- SF/WO* Aircraft Skins
- SF/WO* Add-On Aircraft
- SF/WO* Add-On Cockpits
- SF/WO* Weapons Mods/Skins
- SF/WO* Sound Mods
- SF/WO* Object Mods
- SF/WO* Add-On Ships
- SF/WO* Missions/Campaigns
- SF/WO* Maps/Terrain Mods
- SF/WO* Hanger/Menu/Loadout
- SF/WO* Utilities/Editors
- SF/WO* Joystick Config Files
- SF/WO* Patches
- SF1 DAT Mods
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Ina.zip
By scrapper
A skin for Wolf257's p-51b-10.
"Ina The Macon Belle"
Pilot - Lt. Colonel Lee Archer, with the 302nd FS, 322nd FG(Tuskegee Airmen).
He flew 169 combat missions in World War II and shot down 5 enemy planes.
Thanks to suhsjake, for his good template.
Scrapper
129 downloads
0 comments
Submitted
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F-4F JG 74 "Mölders" Norm 72
By Soulfreak
This skin represents the Rhinos of FighterWing 74 "Mölders" ca. 1982.
you can choose from 14 different planes. includet are the 3 Sharkmouthed
Planes that flew at the TLP (Tactical Leadership Program) 4/82 Jever.
All these 14 planes have the historical correct numbers.
this skin is not for the stock F-4F from TW. It is for the 3rd partie F-4F_early.
Many thanks go to Sundowner for his outstanding templates. keep up your great work Sundowner!!!
376 downloads
0 comments
Submitted
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UH-1B Army
By HrntFixr
An Army skin for Pasko's UH-1B
You can find the UH-1B at his site Pasko's.
Credit to pasko for the UH-1B.
Any questions or comments about this skin, direct them to me via PM here at CA.
Cheers,
HrntFixr
509 downloads
0 comments
Submitted
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UH-1B Marine
By HrntFixr
An Marine skin for Pasko's UH-1B
You can find the UH-1B at his site ..... Pasko's.
Credit to pasko for the UH-1B.
Any questions or comments about this skin, direct them to me via PM here at CA.
Cheers,
HrntFixr
470 downloads
0 comments
Updated
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UH-1B Air America
By HrntFixr
An Air America skin for Pasko's UH-1B
You can find the UH-1B at his site ..... Pasko's.
Credit to pasko for the UH-1B.
Any questions or comments about this skin, direct them to me via PM here at CA.
Cheers,
HrntFixr
206 downloads
0 comments
Submitted
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334th.zip
By scrapper
A skin for Wolf257's p-51b-10.
the 334th Fighter Squadron was originally the No. 71 (Eagle) Squadron, RAF
with American volunteers.
Thanks to suhsjake, for his good template.
Scrapper
154 downloads
0 comments
Submitted
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C-130J-30 Version 2.0
By Dels
C-130J-30 As flown by 37 Squadron Royal Australian Air Force.
VERSION 2.0 NOTES
-----------------
This updated version of my original C-130J-30 has some
changes to the model as well as the inclusion of a virtual
cockpit.
The main changes/additions to the model in Ver 2.0 were:
- Added all the antennas and aerials to the top and bottom.
- Added pitot probes either side of the nose
- Moved the landing gear pods forward. (The old model didn't
look "stretched" because the pods were too far back.)
- Reshaped the tail and dorsal fin. (Also didn't look right)
- Cleaned up the Wing/Fuselage interface.
- Fixed the landing gear shock animation and made it so the
rudder will turn the nose wheel on the ground.
- Extended the cargo compartment inside the aircraft and
added two new pallet and three vehicle positions. At this
stage, the only vehicle you can load is the M38 jeep
included in the game (so sorry, no chute animation).
- Modelled the MAWS sensors on the nose and tail.
- Modelled the damaged outer wing section.
- Fixed the flight model to more accurately resemble that
of a Herc.
- Added two external hardpoints for external fuel tanks.
- Fixed the texture mapping on the control surfaces.
