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    1. NATO Fighters 5 - Part 2 of 8

      This is the second of eight parts.
       
      Eric Howes

      3,168 downloads

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      Updated

    2. NATO Fighters 5 - Part 1 of 8

      NATO Fighters 5
      for Strike Fighters 2
       
      This package contains latest version of "NATO Fighters," a comprehensive mod for "Strike Fighters 2 Europe" (SF2E). Version 5 of "NATO Fighters" builds on "NATO Fighters 4+" (the original release for SF2E) -- adding dozens of new aircraft and ground objects, updating the GermanyCE terrain to look better than it ever has, including "blue side" SAMs in the terrain, overhauling the existing campaigns with new units and aircraft, adding two campaigns (a new 1953 campaign and a variant of the 1986 campaign), as well as implementing hundreds of other fixes and updates to just about every area of the mod.
       
      This mod package is designed for "Strike Fighters 2 Europe" (SF2E) installations that 1) are patched to the Mar2012 or later patch level, and that 2) also have "Strike Fighters 2 Israel" (SF2I), "Expansion Pack 1" (Exp1) and "Expansion Pack 2" (Exp2) incorporated into the installation base. If you are running SF2E at an earlier patch level and do NOT intend to update to the minimum patch level mentioned above, you should NOT install this mod package. If you do not have SF2I, Exp1, and Exp2 in addition to SF2E, you should NOT install this mod package.
       
      Note that this is a COMPLETE mod package. There is no need to install any previous version of "NATO Fighters." Nor should you attempt to install it over the top of any previous version, as you could end up with a non-working install.
       
      NOTE: this mod is distributed as set of EIGHT 7zip archive files. If you did not download all eight 7zip packages from CombatAce.com, then this mod will not work properly.
       
      ~~~~~~~~~~~~~~~~~~~~
      Minimum Requirements
      ~~~~~~~~~~~~~~~~~~~~
       
      To install and play this mod, you must have the following installed as part of your target installation base:
       
      SF2 VERSION: Strike Fighters 2 Europe (SF2E), plus
      Strike Fighters 2 Israel (SF2I), plus
      Expansion Pack 1 (SF2I Exp1), plus
      Expansion Pack 2 (SF2E Exp2)
      PATCH LEVEL: Mar2012 or higher
       
      This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required.
       
      ~~~~~~~~~~~~
      Update Notes
      ~~~~~~~~~~~~
       
      This mod package is a refreshed and updated version of the original version that was released in September 2012 on CombatAce. This refreshed version of the mod includes the following major additions to the "NATO Fighters 5" mod package:
       
      New Aircraft
      - A-26C - Harrier3_82
      - B-50D - Il-10
      - C-54 - MiG-19R
      - CanberraB2 - MiG-21PFS-I
      - CanberraB6 - MiG-21PFS-II
      - CanberraBI6 - Myasishchev 3MN
      - CanberraPR7 - Myasishchev 3MS
      - F 35 Draken - Su-7BKL
      - F-105D_74
       
      Optional Aircraft New Aircraft Models
      - A-10A_76 - F-1C
      - A-10A_79 - F-1C200
      - B-36D - F-117A
      - B-45A - JaguarA
      - F-104A DLC - Javelin9
      - F-104C DLC - MiG-29A
      - Mirage3E - Su-25
      - Mirage5BR
      - RB-45C
      - S-99 DLC
       
      New GroundObjects Other Additions
      - Container_Ship - Red Campaigns
      - ContainerShip - Support for Rends' GermanyCE
      - Tanker2
      - Misc Trucks
       
      ...plus numerous other fixes, updates, and skin additions to almost every aircraft and ground object.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      Before installing this mod package, please ensure the installation of "Strike Fighters 2 Europe" (SF2E) that you intend to use is updated to at least the Mar2012 patch level. The latest patches for SF2E can be downloaded from ThirdWire:
       
      http://thirdwire.com/downloads.htm
       
      Also, please be aware that the mod also requires "Strike Fighters 2 Israel" (SF2I), "Expansion Pack 1" (Exp1) and "Expansion Pack 2" (Exp2) in addition to SF2E. This mod can be installed to SF2E installations that incorporate "Strike Fighters 2: North Atlantic" (SF2NA), but SF2NA is not required.
       
      The main installation process consists of three main steps. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly.
       
      -----------------------------------
      * STEP 1: PREPARE THE MOD FOLDER *
      -----------------------------------
       
      This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with other mods such as the previously released "NATO Fighters 4+," "Operation Desert Storm," or the SF2V Expansion Pack.
       
      - Open your SF2 Installation directory and make a copy of StrikeFighters2 Europe.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_NF5.exe (or whatever unique name you prefer).
       
      - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "NATO Fighters 5" (NF5) install will have been created in one of these locations:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
       
      ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "NATO Fighters 5" (NF5) mod files to your Mod Folder.
       
      - Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
       
      Now you're ready to install the NF5 mod proper.
       
      -------------------------------------------------
      * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
      -------------------------------------------------
       
      This is the easiest step.
       
      - Unpack the eight "NATO Fighters 5" (NF5) archive packages to a temporary location on your hard drive.
       
      - Move the contents of the \To_Mod_Folder directory from all eight unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
       
      If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
       
      ----------------------------
      * STEP 3: EDIT OPTIONS.INI *
      ----------------------------
       
      This last step involves a bit of text editing, so please pay attention.
       
      Open the Options.INI in your Mod Folder. Locate the "Single Mission" section. At minimum you should change the EndYear= statement to 1986 or higher. I recommend setting the StartYear= and EndYear= as follows:
       
      StartYear=1945
      EndYear=2020
       
      Finally, a little further down you should find the "Campaign" section. Replace it with the following:
       
      [Campaign]
      CampaignName=790918 Red Lightning
      PlayerService=USAF
      PlayerUnit=7th TFS Bunyaps
      AircraftType=F-15A
      Difficulty=HARD
      Length=NORMAL
      AircraftSupply=NORMAL
      WeaponSupply=LIMITED
      LoadCampaign=TRUE
      CampaignSavename=DefaultCampaignSave
       
      Save your changes and close the Options.INI file.
       
      * * * * *
       
      THAT'S IT. Your "NATO Fighters 5" install for SF2E should now be ready to use. Please read the following section for more information on the optional installs included with this mod.
       
      ~~~~~~~~~~~~~~~~~
      Optional Installs
      ~~~~~~~~~~~~~~~~~
       
      A. Aircraft
       
      Included in the \_Optional folder are files to support the installation of a number of optional aircraft.
       
      1. DLC Aircraft
       
      The following optional aircraft are based on ThirdWire DLC releases and required the listed DLCs to be installed in order to use these aircraft:
       
      Aircraft DLC Required
      -------- ------------
      F-104A_58 DLC28: AI Plane Pack 1
      F-104C_61 DLC28: AI Plane Pack 1
      Mirage3E_64 DLC17: Mirage IIIO
      Mirage3E_68 DLC17: Mirage IIIO
      Mirage5BA DLC07: Mirage 5BA
      Mirage5BA_80 DLC07: Mirage 5BA
      Mirage5BR DLC17: Mirage IIIO
      Mirage5BR_80 DLC17: Mirage IIIO
      S-99_45 DLC28: AI Plane Pack 1
       
      If you have the required DLCs to support the above aircraft, you can install these aircraft by copying or moving the appropriate folders from the \Aircraft and \Decals directories in \Optional to the Objects\Aircraft and \Objects\Decals directories in your NF5 Mods Folder. These aircraft will be automatically used in campaigns.
       
      2. Full Aircraft
       
      Also available are two A-10A versions based on new models released by Spectre8750:
       
      A-10A_76
      A-10A_79
       
      If installed, these A-10s will be used in campaigns instead of the default ThirdWire A-10s. To install these alternate A-10s, simply copy or move the appropriate folders (\A-10A_76 & \A-10A_79) from the \Aircraft and \Decals directories in \Optional to the Objects\Aircraft and \Objects\Decals directories in your NF5 Mods Folder.
       
