212 files
-
Soviet Transport Pack
By Kesselbrut
Zil-157 family package for Strikefighters Project 1 / Wings over Vietnam / Wings over Europe by Thirdwire.
3D Models: Daniel Himmel
Textures: Thirdwire/Daniel Himmel
This package is NOT supported by Thirdwire.
All Copyrights Reserved by Daniel Himmel © 2006
Do not distribute, repackage or post without written permission from me.
Texture Modifications without previous consent is allowed.
Models are done solely for the purpose of enjoyment by Daniel Himmel.
Model released to the SFP1/WoV/WoE community for their enjoyment with no implicit warranties.
By downloading this file you acknowledge that is provided on an "as is" basis, constructive feedback is welcome.
It's strictly forbidden to sell the pack or any part of the package. It's also forbidden to make otherwise money with it (without written permission)
The models are delivered with an automatic installer, folowing models included in the Pack and will be copied:
Zil-157 w. Troops loaded (dayt) -----> %Gamepath%\GroundObject\Zil-157Troops
Zil-157 w. Troops loaded (night) -----> %Gamepath%\GroundObject\Zil-157TroopsL
Zil-157 Flatbed (night) -----> %Gamepath%\GroundObject\Zil-157FlatbedL
Zil-157 Flatbed (day) -----> %Gamepath%\GroundObject\Zil-157Flatbed
Zil-157 w. ZPU-1 mounted -----> %Gamepath%\GroundObject\Zil-157_ZPU-1
Zil-157 w. SA-2 Trailer -----> %Gamepath%\GroundObject\ZIL-157_SA2_Trailer
Zil-157 w. M-1939 Trailer -----> %Gamepath%\GroundObject\ZIL-157_M1939_Trailer
To switch to desert texture, open the *.ini and change the entries like shown below (or cut and paste them):
****************************
[TextureSet001]
Directory=Tan
Name=Tan
Nation=Soviet
Specular=0.300000
Glossiness=0.850000
Reflection=0.000000
[TextureSet002]
Directory=Green
Name=Green
Nation=Soviet
Specular=0.300000
Glossiness=0.850000
Reflection=0.000000
*****************************
Have fun Daniel "Kesselbrut" Himmel
Contact Information: Daniel Himmel. E-mail: sfp1_fan@gmx.de
2,193 downloads
0 comments
Updated
-
Pasko's SAMs and Vehicle Pak - Desert Skins
By Wrench
Don't know how this one got overlooked...but here it is.
Nice additions for any desert terrain -- tested and and works in WoI - see readme for details
List of included objects:
(most, if not all, with Tan desert camo - see notes in enclosed readme for more details)
AMX-13
BRDM-2
BRDM-2AT (Saggar Launcher)
BTR-60
Centurion (desert)
Chaparral
D-20 152mm artillery piece
Flat Face Radar
FROG-3 Launcher
Hawk CW Radar
Hawk HP Radar
Hawk Launcher
IS-2 Stalin tank
KS-12 85mm AA
KS-19 100mm AA (renamed KS-19_P)
KS-30 130mm AA (left green)
M-41 Walker Bulldog Tank
M-42 Duster
M-60A1 Patton Tank
PT-76 (reapaint of stock)
SA-3 Goa Dual
SA-3 Goa Mobile
SA-3 Goa Quad
SA-7 Grail MANPADS
SA-8 Gecko
SA-9 Gaskin
Sidenet Radar
Spoonrest Radar
Su-100 Tank
T-34/85
T-55 bridgelayer (now renamed T-55 BL, and set as a transport)
T-62 MBT
Type 59 MBT (PRC Tanks)
Type 62
Type 63
Type 69
ZPU-4 AAA
See the enclosed readme for install instrucitons, some general notes, explinations and so forth. WoI users please take note of the notes !!!
With thanks to Pasko for creating these, and whom ever did the PRC tanks... btw, it's a really old screenshot...
