126 files
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WOV Air & Ground War Expansion Pack Gold - Part 1
By eburger68
"Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
Wings Over Vietnam Game Enhancement Package.
Works with Wings Over Vietnam 2006/2008.
by
eburger68 and malibu43
V1.1 Final (Gold - Updated)
03.01.10
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What's in this readme:
1. What's Inside
2. Installation
3. Optional Installs
4. Known Issues
5. New Terrain Targets & Targets Areas
6. New Terrain Items
7. Terrain Notes
8. Environment Notes
9. Colors of AAA/Flak Tracers
10. Legal Stuff
11. A Note on Old Diego's Items
12. A Note on the KC-135A Tanker
13. Credits
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1. What's Inside:
This is intended to be an overall enhancement to the "Wings Over Vietnam" (WOV) experience without having to hunt for, download, and install some of the "must have" mods for the game. We've also made some great changes and additions to the terrain and campaigns to give users a wider variety of missions types to fly. At the same time we've also made changes to help the user control where they fly.
Here's a brief summary of what's new and changed:
-Terrain is split into North and South vietnam, with unique target areas for each.
-Terrain include dozens of new targets and target areas, using numerous new terrain items.
-Three stock WOV campaigns overhauled and expanded with new units, aircraft, and textures.
-Two new campaigns that are centered around fighting in South Vietnam
-CA_Stary's "Green Hell 2" Terrain Mod
-Brain32's "Re-painted VietnamSEA Tiles"
-Bananimal's "Re-scaled Trees for Green Hell 2"
-Pappa Goat's re-painted versions of the GH2/Brain32 tiles
-Cellinksy's "Widesky" Environment Mod
-Deadlier and more varied flak, AAA, and SAMs
-New ground objects, weapons, and effects
-New (or newly flyable) aircraft:
-A-1H Skyraider
-A-4B Skyhawk (Late)
-A-4C Skyhawk (Late)
-A-4E Skyhawk (Late)
-A-6B Intruder
-A-7C Corsair II
-A-7D Corsair II
-A-7E Corsair II
-AC-119G Shadow
-AC-119K Stinger
-AC-123K Black Spot
-AC-130A Spectre
-AC-130A Surpise Package
-An-2 Colt
-B-52F Stratofortess
-B-52G Stratofortess
-B-57B Canberra (flyable)
-B-57G Canberra
-C-123K Provider
-C-130A Hercules
-C-130E Hercules
-Canberra B.mk20 (RAAF)
-Cessna 180
-EA-6A Electric Intruder
-EA-6B Prowler
-EB-66C Destroyer
-EF-4C Wild Weasel IV
-F-4B Phantom II (Late)
-F-4C Phantom II (Late)
-F-4D Phantom II (Late)
-F-4D Night OWL
-F-4E-35-MC Phantom II
-F-4E-35-MC Phantom II (Long Gun)
-F-4E Rivet Haste
-F-5A Freedom Fighter
-F-5B Tandem Tiger
-F-5C Tiger
-F-8C Crusader
-F-8D Crusader
-F-8E Crusader (Late)
-F-8H Crusader
-F-8J Crusader
-F-100D (Late)
-F-100D Wild Weasel
-F-102A Delta Dagger
-F-104C Starfighter
-F-105D Thunderchief (Late)
-F-105F Wild Weasel
-F-105G Wild Weasel
-F-111A Aardvark
-IL-28 Beagle
-J-6 Farmer-C
-KA-3B Tanker
-KA-6D Tanker
-KC-130F Tanker
-KC-135A Stratotanker
-MiG-17PF Fresco-E
-OV-10A Bronco
-RA-5C Vigilante
-RB-66C Destroyer
-RF-4B Phantom II
-RF-4C Phantom II
-RF-8A Crusader
-RF-8G Crusader
-RF-101C Voodoo
-SP-2H Neptune
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2. Installation:
A. PRELIMINARY NOTES
The WOV Air & Ground Expansion Pack can be installed to a standalone install of WOV patched to either the 8.30.2006 or 10.20.2008 level. Patch installers to bring your WOV installation to either of these patch levels are available from ThirdWire:
http://www.thirdwire.com/downloads.htm
All ThirdWire patches and updates should be applied BEFORE installing the Expansion Pack. For help with installing patches for Wings Over Vietnam, see this page at CombatAce.com:
http://forum.combatace.com/topic/25880-official-game-patches-and-services-packs/
This expansion pack should not be installed to "Strike Fighters 2: Vietnam" (SF2V). A separate expansion pack designed specifically for SF2V is available in the CombatAce.com Downloads section:
http://forum.combatace.com/index.php?app=downloads&showcat=407
We strongly recommend installing this expansion pack to a "clean," unmodded WOV Installation Directory. Installing to a WOV Install Dir that contains other mods (e.g., new aircraft, weapons, ground objects, etc.) could result in a partially or completely broken installation. Likewise, we do advise against installing any of the several "weapons packs" available at CombatAce.com following installation, as doing so could very well break weapons and loadouts. If you want to add additional weapons, install them individually.
B. THE MAIN INSTALLATION
To install this expansion pack properly:
a) Ensure that "Wings Over Vietnam" is already installed and patched to either the 8.30.2006 or 10.20.2008 level.
b) If you have a prior installation of WOV that is already modded, then you will need to create a second install of WOV for use with the Expansion Pack. For help creating and managing multiple installs, see this discussion at CombatAce:
http://forum.combatace.com/topic/39622-multiple-installs/
c) Unpack all three .7z files (WOV_AG-XP_Part1.7z, WOV_AG-XP_Part2.7z, WOV_AG-XP_Part3.7z) to a safe location on your drive.
d) Simply drop the contents of the "To_Install_Dir" folder into your Wings Over Vietnam Installation Directory, overwriting existing files as prompted. By default your WOV Install Dir should be located here:
\Program Files\ThirdWire\Wings Over Vietnam\
If you have installed WOV to another location, then drop the contents of "To_Install_Dir" in that location.
If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
e) If you are installing the expansion pack to Wings Over Vietnam patched to the 8.30.2006 level, then you have an additional installation step. (If you are installing to WOV patched to the 8.20.2008 level, skip to the next step.)
If your WOV is patched to the 8.30.2006 level, find the \2006 folder in the location where you unpacked the Expansion Pack files. Then drag and drop the contents of the \2006 folder into your Wings Over Vietnam Install Dir, overwriting existing files as prompted.
That's it. You should be good to go.
C. OPTIONAL INSTALLATIONS
Optionally, install the items included in the \Optional directory (see the "Optional Installs" section below for more information).
You may also install the extra items and other bonus mods included in the \Extras folder. Please see the ReadMes included in those directories for more information.
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3. Optional Installs
Depending on your system and preferences, you may want to install some of the items included in the \Optional directory.
Please note that for some of these optional items we have included versions for both WOV 2006 and WOV 2008. You can find these alternate versions in sub-folder labeled \WOV2006 or \WOV2008 respectively. You should always install the version appropriate for the patch level of your installation of WOV.
A. Alternate Terrain Tiles
By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
[WOV Install Dir]\Terrain\VietnamSEA
[WOV Install Dir]\Terrain\SouthVietnam
The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
B. Alternate Exhaust Emitters
On some systems the custom exhaust emitters used on for the B-52s, F-4s, and the F-104C may cause slowdowns. If you experience severe frame rate drops whenever these aircraft are visible, you might consider switching to versions of the aircraft that use the standard DirtyExhaustEmitter.
To install aircraft versions that use the DirtyExhaustEmitter in lieu of custom exhaust emitters, simply copy the folders from the appropriate \DirtyExhaust\WO200x folder (excluding \_CustomExhaust) to the \Objects\Aircraft directory of your WOV Install Dir, overwriting as prompted.
A copy of the original DATA.INIs with the custom exhaust effects is included in the \_CustomExhaust sub-directory, in case you wish to revert back to the originals.
C. Mobile SAM Launchers
If you wish to increase the SAM threat in North Vietnam, you can use mobile SAM launchers to boost the number of active SAMs. To install the mobile SAM launchers, simply copy all folders from the \Mobile_SAMs\WOV200x folder to the \Objects\GroundObject directory of your WOV Install Dir.
Note any mobile SAMs that exist in \Objects\GroundObject will show up in CAS missions in the "Easter Offensive" Campaign.
D. Alternate Flak Effects
On some lower-end systems the custom flak effects used in this expansion pack may cause severe slowdowns, esp. in large strikes with lots of flak guns opening up on multiple flights of aircraft. If you see large drop in frame rate performance during intense flak bursts, then you may want to use the alternate flak effects available in the \Flak_Effects directory.
To install, simply drag and drop the four .INI files from the \LOW sub-directory of \Flak_Effects to the \Effects directory in your WOV Install Dir, overwriting as prompted. If you wish to restore the original flak effects, copy over the .INI files from the \HIGH sub-drectory to the \Effects directory in your WOV Install Dir.
Note that using the alternate flak effects does NOT reduce the effectiveness of flak guns.