      3. DAT Aircraft
       
      Finally, the \Optional directory includes files to support the installation of four different aircraft available from the A-Team's web site at:
       
      http://cplengineeringllc.com/SFP1/
       
      These aircraft are:
       
      B-36D
      B-45A
      RB-45C
      Swift5
       
      Note that the aircraft folders included here do NOT include the 3D models for the aircraft. Thus, you MUST download the original aircraft packages from the above site (which requires you to apply for access) in order to obtain the models required to use these aircraft.
       
      To add any of these four aircraft to your NF5 Mod:
       
      1. Download the original aircraft packages from the A-Team's site (see link above).
       
      2. Unzip the aircraft packages to a temporary directory.
       
      3. Copy the .LOD files from the packages you downloaded to the corresponding folders in the \Optional\Aircraft directory.
       
      4. Once you've added the LOD files to the aircraft folders, you may install the aircraft and accompanying decals from the \Optional directory to the \Objects\Aircraft and \Objects\Decals directories in your NF5 Mods Folder.
       
      Once installed, these aircraft will be automatically used in campaigns.
       
      B. Terrains
       
      The \Optional directory also includes files to support the installation of Rends' modified version of the GermanyCE terrain. Note that Rend's complete GermanyCE terrain must be downloaded and installed separately from CombatAce (in three parts):
       
      http://combatace.com/files/file/14686-germany-terrain-rework-part-1-of-3/
      http://combatace.com/files/file/14687-germany-terrain-rework-part-2-of-3/
      http://combatace.com/files/file/14688-germany-terrain-rework-part-3-of-3/
       
      The files included here effectively make Rends' terrain fully compatible with the NATO Fighters 5 campaigns.
       
      To use Rends' GermanyCE terrain in lieu of the default terrain, do the following:
       
      1. Download all three parts of Rends' terrain from the links provided above and unpack the 7zip files to a temporary directory.
       
      2. Remove the default GermanyCE terrain from \Terrains in your NF5 Mods Folder.
       
      3. Install the terrain as directed in the ReadMe. (Do not install the Ground Objects, as the required objects are already included in this update package.)
       
      4. Copy the \GermanyCE folder from \Optional\Terrains to \Terrains in your NF5 Mods Folder, allowing Windows to overwrite files as prompted.
       
      That's it. Rends' GermanyCE terrain should now be used as the default terrain for NF5.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on the F-86F in the 1956 Campaign
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      The USAF 36th FBW flew the F-86F from the Fall of 1953 to the Spring of 1956, when the first F-100 Sabres began arriving at Bitburg and Ramstein. Given that there are already a good number of F-100A/C squadrons in the 1956 campaign, we have elected to let the 36th FBW units (22nd, 23rd, 32nd, 53rd, & 461st FDS) fly the F-86-30 "Hard Wing" Sabre (F-86F-30FB_HW) in the 1956 campaign (which starts 17 November).
       
      If you would prefer that the 36th FBW units fly their true historical mounts in the '56 campaign, simply remove the F-86F-30FB_HW folder from \Objects\Aircraft, and the campaign will default to the F-100C for the five affected 36th FBW units.
       
      ~~~~~~~~~~~~~~~~~~~~~~
      Supported DLC Aircraft
      ~~~~~~~~~~~~~~~~~~~~~~
       
      The following aircraft released as DLC packs from 3rdWire are supported in the campaigns (but are not required):
       
      Hunter6_60
      Mirage5BA
      Mirage5BA_80
       
      If you do not have these DLCs installed, equivalent substitutes will be automatically used:
       
      Hunter6-60
      Mirage5BA_TMF
      Mirage5BA_80_TMF
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on Anti-Ship Missiles
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships.
       
      So, for many anti-ship missiles you will now find two versions:
       
      1) "Standard" guided version
       
      These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.).
       
      2) ASM/cruise missile version
       
      These versions utilitize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names:
       
      - U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM).
       
      - Soviet/WP missiles follow the naming convention used by ThirdWire's
      Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt).
       
      At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on Laser-Guided Bombs (LGBs)
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target.
       
      To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided."
       
      By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version.
       
      You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example:
       
      LGB version: GBU-12D/B Paveway II LGB
      AI version: GBU-12D/B Paveway II (AI)
       
      While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Changes, Fixes, & Additions
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This mod is a major update and expansion of "NATO fighters 4+," previously released at CombatAce.com for "Strike Fighters 2 Europe." This updated mod package incorporates the following major updates and additions over NF4+:
       
      New Aircraft
      ------------
      A-26B F-86F-30FB MiG-21R TF-104G
      B-66B F-86F-30FB_HW MiG-25RB Tu-4K
      Buccaneer-S2B_RAFG F-100D-FR Mistral Venom1
      F-4E_79 F-111E NF-5A Venom4
      F-4M_85 Hunter6-60 RB-57A Yak-9P/U
      F-16A_Blk15_Baf Hunter10 RF-4E_GAF Yak-15
      F-16C_B25 IL-28R RF-4E_GAF_Late Yak-25RV
      F-19A La-11 RF-80A Yak-27R
      F-80C La-15 RF-100A Yak-28BI
      F-84E MD-450 S-99 Yak-28I
      F-84G MiG-9 Sabre4 Yak-28L
      F-86A-5 MiG-19P Swift5 + Yak-28P
      F-86D MiG-19PM T-33A Yak-28R
       
      Added in Decmber 2014:
       
      A-26C F-105D_74 Su-7BKL Mirage5BR +
      B-50D Harrier3_82 A-10A_76 + RB-45C +
      C-54 Il-10 A-10A_79 + S-99 DLC +
      CanberraB2 MiG-19R B-36D +
      CanberraB6 MiG-21PFS-I B-45A +
      CanberraBI6 MiG-21PFS-II F-104A DLC +
      CanberraPR7 Myasishchev3MN F-104C DLC +
      F 35 Draken Myasishchev3MS Mirage3E +
       
      + This is an optional aircraft & may require LODs obtained separately
       
      Upgraded Aircraft *
      -----------------
      F-1C MiG-25RB
      F-1C200 MiG-29A
      F-101C Mirage2000C
      JaguarA RF-101C
      JaguarGR RF-84F
      Javelin9 Su-25
      MiG-25PD TornadoGR1
       
      * The above are aircraft that were either converted to newer models
      or that received major upgrades of some kind. All aircraft from
      the previous version of this mod were updated or tweaked in some
      way or another -- some more than others.
       
      New Ground Objects
      ------------------
       
      37InchAA CommTrailer JS-1 OerlikonAAA Sherman-M4A1_76mm
      37InchEmplaced ContainerShip LandRover1tonne_Cover Pantsir Skyguard
      4xMIM-14 Crotale LandRover_Cover Rapier_L SquarePair-B
      ADATS EW_RADAR_UK LandRover_Open Rapier1E_L Stormer_HVM
      AMX-30 Firelight LandRover1tonne_Command Rapier2A_L Su-100
      AMX-30B2 HAWK_CWAR LoPAR RH202 Tanker2
      BarlockB HAWK_HIPIR LoPAR_T RolandRad T-10A
      Blindfire HAWK_PAR M3 Roland_Shelter T-10M
      Blindfire1E HawkL M59 SA-5BL T34_85a
      Blindfire2A HIPAR M-47 SA-7_L Tor
      BloodhoundSAM HQTrailer M-47_AdT SA-7B_L TTR
      BlowpipeSite IS-2 M-47_Belg SA-11BL TTR_T
      BlowpipeUK IS-3 M-47_Bundw Scorpion US_90mmAA
      Comet ISU-152 M-51 Sherman_E8
       
