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    1. ------------------------------------------------------------------------------------------------------------------
      Indian Air Force Hawker Hunter F.56, F.56A mod for SF2 full merged
      -------------------------------------------------------------------------------------------------------------------
       
      Hawker Hunter fighter bomber variants as used by the Indian Air Force . Package does not contains any aircraft or Cockpit LODs. The pack has been tested on a full merge install ( SF2, SF2E,SF2V, SF2I, Exp Pack 1, Exp pack 2, SF2NA). May not work properly on other installs( will atleast need SF2E to work)
       
      Package contains skins and decals to represent all Indian Air force Hawker F.56 and F.56A Squadrons. Actual Indian AF Hunter Serial number & squadron decals included(selectable in the loadout screen).
       
      IAF Hunter F.56 - RAF Hunter F.6
      IAF Hunter F.56A - RAF Hunter FGA.9
       
      Aircraft Textures are in jpeg format to represent following Indian Air Force Hunter squadrons.
      No. 7 Squadron "Battle Axes"
      No. 14 Squadron "Bulls"
      No. 17 Squadron "Golden Arrows"
      No. 20 Squadron "Lightnings"
      No. 27 Squadron "Flaming Arrows"
      No. 37 Squadron "Black Panthers"
      No. 122 ad-hoc Hunter squadron(Battle of Longewala fame)
      Hunter Operational Conversion Unit
      Target Tug Flight " The Banners"
       
       
      This mod is meant as an addon specifically for the Indo-Pak mod and is meant to be an improvement of Paulo Panz's excellent IAF Hunter mods( to bring the loadouts and other features upto latest patch standards). The biggest change is that the Hunter now able to carry 25 & 60-lb rocket projectiles( something which Indian Hunters did frequently on strike missions).
       
      ----------------------
      Installation
      --------------------
      This is assuming that you have the Indo-Pak mod installed. Since this shall be a complete replacement for the IAF Hunter variants, please either back up or delete Hunter F56 and Hunter56A folders in the aircraft & decals folder. Then drop the contents of the file in your X:\Users\YYYY\Saved Games\ThirdWire\StrikeFighters2XX folder and let it overwrite
       
      ---------------
      Credits :
      --------------
      Thirdwire- for the Hunter model and cockpit
      Diego - Pilot
      PauloPanz - for the original IAF Hunter mods.
      Wrench, the ini master, for his support, encouragement and solving a few issues I was facing with the loadouts
      Sundowner for sharing his excellent 2048X2048 templates for the Hunter. Skins were updated using his templates. Credit for the new skins goes to him.
      ghostrider883, Paulopanz - Skins & Decals.
       
      The mod is meant as a tribute to the beautiful Hawker Hunter and the brave Indian Air Force Hunter pilots.
       
      Sandesh "ghostrider883" Kanchan
      January 04,2014
      372 0
    2. Installation:
      Unzip the entire package into your mod folder, usually Saved Games\ThirdWire\StrikeFighters2 or similar.
       
      Information:
      The Sea Gripen is Saabs take on a Carrier Borne Fighter, based off their Saab Gripen NG Project. It was however some ideas that the C version also
      would be an ideal platform for navies with smaller Carriers as a gap-filler until the Gripen NG entered the market. The idea has since been scrapped.
       
      However, this is the What-If Section and since we like Saab does not have a Gripen NG (E/F) available, we made one off the Gripen-C instead.
      Good Gripen-C Templates are included and free for use.
       
       
      This package contains one Aircraft with five skins, correct serials, nation-specific loadouts and correct weapons.
       
       
      Saab Demonstrator: Two made, modified from Swedish Air Force Gripen-Cs. Initally built as a proof-of-concept but then transferred for demonstrations and
      practical trials. First naval operation trials was made on the USS George H.W Bush during 2012. Alongside the many details in the contract, Saab retained
      the right to the US Navy Digital Camo for use upon the airframe. Official demonstrations of these Aircraft is said to have been boosted by Saabs decision to
      give out free copies of The Scandinavian Front during air shows.
       
      Swedish Air Force: The Swedish Air Force, in a frenzy to find new budget cuts for their Armed Forces decided to refit a Wing of Fighters from the Gripen-C to
      the Sea Gripen-C instead of upgrading them to the Gripen NG. The wing was then activated in 2014 as part of the Swedish Air Force Rapid Reaction Force where
      Carrier Landings in NATO Operations may be a requirement. The wing is based at F 21 Luleå and have access to the USS Queen Elizabeth for Carrier Training for their pilots.
       
