15 files
-
Albatros D.I
By Stephen1918
The Albatros D.I was the first in a long line of successful Albatros fighters. It had a molded plywood fuselage, which made it lightweight but strong. With its powerful engine and dual machine guns it outclassed any Entente fighters in the air at the time.
The biggest drawback to the D.I was the position of the upper wing, which obscured the pilot's view. Production quickly switched to the D.II which was basically the same plane but with the upper wing mounted lower.
The download includes three skins, a basic linen, a grey paint, and a 2 color camo. There is also a full a full set of serial number decals. The skinning templates are identical to the Albatros D.II templates, I have included them in this download for the sake of convenience.
This plane uses the same engine sound as the Albatros D.II, which you probably already have. I have placed an alternate line in the data file to change the sound to the default "PropLoop" sound if you prefer.
Credits
My thanks to Ojcar for making the data file for the Albatros D.I.
Installation Instructions
For FE1 - Unzip the file and move the folder named "AlbatrosD1" into your FirstEagles/Objects/Aircraft folder.
For FE2 - Unzip the file and move the folder named "AlbatrosD1" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AlbatrosD1." Move the folder named "D" from the Aircraft/AlbatrosD1 folder into the Decals/AlbatrosD1 folder you just made.
383 downloads
-
Oeffag built Albatros D.II
By Stephen1918
Note - This plane uses the same name as Bortdafarm's Oeffag Albatros D.II so that it will appear in Ojcar's Armchair Aces campaigns without any revisions. However, installing mine will overwrite Bort's plane. If you want to have them both, you will need to rename one of them.
The Albatros D.II was a successful German built fighter. In late 1916, the Austrian firm Oeffag was licensed to produce Albatros fighters for the Austro-Hungarian military. Very few Oeffag D.IIs were produced before production went over to the D.IIIs, but for a time, it was the best fighter on the Italian and Eastern Fronts.
The Oeffag built plane had a more powerful engine than the German built planes (185 hp Austro-Daimler) and carried only one Schwarzlose gun in the fuselage as opposed to two Spandaus on the German plane. It also had minor changes to the wings, tail, and cockpit.
This download includes a basic linen and wood skin, an insignia decal, and a full set of serial numbers. The skinning templates are identical to the original Albatros D.II templates, I have included them in this download for the sake of convenience.
Historical Note
Only 16 Oeffag Albatros D.II's were produced. I have added a few fake serial numbers to fill out the list so the game won't be able to assign duplicate numbers. You may see numbers 53.17 through 53.20 in the game, but these planes were never actually built.
Credits
My thanks to Ojcar for making the data file for the Oeffag Albatros D.II.
My thanks also to Nix for making the sound file for the Austro-Daimler 185hp engine.
Installation Instructions
For FE1 - Unzip the file and move the folder named "OefAlbatrosDII" into your FirstEagles/Objects/Aircraft folder. You also need to move the sound file "Austro-daimler185.wav" into your FirstEagles/Sounds folder.
For FE2 - Unzip the file and move the folder named "OefAlbatrosDII" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "OefAlbatrosDII." Move the folder named "D" from the Aircraft/OefAlbatrosDII folder into the Decals/OefAlbatrosDII folder you just made. You also need to move the sound file "Austro-daimler185.wav" into the FirstEagles/Sounds folder.
260 downloads
0 comments
Updated
-
Albatros D.II - 2 pack
By Stephen1918
Note - This is a complete revision with new LODs, new skins, and new hangar and loading screens. I recommend you delete the older version and replace it with this one.
The Albatros D.II was identical to the D.I, except that the top wing was mounted lower and farther forward to improve visibility. The fuselage, engine, and guns were the same. Early models had two radiators low on either side of the fuselage, later models had the radiator mounted in the upper wing.
I have created both versions of the D.II. I put both radiators on the skins so the same skin can be used for both versions. The download includes two skins, a light camo and a dark camo, and a full set of personal markings for each plane. I have included my skinning templates for those who wish to make different skins.
Credits
My thanks to Ojcar for making the data file for the Albatros D.II.
My thanks also to Nix for making the sound file for the Mercedes 160hp engine.
Installation Instructions
The two versions can be installed separately or both together.
For FE1 - Unzip the file and move the folders named "AlbatrosD2_Early" and "AlbatrosD2_Late" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
For FE2 - Unzip the file and move the folders named "AlbatrosD2_Early" and "AlbatrosD2_Late" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folders named "AlbatrosD2_Early" and "AlbatrosD2_Late". Move the folders named "D" from the Aircraft/AlbatrosD2 folders into the corresponding Decals/AlbatrosD2 folder you just made. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
729 downloads
-
Albatros W.4 (Late)
By Stephen1918
The Albatros W.4 was a float plane version of the D.II. It used the same fuselage, engine, and armament as the D.II, but had a wider wingspan and tail. The W.4 was used for recon and spotting missions in the North Sea, the Baltic, and by Austria-Hungary in the Adriatic Sea.