E. Smoke-Marking Infantry Squads
By default most friendly infantry squads (but not individual soldiers) will have their positions marked by red smoke. (The smoke-marking is performed by ENEMY squads -- a key point to remember.) There are several ways to customize this effect:
1) If you would prefer not to have friendly squads's positions marked with red smoke, then you can turn that effect off. Copy the \NVA_Squad & \VC_Squad folders from \Optional\PopSmoke\Non-Smokers to the Objects\GroundObject directory in your WOV Install Dir, over-writing as prompted.
2) If you would prefer to change the color of the smoke used to mark friendly squads, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You need to edit the VC_Squad_DATA.INI and NVA_Squad_DATA.INI. At the bottom of each file you will find the data for GunBarrel5:
[GunBarrel5]
SystemType=GUN
GunTypeName=M18_Red_Smoke
// GunTypeName=M18_Green_Smoke
// GunTypeName=M18_Yellow_Smoke
// GunTypeName=M18_Violet_Smoke
The commented ( // ) GunTypeNames are disabled. Simply comment out the M18_Red_Smoke line and un-comment the line for the color you'd prefer to use.
3) If you would like friendly squads to mark enemy squads with smoke, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You will need to edit the following files:
ARVN_Squad_DATA.INI
US_Squad_early_DATA.INI
US_Squad_DATA.INI
VNMC_Squad_DATA.INI
At the bottom of each file you will find the data for GunBarrel5:
[GunBarrel5]
SystemType=GUN
GunTypeName=DUMMY_GUN
// GunTypeName=M18_Yellow_Smoke
// GunTypeName=M18_Red_Smoke
// GunTypeName=M18_Green_Smoke
// GunTypeName=M18_Violet_Smoke
By default GunBarrel5 for friendly squads uses the "Dummy_Gun," which does not pop smoke. Comment out the Dummy_Gun line and un-comment the line for the color of smoke you'd prefer friendly sqauds to mark enemy troops with.
F. BUFF-less Campaigns
On some systems B-52 strikes can degrade performance to the point where the game is almost unplayable. If you would like to fly campaigns that include no strikes by B-52s, copy the DATA.INIs included in the \NoBUFFs\WOV2000x folder to the appropriate sub-directory in the \Campaigns directory of yur WOV Install Dir. For example, WOVCAMPRT_DATA.INI would go to \Campaigns\Rolling Thunder, and so on.
G. Old Diego's Optional Items
Old Diego has generously allowed us to use a number of his terrain and ground object models. Most of these are installed by default with the expansion pack. A few ground object items, however, have been left as "optional" installs.
Most of these "optional" are additional soldiers. We made them "optional" because we thought not all users would like the way the game will use them for Single Missions (esp. Armed Recon and CAS missions). For example, if you install the USArmyMortar item, you could see entire squads consisting only of mortar-equipped soldiers slugging it out with NVA regulars in CAS missions.
These "optional" items from Old Diego could be useful for those building single missions for use with this expansion pack. If you would like to install these other items from Old Diego, simply copy all the folders from the \OldDiego directory to the \Objects\GroundObject directory in your WOV Install Dir.
Please note that none of Old Diego's items may be re-used or re-distributed outside of this expansion pack without Old Diego's explicit permission. For a complete listing of the items from Old Diego included in this mod, see the section titled "Note on Old Diego's Items" towards the end of this ReadMe.
H. Check-Six for WoV 2006
Wings Over Vietnam 2008 introduced a new and very useful view: the ability to "check-six" (view straight back from the cockpit to check for bandits). If you would like to add this view to WoV 2006, open the \Optional\Check6_2006 directory and follow the directions in the ReadMe.txt.
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4. Known Issues
- Default CAS loadout for the A-1H should include CBU-25's on the outer wing stations, but the AI doesn't know how to use that weapon. So, load them onto your own aircraft, but don't load them on AI! The same holds true for CBU-14's, which are similar to the CBU-25's.
- The A-1H Attack loadout (used for CAS and Armed Recon missions) specifies LAU-32 rocket pods on the outer wing stations. These will not show in the Loadout screen even though they will be loaded for the mission. Likewise, the Strike Loadout specifies M117s on alternating wing stations, though not all will show up in the Loadout screen.
- Similarly, in the Loadout screen some USAF F-4 loadouts may show either nothing loaded on the forward AIM-7 Sparrow missile wells or one (possibly two) ECM pods. In the mission itself those weapon stations will carry an ECM pod and a Sparrow respectively. In the same vein, Sidewinder loadouts on the F-4D (Late) and F-4Es in 1972 will show four AIM-9-E2s, though you will actually be carrying 2 AIM-9-E2s and 2 AIM-9Js.
- The F-100D Wild Weasel aircraft is not historically accurate. The first Wild Weasels actually used two-seater F-100F Super Sabres fitted out with special electronic equipment to locate and track the radars associated with the SA-2 Guideline. In mid-1966 they began upgrading to F-105Ds. As there is no F-100F model that we are allowed to re-distribute, we elected to cobble together a single-seat F-100D Wild Weasel to stand in its place.
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5. New Terrain Targets & Targets Areas
This expansion pack adds dozens of new targets and target areas to the North & South Vietnam terrains. In addition to adding a dozen new bridges to the NVN terrain, we've added the following target areas:
- Thai Nguyen Thermal Power Plant
- Hanoi Thermal Power Plant
- Uong Bi Thermal Power Plant
- Phu Tho Electric Power Plant
- Ben Thuy Thermal Power Plant
- Nam Dinh Thermal Power Plant
- Lang Chi Electric Power Plant
- Haiphong Thermal Power Plant (East)
- Haiphong Thermal Power Plant (West)
- Haiphong POL Storage (North)
- Haiphong POL Storage (South)
- Duong Nham POL Storage
- Ha Gia POL Storage
- Viet Tri POL Storage
- Bac Giang POL Storage
- Phuc Yen POL Storage
- Gia Thuong POL Storage
- Ben Thuy POL Storage
- Hanoi Air Defense Command & Control Center
- Thai Nguyen Steel & Iron Works
- Haiphong Cement Plant
- Van Dien SAM Support & Vehicle Depot
- Gia Lam Machine Tools Facility
- Yen Vien Industrial Complex
- Kinh No Motor Vehicle Repair Facility
- Vinh Yen Industrial Complex
- Phu Tho Chemical Plant
- Quang Khe
- Ha Dong Barracks
- Xom Bong Munitions Depot
- Hanoi RADCOM Transmitter Facilities
- Hanoi Radio
- Thai Nguyen Munitions Depot
- Trai Ca SAM Storage Facility
- Le Pap Electrical Transformer Station
- Cat Bi Munitions Dump
- Haiphong Electrical Transformer Station
- Hai Duong Barracks West
- Xuan Mai Insurgency School
- Hong Gai PT Boat Base
- Hong Gai Electric Power Plant
- Loc Chau PT Boat Base
- Vinh PT Boat Base
- Yen Bai Arsenal
- Phu Qui Munitions Depot
- Phu Van Munitions Depot & POL Storage
- Vinh Son Radar Facility
- Vinh Son Army Supply Depot
- Vu Con Barracks & Supply Depot
- Vinh Linh Radar Station
- Bac Long Radar Station
- Ta Xa POL Storage
- Kep Air Defense Command & Control Center
- Yen Son Ordnance & Ammunition Depot
- Quang Suoi Barracks
- Son Tay Barracks & Supply Depot
- Chanh Hoa Barracks & Division HQ
- Chap Le Barracks
- Dao Quan POL Storage
- Hai Duong Warehouse Complex & Marshalling Yard
- Phu Ly Transshipment Point
- Ai Mo Warehouse Complex
- Can Thon POL Storage
- Ninh Binh Transshipment Point
- Thanh Hoa Transshipment Point
- Co Trai
- Dong Phong Thong
- Kien Trung
- Ham Rong
- Nam Phong RTAFB
- An Bo POL Storage Depot
- Xuan Bo Supply Depot
- Mu Gia Transshipment Point
- Ban Karai Transshipment Point
- Ban Raving Transshipment Point
- Lang Mo Transshipment Point
- Haiphong Rail Yard
- Hanoi Rail Yard
- Thai Nguyen Rail Yard
- Yen Bai Rail Yard
- Thach Son Xa
We also spent some time working on the dock areas at Vinh, Hong Gai, and Haiphong, adding cranes, ships, and other structures to give the sense of an active port bristling with activity. We do plan to add still more target areas to the two terrains after the Gold release of this Expansion Pack, however, those will be released as separate terrain update packages.
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6. New Terrain Items
To support and populate all the new target areas, we have added several dozen new terrain objects. These new objects have been drawn mainly from the following third-party add-on terrains for the Strike Fighters series:
- DRV Terrain (by Gepard)
- Black Sea Terrain (by PFunkWorks)
- Libya Terrain (by Wrench)
- Norway Terrain (by S.Ansons)
Templates for some Target Areas have been adapted from:
- Operation Desert Storm (by ODS Group)
The new terrain objects that we've added should be familiar to those who have used other third-party add-on terrains, as these objects tend to show up in many different terrains. The majority of objects were originally drawn from these sources:
- CA_Stary's Forests & Farms Mod
- Polak's Hi-Rise Mod & ObjectsPak1
- JSF_Aggie's Enhanced Runways
- RadarDome by Grumpapotamus
- HeadQuarters, Control Center, Gas station, & Factory Area by Wingwiner
- RailwayStation by Armourdave
If you are a modder and we've used one of your terrain items but neglected to give you credit here, please let us know. We would be more than happy to add you to the credits list.