      Please note that the above list does not constitute an exhaustive change log, as this updated mod package incorporates too many fixes and tweaks to list or account for here. Suffice it to say that NATO Fighters 5 represents a major overhaul of its predecessor in the NATO Fighters mod series.
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This mod package builds upon "NATO Fighters 4+," previously released at CombatAce.com along with five update packages. In addition to carrying over most of the work from that earlier version of NATO Fighters, this new version incorporates a large number of new and updated items from the following modders, who generously allowed their use:
       
      Malibu43 ...................................... A-10 alternate loadouts
      Capun, Gramps, Charles, Kesselbrut, Wrench..... A-26B (based on the B-26K)
      allenjb42 ..................................... A-26B skins
      Wrench ........................................ AV-8B updates
      Bunyap ........................................ B-66B
      Hgbn .......................................... B-66B skins
      ravenclaw_007 ................................. Buccaneer-S2B_RAFG
      Paulopanz ..................................... CF-5A skins
      USAFTML ....................................... E-3A AEW Update
      Daddyairplanes ................................ E-3A skins & SF2 updates
      The Mirage Factory ............................ F-4E ARN-101
      Rippersix & dtmdragon ......................... F-4E APQ-120 avionics update
      ThirdWire ..................................... F-4M_85 (based on F-4M_80)
      The Mirage Factory ............................ F-16A_Blk15_BAF
      Viper Crew .................................... F-16C_B25
      Julhelm ....................................... F-19A
      Wrench ........................................ F-19A SF2 upgrades
      Pasko, Gramps, Column5 ........................ F-80C, RF-80A
      Wrench ........................................ F-80C upgrades
      RussoUK2004 ................................... F-84E, F-84G
      suhsjake,Wrench ............................... F-84E/G upgrades
      RussoUK2004, Paulopanz, Wrench, homer ......... F-84E/G skins
      Zur ........................................... F-86A-5, F-86F-30FB, F-86F-30FB_HW, Sabre4 models
      Tazkiller & Gwyn .............................. USAF F-86 tweaks & upgrades
      Wrench ........................................ Sabre4
      Dog Sabre Team ................................ F-86D
      STORM & suhsjake............................... F-86D upgrades
      Paulopanz ..................................... F-86K skins
      Paulopanz ..................................... F-100D-FR
      Paulopanz ..................................... F-100D RDAF skins
      ErikGen ....................................... updated/upgraded F-101C & RF-101C
      Spillone104 & Paulopanz ....................... updated F-104A/C
      Paulopanz ..................................... F-104G skins
      Fastcargo...................................... F-111E Aardvark
      liamp51 ....................................... re-textured F-111 cockpit
      Paulopanz, Cliff11, & Spillone104 ............. Hunter10
      Paulopanz ..................................... IL-28R
      Oli & Sundowner ............................... Jaguar GR1 & Jaguar A
      Stary ......................................... Jaguar & Mirage F1 cockpit repaints
      Bunyap ........................................ La-11
      Wrench ........................................ La-11 updates
      Pasko & Column5 ............................... La-15
      pcpilot & Paulopanz ........................... La-15 skins & upgrades
      comrpnt ....................................... Lightning Lights & FM enhancements
      Pasko & Column5 ............................... MD-450
      Ordway ........................................ MD-450 cockpit
      Paulopanz ..................................... MD-450 skins
      Paulopanz ..................................... Meteor 8 skins
      Timmy & Lexx_Luthor ........................... MiG-9
      Wrench ........................................ MiG-9 updates
      p10ppy ........................................ MiG-9 VVS skin
      Spillone104 & Paulopanz ....................... MiG-19P, MiG-19PM
      Starfighter2, Spillone104, & Paulopanz ........ MiG-21R
      CrazyhorseB34 ................................. MiG-25PD upgrade
      USAFTML & MiG-25 Team ......................... MiG-25RB
      Ludo .......................................... Mirage IIIC (3rdWire) skins
      The Mirage Factory ............................ Mirage 2000C
      CA_Stary ...................................... re-painted Mirage F-1 cockpit
      ThirdWire ..................................... Mistral (based on Vampire FB.5)
      Paulopanz, Spillone104, & Ludo.m54 ............ Mistral skins & mod package
      Ordway ........................................ Mistral cockpit
      The Mirage Factory ............................ NF-5A
      Ahmed Junaid Raza & pappychksix ............... RB-57A
      MiGBuster ..................................... RB-57A SF2 updates
      Kessselbrut ................................... B-57/Canberra bombadier's cockpit
      Bpao, Crab02, & ravenclaw_007 ................. RF-4E_GAF, RF-4E_GAF_Late
      Amokfloo, Florian, Zurawski, & Soulfreak ...... RF-84F
      Gunrunner ..................................... RF-84F skins & SF2 upgrades
      Spinners ...................................... RF-100A Slick Chick
      MontyCZ ....................................... S-99
      Jug ........................................... Su-15 lights update
      dalai_LAMA .................................... Su-15TM camo scheme
      Mikeymead ..................................... repainted/updated Su-24 cockpit
      Wrench ........................................ Su-25 updates
      Paulopanz ..................................... SuperMystere B2 skins
      Paulopanz ..................................... Swift 5 updates & skins
      Pasko, Gramps, & Column5 ...................... T-33A
      Ajunaidr, Spillone104, Paulpanz, & PureBlue ... TF-104G
      Sundowner, AD, & Dave ......................... TornadoGR1
      Ianh .......................................... Tornado GR1 fixes & updates
      MontyCZ, Wrench, & lindr2 ..................... Tu-4K
      Paulopanz ..................................... Vampire 5 skins
      Pasko, Column5, Gramps, & Wrench .............. Venom
      Paulopanz ..................................... Venom skins & SF2 updates
      Pasko, Wolf25, Gamps .......................... Yak-9P/U
      Wrench ........................................ Yak-9P/U SF2 updates
      Pasko & Starfighter ........................... Yak-15
      Flogger23 ..................................... Yak-15 SF2 updates
      Paulopanz ..................................... Yak-15 skins
      Pasko & Column5 ............................... Yak-25RV
      Flogger23 ..................................... Yak-25RV SF2 updates
      Pasko & Lindr2 ................................ Yak-27R
      Pasko & Lindr2 ................................ Yak-28BI/I/L/R
      MontyCZ & Lindr2 .............................. Yak-28P
      Wrench ........................................ Yak-25 & Yak-28 updates/tweaks
      Boopidoo & Ordway ............................. Su-15 cockpit (re-used on various aircraft)
      AmokFloo ...................................... Su-17 cockpit (re-used on various aircraft)
      CA_Stary ...................................... Yak-23 cockpit, Yak-15 cockpit early Soviet jet cockpit
      Ordway ........................................ MiG-15 cockpit (based on 3rdWire A-4 cockpit)
      Ordway......................................... MiG-17 cockpit (based on 3rdWire A-4 cockpit)
      CA_Stary ...................................... MiG-19 cockpit (based on Boopidoo's Su-15 cockpit)
      Paladrian ..................................... MiG-21 cockpits
      AtariBaby ..................................... MiG-21 Complete Pack for SF2
      Crusader ...................................... F-105D & Harrier cockpit mods
      Boopidoo & Kukulo ............................. Su-7 cockpit
      ravenclaw_007 ................................. Hunter IRM rails
       
