware projects. I would prefer this file not be uploaded to any other sites as it may be subject to updates.
     
     
    This is the the first file I've uploaded so be gentle with me!

    328 downloads

       (1 review)

    0 comments

    Updated

  2. MiG-17 & MiG-19 Family Variants Data Ini Upgrades

    Data Ini Fixes for Various Frescos & Farmers - WoV/WoE/WoI
     
    This package of data inis is designed to bring various sub-variants of the MiG-17 and MiG-19 family up to the latest, post 9/08 patch standard.
    They are designed for use on mods from Madcaddie & howling1s "MigPak", "More Migs Pak" and "Still More Migs Pak", which are available at AvSim. Also included is a data ini for the Cuban MiG-17AS by Starfighter, Pasko's 17PFU, and a couple of mods by me, and some other people I can't remember....
     
    The data inis contained herein are modification, per nations and loads, with all the FM updates, taken right from a freshly extracted stock MiG-17F Fresco-C and MiG-19S Farmer-C data inis. This brings in the newly added AI sections, and improved FM to these very old mods...
     
    The aircraft 'repaired' by the enclosed data inis are:
     
    J-4(IRM)
    J-4
    J-5A (PLAAF mod of Pasko's 17PFU)
    MiG-17AS (by starfighter)
    MiG-17F(SF-E)
    MiG-17PF (SP-16)
    MiG-17PF
    MiG-17PFU (Pasko)
     
    MiG-19 (IRM mod)
    MiG-19F
    MiG-19P
    MiG-19PM (these 2 by me, The Wrench)
    MiG-19SF
    F-6 (Shenyang Farmer, Pakistani AF)
     
    I've tried to keep the weapons "NationName" and "AttachmentType" as close to stock whenever and wherever possible. I've tried to design this fix for use with any weapons pak ...remember all these aircraft WERE designed with the Bunyap Pak of 6/06 in mind. If you plan to use these with a 'stock' install, you WILL need to add the various weapons called out in their loadout inis. MOST IMPORTANTLY, if you plan on using these with the Mirage Factory Weapons Pak; either the WoI (-which you shouldn't, really-) or the soon-to-be-released WoE version, you WILL have to import various and sundry bits. In particular, the Izumrd radar nose for the 17P/PF/PFU/J-5A, 19P/PM and the nationalized weapons for the Paki F-6 (as their Sidewinder is a mod of the US version, plus their nationalized bombs and rocket pods and suchlike...), plus the 'pylons' necessary for their attachment.
     
    Highly detailed information on the various loadouts, and eariler data ini fixes can be found in the CombatAce Knowledge Base, in the "Bunyap Wepons and Loadouts Fixes Thread"
     
    http://forum.combatace.com/index.php?showtopic=18346
     
    It is highly suggested that you spend some time in there..otherwise, you may have some "issues".
     
    Happy Landings
    Wrench
    kevin stein

    293 downloads

       (1 review)

    0 comments

    Submitted

  3. EA-6B Prowler fix

    EA-6B Prowler by Hawker
     
    Much appreciated help from Eightlein for the wing fold/canopy open data.ini
    Use shift 0 (Zero) for those two animations.
     
    and
    Capun for his work on fixing serperating the animations and fixing the tailhook problem.
    Press H as standard for the hook to retract.
     
    I can't really claim any credit for anything other then putting it all together.
     
    Thanks again to Capun and Eightlein.
     
    Stormtrooper
     
    Installation
     
    Drop in EA-6B folder and overwrite existing file.
    Seriously doubt you'll want to keep the old files.
     
    Version 1.0 to fix flight model after reported errors.

    517 downloads

       (3 reviews)

    0 comments

    Updated

  4. Refueler

    This is a little tool to enable you to refuel your aircraft.
     
    How to use it ?
     
    1- BACKUP the DATA.ini file
    2- Launch the exe and select the DATA.ini to patch
    3- Check the tanker type to use with a/c (Boom or Drogue). (Boom = 3000lb/mins, Drogue= 1000lb/mins)
    4- Apply the patch. That's it.
    5- Use your Thrust Vector Key to add fuel
     
    Know issues:
     
    - The system is based on a "fake" engine. When refueling, you will have the AB sound (no extra thrust) activated on your plane.
    - Only player a/c will be refueled
    - You cannot apply the patch to any a/c using TV key...
    - You can refuel at any time
     
    As usual, use it at your onw risk. I'm not resonsible of any bad thing that could happened on your PC by using it ;-). This tool cannot be add to a commercial stuff without my premission.
     