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7. Terrain Notes
This expansion pack splits the standard VietnamSEA terrain into two different terrains: North Vietnam and South Vietnam. We decided to go with a split North/South scheme in order to impose more control over the different operations in North and South Vietnam. To that end, there are some key differences between the terrains:
A. North Vietnam
The North Vietnam terrain includes all the target areas that you are familiar with in the stock WOV terrain. This terrain is designed primarily for Strike missions and the several mission types that support Strikes: Escort, Fighter Sweep (aka MiG CAP or MiG Sweep), and SEAD (Air Defense Suppression) -- in other words, the core mission types for the several air campaigns conducted against North Vietnam. You can also fly Armed Recon and Anti-Ship missions.
B. South Vietnam
The South Vietnam terrain includes new target areas and target items in South Vietnam, eastern Laos, eastern Cambodia, and the DMZ area. It also includes target areas in North Vietnam up through Route Pack II -- roughly speaking, the Vinh area. This terrain is primarily designed for CAS, Armed Recon, and Anti-Ship missions, though you can also fly Strike and SEAD missions in the lower Route Packs. If you are unfamiliar with the Route Package system used during the air war in Vietnam, see these discussions:
http://www.airbattle.co.uk/d_history.html
http://www.nationalmuseum.af.mil/factsheets/factsheet.asp?id=1394
Put simply, where the focus in the North terrain is air operations against North Vietnam, the focus in the South terrain is air operations in support of the ground war against the NLF (Viet Cong, or VC) and PAVN (North Vietnamese Army, or NVA) units.
Here's another way to think of the differences between the two terrains when you're flying Single Missions:
1. If you want to fly Strike missions against the big targets in North Vietnam, select the North Vietnam terrain in the Single Mission screen.
2. If you want to tangle with MiGs as part of Escort or Sweep missions, select the North Vietnam terrain.
3. If you want to do battle against North Vietnam's formidable air defense network, fly Air Defense Suppression missions with the North Vietnam terrain.
4. If you want to fly CAS missions, choose the South Vietnam terrain. You will be tasked with supporting friendly forces throughout South Vietnam right up to the DMZ area.
5. If you want to fly Armed Recon missions, you can go with either the North or South terrain. With the North terrain, you get armed recon missions along the Northeast and Northwest rail lines down through the lower Route Packs as well as the northern third of the Ho Chi Minh Trail in eastern Laos. The South terrain will give you armed recon missions in the lower Route Packs and the complete length of the Ho Chi Minh Trail from the Mu Gia Pass in the north all the way down through southeast Laos and northeast Cambodia.
6. Anti-Ship missions are similar: you can fly them in both terrains. Northern shipping routes extend from Haiphong down to Dong Hoi; Southern shipping routes extend from Dong Hoi in North Vietnam down to the Go Cong area near the Mekong Delta in South Vietnam.
Also, for historical accuracy, we have also imposed limits on the MiG bases that are operational and available to host VPAF squadrons.
Early on in Operation Rolling Thunder, MiGs operated from a small handful of bases: Noi Bai, Kep, Gia Lam, Bac Mai, and Hoa Loc, though other airfields in the Haiphong area and the northwest existed. After the end of Rolling Thunder the North Vietnamese began building or renovating other airfields, including those in the southern panhandle of the country. These included: Ben Loi, Bai Thuong, Dong Hoi, Dong Suong, Khe Phat, Quang To, Quon Lang, Vinh.
Both terrains impose start dates on this list of airfields that became operational only after Rolling Thunder. Until the start date for each airfield, the runways will not appear. All the other buildings in those target areas, however, will appear, being labeled "barracks areas."
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8. Environment Notes
For this expansion pack we have implemented several well known terrain and environment mods:
- Brain32's SEA Tile Repaint
- CA_Stary's Green Hell 2
- Pappa Goats re-painted versions of the SEA tiles from Brain32/CA_Stary
- Cellinsky's WideSky (with alternate cloud layer BMPs)
Given that players may have different needs and preferences, depending on their systems and aesthetic inclinations, we have have included a number of files that can be used to tweak the look and performance of these mods.
A. Terrains - Trees
You will notice several sub-directories in each of the main terrain directories in your WOV Install Dir. These contain alternate files that can be used to control the size and complexity of the trees used in the terrains.
Tree Complexity/Detail
The three "Detail" folders contain files to control the complexity and detail level of the trees. From the ReadMe for "Green Hell 2":
Now you'll notice three folders: High Detail, Medium detail and Low Detail. These
contain, well, three versions of the mod. Level of detail corresponds to "tree cluster"
mesh complexity, NOT the number of trees!
- High detail are the "X-type with base" and "X-type" trees, which look
best from high angles,
- Medium detail are the "X-type" trees, more cartoonish from top view
- Low detail are the "fence-type" trees, less buildings in cities
Generally try the Medium first, if you have low framerates, try Low, if you have decent
system go ahead and try High, there isn't much difference between high and medium in
performance hit. And read the section 5 about tips to control draw distance!
By default both terrains use "High Detail." To switch to a lower level of detail, simply copy of the files from the appropriate "Detail" sub-directory to the main terrain directory that you wish to modify, overwriting as prompted.
Tree Size
By default both terrains use the standard "Green Hell 2" trees. Some users may prefer to use Bananimal's "Re-scaled Trees for Green Hell 2," which are smaller and more realistically sized than the original, larger trees, however.
You can find copies of both tree sets (large and small) in the last two sub-directories in each terrain. Again, to install, simply copy the files from the appropriate sub-directory to the main terrain directory that you wish to change, overwriting as prompted.
B. Terrains - Air Bases
We were dissatisfied with the default air base tiles used by WOV -- those neat, nicely mown squares of green -- not only because they stood out like sore thumbs on the terrain, but also because they took up so much real estate (a precious commodity around Hanoi, which is surround by five air bases). So we developed alternate air base tiles by tweaking several of the default tiles from Brain32 and CA_Stary. These tiles are installed by default with the Expansion Pack.
Although we think the new air base tiles look much better (and more realistic), we understand that some users may prefer the original air base tiles from Brain32 and CA_Stary. If you would like to restore the "old" air base tiles, copy the two .BMP files from the \ABs_Old sub-directory in each terrain folder to the main terrain folder for North and South Vietnam, overwriting as prompted. To restore the "new" air base tiles, simply copy the .BMP files from the \ABs_New sub-directory in each terrain to the main terrain folder.
C. Terrains - Alternate Tiles
By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
[WOV Install Dir]\Terrain\VetnamSEA
[WOV Install Dir]\Terrain\SouthVietnam
The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
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9. Colors of AAA/Flak Tracers
This update makes changes to the colors of tracers used with AAA/flak guns. As the new default colors may not suit some players, the table below can be used to adjust the colored tracers to personal preferences:
Gun TGA File Color
--- -------- -----
12MM_DSHK tracer6.tga orange
14MM_KPV tracer6.tga orange
23MM_ZU23/T tracer2.tga green
23MM_AZP23 tracer2.tga green
37MM_ZP39T tracer4.tga red (solid)
57MM_S68T tracer7.tga purple (solid)
n/a tracer.tga orange/yellow
n/a tracer3.tga yellow
n/a tracer5.tga green (solid)
n/a tracer6.tga orange/red
The easiest way to adjust the color of tracers for AAA/flak guns is to modify the tracer TGAs in the \Objects directory of your WoV install directory (as opposed to editing the guns themselves). To change the color of particular tracer, simply rename the existing TGA file to something else, then copy the tracer TGA for the color you want and rename the copy to match the original name of the tracer TGA that you renamed.
For example, if you wanted to change the color of the purple tracer used with the 57MM_S68T gun to red, you would:
1. Rename TRACER7.TGA to TRACER7-OLD.TGA
2. Make a copy of TRACER4.TGA
3. Rename the copy of TRACER4.TGA to TRACER7.TGA
It's that simple. Note that in some cases two guns use the same tracer TGA, so changing the tracer color using the method outlined above will affect both guns that use that TGA.
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10. Legal Stuff
We have signed onto the freeware "list" on combatace.com. As such, the work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
Thanks,
Malibu43 & eburger68
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11. A Note on Old Diego's Ground Objects & Terrain Items
Old Diego has generously allowed us to use a number of his models for Ground Objects and Terrain Items. Those items (some of which are located in the \Optional folder) include:
Ground Objects:
- 51CalPit
- NVA
- NVAgren
- NVASA-7
- NVASmlArms
- sampan01
- sampan02
- SampanSail01
- SampanSail02
- SAMsite01
- Sapper
- SForces
- SForcesLaw
- USArmy
- USArmyBzka
- USArmygren
- USArmyM79
- USArmymortar
- USMC
- USMCm60
- USMCm60up
- USMCm79
- VC_bike
- VC_bike_2
- VC_bike_3
- VC_hoe
- VC_rake
- VCmortar
- VCrpg
- VCSmlArms
- VietCong
- waterbuffalo
- WB_plowTM
Terrain Items:
- Boxcar
- CoalTender
- connex20a
- connex20b
- connex40a
- crate rotor
- crate01
- crate02
- cratesStk01
- cratesStk02
- DJBridge (mod of RRBridge01)
- FlatCarNV
- Hut01
- Hut02
- Hut03
- HutS01
- HutS02
- HutS03
- LocomotiveNV
- pallet
- Rail100
- Rail50
- Rail_45L
- Rail_45R
- Rail_sweep_100L
- Rail_sweep_100R
- Rail_sweep_200L
- Rail_sweep_200R
- Rail_sweep_90
- RDBridge01
- RRBridge01
- SAM_Site
- Slum01
- Slum02
- TankCarNV
- Train
- WaterBuffalo
None of Old Diego's models may be freely re-used or re-distributed outside of this Expansion Pack. Those wishing to re-use or re-distribute any of Old Diego's models listed above must contact him to get explicit permission to do so.