      --------------------
       
      ErikGen ....................................... NIKE 4xMIM-14, HIPAR, LoPAR, & TTR
      Abhi .......................................... AN/TWQ-1 Avenger, Pantsir-S1
      bigal1 ........................................ Bloodhound SAM
      Kesselbrut .................................... ADATS, BlowpipeUK, Oerlikon AAA, Rapier
      Blindfire, CommTrailer, HQTrailer, RH202,
      Skyguard, Roland_Shelter, Scorpion
      FastCargo ..................................... Firelight (based on SquarePair)
      Pasko ......................................... Hawk objects, EW_Radar, SA-7, AMX-13, Su-100
      Fubar512 & Wrench ............................. Hawk INI tweaks
      Richard & Kesselbrut .......................... Land Rover trucks
      Florian ....................................... Leopard2A6
      Gerald14 & Kesselbrut ......................... M3A1 Bradley & M6 Linebacker
      Stefano ....................................... M-47 Patton tank, AMX-30, AMX-30B2
      Wrench ........................................ M-59 (based on M-113)
      Wrench & 3rdWire .............................. M-51 Skysweeper (based on KS-19)
      Florian ....................................... Roland Rad
      FastCargo ..................................... SA-5 & SquarePair
      Monty CZ....................................... SA-10 & Flaplid, Stinger site, Blowpipe site
      Fubar512 ...................................... SA-10 INI tweaks
      EricJ ......................................... SA-11
      BPAo & Sundowner .............................. Crotale (SA-9)
      Geo ........................................... 20mmAAA, M16_Quad, Sherman_E8, M3 Half-track
      rebel ryder ................................... IS-2, IS-3, JS-1, ISU-152, Sherman-M4A1_76mm,
      T-10A/M, T-34-85a, Comet
      Julhelm & Wrench .............................. SON-9A Firecan
      Pasko & Kesselbrut ............................ M60A3, M60A1AOS
      Gepard ........................................ T-64s
      EricJ & winterhunter .......................... Starstreak Stormer
      Gabilon ....................................... Leopard 2A4, Gepard, 2S6, & Tor-M1
      Unknown author ................................ 37InchAA & 37InchEmplaced
      Pasko & Nicholas Bell ......................... US_90mmAA (based on KS-19P)
      SUICIDAL ...................................... New Destroyed Tank LODs
       
      --------------------
       
      CA_Stary ...................................... GermanyCE Re-worked terrain
      Paulopanz ..................................... New Dutch & Belgian air bases
      cellinsky, Insky/Orsin, & PanamaRed............ environment mods
      OldDiego, Pappy, Wrench, Pasko, Florian/ ...... Pilots
      AmokFloo, & PureBlue
      christian59 ................................... generic aircraft damage textures
      Spinners ...................................... RAF Decals Pack
      Spillone104 ................................... custom engine sounds
      CA_Stary ...................................... new CBU-based napalm effect
      CA_Stary ...................................... updated Willie Pete effects
      EZLead ........................................ Staggered/Formation Take-offs mod
      Nicholas Bell ................................. WOE Air Defense Mod (Hawk Sites)
      Wrench ........................................ Hawk Site upgrades/layout
      Fubar512 ...................................... NIKE-Hercules sites layout/placement
      Capitaine Vengeur ............................. Canadian & Italian medals
       
      --------------------
       
      (Added in Decmber 2014)
       
      Spectre8750 ....................................... A-10A_76 & A-10A_79
      Ludo.M54, Coupi, & Denis Oliveira ................. Mirage IIIE (based on DLC Mirage IIIO)
      Bpao, Centurion-1, Brain32, & Ludo.M54 ............ Mirage F-1C & F-1C200
      Bpao, Jeanba, Tom Venom, & Sony Tuckson ........... Jaguar A
      Timmy, Bobrock, HGBN, & Wrench .................... A-26C
      MontyCZ ........................................... B-50D (B-29)
      Veltro2K & Wrench ................................. C-54 Skymaster
      Veltro2K & Wrench ................................. C-141A (updated)
      Wrench & Tim Elliot ............................... new Canadair skins
      Ahmed Junaid Raza ................................. Canberra B2, B6, B(I)6, & PR7
      Daddyairplanes .................................... E-3A skins
      PraetorH .......................................... F-4F Norm81b skin
      Lud von Pipper, Bpao, Paulopanz, & JonathanRL ..... F 35 Draken
      Paulopanz ......................................... F-86D RDAF skins
      Frank Rosato ...................................... F-104A/C Pack for SF2
      Wrench ............................................ F-104C DLC 28 Pack for SF2
      Soulfreak ......................................... F-104G MFG skins
      Dels .............................................. F-117A (new)
      Centurion ......................................... F-105D Hill AFB skins
      DaniloE31 ......................................... F-106 Update Pack for SF2
      dtmdragon ......................................... Harrier GR.3 for SF2
      Aleks, Cocas, Spillone, Baffmesieter, & Paulopanz . Il-10 for SF2
      Veltro2K, Paulopanz, Baffmeister, & Coupi ......... Javelin FAW.9 (new)
      Paulopanz ......................................... La-11 skins
      Wilches ........................................... La-9/11 prop fix
      Baffmeister ....................................... new MD-450 flight model
      Paulopanz ......................................... new MiG-15/15bis skins
      Paulopanz ......................................... MiG-17F Jabo Pack
      Paulopanz ......................................... new MiG-17F/PF skins
      Paulopanz ......................................... MiG-19R
      Paulopanz ......................................... MiG-19S skins
      Paulopanz ......................................... MiG-21F skins
      Paulopanz ......................................... MiG-21PF skins
      Paulopanz ......................................... MiG-21PFS-I & MiG-21PFS-II
      Comrad ............................................ MiG-21SM upgrades
      Russouk2004 ....................................... MiG-29A updated model
      Denis Oliveira, Coupi, & Paulopanz ................ Mirage 5BR
      Ludo .............................................. Mirage 5F skins
      Veltro2K, Lindr2, & Paulopanz ..................... Myasishchev 3MN & 3MS
      Gunrunner ......................................... RF-84F BAF Camo skin
      Paulopanz ......................................... RF-84F KLU Camo & RDAF skins
      Wrench ............................................ new Sabre 4 skins
      Paulopanz ......................................... Su-7BKL
      Paulopanz ......................................... Su-15A & Su-15TM skins
      Flogger23 ......................................... Su-15A & Su-15-TM revamp packs
      Florian, Baffmeister, & Paulopanz ................. Su-25 Pack for SF2
      Paulopanz ......................................... Tu-4K skins
      Tzareff ........................................... MiG-17 Soviet camo skin
      liamp51 ........................................... re-textured F-111A cockpit
      Stary ............................................. La-11 cockpit
      Stary ............................................. La-15 cockpit
      Stary ............................................. MiG-15 & MiG-17 cockpits
      Paulopanz ......................................... Mistral/Vampire cockpit (based on Meteor 8)
      Stary ............................................. Su-7B/BKL cockpit
      Stary ............................................. Su-9/11 cockpit
      YEYEYE ............................................ new Flanker cockpit
      Gepard ............................................ new Super Mystere B2 EC 1-12 skin
      Stary ............................................. Vampire cockpit
      Paulopanz ......................................... Venom cockpit (based on Meteor 8)
      Stary ............................................. Yak-25M & RV cockpits
      Crusader .......................................... F-105 gunsight mod
      Crusader .......................................... Harrier avionics mod
      Spectre8750 ....................................... Fake Afterburner Node
      Rends ............................................. GermanyCE revision
      Jeanba ............................................ '79 campaign modifications
      bandidos team ..................................... Container_ship
      Julhelm ........................................... Tanker2 & ContainerShip
      Ravenclaw007 ...................................... Fire Trucks, BW Vehicles, & Faun trucks
      Sundowner ......................................... UK fuel trucks
      Crusader .......................................... Soviet MANPADs for SF2
      Stary ............................................. Soviet MANPADS (new models)
      Spectre8750 ....................................... Ural-375 & GAZ-66 trucks
      Unknown author .................................... Unimogs, Wolf, & MB vehicles
       
      Credit for the original "NATO Fighters 4+" add-on (on which this mod is based) goes to Column 5, Dave (USAFTML) and the rest of the NF4+ team. For a list of all the modders whose work is used in the complete NATO Fighters 5 add-on, see the original ReadMes included in \OriginalReadmes.
       