      Brazilian Naval Avitation: The Brazilian Navy was the first nation to adopt the Aircraft for their navy, making the development of the Aircraft a requirement
      for the later approval of the Gripen NG Contract. VF-1 recived the Aircraft and begun training in 2014 and declared themselves operation for duty on the A 12
      Sao Paulo in early 2016, making a flyover at the Olympic Games. Brazil has scored most kills with their Gripens, shooting down dozens of Drug Smuggling Aircraft
      and boats every month.
       
      Indian Fleet Air Arm: Following the defence paper of 2011, the carrier INS Viraat was to be decomissioned in 2020. However, without the Sea Harriers, she had been
      reduced to a Helicopter Carrier. Doubting both the Gripen NGs and the Rafaeles capacity to land upon her decks, the Sea Gripen-C was tested and subsequently bought 20 aircraft
      with a requirement for a quick delivery. The Indian Navy has expressed interest to retain the INS Viraat for a longer period of time, satisfied with the combination.
       
      Royal Navy: Following the near-crash-and-recovery of the F-35 Project saw the Royal Navy reducing the ammount of Aircraft to equip their Queen Elizabeth Class Carriers with.
      In order to retain maximum value for the Carriers built, the F-35B entered a Fleet Defence and offensive air combat role with the Gripen-C with both low purchase and operating costs
      deemed the best alternative. The 801th Naval Air Squadron with battle honours from world war II, Korea and the Falklands was reactivated to fly the aircraft, putting them in the front line
      for Britannic Security Policy once again. The Royal Navy is pleased with the Aircraft and has expressed interest to upgrade to the Gripen NG in the 2020s.
       
      Credits:
       
      Gripen-C 3D Model by Gux, updated by CadetteBra.
      Sea Gripen adjustments by Ravenclaw.
      Adjustments by dtmdragon
      Flight Model by Column5
      Avionics by Jat & Moonjumper
      Skins by Team TSF, Decals by Paulopanz, Spinners & denissoliveira
      Weapons by Ravenclaw
      Serials by Team TSF
      Fact Checking and application by Team TSF
      Loadouts and .ini editing by Team TSF
      Templates by Ravenclaw
      435 6
    3. Hawker Hunter F.6M for STRIKE FIGHTERS 2
       
      This is a very simple mod of the Third Wire DLC Hawker Hunter F.6(60) to give a fictional Hunter F.6M in service with the Irish Air Corps during the 1966 to 1988 timeline.
       
      You'll need DLC001 - the Hunter F.6 (60) of the Royal Netherlands Air Force for this to work but if you haven't got it you can hack this package to use whatever stock Hunters you have but expect to lose some functionality.
       
      Colourful fictional markings for all four Irish provinces are included;
       
      No.1 Connacht Squadron
       
      No.2 Leinster Squadron
       
      No.3 Munster Squadron
       
      No.4 Ulster Squadron
       
      If you'd prefer to use the standard RAF scheme then I've included a Patch template to help you easily produce the Patch.bmp for your skin folders.
       
      Also included are an Irish Air Corps Pilot and the 'Sleagh' infra-red homing air-to-air missile which is simply a licence-built Red Top but with the familiar IRM growl and an orange skin. Stock RedTops can be used and these Hunters are equipped with the Lightning gunsight which gives a quirky visual confirmation that your missile has lock-on.
       
       
      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the Hunter6iac folder into your Aircraft folder.
       
      2. From the DECALS folder drag and drop the Hunter6iac folder into your Decals folder.
       
      3. From the PILOTS folder drag and drop the PILOT_IAC folder into your Pilots folder.
       
      4. From the WEAPONS folder drag and drop the SLEAGH folder into your Weapons folder.
       
       
      CREDITS
       
      As always, big thanks to Third Wire for the continuous improvement of a great little game/sim.
       
      And thanks to everyone in the wider Third Wire community.
       
      Regards
       
      Spinners
       
      Version 2 - 01/01/14
      56 0
    4. BAC Lightning F.Mk 52 for STRIKE FIGHTERS 2 (EP2)
       
      This is a very simple mod of the stock Third Wire BAC Lightning F.2 to make the little-known F.Mk 52 version that was exported to Saudi Arabia as part of 'Operation Magic Palm' an early UK supplied defence package that also saw the supply of Lightning T.Mk 54 trainers, Hawker Hunters and Thunderbird SAM's. Four F.Mk 2's were withdrawn from RAF stocks and were refurbished at BAC Warton to F.Mk 52's before being delivered to the Royal Saudi Air Force in 1966 with a fifth F.Mk 52 joining them in 1967. Rather confusingly, four of these five aircraft were re-serialled so there are nine serial numbers included here.
       