- New Hangar and Loading screen.
Read the Readme.txt
1,730 downloads
0 comments
Submitted
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C-130J Version 1.0
By Dels
This is a Standard length C-130J as if it we operated by the Royal Australian Air Force.
Read the Readme.txt.
951 downloads
0 comments
Submitted
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C-130J-30 Cockpit Ver 1.0
By Dels
This is a C-130J-30 cockpit that is included in my C-130 packages.
It can be used as the cockpit for any 4 engine aircraft.
Read the Readme.txt
1,365 downloads
0 comments
Submitted
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C-130J Photoshop templates Ver 1.0
By Dels
These are the Photoshop templates for my C-130J Ver 1.0, so that others can make skins for it.
Enjoy!
53 downloads
0 comments
Submitted
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C-130J-30 Photoshop templates Ver 2.0
By Dels
These are the Photoshop templates for my C-130J-30 Ver 2.0, so that others can make skins for it.
Enjoy!
78 downloads
0 comments
Submitted
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ANG F-100D Skins
By Dave
This is for the F-100Dc mod by Sundowner. You can get that here at this link.
Sundowners Camo F-100D
Skin used with is permission.
Units of the South Dakota, Texas, Michigan, Missouri and Massachusetts ANG are done. Each serial is a different states ANG unit. Hopefully more to come.
Enjoy
294 downloads
0 comments
Updated
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Iran Iraq War Quick Update
By MK2
This updates the Iran Iraq campaign for SF1 to the latest patches: SP051506a and P083006. Both patches can be found at the Thirdwire site www.thirdwire.com
simply place into your fully patched and installed Iran Iraq folder.
If you do not have the Iran Iraq War all inclusive mod installed:
1. You must have a seperate SF1 installation for this campaign.
2. Make sure you patch the SF1 install to the latest released patches mentioned above.
3. Then install the all inclusive Iran Iraq campaign (102 MB file) found at www.combatace.com ( follow installation instructions carefully including the seperate F-14a(IAF) and MIg-25PD install)
4. Install the latest weapons pack.
5. Then install this quick update.
Enjoy!
MK2
I include the original Iran Iraq War read me file below:
This campaign is based on the Iran Iraq war that lasted from 1980-1988. It includes New terrain,, Persian music, photos, new screens, new sound files, new planes, new skins, and campaign files, heavily researched air units for Iran Iraq, historical air bases and locations.
This needs to be a separate install.
STEP 1
Please make sure your sf1 game installation follows this path (or the medals will not work): C:\IranIraq\Strike Fighters\Flight etc.
OR
You may go into the MedalsIRAQ.ini AND MedalIran.ini files (located in the "flight" folder of this zip) and change the path if you so desire (AS AN Example ADDING d:\ drive instead of C:\ ).
STEP 2
Please install the contents of the folders to their respective locations (not the folders themselves but what is located inside).
STEP 3
You must have the following additional planes(and weapons pack) installed.
Mig-25PD
F-14a(iaf)
Latest Weapons pack (can be found at www.combatace.com)
There is also an optional skin pack that adds even more skins to the Iraqi side created by Phamtuan called : Phamtuan_Skinpack_Iraq that can be used to enhance the game. it may be found at wwww.combatace.com
Step 4
Go to the terrain folder in your SF1 directory. Locate the desert folder. Locate the Desert cat file. Copy file over into the IR folder located in the terrain folder (if you followed the instructions outlined above). Rename the Desert cat file in your IR folder from : Desert to : IR
IMPORTANT NOTES*****
#1 There is a known issue while flying from some of the bases that will occur when there is a heavily overcast day with low cloud cover. You will not see the runway due to the clouds, your plane will be positioned above them on the runway. You may take off as normal and it does not affect game play. This is a visual glitch probably due to the terrain elevations and it is relatively rare.
#2
In order to properly simulate a protracted ground war (after all this war ended in a stalemate after 8 years!)
we have frozen the ground offensives and they will not start for approximately 9 months of game time. If you play the entire campaign through, it will start before the campaign ends. This method is probably more historical.