-------------------------------------------------------------------------------
12. A Note on the KC-135A Tanker
Dave at CombatAce.com has generously allowed us to include bpao's KC-135A Stratotanker, which originally appeared in the NATO Fighters 4+ mod package for SF2. Bpao was the heart of The Mirage Factory, and we are very fortunate to have been given permission to ship this high quality aircraft as part of the Expansion Pack. Needless to say, bpao's KC-135A may not be re-distributed outside of NF4+ or the SF2V/WOV Expansion Pack without Dave's explicit permission. The NF4+ all-inclusive mod for SF2V may be downloaded at CombatAce:
http://forum.combatace.com/index.php?app=downloads&showcat=407
-------------------------------------------------------------------------------
13. Credits
This Expansion Pack is effectively a sub-set of the original, larger SF2V Air & Ground Expansion Pack created for "Strike Fighters 2: Vietnam." Neither the original nor this derivative for WOV would have been possible without the hard work of many modders over the years. We've used the work of the following individuals in creating these Expansion Packs for SF2V and WOV:
ajunaidr
Anthony Beardmore
ArmourDave
Bananimal
bpao
Brain32
Buggerstein
Bunyap
Canadair
CA_Stary
Cellinsky
ChampionsVA56
Column5
comrad
Coyote
David Zurawski
Dels
Diego
Dueces
Erikgen
FastCargo
Fracture
Fubar512
gbreuder
Gepard
Gerald14
Gocad
Gramps
Grumpapotamus
Hawker
HrntFixr
InSky/Orsin
Jat81500
JSF_Aggie
Kesselbrut
KillerBee
krfrge
MigBuster
Mirage Factory
MJ
Monty CZ
mppd
Nicholas Bell
NormanKnight
Old Diego (see "Note" section above)
Ordway
Pappa Goat
pappychksix
Pasko
Paul Nortress (Fist of the Fleet)
PauloPanz
pcpilot
PFunkWorks
Polak
rebel ryder
Rhugouvi
S.Ansons
Signum
Spillone104
Starfighter
STORM
suicidal
Sundowner
Syrinx
Tannethal
TeTeT
Torno
Tracker
USAFMTL (Dave)
Veltro2K
Wingwiner
Wpnssgt
Wrench
Thanks also to the several beta testers who helpfully supplied fixes for various issues, including ravenclaw_007, ericj, and DrArrow.
Hopefully we didn't miss anyone. If we did, let us know!
--------------------
malibu43 & eburger68
15 December 2009
1 March 2010 (updated)
3,853 downloads
-
WOV Air & Ground War Expansion Pack Gold - Part 2
By eburger68
"Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
by
eburger68 and malibu43
V1.1 Final (Gold - Updated)
03.01.10
This is the second of three parts.
2,905 downloads
-
WOV Air & Ground War Expansion Pack Gold - VPAF Add-on
By eburger68
-----------------------------------------------------------------------------
WOV Air & Ground Expansion Pack v. 1.1 - VPAF Add-On
-----------------------------------------------------------------------------
This is an add-on package for the "Wings Over Vietnam: Air & Ground Expansion Pack v. 1.1" available at CombatAce. This add-on makes most major aircraft of the Vietnamese People's Air Force (VPAF) flyable with custom third-party cockpits and avionics. It also contains "Red" versions of the three main WOV campaigns, allowing you to fly VPAF MiGs against opposing USAF, USN, & USMC aircraft.
This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied. You can download the three main Expansion Pack files here:
Part 1:
http://combatace.com/files/file/10281-wov-air-ground-war-expansion-pack-gold-part-1/
Part 2:
http://combatace.com/files/file/10282-wov-air-ground-war-expansion-pack-gold-part-2/
Part 3:
http://combatace.com/files/file/10300-wov-air-ground-war-expansion-pack-gold-part-3/
The latest update package for the Expansion Pack can be found here:
Feb. 2011 Update:
http://combatace.com/files/file/10658-wov-air-ground-war-expansion-pack-gold-feb-2011-update/
You should have the latest updates for the Expansion Pack before applying this add-on package.
Please take a look over the remainder of this ReadMe before installing the update.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
The installation process has two phases: one for all patch levels; a second for the Aug. 2006 patch level. Here's how to apply this update package:
1. Ensure that WOV is properly installed and patched to either the 8.30.2006 or 10.20.2008 level.
2. Ensure that the Expansion Pack v. 1.1 (Mar. 2010) is installed to your WOV Installation Directory and that the latest update for the Expansion Pack is applied.
3. Unpack WOV_AG-XP_VPAF.7z to a safe place on your drive.
4. Open the \All_Patch_Levels directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
5. If you are running the Aug. 2006 patch level, then open the \Aug_2006_Patch directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
That's it. You should be good to go.
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
This add-on package supplies the following updates for your WOV Expansion Pack install:
- cockpits and related files to make most VPAF fighters flyable
- new engine sounds for VPAF MiGs
- new Hangar & Loading screens for flyable MiGs
- "Red" versions of the three main WOV campaigns:
1. The American War (Rolling Thunder)
2. The Mad Man Nixon (Linebacker I)
3. Dien Bien Phu of the Air (Linebacker II)
~~~~~~~
Credits
~~~~~~~
This update contains new items from the following modders who generously allowed their use:
Ordway............................original MiG-17 & MiG-19 cockpits
Wrench............................Early MiG Series Cockpit Upgrade/Repair Package
Paladrian.........................original MiG-21 cockpits
ataribaby.........................MiG-21 Complete Pack for SF2
Raven.............................MiG-19S green cockpit update
Spillone104.......................MiG engine sounds
For a complete list of modders whose work is used in the complete Expansion Pack, see the ReadMe included in the original Expansion Pack. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
~~~~~~~~~~~
Legal Stuff
~~~~~~~~~~~
We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
Thanks,
Malibu43 & eburger68
--------------------
malibu43 & eburger68
22 Feb. 2011
833 downloads
-
WOV Air & Ground War Expansion Pack Gold - Part 3
By eburger68
"Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
by
eburger68 and malibu43
V1.1 Final (Gold - Updated)
03.01.10
This is the third of three parts.
2,791 downloads
-
WOV Air & Ground War Expansion Pack Gold - Terrain Update
By eburger68
------------------------------------------
WoV A&G Expansion Pack: New Terrain Items
for Older Expansion Pack Installations
------------------------------------------
This package contains an updated set of terrain files for users of the WoV Expansion Pack who installed the original Expansion Pack distribution from December 2009 and all the subsequent updates through the "Feb. 2010 Refresh." It was created to bring older Expansion Pack installations current with the "updated" Expansion Pack files that were released early March 2010 without forcing users to download the complete set of "updated" installation files.
- If you downloaded and installed the Dec. 2009 version of the Expansion Pack and also installed the "Feb. 2010 Refresh," then this update package is for you.
- If you downloaded and installed the Dec. 2009 version of the Expansion Pack but did NOT install the "Feb. 2010 Refresh," then you can upgrade to the most current version of the Expansion Pack *only* by downloading the complete, updated set of installation files. You can find the three part set of updated Expansion Pack installation files here:
Part 1:
http://forum.combatace.com/index.php?app=downloads&showfile=10281
Part 2:
http://forum.combatace.com/index.php?app=downloads&showfile=10282
Part 3:
http://forum.combatace.com/index.php?app=downloads&showfile=10300
- If you downloaded and installed the WoV Expansion Pack on or after 3 March 2010, then this update package is NOT for you -- the "updated" Expansion Pack files from March 2010 already contain all the files from this update.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install this update, simply copy the contents of the \To_Install_Dir directory to your WoV Installation Directory. In other words, drag and drop the \Terrain folder to your WoV Installation Directory, overwriting as prompted.
That's it. You should be good to go.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Target Areas Added & Updated
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Added
-----
An Bo POL Storage Depot *
Xuan Bo Supply Depot *
Mu Gia Transshipment Point *
Ban Karai Transshipment Point *
Ban Raving Transshipment Point *
Lang Mo Transshipment Point *
Haiphong Rail Yard
Hanoi Rail Yard
Thai Nguyen Rail Yard
Yen Bai Rail Yard
Thach Son Xa *
Updated
-------
Bai Thuong
Cat Bi
Dong Hoi *
Hai Duong
Haiphong
Hong Gai
Nam Dinh
Nam Phong RTAFB *
Ninh Binh
Phu Tho
Quon Lang *
Son Tay
Thai Nguyen
Thai Nguyen Steel & Iron Works
Uong Bi
Vinh Son *
* = both North & South Vietnam terrains
-------------
Eric Howes
4 March 2010
995 downloads
-
Desert Target Zone Campaign-1965 "All In!"