       
      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the Lightning52 folder into your Aircraft folder.
       
      2. From the DECALS folder drag and drop the Lightning52 folder into your main Decals folder.
       
      3. From the SOUNDS folder drag and drop the Avon_Dry and Avon_Wet files into your main Sounds folder.
       
       
      CREDITS
       
      Thanks to Third Wire for the continuous improvement of a great little game/sim.
       
      And thanks to everyone in the wider Third Wire community.
       
       
      Regards
       
      Spinners
       
      Version 2 - 31/12/13
      504 0
    5. BAC/Vought Corsair GR.1 for STRIKE FIGHTERS 2:VIETNAM
       
      This is a very simple mod of the stock Third Wire A-7B to give a fictional BAC/Vought Corsair GR.1 with markings for No.8 and No.20 squadrons of RAF South East Asia Command.
       
       
      BACKSTORY
       
      The UK General Election of October 1964 saw a new Labour government slip into power with a slender four-seat majority but this did not deter their planned shake-up of the UK Defence Budget. Whilst many observers felt that the TSR.2 programme would survive until at least the 1965 April budget it was not that great a shock when the axe fell earlier than expected in November 1964 with a bland announcement that a three-month study period of the RAF's tactical strike and recconnaisance requirements would be immediately started as part of a much broader Emergency Defence Review.
       
      The Emergency Defence Review of February 1965 concluded that the RAF needed a more flexible force and recommended a mix of aircraft with a small force of sophisticated all-weather tactical strike aircraft, a much larger force of tactical attack machines plus an improved interceptor-fighter force equipped with longer-range aircraft than the totally inadequate Lightning.
       
      Whilst initially ordered as a replacement for the Hunter the Spey-enginned Phantoms already on order (thanks to an order placed by the outgoing Conservative Government in February 1964) were now allocated to air defence duties to replace the Lightnings in the UK and RAF Germany squadrons. For the tactical strike role it was no surprise that the F-111 was ordered but, like the Phantoms, with Spey engines which soon hit many of same problems encountered by the Spey-Phantoms.
       
      For the RAF's tactical attack role almost no one foresaw the purchase of Ling-Temco Vought's VAL contender (later designated A-7 Corsair II) as it had only just been selected, literally days earlier, by the US Navy as their A-4 Skyhawk replacement. The UK Government simply couldn't resist putting the non-afterburning Spey into their version of the Corsair but, thankfully, this was a much happier marriage and LTV had actually already planned their A-7 to use this engine as an insurance policy and to be able to offer an export version of their promising design. As some sort of feeble compensation to BAC for the loss of the TSR.2 the UK Government negotiated with LTV a manufacturing licence for BAC to licence-build all British production aircraft although this
      was more of a final assembly deal plus partnering on all European and Commonwealth sales which actually became quite lucrative for BAC.
       
      Development moved swiftly and apart from minor delays due to the substitution of the TF-30 for the Rolls-Royce Spey RB.168-2A turbofan engine the only other delay was caused by the substitution of the Colt Mk12 20mm cannon for British 30mm Aden (with reduced round capacity) and progress was certainly helped by having the prototypes built and test-flown in the USA and the British Corsairs simply slotted into the very smooth and highly successful LTV Corsair programme that saw the A-7A move from operational requirement to squadron service in three years. Entering service as the Corsair GR.1 in early 1968 the aircraft was extremely popular in RAF service and served until late 1991 after seeing service in Desert Storm.
       
       
      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the CorsairGR1 folder into your Aircraft folder.
       
      2. From the DECALS folder drag and drop the CorsairGR1 folder into your main Decals folder.
       
      3. From the SOUNDS folder drag and drop the Spey_Dry file into your main Sounds folder.
       
       
      CREDITS
       
      Thanks to Third Wire for the continuous improvement of a great little game/sim.
       
      And thanks to everyone in the wider Third Wire community.
       