If you would like to change this setting, it is very easy to do. You need to open the IranIraq_data.ini file and find the following file:
StartGroundOffensive=270
For both Force 1 (Iran) and Force 2 (Iraq) you may then change the value.
Be warned that changing these settings may result in strange results (the war ending after several months as an example).
Credit for this campaign goes to:
USAFMTL: Project lead & Terrain
MK2 : Project Coordinator, Campaign files, Music , Pilot Photos, hangar sound files
Kouts: excellent Main screen and in game screens
Sundowner: skins for the F-5A, Mirage, F-14A and the F-4D and E
Sony Tuckson: Mirage skins
Charles Gunst: Medals
Bpao: Mirage, F-5A and F-14A aircraft (needs download).
Marcfighters: Mig skins
ArmourDave: SU-17
Crab_02: F-4D pre block 27, so yes there is a new plane in this add on.
Mago: Mig-21MF cockpit
1,219 downloads
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VF-21 Skin
By Dave
VF21 skin for F-4B (circa 1965), based on Sundowner's excellent templates
Adapted by
Sony Tuckson
381 downloads
0 comments
Submitted
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VietnamSEA Tile Repaint v1.0
By Brain32
This is a complete higher resolution(512x512) VietnamSEA tileset repaint with added trees.
ReadMe and Installation instructions are included in the file archive.
5,830 downloads
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Ju-87T (KM) North Atlantic 2-tone gray Splinter camo
By Wrench
North Atlantic 2-Tone Gray Camo for KM Ju-87T Stuka
Another skin for my "What If..." carrier based Ju-87T, which is modded from Pasko's original Stuka. It represents a fictional North Atlantic 2-tone Gray.
Since there exists NO available templates to reskin ANY of Pasko's birds (or at least none I could find), I had to use his original splinter camo as a base for this (see the original readme for the Ju-87T). What I wound up doing is creating a multi-layer psd file for the needed skin bmps, and redrawing every single panel and rivet line.
So, all credit goes to the original skin creator, whoever that might be; but...
This is a NEW skin (albeit based off stock), from a NEW template, created by ME!!! And let me tell ya, re-drawing all those little buggers is a real PITA!!!
Please read the readme for install instructions and perhaps some notes of interest, in particular about the unit badge decals.
Happy Landings!
Wrench
Kevin Stein
108 downloads
0 comments
Submitted
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Bf-109T10 (KM) North Atlantic Gray
By Wrench
North Atlantic Gray/Swirl/Faded Splinter Camo for KM Bf-109T10
Another skin for my "What If..." carrier based Bf-109T10, modded from Wolf257's original G10. It represents a fictional North Atlantic Gray (ish) swirly pattern, superimposed over the splinter. The splinter has been lightly painted over, so it still should 'bleed' through. The (fictional) squadron represented is JGM100, same as that which came in the Bf-109T10 mod.
Please read the readme for install instructions, and other notes of interest.
62 downloads
0 comments
Submitted
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F-16E/F Block 60
By Dave
F-16E/F Block 60 Viper.
Original Model by wpnssgt via Swede
Ini work by moonjumper, usafmtl and bib
Fm by Fubar512
Skins by Bibbolicious
Pit, sounds, effects and drop tanks used with permission from the Mirage Factory.
9,155 downloads
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Fallen Angel Mega Pack V3.0
By scrapper
***Changes from V2.1***
- Mustang III added as an upgrade.
- reworked RAF units and added canadian and norweigan units.
- 55th fighter group skins included for P-38 and p-51(Included).
- 4th fighter group skins included for P-47 and p-51(Included).
- 328th FS skin included for the p-47(Included).
- 339th FG changed to 352nd FG as playable.
- 2 new p-51d-30 skins used.
- Basescreens and end screens included.
- alternate p-47 data.inis included with more armor.
- More Targets added.
- More weapons.
************************
Read the readme for a complete list of acknowledgments.
Lots of downloads needed, but most of the skins are included.