      If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
       
       
      --------------------------
      eburger68 & USAFMTL (Dave)
      1 September 2012
      13 December 2014

      3,780 downloads

         (10 reviews)

      10 comments

      Updated

    3. Operation Odyssey Dawn Update

      Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
       
       
      UPDATE
       
       
      This Update is mandatory to be applied over the orignal installation you can get here:
       
      http://combatace.com/files/file/14901-operation-odyssey-dawn-20-hd-part-1/
      http://combatace.com/files/file/14902-operation-odyssey-dawn-20-hd-part-2/
      http://combatace.com/files/file/14903-operation-odyssey-dawn-20-hd-part-3/
       
       
      Requirements:
       
      Just any standalone SF2 installion under July 2013 Patch level. That's it.
       
      How to install it?
       
      1) Download the original MOD
       
       
      http://combatace.com/files/file/14901-operation-odyssey-dawn-20-hd-part-1/
      http://combatace.com/files/file/14902-operation-odyssey-dawn-20-hd-part-2/
      http://combatace.com/files/file/14903-operation-odyssey-dawn-20-hd-part-3/
       
      2) Unzip it. If you have issues try this program:
       
      http://www.bandisoft.com/bandizip/
       
      3) Drag it into a CLEAN Mod folder
       
      4) Unzip this new file
       
      5) Drag to the MOD folder all the contents you'll find in the file called "COMMON FILES"
       
      Then do the following:
       
      * If you have SF2NA , just drag all the contents of the file called "SF2NA" and overwrite everything when it is asked.
       
      * If you don't have SF2NA , just drag all the contents of the file called " NO SF2NA" and overwrite everything when it is asked.
       
      6) Enjoy
       
       
      CREDITS:
       
      "I approve of the mod"
       
      dmtdragon
      The Mirage Factory
      Cocas
      Dels
      eburger68
      ianh755
      Dave
      Sundowner
      JSF_Anggie
      Aleks1
      JAT81500
      Feedee
      Bobrock
      JeanBa
      Stratos
      Ice Man
      Logan4
      Wrench
      Bongodriver
      Foxmonter
      DenissOliveira
      Ludo.m54
      Centurion-1
      Coupi
      Paulopanz
      Marcelo
      ace888
      Brain32
      wpnssgt
      Veltro2k
      Blackfish
      Sordo
      EricJ
      Eole2
      RavenClaw_007
      FastCargo
      Baddmeister
      YEYEYE
      Crusader
      Sillone104
      WhiteBoySamurai
      frnt
      Kesselbrut

      815 downloads

         (1 review)

      4 comments

      Updated

    4. SF2I Extension Pack (1 of 4)

      Strike Fighters 2: Israel - Extension Pack
       
      This mod collects a large number of aircraft, ground objects, effects, weapons, terrain enhancements, and other updates for use in "Strike Fighters 2: Israel" (SF2I). Although most of the mods included here have been previously released at CombatAce individually, this mod package brings them together in one convenient package so that players don't have to hunt them down and install them one-by-one.
       
      So what's included? Here's a quick overview:
       
      - 70 new aircraft
      - 130 new ground objects
      - hundreds of new guns & weapons
      - dozens of new skin additions to stock aircraft
      - dozens of new effects
      - terrain enhancements & upgrades
      - new campaigns, including Red-side campaigns
      - new hangar & loading screens for almost every aircraft
       
      In short, this mod represents a complete overhaul of the stock SF2I game with the SF2I Expansion Pack from ThirdWire installed.
       
      ~~~~~~~~~~~~~~~~~~~~
      Minimum Requirements
      ~~~~~~~~~~~~~~~~~~~~
       
      To install and play this mod, you must have the following games as part of a merged install:
       
      SF2 VERSION: Strike Fighters 2 Israel
      Strike Fighters 2 Israel Expansion Pack
      PATCH LEVEL: Mar2012 or higher
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      This mod requires "Strike Fighters 2: Israel" (SF2I) as well as "Strike Fighters 2: Israel, Expansion Pack" (SF2I Expansion Pack 1) in a merged install. Before installing this mod package, please ensure the SF2I installation that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
       
      http://thirdwire.com/downloads.htm
       
      Please note that this mod is designed to be installed to a clean Mods Folder and should not be installed over the top of any other major mod, including the previously released "48-56" mod for SF2I.
       
      The main installation process consists of two main steps. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly.
       
      -----------------------------------
      * STEP 1: PREPARE THE MOD FOLDER *
      -----------------------------------
       
      This mod requires a separate Mods Folder. Please do not attempt to install this mod over or combine it with other mods such as "Operation Darius," "Operation Desert Storm," or the "48-56" mod for SF2I.
       
      You can install this mod to a clean install of SF2I and the SF2I Expansion Pack (i.e., an install that uses a virgin Mod Folder that has had no other mods added to it), or you can create a new custom install with a new Mods Folder.
       
      If you already have a virgin Mods Folder that's ready to be used for the SF2I Extension Pack, then proceed to Step 2 below. If, however, you choose to create a new custom install for the SF2I Extension Pack, do the following:
       
      - Open your SF2 Installation directory and make a copy of StrikeFighters2 Israel.exe. Rename the copied .EXE file to StrikeFighters2_ExtensionPack.exe (or whatever unique name you prefer).
       
      - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your SF2I Extension Pack mod install will have been created in one of these locations:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
       
      ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the SF2I Extension Pack mod files to your Mod Folder.
       
      Now you're ready to install the SF2I Extension Pack mod proper.
       
      -------------------------------------------------
      * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
      -------------------------------------------------
       
      This is the easiest step.
       
      - Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
       
      - Unpack the four SF2I Extension Pack archive packages you downloaded to a temporary location on your hard drive.
       
      - Move the contents of the \To_Mod_Folder directory from all four unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install. You should drag what's INSIDE the "To_Mod_Folder" directory.)
       
      If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
       
      * * * * *
       
      THAT'S IT. The SF2I Extension Pack mod should now be installed on your PC and ready to play.
       
      If you start the mod and it crashes or you don't see any new aircraft or campaigns, then you didn't install the mod properly. Aand that's exactly what I'm going to tell you if you post to the CombatAce forums and ask me if I have "any ideas?" as to what the problem is.
       
       
      ~~~~~~~~~~~~~~~~
      Optional Aicraft
      ~~~~~~~~~~~~~~~~
       
      Included in the \_Optional folder are files to support the installation of a number of optional aircraft, which are all based on ThirdWire DLC releases and require the listed DLCs to be installed in order to use the aircraft:
       
      Aircraft DLC Required
      -------- ------------
      F-104A DLC28: AI Plane Pack 1
      J-6C_Egypt DLC29: AI Plane Pack 2
      MiG-19S_Egypt_67 DLC29: AI Plane Pack 2
      Mirage3EL DLC20: Mirage IIIEL
      Mirage5DE DLC28: AI Plane Pack 1
      Mirage5E2 DLC28: AI Plane Pack 1
      Mirage5SDE DLC28: AI Plane Pack 1
       
      If you have the required DLCs to support the above aircraft, you can install these aircraft by copying or moving the appropriate folders from the \Aircraft and \Decals directories in \Optional to the Objects\Aircraft and \Objects\Decals directories in your SF2I Extension Pack Mods Folder.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on the Included Campaigns
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      In addition to Red-side versions of the three main SF2I campaigns (the 1967 War, the 1973 War, and the 1982 War), this mod adds campaigns for three minor "wars" that occurred between the major ones:
       
      630819 War for the Water
       
      670701 Attrition War
       
      740401 Golan Stalemate
       
      Although they do not qualify as full blown "wars," these extended periods of aerial skirmishes were nonetheless serious enough to merit attention, and this mod brings them to you courtesy of R. Lee "Banger" Sullivan, who created the first versions of these campaigns for "Wings Over Israel" (WOI).
       
      All three campaigns are low intensity conflicts that feature missions flown intermittently over an extended period of years, quite in contrast to the main campaigns which all cover short periods of time -- a week or a few weeks. Additionally, unlike the main campaigns, these new extended "conflicts" do not feature ground wars. These are exclusively aerial affairs.
       