    Thanks to STORM and Bpao for Betatesting
     
    Enjoy
     
    Kreelin

    756 downloads

       (5 reviews)

    1 comment

    Updated

  5. F-4E-35 with long gun muzzle (MIDAS IV mod)

    Mod for the F-4E-35 with long gun muzzle (MIDAS IV mod) from 1971-72:
     
    This is a small mod to the F-4E-35 Phantom II (available for download here at CombatAce:
     
    http://forum.combatace.com/index.php?autoc...p;showfile=1020
     
    This version is correct for a Vietnam-era unslatted F-4E model and is a must-have, whereas the F-4E as presented in Wings Over Vietnam has slatted wings (a post-Vietnam modification).
     
    During 1971-72 the USAF F-4Es in Southeast Asia were modified with the MIDAS IV extended muzzle for the plane's M61 20mm Vulcan cannon. This presumably helped the issue of ingesting muzzle gases into the engines during the firing of the weapon.
     
    I have enclosed the stock F-4E-35 data.ini modified to include the enclosed long gun part. (In my own install I duplicated the entire F-4E-35 by renaming the folder, aircraft.ini and data.ini files all to "F-4E-35LG" and in the F-4E-35LG.ini I renamed the AircraftFullName= to "F-4E long gun").
     
    Drop the .LOD file loose into your aircraft folder.
     
    My thanks to Dave and the rest of the team which brought you the original F-4E-35 package, and for allowing me to release their original data.ini file with the text entries to allow the long gun to appear.
     
    Mike D.

    213 downloads

       (0 reviews)

    0 comments

    Submitted

  6. WoV Israeli Air Defense Force Squadrons

    Here is a complete list of IDF squadrons placed into Squadronlist.ini form.
     
    Simply drop into your PilotData folder and make the appropriate edits to your individual aircraft's if you want to place it with the correct squadron.
     
    Enjoy!
    Storm

    104 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Opening canopies for WOI Aug 08 patch.

    Opening cockpit canopies for stock WOI aircraft for the August 08 patch !
     
    NFG.
     
     
    Released under CombatAce Fair-Use terms. Visit the URL below for more info.
     
    http://forum.combatace.com/index.php?showtopic=26131

    591 downloads

       (1 review)

    0 comments

    Submitted

  8. Rafale lights and airbrakes

    Just a .ini edit containing lights and airbrakes for Dev A-Team Rafale BETA. The airbrakes are my creation though, so it wouldn't be exact accurate.
     
    *Tested in WOV only*
     
    Have fun! -New Guy-

    269 downloads

       (0 reviews)

    0 comments

    Updated

  9. COMMS MOD

    This package contains two COMMS system
     
     
    == Installation Instructions: ==
    Before installing this Pak, you'll want to back up your SPEECHSYSTEM.ini
     
    drop one of SPEECHSYSTEM.ini in your flight folder
     
     
     
    the one is more basic
     
    the 2 is very detailled
     
     
    Credits:
     
    sorry
     
    i don't know witch people creating the two mods
     
    BUT if you try you can't play without them after

    799 downloads

       (4 reviews)

    1 comment

    Submitted

  10. Windowed Mode For WOV

    makes a windowed version for wov
    may work w/ other TW games dunno
     
    ALTERNATE:
    instead of downloading this file you can change a line in your startup.ini file in your wov directory
    1.under the [debug] there is a line that says "WindowMode=FALSE"
    cange it to "WindowMode=TRUE"

    111 downloads

       (1 review)

    0 comments

    Submitted

  11. Airfields and Buildings lighting pack (SFP1/SFG)

    Airfields and Buildings lighting pack (SFP1/SFG)
    Welcome to the Approach and Airfield Lighting pack for ALL friendly airfields for Strike Fighters Project 1 (SFP1) and Strike Fighters Gold (SFG).
     
    This pack puts approach lights at the end of each runway and anti-collision lights on all tall buildings and structures, for each type and layout of runway for all friendly airfields.
     
    Updated for October 2008 Thirdwire Patch: Alternative airfield lighting definition files are now included that work with the October 2008 patched version of the game.
     
    Acknowledgements, Disclaimer and Terms
    Thank you to TK and all modders who have provided the platform and prerequisites I use in my packs. If there are any problems with this pack and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that prerequisites have their own terms and conditions that may differ from those defined for this pack.
     
    Note: There are no prerequisites for this pack.
     
    Released under Fair-Use terms, as defined at CombatAce
     
    Update v1.01
    Fixed a bug in D5 airfield runway definition in _targets.ini - I forgot to set the heading back to 60 degrees (set to 0 degrees for development only.)
     
    Update v1.10
    Added alternative airfield lighting definition files, compatible with the Thirdwire October 2008 version of the game. Removed test mission file and supporting files, to simplify the download content and installation process.
     
    Contents

    New lighting definition files for all friendly airfield types and layouts
    Replacement _TARGETS.INI file to make use of new lighting files

     
    comrpnt (June 2008, revised July 2009)

    604 downloads

       (3 reviews)

    1 comment

    Updated

  12. Quicker Take Offs - WOI

    Updates Baffmeister's original mod to WOI standard so static aircraft show at airbases.
     