By baffmeister
For SFP1/Gold and SF2.
Final version of this campaign. Tested in SFP1 but did a quick CTD check in SF-2 and it seemed OK. Not sure if the "All In" concept is a good way to go with campaigns. Probably better to have some re-supply to generate more variety. This is a simple campaign using stock aircraft but it's quite easy to modify campaigns with different dates and aircraft so check out the CombatAce knowledge base for more info. To run this you will need either the original Desert Target Zone, available here, or the SF2 version here.
Player flyable aircraft are the F-4b[Marines], A-4C[Marines], A-4b[Dhimari Foreign Air Legion, aka MERC] or the F-100D[MERC also]. Non flyables are the MiG-19S, MiG-21F, MiG-17F and SU-7BM for Paran.
MAIN FEATURES: Easy Install, Real time missions possible in about 30 minutes, and quite a bit of mayhem in a small area!
ISSUES:
Frame Rates: You will probably have to reduce your usual graphics settings.
Mercs: I haven't enabled the money feature but some instructions included if you want to try it out.
Front Line: I noticed a corrupted front line during the quick SF-2 check but it went away after a couple of missions.
CAMPAIGN SCENARIO: With increasing oil wealth, the Empire of Paran has been purchasing increasing amounts of Soviet made tanks and aircraft. The Kingdom of Dhimar has been slow to respond. The Royal Dhimari Air Force has mercenary [Dhimari Foreign Air Legion] as well as regular force pilots. The DFAL has one squadron of F-100's and one of A-4B's. The regular force has two squadrons of F-100's.
Shah Komar believes the time to attack is now. His main concern is the U.S./Dhimar defence pact of 1943. Since that time the U.S.A. has kept a permanent air contingent in Dhimar. Presently, that task is being carried out by the United States Marine Corps. To neutralize the U.S. threat, Shah Komar has struck a back room deal with the Soviets. They will blockade the Gulf of Paran, claiming to the world that it is to "contain" the conflict. Surrounding countries will be threatened with attack by Paran if they allow resupply flights. No replacement tanks, no replacement aircraft, both countries are "All In!".
WAIVERS: You can do what you like with this file on a freeware basis.
273 downloads
0 comments
Updated
-
Cuba Campaign for Cuba 2.0 Terrain
By tonix
This is a fictional campaign to the terrain of Cuba_2011.
In this campaign,NATO forces are struggling to regain Guantanamo which has been invaded by the forces of Cuba and
also exploit an area in the north of the island with great oil wealth .
Remember, that it is fictional and you can play the two sides ,
anyone will bother we don't want to create any real conflict between the various nations that participate,
this is a game , at the end we are all friends and we like this sim , thank you.
INSTALATION :
1- Copy the folder Cuba Liberación 2011 in your folder campaigns
2- Copy the NATIONS.ini in the Flight folder
3- Copy all the .bmp archives the menu folder into your Menu folder
4- When you have downloaded all the aircraft needed for the campaign ,
copy and paste the files in the folder aircraft on its corresponding plane .
5- For the MiG-23MLD_Nicaragua and the F-16M_Falcões You need to copy in a place apart
from the complete folder of the MiG-23MLD and the F-16A Blk10 NDC and rename by MiG-23MLD_Nicaragua and F-16M_Falcões
and delete the .ini files , data , skins and loadouts , and replace them with those of the corresponding folder we have added
6- For the Groundobjects Your follows the same step that in paragraph 4
7- Copy the files in the folder of the terrain of Cuba_2011 and paste it into your folder on the field of Cuba_2011
This campaign i have tested in my SF2 , i haven't tested in WOE,
if there is any problem , please you say me and will be arranged as far as possible, thank you and that you enjoy.
The aircraft and objects that you need for this campaign:
NATO forces:
- F-22A_B20-- http://www.column5.us/aircraft3.shtml
- F-22A------ http://www.column5.us/aircraft3.shtml
- F-35A------ http://combatace.com/files/file/9040-f-35abc-lightning-ii-v-23/
- F-16C_B50-- http://combatace.com/files/file/1570-f-16c-blk5052/
- F-16A_Blk10_NDC http://combatace.com/files/file/3507-mirage-factory-f-16a-blk-10-ndc/
- F-16XL----- http://combatace.com/files/file/5011-f-16xl-version-20/
- F-15E------ http://combatace.com/files/file/6258-f-15e-strike-eagle-version-13/
- C-15------- http://combatace.com/files/file/6852-c-15-spanish-ef-18-hornet/
- EA-18G----- http://combatace.com/files/file/7636-ea-18g-growler/
- FA-18E----- http://combatace.com/files/file/8371-fa-18e-super-hornet-new-model-v19/
- FA-18F----- http://combatace.com/files/file/7043-fa-18f/
- Typhoon---- http://combatace.com/files/file/6398-ef-2000/
- JAS39C----- http://combatace.com/files/file/6074-jas-39c-gripen/
- F-14D(M)--- http://combatace.com/files/file/7676-mexican-f-14d/
- Mirage2000C http://combatace.com/files/file/7286-mirage-2000c/
- HarrierGR7- http://www.column5.us/aircraft4.shtml
- TornadoIDS- http://combatace.com/files/file/5305-tornado-ids/
- B-767------ http://combatace.com/files/file/11483-kc-767-v11/
- E-767------ http://combatace.com/files/file/11511-e-767-awacs/
- Mexican and Honduran F-5E Package - http://combatace.com/files/file/2888-mexican-and-honduran-f-5e-package/
- Tornado GR1A-- http://combatace.com/files/file/2524-tornado-ecrgr1a-pack/
- Tornado F3--- http://combatace.com/files/file/8268-tornado-f3/
----------------------------------------------------------------------------------------------
----Aircrafts of Cuba:
- SU-35----- http://combatace.com/files/file/8557-su-35-beta/
- Mig-29C_cub http://combatace.com/files/file/8418-mirage-factory-mig-29-export/
- SU-27------- http://marcfighters.combatace.com/Aircrafts.htm
- MiG-23MLD--- http://www.column5.us/aircraft5.shtml
- Il-78T------ http://combatace.com/files/file/9011-il-76-78-transport-mod/
- An-12BP Cub-A - http://combatace.com/files/file/9010-an-12-flyable-mod/
----------------------------------------------------------------------------------------------
---- Carrier USS :
- CVN75 -------- http://combatace.com/files/file/9684-cvn-75-beta-5-4192009-package/
---- Tanks:
- Leopard2A4
- Leopard1A4
- M1
- M1A1
----------------------------------------------------------------------------------------------
----- Terrain
-- Cuba_2011 --- http://combatace.com/files/file/11990-cuba-v20/
---------------------------------------------
Credits:
Mauricepiesligeros
Tonix
cocas
Spectre8750
430 downloads
-
Mirage 5D campaign
By KamilP
Kaddafi's Eagles - Mirage 5D campaign
It is small mod for WOI, which allows you to fly as a pilot of Libyan 69th Independent Squadron fighting against Israel during Yom Kippur War.
This package includes:
- modified version of stock Yom Kippur campaign;
- modified Mirage 5D *.ini files, making the plane flyable;
- hangar and loading screens for Mirage 5D;
- AS.20 missile created by ErikGen;
- "KillMarks for the Evil Ones", created by Horus3K (modified by me for Mirage 5D).
Instalation:
To install, simply paste all files to main WOI directory. If you have installed any additional weapons, you should install AS.20 missile manually, using weapon editor.
325 downloads
0 comments
Submitted
-
Desert Storm 1991 light patch
By Diabolico
Exclusively designed for stable coop/dogfight MP flights, this patch brings the A-7E, F-14A, F-15C, F-16C, MiG-23, MiG-29, Mirage F-1EQ and Su-17, tweaked for MP.
It's a 86 MB download!
Enjoy!!!
2,028 downloads
0 comments
Updated
-
Blood For Oil Modern Warfare Campaign
By Barnestoya
I built this Modern Warfare Campaign for Myself and decided to Share it.
You will need alot of Modern Aircraft for this Campaign to work, So please Read the Read Me file Carefully :)
Enjoy,
1,844 downloads
0 comments
Updated
-
Tomcat Over Europe '79
By Kulbit80
This is small modification of stock WOE Red Lightning campaign letting Mirage Factory F-14A Tomcat operates from Nimitz carrier on the Baltic Sea near Danish Straits area.
I changed stock CVA-63 carrier name to CVN-68 Nimitz and decals number to 68 (to be more similar). Also added Location013=Baltic Sea and placed carrier under Danish Straits area. And of course added USN Jolly Rogers squadron instead of last F-15A unit ([uSAFUnit029] -> [uSNUnit001]) with typical supply: AIM-7F, AIM-9L, AIM-54A, Tank330_F14_W.
Requirements:
- MF F-14A Tomcat (F-14A folder) properly instaled for first gen. sims (remember change F-14A.ini code format from UNICODE to ANSI, decals on right place and weapons) with VF-84 Jolly Rogers skin inside.
http://combatace.com/files/file/11076-mirage-factory-f-14a-and-f-14b-tomcat/
- Wings Over Europe, Oct2008b updated, Mirage Factory Weapons Pack 01/25/2009.