      Please note that the 3rdWire campaign engine is not entirely suited to handling these types of extended, low intensity aerial conflicts, but we have done our best within the limits of that engine to give you a taste of these historical air clashes, which preceded the outbreak of major wars that grabbed newspaper headlines around the world.
       
      One final note: those looking for coverage of the 1948 and 1956 wars should download and install the "48-56" mod, which is available separately at CombatAce.com in two parts:
       
      Part 1:
      http://combatace.com/files/file/13756-48-56-exp-1-add-on-redux-part-1-of-2/
       
      Part 2:
      http://combatace.com/files/file/13757-48-56-exp-1-add-on-redux-part-2-of-2/
       
      The "48-56" mod requires its own Mods folder, and should not be combined with the SF2I Extension Pack.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on Anti-Ship Missiles
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships.
       
      So, for many anti-ship missiles you will now find two versions:
       
      1) "Standard" guided version
       
      These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.).
       
      2) ASM/cruise missile version
       
      These versions utilize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names:
       
      - U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM).
       
      - Soviet/WP missiles follow the naming convention used by ThirdWire's
      Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt).
       
      At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on Laser-Guided Bombs (LGBs)
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target.
       
      To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided."
       
      By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version.
       
      You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example:
       
      LGB version: GBU-12D/B Paveway II LGB
      AI version: GBU-12D/B Paveway II (AI)
       
      While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons.
       
       
      ~~~~~~~~~~~~~~~~~
      Related Downloads
      ~~~~~~~~~~~~~~~~~
       
      Although the following mods are not included in the SF2I Extension Pack, some players may be interested in downloading and installing them, as these mods add historically correct serial numbers to several stock SF2I aircraft:
       
      Mystère IVA for SF2I
      http://combatace.com/files/file/10970-mystere-iva-for-sf2i/
       
      IAI Nesher for SF2I
      http://combatace.com/files/file/10954-iai-nesher-for-sf2i/
       
      Mirage IIICJ Shahak for SF2I
      http://combatace.com/files/file/10786-mirage-iiicj-shahak-for-sf2i/
       
      Grey Shahak for SF2I
      http://combatace.com/files/file/10917-grey-shahak-for-sf2i/
       
      Dassault Sambad & IAI Sa'ar (1958-1975)
      http://combatace.com/files/file/11577-dassault-sambad-iai-saar-1958-1975/
       
      Israeli Vautours Pt.1: Vautour IIA (1958-1971)
      http://combatace.com/files/file/11155-israeli-vautours-pt1-vautour-iia-1958-1971/
       
      The above mods are all by Team Flying Dragon (alex70b, ekek, guyran, Stick, wilco).
       
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This mod package incorporates a large number of items from the following modders:
       
      Aircraft
      ----------------------------------------------------------------------------
      dtmdragon .................................. A-4 Ahits Enhancement Pack
      dtmdragon .................................. A-4N Ahit Pack
      Starfighter,Diego,& Pasko .................. An-2
      Paulopanz .................................. C-47A skins
      Dels ....................................... C-130E & C-130H
      HrntFixr ................................... C-130E/H IDF skin
      The Mirage Factory ......................... F-1CJ
      CA_Stary ................................... F-1CJ cockpit repaint
      Ravenclaw_007 .............................. F-1CJ Grey & Camo skins
      The Mirage Factory ......................... F-5A & F-5E
      suhsjake & Sundowner ....................... F-5A skins
      Mike Riddell ............................... F-5E skins
      Crusader ................................... F-5E avionics mod
      The Mirage Factory.......................... F-7B Airguard
      Sundowner & ThirdWire....................... F-4E_72 EAF Camo skins
      The Mirage Factory ......................... F-4E(S) Shablol
      Sundowner & dtmdragon ...................... F-4E(S) Shablol updates
      dtmdragon .................................. F-4E Kurnass Upgrade Pack
      Rippersix & dtmdragon ...................... F-4E APQ-120 avionics update
      FastCargo & team ........................... F-15C & F-15D
      The Mirage Factory ......................... F-16A_IDF & F-16A_EAF
      Team Flying Dragon ......................... F-16A (TMF) IDF camo skin
      LloydNB & ravenclaw_007 .................... F-16A (TMF) EAF skins
      Team Flying Dragon ......................... F-16A Netz IDF grey skin
      Viper Team ................................. F-16B, F-16C, F-16D
      Ahmed Junaid Raza .......................... F-104A_RJAF Starfighter
      Wrench & Matthew Ouellette ................. F-104A_RJAF skins
      ValAstur ................................... F-104A (3rdWire) RJAF camo
      Wrench ..................................... F-104A (3rdWire) RJAF tweaks
      Paulopanz .................................. IL-28 skins
      Paulopanz .................................. J-6C_EAF
      Pappychksix & 331KillerBee ................. KC-130F
      MontyCZ & Muesli ........................... L-29
      Paulopanz, Spillone104, & Baffmeister ...... L-29 skins & updates
      MontyCZ & Soulfreak ........................ L-39ZO
      Paulopanz .................................. MiG-15bis & MiG-15UTI skins
      Stary ...................................... MiG-15/17 cockpit
      Pasko ...................................... MiG-15bis_EAF & MiG-15UTI
      Paulopanz .................................. MiG-17, MiG-17F, & MiG-17PF skins
      Paulopanz & Spillone104 .................... MiG-17 EAF fighter-bomber mod
      Stary ...................................... MiG-19P cockpit (from Boopidoo's Su-15 cockpit)
      Paulopanz .................................. MiG-21F & MiG-21PF skins
      comrad ..................................... MiG-21M/F skins
      Starfighter2, Spillone104, & Paulopanz ..... MiG-21R
      comrad ..................................... MiG-21R EAFCamo4 skin
      Paladrian .................................. MiG-21 cockpits
      Streakeagle ................................ WOI MiG-21 Pack
      AtariBaby .................................. MiG-21 Complete Pack for SF2
      Wretched ................................... WOI MiG-23 Flyables Pack
      Paulopanz .................................. MiG-23 LARAF camo skin
      USAFTML & MiG-25 Team ...................... MiG-25PD, MiG-25R, MiG-25RB
      Baffmeister & Paulopanz .................... MiG-25 upgrades & new flight model
      The Mirage Factory ......................... MiG-29A
      RussoUK2004 ................................ MiG-29A updated model
      The Mirage Factory ......................... Mirage IIICJ
      The Mirage Factory ......................... Mirage 5D/DE/E2/SDE
      Ace888 & The Mirage Factory ................ Mirage 2000C_EAF
      MontyCZ .................................... NordAtlas (C-119)
      Pasko ...................................... Ouragan
      Paulopanz .................................. Ouragan skins
      Ordway ..................................... Ouragan/MD-450 cockpit
      Baffmeister ................................ new Ouragan flight model
      Bpao, Crab02, & ravenclaw_007 .............. RF-4E_IAF
      Paulopanz & Denis Oliviera ................. Shahak Recon variants
      Paulopanz .................................. Su-7BMK updates & skins
      Boopidoo & Kukulo .......................... Su-7BMK cockpit
      Stary ...................................... Su-7BMK (Early) cockpit
      Boopidoo & Volksjager ...................... Su-15A
      Jug ........................................ Su-15 lights update
      Paulopanz & Flogger23 ...................... Su-15A updates
      ArmourDave & AmokFloo ...................... Su-20/22 models
      Lindr2 ..................................... Su-20/22 upgrades
      eburger68 .................................. Su-20/22 SF2 upgrades
      Veltro2k & Lindr2 .......................... Su-24MK
      dalai_LAMA, Veltro2K, & Tunderchief ........ Su-24MK skins
      Mikeymead .................................. repainted/updated Su-24 cockpit
      Ordway & CA_Stary .......................... SuperMystere B2 cockpit
      Fracture/Pappychksix & Wrench .............. TA-4H Skyhawk
      Paulopanz & Spillone104 .................... Tu-16 Pack for SF2
      Paulopanz .................................. Vampire skins
      Paulopanz .................................. Vampire cockpit
      Veltro2K & Paulopanz ....................... Vautour IIB/N
      Pasko ...................................... Venom
      Paulopanz .................................. Venom skins & SF2 updates
      Sabre Dog Team ............................. F-86D cockpit (used on several aircraft)
      Zurawski ................................... F-86F cockpit (used on several aircraft)
       