       
      Regards
       
      Spinners
       
      Version 3 - 30/12/13
      214 1
    6. Vought A-7B Corsair II 'Armada Española' for STRIKE FIGHTERS 2
       
      This is a very simple mod of the stock Third Wire A-7B to give a fictional A-7B in service with the Armada Española Arma Aérea (Spanish Naval Air Arm).
       
       
      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the A-7B_Esp folder into your Aircraft folder.
       
      2. From the DECALS folder drag and drop the A-7B_Esp folder into your main Decals folder.
       
      3. From the SOUNDS folder drag and drop the TF30_Dry file into your main Sounds folder.
       
       
      CREDITS
       
      Thanks to Third Wire for the continuous improvement of a great little game/sim.
       
      And thanks to everyone in the wider Third Wire community.
       
       
      Regards
       
      Spinners
       
      Version 3 - 29/12/13
      232 1
    7. Vought A-7A Corsair II 'Ejército del Aire' for STRIKE FIGHTERS 2
       
      This is a very simple mod of the stock Third Wire A-7P (DLC) to give a fictional A-7A in service with the Ejército del Aire with markings for 121 Esc. and 122 Esc. of Ala 12.
       
       
      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the A-7A_Esp folder into your Aircraft folder.
       
      2. From the DECALS folder drag and drop the A-7A_Esp folder into your main Decals folder.
       
      3. From the SOUNDS folder drag and drop the TF30_Dry file into your main Sounds folder.
       
       
      CREDITS
       
      Thanks to Third Wire for the continuous improvement of a great little game/sim.
       
      And thanks to everyone in the wider Third Wire community.
       
       
      Regards
       
      Spinners
       
      Version 3 - 29/12/13
      144 1
    8. The Amiot 143
       
      The Amiot 143 was a late 1930s French medium bomber designed to meet 1928 specifications for a bomber capable of day/night bombing, long-range reconnaissance and bomber escort.[
      3D Model (Veltro2k)
      Textures and FM (Charles)
      Cockpit (Kesselbrut)
      Best Sim : Thirdwire
      unzip ad folders to their appropiate places...have fun
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
      162 0
    9. Soviet Navy Vertical Pack 1.00
       
      This is the first complete version of the Vertical Pack, now including the Yak-41M (also known by its commercial designation as Yak-141). I have modeled the plane as if it was deployed into combat units with its military designation Yak-41M. The plane served aboard the aircraft cruisers Novorossiysk and Baku, and on the aircraft carriers Tbilisi and Riga, from 1991-2010.
      This is a fine tuned or modified collection of everything I could find to improve the planes.
      I lot of time was invested in research and testing to provide you a working and accurate Yak-38/38M and Yak-41M. All feedback and suggestions are appreciated.
       
      Install
       
      I tried to include every component I have used with the planes, so it should work with a fresh unmodded SF2:NA. If you have DirX 9 and Win XP, then you also need Gerwin's IcelandNA modded terrain for XP to be able to play SF2NA on your PC.
       
      Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons.
       
       
      ******************
       
      NEW in 1.0 version
      ******************
       
      New content
       
      - Yak-41M VTOL flyable
      - old Su-27 cockpit for Yak-41M (Temporary)
      - Yak-41M Soviet Navy skin (completely new)
      - Yak-41M Soviet/Russian Navy Camo skin (completely new)
      - Yak-141 Commercial Prototype skin (completely new)
      - Stary's Yak-38 cockpit included (+ini changes for compatibilty)
      - Yak-38M Desert Camo skin from Afghanistan, Operation Romb 1980 (New)
      - Yak-38M Naval Camo skin, Tbilisi (Adm Kuznetsov) testing unit (New)
      - Mi-8T Soviet Navy skin (Unarmed transport and passenger version without pylons)
      - Yak-41M new afterburner effect, lift engines included.
      - Yak-41M OLS type IR Search&Tracking device added to 3D model.
      - Yak-41M added APU-470, AKU-58 and BD3-USK type pylon 3D objects for correct display
      - Modified Kiev class Aircraft cruiser data
      - AA-10, AA-11 and AA-12 missiles and Kh-31A, Kh-31P, Kh-35 ASM-s included (minor value changes apply)
      - Delta-NG control pod new 3D object and skin.
      - VSPU-36 gun pod new 3D object and skin (color variants included for different skins).
      - MBD2-67U quadruple bomb rack new 3D object and skin.
      - Yak-38 500liter drop tank new 3D object and skin.
      - Yak-38/38M Flight Manual Text
      - Yak-41M Flight Manual Text
      - Yak-41M textures are now JPG to save space
      - Kiev class aircraft cruiser name decals
      - Kiev class tactical numbers separately done, due to decal limit per mesh.
      - General purpose Soviet Navy red star insignia for ships
      - Soviet Navy Ship tactical number decal set 001-999
      - Updated decal.ini files for ships (Udaloy, Slava, Kirov, Kresta II, Kashin, Krivak and Ulyanovsk) to display new ship numbers, insignia and name decals.
      - Wide-screen 16:9 and old 4:3 Hangar and Loading background pictures are both included in each aircraft folder.
       