Scrapper
NOTE: for WW2 game installs patched ONLY the 10/2006 levels
635 downloads
0 comments
Updated
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Hawk 75 ML-KNIL (NEI)
By Wrench
Hawk 75A-C7, ML-KNIL for SF/WoV/WoE, WW2 PTO installs , Version 2.0 Original Releae Date: 9/24/07
** UPDATED 1/11/08: this new update corrects the markings on the upper wings (removing them), and fixes some other small issues. This package is designed to totally REPLACE the original from 2007**
This is a modification of Wolf257's P-36/Mohawk into the Hawk 75 export version, as used by several Allied nations.
It represents aircraft from the ML-KNIL during the opening days of the War in the Pacific, in the defense of the Netherlands East Indies (Java and Sumatra, for those that don't know)
This creates a country specific version for use in your World War 2: PTO installs ONLY!! As such, all the loadout have been adjusted to fit KLU aircraft of the time (ie: by being lazy and using the exisiting RAF bombs <wink>).
Everything is included; all the inis, cockpit files, new hangar and loading screens (both available ONLY in this mod) and my damage tgas as well. The LOD file is the newer one, as used on the French Hawk 75 and the recenty released USAAC P-36A Update Pak.
I've also adjusted the operational years; they historically were all destroyed by February, 1942, but as we can't add months yet, you get the whole year (1942 that is).
For this update, I left the hangar screen alone, even though it has the improper upper wing marking still present. Looks a bit nicer; rest assured, the actual in-game version IS correct!
= IMPORTANT: This aircraft is designed for use in SF/WoV/WoE -ONLY-, It has =NOT= been tested it in post 8/28/08 patch WoI, nor post 9/08 - 10/08 patch SF/WoV/WoE. You use it in these enviroments at YOUR own risk. =
=This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, etc. They are NOT included in this package.=
Please read the enclosed readme, it has full install instructions, and other notes of interest.
Happy Landings!
Wrench
Kevin Stein
note, 1/11/09: what with all the new data I've been assimilating lately on this region and time period, I figgured this needed an Upgrade. I left the original screenie up, as it's a nice action shot!!
417 downloads
0 comments
Updated
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0 comments
Submitted
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ALCMs (AGM-86B and C)
By FastCargo
Version 1.0
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Bunyap and Wpnssgt - For the original Weapons Pack.
Cylix - For the original ALCM for SFP1.
Mustang - For the great video tutorials.
Capun - For helping me fix the ALCM animation issues...I owe you one!
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
Nuclear Weapons Effects - http://forum.combatace.com/index.php?autom...p;showfile=5271
Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
Copy of SFP1/WOE/WOV patched to the latest standard (as of 22 Sep 07)
Notes and limitations:
Aircraft weapons stations must have NUC,CGR to be able to carry a nuclear ALCM, and EOGR to carry the convential ALCM. The nuclear ALCM uses INS guidance, and the conventional ALCM is GPS/INS (similiar to JDAMs).
Paint schemes are notational...I wasn't ever able to determine the actual paint scheme for real ALCMs. Most pictures I saw were of display models or test articles. The nuclear ALCM paint scheme is based on pics I saw of ALCMs on B-52s in the older Euro Camo scheme. The conventional scheme is based on ALCMs I saw on racks on newer Gunship Grey B-52s...basically all over solid grey with no external markings.
The ThirdWire sim engine does not support terrain following profiles. So these missiles will basically fly a straight line in a slow altitude decrease. So either launch them high...or make sure there aren't any mountains in the way... Also, because they come in at such a shallow angle due to their range...accuracy is an issue.
The nuclear explosive yield (for the AGM-86B) was direct caluation (300Kt x 100 (kilo) x 2000 (ton))...but doesn't seem destructive enough. Tweak if you want.