      Ground Objects
      ----------------------------------------------------------------------------
      Adrian Benetti ............................. Flower class
      GrinchWSLG ................................. Z-Class (Fletcher)
      Pasko ...................................... "SAMs and Vehicles Pack: Euro & Desert"
      Nicholas Bell .............................. "WOE 1950's AAA Mod"
      Gerald14 ................................... "Russian Defence/ZSU-23-4 Pack"
      Monty CZ ................................... "SF2 WWII Flak Pack"
      Geo......................................... "WWII Ground Object Pack"
      Kesselbrut .................................."US Armor Pack"
      SFP1Ace ....................................."Alternative ArmorPack"
      Gepard ......................................"Tiran Pack"
      Gepard ......................................"WOI Panzer Pack"
      Geo.........................................."WWII Ground Object Pack"
      Kesselbrut ................................. "Zil Transport Pack"
      Pasko & Nicholas Bell ...................... S-60, KS-30, ZPU-4, M-42
      Pasko & Nicholas Bell ...................... M-59 155mm (based on KS-19P)
      Nicholas Bell .............................. Bofors L60/L70
      rebel ryder ................................ M1939 flak guns
      Kesselbrut ................................. ZPU-1, IDF_Cal50
      Geo ........................................ 20mmAAA & M16_Quad
      Monty CZ ................................... HS-820 & HS-831
      EricJ ...................................... Arab_Dshk
      Spectre8750 ................................ GAZ-66_ZPU23
      Julhelm & Wrench ........................... SON-9A Firecan
      Unknown author ............................. 37InchAA, 37InchEmplaced, TommyFlak37, TommyFlak37Emplaced
      Fubar512 ................................... ZSU-23 AAA tweaks
      ThirdWire .................................. BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23,
      ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163
      Geo ........................................ Sherman_E8, M3, M3GMC
      rebel ryder ................................ IS-3, Sherman-M4A2_76mm, T-34-85, IDF Super Shermans
      rebel ryder ................................ BMP-1, BMP-1_AT-3, BMP-2, BMP-2_AT-5
      rebel ryder ................................ ZIS Canvas, ZIS_Quad, Bedford Canvas, BedfordOpen, Squads
      Pasko ...................................... AMX-13, M-41, Su-85, Su-100, T-34
      Pasko ...................................... BTR-60, BRDM-2, BRDM-2AT, Type-59, Type-62, Type-63, Type-69
      Gabilon .................................... Merkava
      Pasko & Kesselbrut ......................... M60A3, M60A1AOS
      SFP1Ace .................................... Chieftains (based on TW Centurions)
      russouk2004 ................................ CrusaderII
      Unknown Author ............................. Daimler, Humber, PZKW_IVA
      ThirdWire .................................. Centurions, Leopards, M48A2/3, M60A1, M113, BRDM,
      BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A,
      T-34-85, M50_Sherman, M51_Sherman
      Wrench ..................................... M-59 (based on M-113)
      bigal1 ..................................... M270MLR
      bigal ...................................... Scud launcher
      Moonjumper, Crusader, & Otto ............... BM-14-16 Katyusha mod
      SUICIDAL ................................... New Destroyed Tank LODs
      BANIDOS Team ............................... M167 VADS
      Pasko ...................................... Hawk launcher & radars, Spoonrest radars
      Fubar512 & Wrench .......................... Hawk INI tweaks
      Spillone104 ................................ SA-2 Guideline Pack
      FastCargo .................................. SA-5 & SquarePair
      BPAo & Sundowner ........................... SA-8 & SA-9 (from TMF Weapons Packs)
      Monty CZ.................................... SA-10 & Flaplid, Stinger site
      Fubar512 ................................... SA-10 INI tweaks
      Gabilon .................................... 2S6 & Tor-M1
      Abhi ....................................... Pantsir-S1
       
      Other Mods
      ----------------------------------------------------------------------------
      R. Lee "Banger" Sullivan ................... new historic campaigns
      Paulopanz .................................. custom ranks/medals pack
      Paulopanz .................................. custom kill marks
      OldDiego, Pappy, Wrench, Pasko, ............ Pilots
      Florian/AmokFloo, & PureBlue
      CA_Stary ................................... Enhanced IsraelME terrain
      Wrench ..................................... IsraelME terrain upgrades
      cellinsky, Insky/Orsin, & PanamaRed......... environment mods
      Spillone104 ................................ custom engine sounds
      CA_Stary ................................... custom effects
      CA_Stary ................................... new gun tracers
      CA_Stary ................................... Ejection mod
      Spectre8750 ................................ Fake Afterburner Node
       
      If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP.
       
      --------------------------
      Eric Howes
      eburger68
      14 Decmber 2014

      1,729 downloads

         (5 reviews)

      10 comments

      Submitted

    5. SF2I Extension Pack (2 of 4)

      Part 2 of 4 of the SF2I Extension Pack.
       
      Eric Howes
      eburger68

      1,439 downloads

         (1 review)

      0 comments

      Submitted

    6. SF2I Extension Pack (3 of 4)

      Part 3 of 4 of the SF2I Extension Pack.
       
      Eric Howes
      eburger68

      1,358 downloads

         (1 review)

      0 comments

      Submitted

    7. SF2I Extension Pack (4 of 4)

      Part 4 of 4 of the SF2I Extension Pack.
       
      Eric Howes
      eburger68

      1,349 downloads

         (2 reviews)

      0 comments

      Submitted

    8. 48-56: Exp. 1 Add-on (Redux) - Part 2 of 2

      Second part of the 48-56 Add-on for SF2I Expansion Pack 1.
       
      Eric Howes
      eburger68

      1,281 downloads

         (3 reviews)

      4 comments

      Updated

    9. 48-56: Exp. 1 Add-on (Redux) - Part 1 of 2

      48-56: Add-on to SF2I Expansion Pack 1
      with 1948 War for Independence & 1956 Suez Crisis
       
      This package contains an overhauled version of the "48-56" mod for "Strike Fighters 2: Israel" (SF2I) with "Expansion Pack 1" (Exp1) that was originally released in June 2010. This overhauled version includes completely revamped versions of the three original campaigns, a new "navalized" version of the Suez campaign for those with "Strike Fighters 2: North Atlantic" (SF2NA), a good number of new aircraft and ground objects, as well as plenty of bug fixes and updates.
       
      To use this mod, you must have SF2I Expansion Pack 1 installed, ideally with a merged install of "Strike Fighters 2: Europe" (SF2E) and "Strike Fighters 2: Vietnam" (SF2V). Your install should be at the Mar2012 or later patch level. "Strike Fighters 2: North Atlantic" (SF2NA) is supported, but not required. If your target installation does not include SF2E and SF2V, your campaigns will use alternate versions of some aircraft (see below for more information).
       
      Note that this is a COMPLETE mod package. There is no need to install any previous version of "48-56." Nor should you attempt to install it over the top of any previous version, as you could end up with a non-working install.
       
      ~~~~~~~~~~~~~~~~~~~~
      Minimum Requirements
      ~~~~~~~~~~~~~~~~~~~~
       
      To install and play this mod, you must have the following installed as part of your target installation base:
       
      REQUIRED: Strike Fighters 2 Israel (SF2I), plus
      Expansion Pack 1 (SF2I Exp1)
       
      RECOMMENDED: Strike Fighters 2 Europe (SF2E), plus
      Strike Fighters 2 Vietnam (SF2V)
       
      PATCH LEVEL: Mar2012 or higher
       
      This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      Before installing, please ensure that Expansion Pack 1 is applied to your SF2I installation along with the latest patches from 3rdWire.
       