    Baffmeister's mod makes next aircraft in line takeoff sooner.

    325 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Opening canopy mod for WOI

    For use on WOI with recent April patch only.

    471 downloads

       (4 reviews)

    0 comments

    Submitted

  14. Danish Draken ini's

    By request
     
    I will upload the ini's I changed to make a Danish Draken with an extra gun and 4 more hardpoints, this is just the ini's and I have planned for releasing a complete aircraft later without lods.
     
    You will be needing the J-35F and the Danish skin for the Draken availlible here at the download section.
     
    Have fun
     
    Henrik

    152 downloads

       (1 review)

    0 comments

    Submitted

  15. First Eagles Medals Pack v1.0

    First Eagles Medals Pack v1.0
    ===================
     
    This is an add-on for Third Wire's WWI flight sim, First Eagles ("FE"). The stock FE has a number of limitations on the award of medals (there were only a few medals for each air service, and they could only be won once). This meant that after a short time in service, any pilot you had created in FE could not win any more medals, no matter how successful a mission you flew. I wanted to change that, to provide more medals, and so that a successful mission will bring a medal, even if you have previously won that medal. This package will work with either the stock FE, or FE with the Expansion Pack installed.
     
    The medals which will now be available in FE are as follows:
     
    British medals (Royal Air Force and Australian Flying Corps):
    Victoria Cross
    Knight Commander of the Order of St Michael and St George (KCMG)
    Knight Commander of the British Empire (KBE)
    Distinguished Service Order
    Military Cross
    Distinguished Flying Cross
    Military Medal
    Victory Medal
    Silver War Badge
    Croix de Guerre
     
    French medals (French Aéronautique Militaire):
    Legion of Honor (Légion d'Honneur)
    Military Medal (Medaille Militaire)
    War Cross (Croix de Guerre)
    Combatant's Cross (Croix du Combattant)
    Verdun Medal
    Wounded Medal (Insigne du Blessé Militaire)
     
    German medals (Imperial German Army Air Service):
    Pour le Merite (Blue Max)
    Order of the Red Eagle
    Royal Order of Hohenzollern
    Iron Cross 1st Class
    Iron Cross 2nd Class
    Military Merit Cross
    War Merit Medal
    Wound Badge
     
    US medals (US Air Service):
    Medal of Honor
    Distinguished Service Medal
    Distinguished Service Cross
    Citation Star
    Victory Medal
    Purple Heart
    Croix de Guerre

    506 downloads

       (2 reviews)

    0 comments

    Updated

  16. Formation.zip

    This Mod changes the default formation around so that when you're a two ship, #2 is correctly on the right side of you. It also puts him out there a little bit in more of a cruise type formation, not too close.
     
    Other formation changes are to wall and box formations, making them more useful. You will want to put your flight into one of these two formations in the high threat areas to maximize maneuvering and lookout potential.
     
    Wall formation is a "loose deuce" formation for the two ship (section) and line abreast for the four ship (division). Spacing is about half a mile between planes. This is technically too close, but the spirit is there, and also most of the usefulness, without you losing sight of #4 completely.
     
    Box is now a staggered trail formation with lead and #2 in loose deuce and #3 & #4 behind the lead section about a mile, offset to the right. Enemies who see and attack the lead section will turn in front of the trail section.
     
    I added two formations, replacing "arrowhead" (useless anyway) and the "turn radar on" command with "High cover" and "Right Echelon", respectively. Readme for more details.
     
    For those of you who downloaded version 1.0, please download this one and replace it. The added commands weren't referencing correctly.
     
    Thanks to Drdoyo for getting me started.
    Sixgun out.

    1,480 downloads

       (8 reviews)

    0 comments

    Updated

  17. VulcanB2 anti-collision, landing and instrument lights mod

    This mod enhances the anti-collision and landing lights for the A-Team's VulcanB2. I've also added lights to the cockpit to illuminate the instruments, which helps with instrument flying at night.
     
    Many thanks and credit to the A-team and their contributors for producing the Vulcan B2 add-on aircraft and also for granting me permission to post this related mod. If there are any problems with this mod then please contact me directly, not the A-team. Thanks.
     
    Copyright information and installation instructions are included in the ReadMe.
     
    Regards, comrpnt.

    312 downloads

       (2 reviews)

    0 comments

    Updated

  18. New F-14 Afterburner Effects

    This is a mod for better F-14 afterburners. The ones featured are from the F-16XL. They look a little more realistic, to me at least.
    Please read the readme. Enjoy!