This is a late version of the W.4 with the radiator mounted on the upper wing. I have included a complete set of number decals, and two skins - a blue hex camo skin for Germany and one for Austria-Hungary. I have also included my skinning templates. The skins for the late Albatros W.4 are interchangeable with the early version skins.
My version includes a loadout for a light bomb load, even though the W.4 was not used for bombing. You can delete the loadout file if you want more historical accuracy.
Since it's a float plane, the W.4 works best in the Flanders, Gibraltar or other terrain that has a lot of water. The plane will actually take off and land from a conventional airfield, but it looks strange to see the floats going under the ground. It would be best to start the missions in the air. The plane will show up occassionally parked on an airfield, but its availability is listed as "Rare" so it shouldn't happen too often.
Credits
Thanks to Ojcar for making the data file for the Albatros W.4.
Thanks to Nix for providing the sound for the Mercedes engine.
And thanks to Quack74 for giving me the idea for a float plane.
Installation Instructions
For FE1 - Unzip the file and move the folder named "AlbatrosW4Late" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
For FE2 - Unzip the file and move the folder named "AlbatrosW4Late" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "AlbatrosW4Late". Move the folder named "D" from the Aircraft/AlbatrosW4Late folder into the Decals/AlbatrosW4Late folder you just made. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
235 downloads
0 comments
Submitted
-
Albatros W.4 (Early)
By Stephen1918
The Albatros W.4 was a float plane version of the D.II. It used the same fuselage, engine, and armament as the D.II, but had a wider wingspan and tail. The W.4 was used for recon and spotting missions in the North Sea, the Baltic, and by Austria-Hungary in the Adriatic Sea.
I have made an early version of the W.4 with the radiators mounted on the sides of the fuselage. I have included a complete set of number decals, and three skins - a basic wood and linen skin for Germany, one for Austria-Hungary, and an early hex camo skin. I have also included my skinning templates. The skins for the early Albatros W.4 are interchangeable with the late version skins.
My version includes a loadout for a light bomb load, even though the W.4 was not used for bombing. You can delete the loadout file if you want more historical accuracy.
Since it's a float plane, the W.4 works best in the Flanders, Gibraltar or other terrain that has a lot of water. The plane will actually take off and land from a conventional airfield, but it looks strange to see the floats going under the ground. It would be best to start the missions in the air. The plane will show up occasionally parked on an airfield, but its availability is listed as "Rare" so it shouldn't happen too often.
Credits
Thanks to Ojcar for making the data file for the Albatros W.4.
Thanks to Nix for providing the sound for the Mercedes engine.
And thanks to Quack74 for giving me the idea for a float plane.
Installation Instructions
For FE1 - Unzip the file and move the folder named "AlbatrosW4" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
For FE2 - Unzip the file and move the folder named "AlbatrosW4" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "AlbatrosW4". Move the folder named "D" from the Aircraft/AlbatrosW4 folder into the Decals/AlbatrosW4 folder you just made. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
312 downloads
0 comments
Updated
-
Albatros C.III
By Stephen1918
The Albatros C.III was a general purpose two-seat plane and was based on the C.I and C.II models. An improved tail structure made it more agile than its predecessors and it was produced in large numbers.
The plane was armed with a Parabellum machine gun mounted on a pivot in the rear cockpit along with a synchronized machine gun mounted beside the engine. The C.III was used for reconnaissance, aerial photography, and light bombing.
The gun ring had limited movement, especially in the vertical direction, which I have tried to reproduce in my model.
I have included two loadouts, one for four 12.5 kilo bombs carried internally, and another for six 12.5 kilo bombs carried externally under the wings.
I have also included three skinning options - an unpainted standard wood and linen, a light blue paint, and a green paint. All of these are pretty basic so I have included my skinning templates for those who want make their own skins.
This plane uses the national markings that come with First Eagles, so you can change nationalities to fly for Bulgaria or the Turks.
I have included decals for serial numbers and for personal markings. These will be applied randomly. Some of the personal markings include crosses, I don't know if that would be appropriate if you're flying for the Ottoman Empire.
Historical Notes:
The serial numbers are fictious, but in the correct range for the 1916 Albatros C.III.
The personal markings are completely fictious, but I think reasonable for German markings early in the war.
I have not found an example of the Albatros C.III in green paint, but many German planes on the Eastern Front were painted green later in the war, so the color is not unrealistic.
If historical accuracy is important to you, you can delete the offending files.