Installation:
- put WOECAMP2.ini & WOECAMP2_DATA.ini into Campaigns\woeCamp2\
- GERMANYCE_TARGETS.ini & GERMANYCE_NATIONS.ini goes into Terrain\GermanyCE\
- CVA-63.ini put in Objects\GroundObject\CVA-63\
- Decals.ini into Objects\GroundObject\CVA-63\USNGrey
and let overwright (BUT MAKE BACKUP BEFORE!)
Play:
Select Red Lightning campaign then United States Navy and you are ready to fly!
Thanks to:
- Third Wire for their stock things.
- Mirage Factory for their beauty and killing Tomcat.
Freeware licence.
Enjoy.
Michal Minta
->Kulbit<-
720 downloads
-
Europe at War 1962
By Drakon
Europe at War 1962
Campaign Mod for WOE
by Drakon
----------------------------------------------------------------
2 new Campaigns, 1 for Nato and 1 for the Soviet side.
Playable Nato Nations - USA, West Germany, France, United Kingdom and Denmark.
Playable Soviet Nations - Soviet Union, East Germany, Poland and Czechoslovakia.
New Units Nato (playable)
US Air Force:
Squadron: 45th TFS (F-104C)
Squadron: 55th TFS (F-104C)
And the standart WOE Squadrons with F-105 and F-100.
German Air Force:
Squadron: Jagdgeschwader 71 (F-104G)
Squadron: Jagdbombergeschwader 36 (F-104G)
Denmark Air Force:
Squadron: Eskadrille 727 (F-104G)
Squadron: Eskadrille 727 (F-100D)
Royal Air Force:
Only the Standart WOE Squadrons.
France Air Force:
Only the Standart WOE Squadrons.
New Units Soviet (playable)
Soviet Air Force:
Squadron: 3 IAP (MIG-17)
Squadron: 19 Gv.APIB (MiG-17F)
Squadron: 31 Gv.IAP (MiG-19S)
Squadron: 73 Gv.IAP (MIG-21F13)
Squadron: 582 IAP (MiG-21F)
Squadron: 730 APIB (Su-7BM)
East German Air Force:
Squadron: Jagdgeschwader 8 (Mig-21F13)
Squadron: Jagdgeschwader 7 (Mig-17)
Czechoslovakia Air Force:
Squadron: 211th TS (Mig-21F)
Squadron: 212th TS (MiG-19S)
Polish Air Force:
Squadron: 1st ELT (MiG-19S)
----------------------------------------------------------------
Install:
Save the Campaigns, Menu, Sound, Effects and Objects Folder.
Or use the Jonesoft Generic Mod Enabler
Extract Europe at War 1962.rar and copy
Campaigns, Menu, Sound, Effects and Objects folder in
your WOE Directory.
Optional Downloads:
Mig-19 Cockpit:
http://forum.combata...engine-fighter/
Mig-17 Cockpit:
http://forum.combata...ig-17f-cockpit/
Su-7 Cockpit:
http://forum.combata...su-7bm-cockpit/
Good hunting ;)
Drakon
----------------------------------------------------------------
Thanks to:
column5 - F-104c, F-104G and Mig-21F
942 downloads
-
Battle of Guadalcanal (fiction)
By Vambrace
With new WWII maps coming to play, I decided to make a WWII campaign.
Unlike any WWII campaign, I took the liberty to add modern warbirds into the fray just for the fun of it.
The creation of this campaign was influence by the movie The Final Countdown.
The campaign is mostly an air war due to my limited knowledge on how strategic nodes work. So if anyone want to assist me in this (recommendations and so forth), I'd be greatful.
The campaign currently only allow you to fly the F4F-4 and the F-14D because I have yet to add carriers in the campaign.
Future plans may include adding carriers to the fray which add more US aircraft into the mix as well as the Japanese.
149 downloads
0 comments
Submitted
-
France vs. UK Campaign
By Gepard
Campaign France vs UK 1960
=======================
This package consits of the campaign, the terrain and the groundobject BoforsFlak.
Campaign and terrain are made for WOE. They are compatible with SFP1,WOV,WOI
This campaign is made for stock aircrafts.
You need the
HunterFGA9 from WOE
B-57B from WOE
Super MystereB2 from WOI
MirageIIIC from WOI
VautourIIA from WOI
MystereIVA from WOI
The basic terrain is a moded version of my old Battle of Britain terrain.
The terrain is writen now for WOE.
******************************************************
INSTALLATION:
Unzip Battle of Britain 60.7z into your Terrain folder
Unzip France vs UK.7z into your Campaigns folder
Unzip Boforsflak.7z into your Groundobjects folder
Thats it.
---------------------------------------------------------
Q: What is to do to make it usable for WOI,WOV and SFP1
For WOI open file Battle of Britain 60.ini with notepad editor
overwrite line
CatFile=..\GermanyCE\GermanyCE.cat
with
CatFile=..\IsraelME\IsraelME.cat
For WOV open file Battle of Britain 60.ini with notepad editor
overwrite line
CatFile=..\GermanyCE\GermanyCE.cat
with
CatFile=..\VietnamSEA\VietnamSEA.cat
For SFP1 open file Battle of Britain 60.ini with notepad editor
overwrite line
CatFile=..\GermanyCE\GermanyCE.cat
with
CatFile=..\desert\Idesert.cat
******************************************************
Campaign, Terrain and related files are FREEWARE. Commercial use is not allowed.
******************************************************
Hope you enjoy it
Michael (Gepard)
267 downloads
0 comments
Submitted
-
Burning Sands 1951-1995
By Vambrace
Burning Sands campaign 1951-1995 (Use for Strike Fighters Pack 1)
The campaigns are based in 1951-1995 which focus on the
birth of the first jet dogfight to the zenith of BVR combat.
Time frames starts in 1951, 1962, 1975, 1995. Each campaign represents the evolution of
jet based combat, which can include:
1951- First Jet vs Jet dogfight of the F-86 Vs Mig-15
1962- Supersonic Delta wars of the MirageIII Vs Mig-21
1975- Early Generation BVR combat between F-4, Mirage F1 Vs Mig-23, Mig-25
1995- all the past 3 generations culminate in ultimate age of jet based warfare
F-16C, F/A-18C/E Vs Mig-29
F-14D, F-15C Vs Su-27
F-15E Vs Su-30
The Following aircraft are required
Stock (.CAT extractor needed) http://forum.combatace.com/index.php?autocom=downloads&showfile=343
F-105D (get it from WOV or WOE)
SBC125 Intrepid class carrier (Get it from WOV)
CVA63 Kitty Hawk Class Carrier (Get it from WOE)
Tanks- T-62A,T-72,M60A1 (get it from WOE)
Mig-23M (Get it from WOE)
B-52D (Get it from WOV,WOE)
Mig-17 (Get it from WOE)
TU-16 (Get it from WOE)
Required objects
-1951 Campaign aircraft (Get it from Korean air war Mod)
-F-15C, F-15E, F-16C_B30 (Get it from ODS mod)
Mig-25PD (Get it from NATO fighters)
MirageIII/F-1C, F-8E, A-7E, F-5E, Mig-29C, F/A-18C, F-111E, J-35F (Get it from Column 5)
Su-27 (Get it from Marcfighter)
F-14D (Get it from Column 5)
F/A-18E, EA-18G, Su-30-Su-35, EF-111A, A-5A (Get it here in CombatACE)
M1A1 (Get it from either NATO fighters or ODS mod)
-Weapon Pack
Mirage Factory 1-25-09 Weapon Pack (for the guns)
Community 2.52 Weapon Pack (For the weapons)
Both can be found here
Anything required but not shown can be found in either NATO Fighters, ODS mod, CombatACE, and Column 5
-Other notes-
-For the best gameplay experience, Play the Merc Campaign.
-For even Better gameplay experience, add any aircraft you want to gain more access of planes.
-Planning map is also included, so if you want to edit it to your reference, this map can help greatly.
-Campaign description is not edited (Focusing more on the gameplay instead of the Backstory)
-Some planes like the F-14D and F/A-18C are just renames of the F-14A and F/A-18A (It just sounds better)
-Because of such renaming, be ready to do some manual modding
-F-16C won't fire BVR missiles, so here is the link to fix not only the F-16C but all the F-16 series
http://forum.combatace.com/topic/49820-f-16-bvr-problem/
-modding the DATA.INI and Loadout.INI for all aircraft is a must
-There is the Stock campaign which comes along with it (Overwrite if you want, it is untouched)
Credit Goes to its respective owners of the aircraft, and mods, as well as Crusader for helping me
figure out the BVR issue for the F-16.
Future plans
I Want to work on a campaign that takes place in 20XX which feature generation 5 fighters.
I want to create the ultimate dogfight between the F-22 and Su-47, But until the Su-47 is complete,
These 4 campaigns will have to make do.
280 downloads
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Arab air forces 1967 six-days war campaign for WOI
By guyran
Arab air forces in the 1967 six days war.
This is an expanded 6 days war campaign for Wings over Israel. In the original Thirdwire campaign you could only fly the Israeli side.
This campaign allows you to fly for the Egyptian and Syrian Air Forces during the 1967 Sixs-days War.