    595 downloads

       (3 reviews)

    1 comment

    Updated

  19. WOE 1950's AAA Mod v1.0

    Wings over Europe 1950's Anti-Aircraft Mod version 1.0
     
    This is modification adds heavy and light anti-aircraft guns to the GermanyCE map. Hundreds of 4 gun heavy AAA batteries have been placed
    around cities and airfields - over 3000 additional guns. Each airfield has also be given additional light AAA assets. All SAM related map
    objects have been removed or replaced with AAA. The effectiveness of the weapons has also been increased to provide a more realistically
    hostile environment.
     
    I have also faked several additional NATO airfields on the map, which are part of several 1950's era campaigns I am working on. Because I
    totally lack any map editing ability, I placed these airfields on existing flat open terrain existing on the map. These are located near
    Colmar, Eindhoven, Apeldoorn, and Leuwarden.
     
    Unzip the enclosed zip file on your desktop or a temporary file and read the WOE AA Mod Readme.txt file for installation instructions. This
    modification requires some editing of files by the user.
     
    Thanks to Pasko Patak for allowing me to use his excellent objects, and to all the folks who contributed and put together the modifications
    and effects in the WeaponsPack which is required for use of this mod.

    614 downloads

       (5 reviews)

    0 comments

    Updated

  20. Sumner Fram 2 with radar controlled guns.

    This is a modified data file, with sound effects, for WoV's SumnerFram2 destroyer. You MUST have this model for the file to work, and it comes only with Wings Over Vietnam (WoV).
     
    This model will engage both ground-based (ships and coastal threats), and airborne threats.

    249 downloads

       (0 reviews)

    0 comments

    Updated

  21. Working Hawk SAM's in SFp1

    This is a mod to where Hawk SAM's work in Strike Fighters.
    I modified the distance the missile goes and the radar on the SAM Site itself.
    It works really good now. I have been hit three times over a 20 mile distance.
     
    PLEASE READ THE README!!! IT IS VERY IMPORTANT!!! Happy Evade-ing!!!

    1,741 downloads

       (3 reviews)

    1 comment

    Updated

  22. Radar Screen Relocation

    Radar Screen Relocation
     
    This tiny edit helps my tired old eyes see the radar screen by increasing it's size, making it non-transparent and putting in the lower middle of the screen where it doesn't interfere with seeing the outside world. If you like looking at your instrument panel closely or prefer to use the radar screen in the cockpit, this is not for you (and I envy your eyesight!).
     
    Unzip and copy the HUDDATA.INI file into your Flight Folder. If you already have one there because of other modifications, you can simply copy and paste the following section:
     
    [Display004]
    DisplayType=RADAR
    PosX=0.4
    PosY=0.78
    ;PosX=0.865 ;ORIGINAL VALUE
    ;PosY=0.015 ;ORIGINAL VALUE
    Width=0.165
    Height=0.22
    ;Width=0.125 ;ORIGINAL VALUE
    ;Height=0.16666667 ;ORIGINAL VALUE
    Alpha=1.00
    InitTime=0.0
    ;Alpha=0.60 ;ORIGINAL VALUE
    ;InitTime=2.0 ;ORIGINAL VALUE
     
    If you don't like the modification, simply delete the HUDDATA.INI file.
     
    Enjoy being able to discern your radar returns!
     
    Nick Bell
    NicholasBell@verizon.net
    July 20, 2007

    277 downloads

       (2 reviews)

    0 comments

    Updated

  23. F-16 F-15 and Mig-29 afterburner mod

    This mod replaces the tga file in each skin file .It only works with the newer f-16 F-15 models and the mig-29 .Id like to thank deuce fo his help .I hope you like it?
     
    Tony aka hi ho siver
     
    Update this is a resized version to fit the tail pipe better..

    778 downloads

       (3 reviews)

    1 comment

    Updated

  24. Salmson 'bombracks'

    Just drop these .INI's into your Salmson2A folder(allow overwrite)
    and you will have external bombracks on your Salmson.
     
    Bwf.

    242 downloads

       (2 reviews)

    0 comments

    Updated

  25. Bombracks for Bort's Machines

    This is something I had started on prior to the temporary shutdown of Bortdafarms
    "First Eagles WWI ADD-ONS" site(he already had a test version) and hadn't completed.
    Bortdafarm reminded me about it,and it is now finished and ready for those who may
    want to use this mod.
     
    It's a simple "editing mod" that will put external bombracks on Bortdafarms Avro504's, Martinsyde,DFWCImod,Farmans,FokkerBI and PfalzBI.The mod uses the generic "attachpoint"
    (bombrack) and bombs(25lb/11kg) that come with the game,no Weapons folder/pack is required
    for this to work. All you need is Bortdafarm's models and a little time and patience.
     
    Have fun with it,
     
    Bwf.

    178 downloads

       (3 reviews)

    0 comments

    Updated

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