Credits:
My thanks to Ojcar for making the excellent data.INI file for this plane.
My thanks to Nix for making the realistic engine sound file for the Mercedes 6 cylinder engine.
Thanks also to Sinbad, Whitekinght06604, and Wrench who provided me with valuable resouces and information for the cockpit details.
Installation instructions:
For FE1: Unzip the file and move the folder named "AlbatrosC3" into the FirstEagles/Objects/Airplanes folder. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
For FE2: Unzip the file and move the folder named "AlbatrosC3" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AlbatrosC3". Move the folder named "D" from the Airplanes/AlbatrosC3 folder into the Decals/AlbatrosC3 folder you just made. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
March 12, 2012 - Uploaded a new version with an improved FM by ojcar.
801 downloads
-
OefAlbatrosDII
By Flamer50
The contents of this zip file are the sole property of their Author,Bortdafarm who has
granted me permission to upload them to CombatAce.
Bwf.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
OEF ALBATROS DII For FIRST EAGLES
INSTALL TO THE AIRCRAFT FOLDER...
MADE WITH 3DS MAX
BY BORTDAFARM
feel free to fart about with the bits n bobs
Oeffag built Albatros DII
single SCHWARZLOSE machine gun
notes;;;
fm- player version (hard)
this version comes with a shadow file
tho you will need to switch this on in the config file
like thus
[shadow]
CastShadow=TRUE
other notes;
reversed rudder control on your system?;;;
open the ~~~~~_DATA.INI (right click/-open-/with notepad)
edit this entry
[Rudder]
SystemType=CONTROL_SURFACE
InputName=YAW_CONTROL
ReverseInput=FALSE
to
[Rudder]
SystemType=CONTROL_SURFACE
InputName=YAW_CONTROL
ReverseInput=TRUE
886 downloads
-
AHconversion
By Flamer50
The contents of this zip file are the sole property of their Author,Bortdafarm who has
granted me permission to upload them to CombatAce.
Bwf.
------------------------------------------------------------------------------------------------
to Fly the Oef Albatros DII as Austro-Hungarian
with hungarian pilot names etc
place the
TextureSet.ini
into the OefAlbatrosDII/OefAlbDIIBrown1 folder
the OefAlbatrosDII.ini and the OefAlbatrosDII_DATA.ini
into the main OefAlbatrosDII folder
and the NATIONS.ini into the main game Flight folder
what ive briefly done is this
[Nation005]
Name=AUSTRIA
DisplayName=Austro-Hungarian Air Service
Alignment=ENEMY
PilotNameList=NamesHungarian.lst
RankList=RanksGAS.lst
CallsignList=
Formation.Fighter=Fighter
Formation.Attack=Fighter
Formation.Bomber=Bomber
Formation.Transport=Bomber
Formation.Tank=TankSpread
Formation.MobileAD=AD
PilotTrainingStandard=POOR
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=
SpeechTextFile=
Medals=MedalsGAS.ini
MedalTextFile=MedalsWWI.str
edited the pilot names for AUSTRIA to use the stock Hungarian pilot name list
and added medal awards (tho only the stock german medlas sorry bwt that)
perhaps some one could make a new medal set up and rank set up allso to do the job properly
but for now it's something
Bortdafarm
360 downloads
0 comments
Updated
-
Albatros DIIL
By Flamer50
The contents of this zip file are the sole property of their Author,Bortdafarm who has
granted me permission to upload them to CombatAce.
Bwf.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
ALBATROS DIIL For FIRST EAGLES
INSTALL TO THE AIRCRAFT FOLDER...
MADE WITH 3DS MAX
BY BORTDAFARM
feel free to fart about with the bits n bobs
later version with the wing mounted radiator..just to complete the transition set
notes;;;
fm- player version (hard)
this version comes with a shadow file
tho you will need to switch this on in the config file
like thus
[shadow]
CastShadow=TRUE
other notes;
reversed rudder control on your system?;;;
open the ~~~~~_DATA.INI (right click/-open-/with notepad)
edit this entry
[Rudder]
SystemType=CONTROL_SURFACE
InputName=YAW_CONTROL
ReverseInput=FALSE
to
[Rudder]
SystemType=CONTROL_SURFACE
InputName=YAW_CONTROL
ReverseInput=TRUE
769 downloads
0 comments
Updated
-
Albatros DII
By Flamer50
The contents of this zip file are the sole property of their Author,Bortdafarm who has
granted me permission to upload them to CombatAce.
Bwf.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
ALBATROS DII For FIRST EAGLES
INSTALL TO THE AIRCRAFT FOLDER...