      Fixed
       
      - Fixed Yak-41M engines, flight model, balance, lift force, fuel amount, range, aerodynamics, slats, loadout, undercarriage spring effect, weapon station structure, nav lights and sound. Also some HUD/Avionics graphics changes.
      - Mi-8 skin minor fixes + new template
      - Yak-38 Northern Fleet skin (dark blue) colors changed.
      - Yak-41M minor 3D fixes (Lift engine cover, LERX, texture mapping, canopy glass, pylons)
      - Fixed ranges and seeker head of AA-10 Alamo missiles, as well as some minor bugs in inis
      - Fixed Kh-29T and Kh-29L missile speeds and turn rate.
      - Fixed AA-12 Adder (Folded version) launch animation entry in data.ini
       
      Changes
       
      - Yak-38/38M New weapon station stucture to exlude some IRM types.
      - Yak-38/38M loadouts modified with Delta-NG
      - Added separate MDB2 rack with RackSpecific entry for Yak-38 outer pylons. This way other aircraft (Yak-41) can use the normal rack.
      - Yak-41M uses afterburners on VTOL mode correctly (effects added)
      - Modified MBD3-U6 rack, changed the bomb sequence in order to avoid using the RackLimitOutsideOnly setting for Yak-41M.
      - Kiev aircraft cruiser STOL version has been added. It uses a more realistic launch arrangement. This "variant" of the ship is now Kiev (82) class, added separately for campaign use. In 1982 pilots have started to use STOL takeoff doctrine. The "catapult" launch places has been reduced to two, and are using the majority of the deck, along the two converging yellow lines which have this exact purpose. The ship otherwise the same like Kiev (wo. suffix) VTOL mode.
      - Separate Flight Manuals in text files.
      - Yak-38/38M flight model has been simplified with the usage of center-of-mass shift. I did not know that feature earlier. It has no change on the previous flight performance.
      - Mi-8T added lights and optional unarmed version without pylons.
       
       
      **************************
      Previous version 0.98 BETA
      **************************
       
      Contents
       
      - Paladrian's MiG-21MF cockpit (temporary solution)
      - Yak-38 VTOL flyable.
      - Yak-38M VTOL flyable.
      - Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocas
      - Soviet Pacific Fleet skin (Modified stock skin, set as default)
      - Soviet Navy Grey skin (Redrawn stock skin)
      - Soviet Northern Fleet skin (Redrawn stock skin)
      - Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin made by The Trooper)
      - Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use.
      - Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions.
       
      Fixes
       
      - Fixed engine thrust vectors and exhaust positions
      - Re-added lift engines to fuselage
      - Fixed number decals position
      - Fixed pylon ordnance positions
      - Fixed Ranging Radar and gun pod's aim point
      - Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff.
       
      Changes
       
      - Real thrust data added based on factory data.
      - Yak-38 automatic slats by Gepard
      - New vertical capable flight model, weight and torque balanced airframe.
      - Changed lift engines thrust angle to 80 degrees to the aft.
      - Engine thrust toned down by 10% to reflect real payload lifting capabilities.
      - Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file.
      - Modified weapon stations to hold realistic payload
      - Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters)
      - Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes)
       
      Added
       
      - Reaction control systems to nose, wingtips and aft fuselage.
      - Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23)
      - Added choice of droptank (Uses Mig-17 400liter tanks currently)
      - Manual wing fold anim (Animation key 1 - Shift 1)
      - Skins and numbers
      - Dedicated engine sound
      - Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!!
      - Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK)
      - Added Siren-I ECM system to Yak-38
      - Added Gvozdika ECM system to Yak-38M
       
      Kiev class aircraft cruiser new features
       
      - Kiev_data_STOL.ini for short take offs (default)
      - Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters)
      - Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter.
      - Extra parking places added
      - 6 working launch places (catapults)
      - Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s.
       
      Overwrite Kiev_data.ini with the desired file.
       