2,899 downloads
0 comments
Submitted
-
M1A1 Type-99 T-90 Tank
By frtn
This is my new mod
This package have type-99(China),T-90(Russian),M1A1(USAF)
DATA not by myself maybe have some unknow bug
Maybe tank size is big
I add new tank sound
------------------------------------
Add to GunDATA
------------------------------------
M1A1
[GunDataXXX]
TypeName=120MM_L44
FullName=120MM Rheinmetall Maingun
Caliber=120.000000
ROF=4.000000
MuzzleVel=920.000000
AmmoWt=30.250002
WarheadWt=0.000000
Reliability=100.000000
Accuracy=95.000000
AddLight=TRUE
MaxLightRange=2000.000000
FireColor=0.400000,0.360000,0.256000
GunFireEffect=TankGunFireEffect
GunFireSound=TankGun
EffectClassName=TankGunEffects
EffectTime=0.100000
TracerTexture=Tracer3.tga
TracerSize=0.200000
TracerDistFactor=0.002000
TracerLength=0.018000
MaxVisibleDist=4000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=FALSE
[GunDataXXX]
TypeName=25MM_M242
FullName=25mm M242 Bushmaster
Caliber=25.000000
ROF=200.000000
MuzzleVel=1100.000000
AmmoWt=0.180000
WarheadWt=0.010000
Reliability=100.000000
Accuracy=50.000000
AddLight=TRUE
MaxLightRange=1200.000000
FireColor=0.500000,0.450000,0.320000
GunFireEffect=23mmFireEffect
GunFireSound=Cannon
EffectClassName=23mmEffects
EffectTime=0.100000
TracerTexture=Tracer.tga
TracerSize=0.150000
TracerDistFactor=0.002000
TracerLength=0.015000
MaxVisibleDist=4000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=FALSE
Thanks
_____________________________
jasonowen
azlyirnizam
north
----------------------------------------------------
Frtn
331 downloads
-
US 70's to now Pack
By Kesselbrut
US Army and Marines Groundobject Pack.
It includes:
M60A3
M113 ACAV
LVTP-7
LVTP-7_Marines
US_Marines
M1A1
M3A1
Thanks to Pasko and Gerald14
4,372 downloads
0 comments
Updated
-
Soldiers - add on ground unit
By Monty CZ
there is not enough targets in flight simulations.
If you thing this is any use extract 2 directories into your groundobject directory.
There is no destroyed model for soldiers and no effect with blood.
Enjoy Monty
872 downloads
0 comments
Updated
-
M270 MLRS
By bigal1
This is the M270 MLRS used by many countries since the 1980's to present date .
1,186 downloads
0 comments
Submitted
-
US Army MERDC Camouflage Pattern Skin Pack
By Royohboy
MERDC is the camouflage scheme used by the US military from the late 1970s to the mid 1980s, and before the introduction of the current 3-tone pattern NATO pattern. There were several regional and seasonal MERDC variations, of which I have included the two commonly seen in Germany back then.
If you'd like your WWIII to take place at a time when the F-15 was brand-spanking new, when everybody was scared of an all-out nuclear war, and when practically every F-16 model kit featured either prototype or pre-production aircraft, this one is for you.
These skins are subject to the Combat Ace Fair-Use Policy; thy may not be used for payware.
737 downloads
0 comments
Submitted
-
TAM VCLC
By SUICIDAL
TAM VCLC (SF-1 gen) by BANIDOS TEAM
Skins: TORNO
3D Model:SUICIDAL
To use this model you only have to release the contents of the
GroundObject folder inside the folder the same name in your game...
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
485 downloads
-
TOPOL-M
By SUICIDAL
TOPOL-M (SF-1 gen) by BANIDOS TEAM
Original Idea : TORNO
Skins:TORNO
3D Model: SUICIDAL
To use this model you only have to release the contents of the
GroundObject folder inside the folder the same name in your game...
You also have to put the WeaponData in the corresponding INI.
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
415 downloads
-
M113 Fighting
By wingwiner
This is a mod of oryginal Strike Figters 1 M113 vehicle. It has a working new gun, some changes in model, and new textures.
138 downloads
0 comments
Updated
-
0 comments
Updated
-
Timor Ground Units
By Guest
Here you will find three new ground object mods:
1/ An M113_ACAV re-textured and renamed as an Australian Army M113 FSV.
2/ Opfor Indonesian AMX-13 light tank.
3/ Opfor Indonesian soliders
Just paste the three folders into your main Objects folder.
Then paste the following into your GroundObjectData.ini in your Objects folder (you may need to extract this file):
[Object0xx]
ObjectName=AMX-13
ObjectFullName=AMX-13 Tank
ObjectDataFile=AMX-13\AMX-13_DATA.ini
[Object0xx]
ObjectName=IndonSquad
ObjectFullName=Indonesian Infantry squad
ObjectDataFile=IndonSquad\IndonSquad_data.ini
[Object0xx]
ObjectName=M113_ACAV
ObjectFullName=M113 Cavalry APC
ObjectDataFile=M113_ACAV\M113_ACAV_data.ini
Remember to rename the XXX to the appropriate object number in your GroundObjectData.ini file.
Thanks to Kesselbrut for the M113 ACV and the Infantry. Thanks to whoever made the AMX-13!
This most excellent mod brought to you by Charles!
Thanks Charles!