This is an incomplete campaign, because the flyable Migs are not included. In order to play this campaign you must download them from combatace site.
Required:
1. Wings over Israel patched to oct 2008.
2. Latest weapon pack for WOI
3. Required Migs:
MiG-17F cockpit
MiG-19S cockpit
MiG-21F
MiG-21PFM
All these Aircrafts and/or Cockpits Add-ons are not included in my campaign due to copyrights, but can be downloaded separately from combatace.
To install:
1. Install the required files listed above.
2. Unrar to a separate folder.
3. Copy the campaigns files from my \Campaigns\mod6days folder into your \Wings Over Israel\Campaigns folder alongside the original campaigns files.
That's all
For suggestions or comments just send me a massage.
Enjoy
Guyran
640 downloads
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Luftwaffe over Dhimar 1.0
By Drakon
Luftwaffe over Dhimar
Campaign Mod for SFP1
by Drakon
----------------------------------------------------------------
German Air Force Campaign
Squadrons: Jagdbombergeschwader 31 "Bölcke" (F-84F)
Squadrons: Jagdbombergeschwader 36 "Westfalen" (G91-R3)
Squadrons: Jagdgeschwader 71 "Richthofen" (Sabre Mk6)
Install:
Install the October Patch 08 for SFP1
Save the Campaigns, Menu and Objects Folder or use the Jonesoft Generic Mod Enabler
Download:
http://www.users.on....jsgme_setup.exe
Download and Install the F-84F Thunderstreak from Mirage Factory
Download:
http://www.column5.u..._F-84F_V1.5.exe
Extract Luftwaffe over Dhimar.rar into your SFP1 Directory
Good hunting ;)
Drakon
----------------------------------------------------------------
Thanks to:
Ravensclaw007 - Canadair Sabre GAF late
erikgen - FIAT G91-R3 "Gina"
178 downloads
0 comments
Updated
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Early Pre War Engagements - for WOI - ver. 1.1
By guyran
Early Pre War Engagements - ver. 1.1
During 1962 the IAF got its new Mirage IIIC – Shahak fighters.
On 14 July 1966, the first shooting down of an enemy Mig by Mirage was recorded.
Since than, few sporadic air engagements between the IAF and Arab states air
forces occurred. On April 7 1967, Six Mig-21s were downed by Israeli Mirages. A warm-up towards the 6-days war to come…
In this campaign you can fly Israeli, Egyptian or Syrian aircrafts.
This is an incomplete campaign, because the flyable airplanes are not included.
In order to play this campaign you must download them from combatace site.
Update 1.1 - Syrian Mig-17F bug was fixed
Required:
1. Wings over Israel patched to oct 2008.
2. Latest weapon pack for WOI
3. Required Aircrafts:
Mystere IVA
Super Mystere B2
MiG-17 cockpit
MiG-17F cockpit
MiG-19S cockpit
MiG-21F
MiG-21PFM
To install:
1. Install the required files listed above.
2. Unrar early engagements to a separate temporary folder.
3. Copy the folder \Campaigns\woiEarly from the temporary folder into your
\Wings Over Israel\Campaigns folder.
That’s all
For suggestions or comments just send me a massage.
Enjoy
Guyran
396 downloads
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Korean Air War Ground Object and Campaign Update
By malibu43
Korean Air War Update to SP4 standards
by malibu43
This update just organizes the ground objects into proper folders, fixes some aircraft carrier bugs, and ensure the air units in the campaigns use the right aircraft included with the install.
Installation:
Delete the campaigns folder and the ground objects folder in your Korean Air War install and replace them with the ones included in this zip file.
You'll also have to download wrench's F4U:
http://forum.combatace.com/index.php?app=downloads&showfile=6831
Remember to back up these folders before you delete them, in case something goes wrong.
Malibu43
796 downloads
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Operation Bear Hunt
By EricJ
Campaign set in Modern day Germany
Thanks to:
malibu43 for the RedShadow.txt files
Spectre_USA for beta testing
For Wings Over Europe, not SF2:E
US Aircraft
1 squadron F/A-18E (Bakum Highway) http://forum.combatace.com/index.php?autoc...p;showfile=8371
1 squadron F/A-18F (Adelsheim Highway) http://forum.combatace.com/index.php?autoc...p;showfile=8375
1 squadron EA-18G (Twenthe AB) http://forum.combatace.com/index.php?autoc...p;showfile=8380
2 squadrons F-35A/B/C (Ramstein, Lechfeld, Midlum Highway Strip, Oldenburg Highway Strip ) http://forum.combatace.com/index.php?autoc...p;showfile=9040
2 squadrons F-22 (Fassberg, Giebelstadt) http://forum.combatace.com/index.php?autoc...p;showfile=5950
1 squadron F-15E (Rhein-Main) (DS Mod)
2 squadrons A-10 Modern (Buldern,Hohenheide Highway) http://forum.combatace.com/index.php?autoc...p;showfile=3876
1 squadron AV-8B+ (kirchhardt Highway) http://forum.combatace.com/index.php?autoc...p;showfile=6681 (recommend serverandenforcer's ini update)
2 squadrons F-16C Blk50 (Buchel, Wunstorf) http://forum.combatace.com/index.php?autoc...p;showfile=1570
1 squadron F-15C (Bitburg AB) (DS Mod)
French
1 squadron M2000C (Hahn AB) http://forum.combatace.com/index.php?autoc...p;showfile=7286
M2000D (Spangdahlem AB) http://forum.combatace.com/index.php?autoc...p;showfile=7163
Brits
2 Typhoon (Ingolstadt AB,Landsberg) http://forum.combatace.com/index.php?autoc...p;showfile=6398
1 Tornado IDS (Norvenich) http://forum.combatace.com/index.php?autoc...p;showfile=2524 Skin pack: http://forum.combatace.com/index.php?autoc...p;showfile=7195
1 Squadron GR7 (Kleinalmerspann Highway Strip) http://forum.combatace.com/index.php?autoc...p;showfile=9116
Polish
1 squadron F-16C Blk52 (Neuberg) http://forum.combatace.com/index.php?autoc...p;showfile=1570
2 squadrons PZL Skorpion (Erding) http://forum.combatace.com/index.php?autoc...p;showfile=8772
MiG-29 (Leipheim) http://forum.combatace.com/index.php?autoc...p;showfile=8417
Germany
1 squadron F-4F ICE (Sembach) http://forum.combatace.com/index.php?autoc...p;showfile=2762
2 squadron Tornado IDS (Leipheim) http://forum.combatace.com/index.php?autoc...p;showfile=2524
2 squadron Typhoon (Lahr, Koln-Wann) http://forum.combatace.com/index.php?autoc...p;showfile=6398
Hungary
1 squadron JAS39C (Erding) http://forum.combatace.com/index.php?autoc...p;showfile=6074
Enemy Aircraft (not yet finalized squadron and bases)
Su-35 (3 Squadrons flyable) http://forum.combatace.com/index.php?autoc...p;showfile=8557
Su-39 (2 Squadrons flyable) http://forum.combatace.com/index.php?autoc...p;showfile=7921
MiG-29C (1 Squadron flyable) http://forum.combatace.com/index.php?autoc...p;showfile=8416
Su-27SM (1 squadron flyable) http://forum.combatace.com/index.php?autoc...p;showfile=8222
Su-27 (3 squadrons flyable) http://marcfighters.combatace.com/arq/Marc..._Su-27_v1.0.zip
Bear http://forum.combatace.com/index.php?autoc...p;showfile=8063
Su-24 http://forum.combatace.com/index.php?autoc...p;showfile=8348
MIG-31BM http://forum.combatace.com/index.php?autoc...p;showfile=6951 Wrench's update: http://forum.combatace.com/index.php?autoc...p;showfile=6965
Su-30 http://forum.combatace.com/index.php?autoc...p;showfile=8320
Ground units:
M3A1 http://forum.combatace.com/index.php?autoc...p;showfile=2747
M1A1 (DS Mod)
Mods needed:
JSF_Aggies Highway Mod http://forum.combatace.com/index.php?autoc...p;showfile=2950
Community Weapons Pack 2.52 http://forum.combatace.com/index.php?autoc...p;showfile=7791
Falls under the Combatace Freeware License Agreement.
Known Errors/Bugs:
Groundformations.dll sometimes forces the campaign to crash. Reason unknown but it may happen.
Place the Operation Bear Hunt Folder in the Wings Over Europe/Campaigns folder. If you so wish, you can overwrite the GermanyCE_TARGETS.ini with the one provided.
312 downloads
0 comments
Updated
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Arab air forces 1973 Yom Kippur war campaign for WOI ver. 1.0
By guyran
Arab air forces in the 1973 Yom Kippur war. ver. 1.0
This is an expanded Yom Kippurs war campaign for Wings over Israel. In the original Thirdwire campaign you could only fly the Israeli side.
This campaign allows you to fly for the Egyptian and Syrian Air Forces during the 1973 Yom Kippur War.
This is an incomplete campaign, because the flyable Migs are not included. In order to play this campaign you must download them from combatace site. I didn't include the Mig-21PF variant in this campaign, due to lack of guns.