MADE WITH 3DS MAX
BY BORTDAFARM
feel free to fart about with the bits n bobs
notes;;;
fm- player version (hard)
this version comes with a shadow file
tho you will need to switch this on in the config file
like thus
[shadow]
CastShadow=TRUE
other notes;
reversed rudder control on your system?;;;
open the ~~~~~_DATA.INI (right click/-open-/with notepad)
edit this entry
[Rudder]
SystemType=CONTROL_SURFACE
InputName=YAW_CONTROL
ReverseInput=FALSE
to
[Rudder]
SystemType=CONTROL_SURFACE
InputName=YAW_CONTROL
ReverseInput=TRUE
1,108 downloads
0 comments
Updated
-
Albatros DI
By Flamer50
The contents of this zip file are the sole property of their Author,Bortdafarm who has
granted me permission to upload them to CombatAce.
Bwf.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
ALBATROS DI For FIRST EAGLES
INSTALL TO THE AIRCRAFT FOLDER...
MADE WITH 3DS MAX
BY BORTDAFARM
feel free to fart about with the bits n bobs
notes;;;
fm- player version (hard)
this version comes with a shadow file
tho you will need to switch this on in the config file
like thus
[shadow]
CastShadow=TRUE
other notes;
reversed rudder control on your system?;;;
open the ~~~~~_DATA.INI (right click/-open-/with notepad)
edit this entry
[Rudder]
SystemType=CONTROL_SURFACE
InputName=YAW_CONTROL
ReverseInput=FALSE
to
[Rudder]
SystemType=CONTROL_SURFACE
InputName=YAW_CONTROL
ReverseInput=TRUE
974 downloads
0 comments
Updated
-
Albatros Package (DVa speed fix plus DI,DII, DIII flight models) including skins
By TexMurphy
Ok this is a package that makes DI, DII and DIII versions based on the DVa 3d model, for FE patch 1. This is just a place holder until real DI-III models come out.
Including in this package is:
*4 great skins by JFM.
*3 new flight models.
*1 (DVa) flight model fixed, post patch the DVa was way to slow.
Requirements:
*Too be able to fly the Albatroses you need the cockpit. http://forum.combatace.com/index.php?autom...p;showfile=3701
Install guide:
1. Make a backup copy of <install folder>ObjectsAircraftAlbatrosD5a
2. unrar Albatros.rar into <install folder>ObjectsAircraft make sure to preserve folder structure
* three new directories get created, AlbatrosD1, AlbatrosD2, AlbatrosD3
3. download and install the Albatros cockpit http://forum.combatace.com/index.php?autom...p;showfile=3701
4. Also make sure to install the albatros cockpit into AlbatrosD1, AlbatrosD2, AlbatrosD3 (you just need to copy the cockpit folder as there are separate _cockpit.ini files for each plane and they are included in the package.
5. Add skins to AlbatrosD1, AlbatrosD2, AlbatrosD3. In the <install folder>ObjectsAircraftAlbatrosD5a you will see that there are a few subfolders. All subfolders except the "cockpit" one are skins. Copy one or more of them into the AlbatrosD1, AlbatrosD2, AlbatrosD3 directories.
Thanks to JFM for skins and stats research.
Tex
1,658 downloads
0 comments
Updated
-
AlbatrosDIII
By bortdafarm
EDITED AND REPAINTED STOCK ALBATROS DVA TO REPRESENT A MID WAR ALBATROS DIII for FIRST EAGLES
with reduced performance to match the period...
for use with mid war aircraft etc
install to the objects/aircraft folder
if for example you fly a single mission and select 1917 as the year in the mission screen..
then only aircraft of that era will be loaded into the mission
so this aircraft allows you to fly in the correct period and have some slightly more appropiate targets/enemys
bortdafarm
(is player flyable allso)
2,195 downloads
0 comments
Updated
-
AlbatrosDI
By bortdafarm
EDITED AND REPAINTED STOCK ALBATROS DVA TO REPRESENT AN EARLY WAR ALBATROS DI
(FOR FIRST EAGLES)
with reduced performance to match the period...
for use with early war aircraft etc
install to the objects/aircraft folder
if for example you fly the DH2 and select 1916 as the year in the mission screen..
then only aircraft of that era will be loaded into the mission
so this aircraft allows you to fly in the correct period and have some slightly more appropiate targets/enemys
bortdafarm
(is player flyable allso)
1,415 downloads
0 comments
Updated
-
AlbatrosDIII flight Model
By rotagen
Kept getting shot down in the circus, so I made a more stable Rig. Hope it works for you. Made for Bortdafarm's Fantastic-Looking Albatros DIII (available here). Just tweaked it to version2....was too much yaw oscillation and roll inertia. Rolls better now, but not as good as a fokkerD7; hopefully realistic.
654 downloads
0 comments
Updated