Uploaded by:
Richard "Gramps" Kaminski
1,261 downloads
-
SP4 Ground Objects Updates
By Dave
WOV/SFG/SFP1 Patch 4 Groundobjects Updates
These are formatted for the new patch. Read the readme or you will be lost in the sauce.
1,773 downloads
0 comments
Updated
-
0 comments
Updated
-
Pasko's SAMs and Vehicles Pak: Euro Skins
By Wrench
Reskinning of Pasko's SAMs, AAA, tanks, trucks, etc into Euro Camo styling. SA-3 series skins supplied by Phamtuan (used with permissions). Some skins bmps mods of stock 3rd Wire units. A few are new made by me, lod hex editing by me when needed
For WoV, WoE and SF. All objects upgraded to the latest patch standards for all 3 sims.
Several new objects, never released or seen before are included.
See readme for full list of changes, suggestions, credits, compliments and thank yous to all involved.
Wrench
Kevin Stein
(I'm only the Assembler!)
3,294 downloads
0 comments
Updated
-
Wings over Vietnam addtioinal Aircraft and Groundunits.
By Tannethal
This file is for Wings over Vietnam and will add folders and ini files for aircraft and groundunits that are in the objects.cat file but not used by the game. It will only work with latest Servicepack and patch applied!
It will add the C-130A, F-104G, IL-28, Su-7BM, TU-22 and the following ground units: BM-14-16 Katjusha, BTR-50PK APC, BTR-ZU23, SCUD-B and ZSU-23/4.
For the groundunits skins made by Phamtuan have been included. You need to download skins for the Aircrafts.
Read the readme.txt as it will explain in detail what to do.
Buggerstein
2,207 downloads
0 comments
Submitted
-
Dhimari M-24 skin
this is a M-24 Chaffee skin.Simple desert camo.I have included 2 versions,one with and one with out markings.This is just a skin.
110 downloads
0 comments
Updated
-
Dhimari Chaffee skin
Dhimari Army M-24 Chaffee skin.Includes both a marked and unmarked version.Skin file only,you will need the excellent Armourdave/Geo M-24 to use.
149 downloads
0 comments
Updated
-
Scud Launcher and Missile
By bigal1
This is a working Scud launcher and missile , hope you all find some use for this .
1,925 downloads
0 comments
Updated
-
VCC-1 Bersaglieri-Italian Army
By Steve s
The VCC-1 "Camillino" has been developed by the Oto Melara,how improvement of M-113,he is mostly armoured and give the possibility at soldier to fire when are inside him.
VCC-1 is in service with the Italian Army from 1981.
This file represent the version used in 1983 when I was in service in the Italian Army at 3°Battaglione Bersaglieri.
Installation:
Unzip to a temp director,than move the entire VCC-1 Bersaglieri folder into the groundobjects folder.
That's it!!
Good hunting!
Thanks to all member of Italian section of the Forum that encouraged me into this project.
This addon is FREEWARE, feel free to use it in any mission / campaign / mod you suggest,BUT not in any PAYWARE.
Stefano "Steve" S.
July 2008
266 downloads
0 comments
Submitted
-
0 comments
Submitted
-
Comandos Anfibios
By SUICIDAL
Durante las operaciones llevadas a cabo en marco del plan de recuperación del suelo patrio de malvinas durante la operación Rosario.
Los Comandos Anfibios Argentinos tuvieron una destacada participación tomando contacto de combate contra las guarniciones inglesas “fuertes” que ocupaban malvinas, ellos juntos con los infante de marina fueron los que sobre sus hombros cargaron con una de las mas gloriosas misiones de combate que las fuerzas argentinas llevaron a cabo durante el siglo XX.
Gracias al valor de estos hombres la bandera Argentina pudo ondear en lo alto del mástil en el suelo de malvinas durante 74 días. En los cuales se vieron las más altas demostraciones de valor y amistad producidas por ambos bandos.
Skin histórico: TORNO
Testeado: TORNO
Modelo en 3D: SUICIDAL
Data INI: SUICIDAL
------------------------------------------------------------------
During the operations carried out under the recovery plan for homeland during the Malvinas Rosario.
The Commandos had a prominent Argentine Amphibians participation making contact fighter against British garrisons "strong" that occupied the Malvinas, which together with the marines were charged over their shoulders with one of the most glorious combat missions that the Argentine forces carried out during the twentieth century.
Thanks to the courage of these men was the Argentine flag flying on top of the mast in the soil during 74 days of the Malvinas. Where were the highest demonstration of courage and friendship produced by both sides.