Required:
1. Wings over Israel patched to oct 2008.
2. Latest weapon pack for WOI
3. Required Migs:
MiG-17PF
MiG-19S cockpit
MiG-21F
MiG-21PFM
MiG-21MF
All these Aircrafts and/or Cockpits Add-ons are not included in my campaign due to copyrights issue, but can be downloaded separately from combatace.
To install:
1. Install the required files listed above.
2. Unrar to a separate temporary folder.
3. Backup and then remove the original /campaigns/woiCamp2 folder.
4. Copy the folder \Campaigns\modYomK from the temporary folder into your \Wings Over Israel\Campaigns folder.
That's all
For suggestions or comments just send me a massage.
Enjoy
Guyran
420 downloads
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Updated Arab air forces campaign in the 1973 Yom Kippur war. Ver. 1.1
By guyran
Updated Arab air forces campaign in the 1973 Yom Kippur war. Ver. 1.1
Modification since ver. 1.0:
Added Su-7BMK campaign.
This is an expanded Yom Kippurs war campaign for Wings over Israel. In the original Thirdwire campaign you could only fly the Israeli side.
This campaign allows you to fly for the Egyptian and Syrian Air Forces during the 1973 Yom Kippur war.
This is an incomplete campaign, because the flyable Migs are not included. In order to play this campaign you must download them from combatace site. I also didn’t include the Mig-21PF variant in this campaign, due to lack of guns.
Required:
1. Wings over Israel patched to oct 2008.
2. Latest weapon pack for WOI
3. Required Migs:
MiG-17PF
MiG-19S cockpit
MiG-21F
MiG-21PFM
MiG-21MF
4. Su-7BMK can be downloaded here:
http://forum.combatace.com/index.php?autoc...p;showfile=9230
All the Migs aircrafts and/or cockpits add-ons are not included here, but can be downloaded separately from combatace.
To install:
1. Install the required files listed above.
2. Unrar to a separate temporary folder.
3. Backup and then remove the original /campaigns/woiCamp2 folder.
4. Copy the folder \Campaigns\modYomK from the temporary folder into your \Wings Over Israel\Campaigns folder.
That’s all
For suggestions or comments just send me a massage.
Enjoy
Guyran
643 downloads
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WOV Ground War Enhancement v2.1
By malibu43
Wings Over Vietnam Ground War and Targets Enhancement v2.1
by malibu43
This is an update of my original WoV ground war mod. This mod will add a "static" ground war to two new campaigns in WOV. I call them "static" because the nodes are defined in such a way that neither side can advance very far and capture the other sides base. The result is a front line that never really moves and continuous ground battles regardless of how much success (or defeat) you experience. This mod also adds VC camps and bases in South Vietnam and Laos, as well as armed recon routes moving between them. I decided to develop this after having a desire to fly campaigns in Skyraiders, F-100's, and A-7's that contained a more accurate mix of missions. I also noticed that with the game (WOV) in it's stock form, there is absolutely no reason to ever use Napalm... Vietnam with no Napalm?!?!? This mod fixes all of that...
To Install:
This is an enhancement of my original WoV ground war mod. It adds two completely new campaigns
To Install:
1. Back up your campaign folder and terrain folder if you have any mods already installed (or just do it anyway... it's a good idea!).
2. Copy Terrain folders into your WOV directory.
3. Install the following add-ons:
- Soviet Artillery: http://forum.combatace.com/index.php?autoc...p;showfile=6043
- Infantry Pack: http://forum.combatace.com/index.php?autoc...p;showfile=5350
- Mirage Factory A-7E: http://forum.combatace.com/index.php?autoc...p;showfile=6889
- Sky Raiders: Razbam Skyraiders Volume 1 and Volume 2
or
free A-1H: http://forum.combatace.com/index.php?autoc...mp;showfile=747
If you use the free A-1H, you need to open both campaign files and change A-1E, A-1J, and AD-7 to A-1H wherever necessary.
4. Drop the F-100D_data.ini in the aircraft's folder. The aircraft roles are modified to get more A/G and less A/A, which is how the F-100D was used in Vietnam. The mission radius is also reduced to keep it mainly striking targets in S. Vietnam.
5. Go into the _data.ini's for whatever Skyraiders you're using and change the normal mission radius to 350 and the max mission radius to 375. This keeps the Skyraiders limited to striking targets in the south. (sorry this isn't included, but the Razbam stuff is payware...)
NormalMissionRadius=350
MaxMissionRadius=375
6. Drop the 'campaigns' folder into your install
7. Go blow s**t up!
PM me with any questions or feedback.
Changes from 2.0 - Two new campaigns are included now instead of modifying the Rolling Thunder and Linebacker I campaigns.
Credits
- Thanks to TeTeT for the original modifications to the types and targets.ini files.
1,261 downloads
0 comments
Updated
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CAMPAIGNE_Revised
By Leidgenosse
This is a little modification for TK's SF2:E.
The stock campaigns were a bit modified and
AI planes were made flyable. There are no additional
planes or cockpits needed. The data- files to make
the AI planes flyable are included
1.Changes in campaigns:
-----------------------
Following nations were made flyable:
621026 Red Thunder
--------------------
- West Germany
- France
680821 Red Hammer
------------------
- West Germany
- France
- Canada
790918 Red Lightning
--------------------
- West Germany
- France
- Canada
2. Installation
----------------
Drop both folders in C:\Users\USERNAME\Saved Games\ThirdWire\StrikeFighters2 Europe
ATTENTION:
------------
Backup your files as there are several changes in the data-files in both folders!!! I take no responsibility if you screw your installation uP!!!
3. Notes:
---------
It's an 'all-in-one-install', meaning that the necessary files are provided. So no extra downloading is needed! (But if you want other planes or cockpits feel free to change:-)
This campaign works with a jun2009b patched SF2/SF2:V/SF2:E merged installation.
It should work with SF2:E too, as long as the stock cockpits are included.
If anything shouldn't work, PM me over at combatace.com
4. Credits
----------
Credits are going to TK and Thirdwire for offering such a great game and to the whole combatace community, without you, I wouldn't love this series that much!!!
5. Last but not least
---------------------
READ THE DETAILED README!!!
ENJOY :-)
24.06.2009
06/24/2009
leidgenosse
119 downloads
0 comments
Submitted
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WW2 Test Campaign for AvHistory beta FMs v1.1
By Baltika
September 1st, 1944
The Pact of Steel: Axis Ascendancy
Egypt and India have fallen to the Axis powers, who now control the Suez Canal and with it, access to the Eastern Mediterranean.
Japanese victory at Midway and in the Aleutians, and the Imperial occupation of Hawaii, has penned the US Pacific Fleet into its west coast continental American bases.
A successful German offensive through the Caucasus has brought the Wermacht to the borders of Asia. Leningrad has fallen and Moscow is under heavy siege.
There is one ray of light for the Allied cause: the Operation Torch landings have granted the Allies a foothold on the fringes of Occupied Europe.
Imperial Japan resolves to lend Fast Attack Carrier Air Support to its German and Italian brethren and drive the Allies finally from Africa. . .
// ------------------------------------------------
// WW2 Test Campaign
// For AvHistory beta prop FMs
// v1.1
// Campaign files by Baltika
// ------------------------------------------------
Thanks to the AvHistory team for taking up the challenge of developing WW2 prop FMs for TK's series of sims. Cheers guys ;-)
This is my little contribution to the process, a testbed campaign for the beta FMs as they are released. I will try to add more of the "Gang of 10" test aircraft as they become available.
I am running this campaign in SFG patched up to Oct 08 level, but it should work fine in the SF2 series as well.
There are a few requirements:
AvHistory beta FM planes - P-51D-30, FW-190D-9, P-47M and A6M5c
-currently available in 3rd party mod section at capun's Skunkworks
EDIT: the P-51, P-47M and A6M5c are now available here at CA. Thanks to the AvHistory team for granting permission to post their FMs here, and to the original creators of these birds (WOLF257, ArmourDave and Russo).
Edward's WW2 Tunisia terrain
- http://forum.combatace.com/index.php?autoc...p;showfile=4228
Geo's WW2 Ground Objects Paks 1 & 2
- http://www.geos-aircraft.com/
The ships from Gepard's Midway terrain
- http://forum.combatace.com/index.php?autoc...p;showfile=7658
- ships by the DAT team and Hinchinbrooke.
I have also included a couple of modded terrain .ini files, based on Edward's originals. I have just changed the alignment of a couple of target areas in the targets.ini to get the front line to work properly. I have also included and updated terrain_DATA.INI so that the terrain will work with the Oct 08 and later versions of the game.
Install the above items, drop the "WW2Test" folder into your campaign folder, and use the included terrain.ini files in the Tunisia terrain.
You may meet a few old friends over the skies of Tunisia ;-)
Post your feedback on the AvHistory FMs here:
http://avhistory.org/communityserver/forums/39.aspx
Any problems, give me a shout at CombatAce.
Tally-Ho!
Baltika
12 June 2009
// -------------------------------------------------
Changelog:
v1.1
- Added additional P-51 and Zero squadrons
- Added additional USAAF Aces
- Added Zuiho and Shoho as IJN Carrier Units
- Reworked Frontline to allow Malta based units to operate properly
- Corrected bug that meant Axis air units could not be selected as flyable (sorry!)
// -------------------------------------------------
123 downloads
0 comments
Updated
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Download Statistics
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Files12,597
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