       
       
      **************************************************************
       
      Work in progress list
       
      - Avionics refinement for Yak-38M
      - Yak-41M land based camo skin
      - Yak-41M modern (russian) camo skin
      - Yak-41M 3D model improvements
      - Ka-25 Hormone helicopter family
      - Improved tactical number set for soviet warships
      - Pr.10200 "Khazlan" class Amphibous warfare ship
       
      **************************************************************
       
      Additional Credits and Thanks
       
      - Yak-41M: - 3D: Gabilon, Cockpit(Su27) - Oliver, BPAO Anguille
      - Mi-8: - 3D + Original skin - Marcfighter, FM - Kreelin
      - Yak-38: 3D + Original skin - Thirdwire, Cockpit - Stary, Alternate cockpit(MiG21) - Paladrian
      - Weapons: - Lindr2, Krisis, Cocas
      - Soviet plane number decals: - Flogger23
      - Soviet pilot: 3D + Original skin - The Trooper
      - Helped me (INI,testing,tech info) - Wrench, Gepard, 76IAP-Blackbird, Cocas, Logan4 and special thanks to Gabilon.
      - Software: - RedCrow(3DMAX+Photoshop)
       
       
      Sources - "J.R.Nockson" and "Volodya" (VVM) (Aviaforum.ru)
      - ru.wikipedia.org
      - russian-ships.info
      - Yefim Gordon: Yak-36, Yak-38 and Yak-41
      - ????????????? 2009/7 ??-38
      - ??????? ????????? 2003/07 ??????? ??????????? ??????? ????
      - Ficker,Butowski: Yakovlev's VSTOL fighters
      - Norman Polmar: Naval Institute's Guide to the Modern Soviet Navy (5th)
      - ?.?.???????? - ??????? ??????? (2010)
       
      ?????????????? ?????/Documentary videos:
      - ?????? ?????? - ??????? ???????
      - ?????? ?????? - ??????????? ??????? ?????????? ?????
      - ???? ??? ??????? - ?????? ?????????
      - ??????? ? ???? - ??????? ??????????? ??????? ????
      - ????? ???? 1985
      - +various videos from YouTube
       
       
      **************************************************************
       
       
      This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely.
       
      Ver 0.98 2012 December 26.
      Ver 1.0 2013 December 25.
      1,742 8
    10. SF2 WW2 Spitfire Mk.VIII, RAF, CBI by Mod Mafia/TMF 12/15/2013
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      - For WW2 CBI Usage =ONLY!= -
       
      *Note: There is a distinct possibility that this mod MAY work in SF/Wo* 1stGen game installs.
      However, some data ini statements will not be in effect in 1stGen SF/Wo* at any patch level (with the possible exception of WoI plus it's ExpansionPak -this has not been tested, as I ONLY mod for SF2). It is designed for use in SF2, at the most current patch level. Your milage will vary!*
       
      *Note2: it's RECCOMENDED you have whichever SF2 Expansion pak that gave us the Spit 9s. This mod references that destroyed model for it's own use*
       
      This is a reskin/redecalling of the TMF Mk.VIII Spit for use by the Royal Air Force in the China/Burma/India (although, truthfully, only in India and Burma!). However, in the case of simplifying installation, this is the FULL aircraft. This makes is easier.
       
      Skin/Decals set included is for:
       
      No. 81 Squadron, RAF as delivered in 1943
       
      The aircraft is finished in standard SEA Scheme (Dark Green/Dark Earth/Lt Grey unders).
      The skin is in jpg format, and Decal Randomization is TRUE. It reuses the SF2 version of the 'box art' hangar screen as originally issued with the RAAF Spit 8.
       
      All markings are decals (excepting National Markings, these are painted on); making it supremely easy to recreate other squadron users. Serial numbers are for Mk.VIIIs, but should be considered 'generic' in nature.
       
      This is a (semi) "nationalized" version, for RAF Burma/India use =ONLY=. Meaning: for a CBI-centric mods folder. All weapons, sounds, pilot figure(s) (including the 'fake pilot') are included.
      The Canopy opens with the Standard Animation Keystroke ™, Shift/0
      Damage textures are DDS.
       
      When 'in game', you'll see "Spitfire Mk.VIII (TMF) B/I" in the aircraft selection drop-down window. This will diferentiate it from any other Mk.VIIIs you may (or may not) have .
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
       
      For Oli; you are sorely missed!
      201 0
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