Skin historic: TORNO
Tested: TORNO
3D model: SUICIDAL
Data INI: SUICIDAL
468 downloads
-
0 comments
Submitted
-
ErikGen's Nike Hercules site
By Fubar512
ErikGen's Nike Unit
To install:
Simply extract the contents of the objects folder, into your Wings Over Europe\Objects\GroundObject folder, taking care to ensure that the folders do not become "nested" (named folder within a like-named folder). The following sub-folders should be visible within the groundobjects folder.
4xMIM-14
TTR_T
HIPAR
LoPAR_T
Then, extract the MIM-14 folder from .RAR archive, and drop it into your Wings Over Europe\Objects\Weapons folder
Next, add the following data to your Weapondata.ini (which should reside within, or should be extracted from its CATalog file, and into your weapons folder), and then save it with the weapons editor that's appropriate to the patch level that you're using. (ie, Oct 2008 patch = Weapon Data Editor V02.20.08). Adjust the [WeaponDataXXX] number entry as required, so it follows the existing sequence (ie, if the last one was [WeaponData144], the next one would be [WeaponData145]).
[WeaponDataXXX]
TypeName=MIM-14
FullName=MIM-14 Nike Hercules (T45 WH)
ModelName=MIM-14
Mass=5040.000000
Diameter=0.844000
Length=12.379000
SubsonicDragCoeff=0.120000
SupersonicDragCoeff=0.222000
AttachmentType=
SpecificStationCode=
NationName=USAF
StartYear=1959
EndYear=2004
Availability=2
BaseQuantity=18
Exported=TRUE
ExportStartYear=1962
ExportEndYear=2004
ExportAvailability=2
WeaponDataType=1
RailLaunched=FALSE
RocketPod=FALSE
Retarded=FALSE
FinStabilized=TRUE
SpinStabilized=FALSE
HasGrowl=FALSE
EffectClassName=LargeMissileEffects
ReleaseDelay=20.000000
WarheadType=0
Explosives=273.000000
FusingDistance=25.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=11
Accuracy=85
MaxTurnRate=20.000000
MaxLaunchG=2.000000
LockonChance=80
LaunchReliability=95
ArmingTime=3.000000
SeekerFOV=180.000000
SeekerGimbleLimit=180.000000
SeekerTrackRate=90.000000
SeekerRange=140000.000000
MinLaunchRange=10000.000000
MaxLaunchRange=140000.000000
Duration=120.000000
CounterCountermeasure=50.000000
NoiseRejection=50.000000
CapabilityFlags=0x100000a2
LoftAngle=0.000000
DescentAngle=0.000000
MaxLoftAltitude=0.000000
CLmax=14.000000
MinFreq=0.000000
MaxFreq=0.000000
BoosterStart=0.000000
BoosterDuration=3.400000
BoosterAccel=25.000000
BoosterEffectName=LargeMissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=booster
BoosterPosition=0.000000,-5.761000,0.000000
SustainerDuration=28.000000
SustainerAccel=8.000000
SustainerEffectName=MissileFireEffect
SustainerSoundName=Missile
SustainerPosition=0.000000,-1.885000,0.000000
InFlightEffectName=LargeSAMTrailEffect
InFlightSoundName=MissileEngine
ReleaseAnimationID=1
ReleaseAnimationTime=0.000000
ReleaseAnimationDelay=0.000000
EODisplayFlags=0
CEP=0.000000
Finally, place the GERMANYCE_TYPES.INI, the GERMANYCE_TARGETS.INI, the ground_platte2.LOD, and the ground_platte2.tga files, in your Wings Over Europe\Terrain\GermanyCE folder. And then you're done!
Just in case you're wondering, the placement I used is close to the historical site of the Hohenkirchen and Rodenkirchen (Stadland) Nike sites, near the coast and not far from Bremerhaven.
To test: Fly an anti ship mission (yes, you read that right) in a Soviet aircraft, between 1962 and 1997. If you attain a height of 3300 meters (or about 10,000 feet), you will attract the attention of the Nike site's radars. By the way, since they're e data-linked, they can guide one another's missiles (which the Nike system was capable of, in real life), so don't be surprised if you see a radar tracking yo at the nine o'clock position, but get slammed from a Nike Hercules approaching from your one o'clock.
NOTE* Some of the more experienced among you may question the ground object roles that I used for the various units...trust me, that's the only way to make sure that you don't wind up sowing Nike launchers and radars all over the countryside. And, they work just fine the way that they are.
Nike Missile, Launcher, and Radars, by ErikGen
Ground Platte courtesy of Mitch (from his "Factory Place" mod)
Offset coordinates and structure placement by the Wrench
Data.ini and terrain placement by yours truly.
391 downloads
0 comments
Submitted
-
Download Statistics
14,206
Files12,482
Comments26,857
Reviews