I have included a B-52G_DATA.INI and a B-52G_LOADOUT.INI modified to change the B-52G into an ALCM carrier. This will OVERWRITE your B-52G_DATA.ini weapon stations and B-52G_LOADOUT.INI. SO BACKUP THOSE FILES FIRST!!!! Be advised, because the visual model doesn't have the right external rails, and the internal bombbay is not the right size, you will see some visual anomalies. But only if you look real close...:). Also, ALCMs that are mounted at an angle will 'fly' at an angle after launch...this is a limitation on how the TW engine treats missiles.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
870 downloads
0 comments
Submitted
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Vietnam PGM Pack (Pave Knife and GBU-12 Paveway I)(Version 1.1)
By FastCargo
*********************************** Version 1.1 Update Changelog ***********************************
1. Texture for Pave Knife improved.
2. Textures resized to save disk space.
3. Pave Knife LOD file changed with additional laser sensor detail.
4. Reference JPGs included.
5. Nose.TGA included for transparent part of laser sensor.
6. If you have already installed the initial version of this release, all you need to do is Step 4 of the Instruction block (Copying the Objects directory allowing all overwrites). No other changes are needed.
7. Changed to RAR compression format to save upload/download bandwidth.
************************************ Version 1.0 Initial Release ***********************************
Version 1.0
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Bunyap and Wpnssgt - For the original Weapons Pack and their GBU_USAF.bmp file from which the GBU-12 paint scheme is derived.
Mustang - For the great video tutorials.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
Copy of SFP1/WOE/WOV patched to the latest standard (as of 14 Nov 07)
Notes and limitations:
Aircraft weapons stations must have LGB to be able to carry the GBU-12, and LP to carry the Pave Knife. Also, note the Pave Knife was available for only a very few years and was daylight capable only (which can't be simulated in the TW engine).
Dimensions and capabilities for the Pave Knife are notational. Detailed information on the Pave Knife pods was VERY hard to find, so the external model size/dimensions/sensor window size/paint scheme is a lot of TLAR (That Looks About Right). Also, this paint scheme was the first skin I've done from scratch...so there will be errors (hopefully, small ones).
In reality, only a few F-4Ds and A-6s were wired to carry the Pave Knife. So it's a lot easier to get them in game than reality would specify.
The GBU-12 Paveway I model is based on the picture I was able to find on designation-systems.net. It was VERY difficult to find good information on the 500 lb class Paveway I model...most info concerned the 'folding fin' model, which is a Paveway II. I decided to redo the model differently from the stock Thirdwire one, because I felt the stock model was too short and had wrong fin diagrams to be correct. However, the paint scheme was a guess (using the Weaponspack GBU_USAF.bmp as a basis).
Speaking of GBU-12 models, this one's fins, because they are bigger, will cause visual conflicts if mounted with one on the center station on a TER. Best thing to do is carry them one to a pylon.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
906 downloads
0 comments
Updated
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Douglas DB-7A (French) Decals Update
By Wrench
Douglas DB-7A AdA
Decals and Decal Update
Whilst doing some research for another project, I stumbled across a long out of print copy of "Profile # 202: Douglas A-20 (7A-Boston III)" on pdf, and it had some really nice profiles and photos of French DB-7s from the Battle of France time period. Including placement of individual aircraft numbers.
I know the font isn't exactly the right one, but it's damn close! To make thinks easier, I've left all the rudder tags in, as I'm too lazy to remove them, and the file size (zipped) is still below 500k.
Easy to follow instructions in the Enclosed "youread"
Sorry about that folks, but this is an easy fix!
Enjoy!
Wrench
Kevin Stein
243 downloads
0 comments
Updated
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Royal Dutch Airforce Hunter F. Mk.4 (mod)
By Muesli
This is one of several Fokker-built Hunters of the KLu which were
stationed in Papua New Guinea in the early sixties. It was essentially a F.4 on which the wings
of the F.6 type were joined. these have dogtooth trailing edges.
The tail represents the PNG flag.
Enjoy this handsome one!
(Thanks Sundowner for the use of the basic Hunter skin!)
PS: This skin is to be used for AD's Hunter F.6, so NOT for the standard Hunter FGA in WOE!!
106 downloads
0 comments
Updated
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