      -----------------------------------
      * STEP 1: PREPARE THE MOD FOLDER *
      -----------------------------------
       
      This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with any other mods package such as "NATO Fighters," "Operation Desert Storm," or the SF2V Expansion Pack.
       
      - Open your SF2 Installation directory and make a copy of StrikeFighters2 Israel.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_48-56.exe (or whatever unique name you prefer).
       
      - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "48-56" install will have been created in one of these locations:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
       
      ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "48-56" mod files to your Mod Folder.
       
      - Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
       
      Now you're ready to install the "48-56" mod proper.
       
      -------------------------------------------------
      * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
      -------------------------------------------------
       
      This is the easiest step.
       
      - Unpack the two "48-56" archive packages that you downloaded to a temporary location on your hard drive.
       
      - Move the contents of the \1_To_Mod_Folder directory to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
       
      If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
       
      ----------------------------
      * STEP 3: EDIT OPTIONS.INI *
      ----------------------------
       
      This last step involves a bit of text editing, so please pay attention.
       
      Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
       
      StartYear=1945
      EndYear=2020
       
      Finally, a little further down you should find the "Campaign" section. Replace it with the following:
       
      [Campaign]
      CampaignName=Suez Crisis - 1956
      PlayerService=Israel
      PlayerUnit=No. 101 First Fighter Squadron
      AircraftType=MystereIVA
      Difficulty=HARD
      Length=NORMAL
      AircraftSupply=NORMAL
      WeaponSupply=LIMITED
      LoadCampaign=TRUE
      CampaignSavename=DefaultCampaignSave
       
      Save your changes and close the Options.INI file.
       
      * * * * *
       
      If your installation abse does not include SF2NA, then your install of "48-56" for SF2I should now be ready to use. Please read the section below on "Optional Installs" for more information on how to install the optional aircraft included with this mod.
       
      If your installation base does include SF2NA, then please proceed to the next step.
       
      --------------------------------------
      * STEP 4: Extra Step for SF2NA Users *
      --------------------------------------
       
      This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including:
       
      - Carrier battle groups in campaigns
       
      - Carrier take-off for naval aircraft in Single Missions
       
      - New mission types in campaigns
       
      TO INSTALL: drag and drop the contents of the \2_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to.
       
      * * * * *
       
      THAT'S IT. Your "48-56" mod for SF2I mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
       
      ~~~~~~~~~~~~~~~
      What's Included
      ~~~~~~~~~~~~~~~
       
      This mod will add the following to your SF2I w/ Exp. Pack 1 installation:
       
      - An additional campaign called "Suez Crisis" that is an expanded version
      of the default Suez campaign included in the Expansion Pack.
       
      If you wish to fly for the Arab side during the '56 conflict, another
      alternate version, named "Tripartite Aggression - 1956," is included.
       
      - A new "War For Independence 1948" campaign. This campaign represents the
      2nd to 3rd phase of the Israel's War for Independence.
       
      If you wish to fly for the Arab side during the '48 conflict, another
      alternate version, named "War For Palestine - 1948," is included.
       
      - Real life pilots, included in the 1948 campaign for you to use as your
      wingmen.
       
      - New aircraft, ground objects, and weapons to fill out the countries and
      units missing from Exp. Pack 1. Air bases on Cyprus have also been added
      for use during the '56 conflict.
       
      This mod has been updated several times since it's original release in June 2010. See the accompanying change log for details on what's been fixed, updated, and added.
       
      ~~~~~~~~~~~~
      Known Issues
      ~~~~~~~~~~~~
       
      If you are not flying as a carrier-based unit in the standard "non-navalized" version of '56 Suez campaign, the carriers themselves will fail to show for AI aircraft, and they will flounder in the water. To fix this, use the dreaded Alt_N once you are airborne, and the units on the carriers magically seem to be fine.
       
      The campaigns are not 100% historically accurate. The '56 Suez campaign does not attempt to cover the ground campaign launched by the British and French on 5 November, 1956 with paratroop insertions and amphibious landings. The front line for the campaign would have become too complex and problematic for the game engine to handle. Also, the Egyptian air force in the 1956 campaigns puts up much more of a fight than it did historically (Nasser was more concerned with preserving his air force rather than expending it in a fight with two declining colonial powers).
       
      By turns the 1948 campaigns inflate the sizes of the air forces involved for the sake of game play. In reality both the Israeli and Egyptian air forces were quite small and utterly dependent on unreliable second (and even third) hand equipment serviced with scavenged pare parts and inexperienced ground crews. The clashes between the two air forces were comparatively minor and insignificant, with the ground war playing the overwhelming role in determining the outcome of the conflict. (Of note: many discussions of the early days of the Israeli Air Force devote more space to discussing the several clashes between the IAF and British RAF units still in Palestine, Egypt, and Jordan.)
       
      Moreover, the ground forces themselves were primarily comprised of infanty units, many of which were arguably of "irregular" or "reserve" status, and the battles waged between the various factions involved rendered the front line(s) rather fluid. By contrast, the '48 campaigns in this mod are centered around set piece desert battles between tanks and APCs. Although the Israeli and Arab armies did have some tanks and APCs, they were quite scarce -- nothing like the well-equipped units you see in these campaigns.
       
      ~~~~~~~~~~~~~
      SF2NA Support
      ~~~~~~~~~~~~~
       
      If your install base includes SF2NA, you should have performed the fourth installation step, as detailed above. SF2NA features are supported in "48-56" primarily through a "navalized" version of the standard IsraelME terrain named "Israel, Mediterranean" (IsraelMED).
       
      - If you wish to fly Single Missions in carrier-based aircraft off aircraft carriers (British or French), be sure to select the "Israel, Mediterranean" terrain in the Single Missions screen.
       
      - The navalized version of the '56 Suez campaign is named "Suez Crisis - 1956 (N)." This campaign allows you to fly Fleet Air Arm or Aeronavale aircraft off one of five different aircraft aircraft carriers, each with an accompanying group of escorts and support ships. (RAF and AdA aircraft still fly from Cyprus or Israel, depending on the unit.)
       
      There are no "navalized" versions of the other campaigns included in this mod.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Substitute SF2E/SF2V Aircraft
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This mod uses three ThirdWire aircraft that are not included in SF2I or Expansion Pack 1. As we recognize that not all users will have SF2E and SF2V (which contain the models for these other aircraft), we have set up the campaigns to use equivalent substitutes, which are installed by default, if the "standard" ThirdWire aircraft are not present. The following table summarizes these aircraft.
       
      ----------- ------------- -------- -----
      Standard AC AlternateType Requires Notes
      ----------- ------------- -------- -----
      Hunter5 HunterF5 SF2E Hunter9 converted to Hunter5
      F-84F F-84F_MF SF2E Mirage Factory F-84F
      SkyraiderMk1 Skyraider1 SF2V MontyCZ's A-1 Skyraider
       
      If SF2E or SF2V are not part of your base SF2 installation, you should remove the associated "standard aircraft" listed above from your "46-56" install so that the game does not attempt to use them. Thus, if SF2E is not part of your base install, remove the Hunter5 and F-84F. If Sf2V is not part of your base install, remove the Skyraider Mk1. As noted, the "alternate" substitutes will be automatically used.
       
      ~~~~~~~~~~~~~~~~~
      Optional Installs
      ~~~~~~~~~~~~~~~~~
       
      The "48-56" mod includes support for a number of aircraft that are available only from the A-Team's web site at:
       
      http://cplengineeringllc.com/SFP1/Skunworks.html
       
      These aircraft can be found in the \3_OptionalAircraft folder. Unfortunately, we are not allowed to include the models (LOD files) for these aircraft in this mod package. That means you MUST download the original aircraft from the above site (which requires you to apply for access) and install the LODs separately in order to use these aircraft.
       
      To add any one of the optional aircraft to your "48-56" mod, you will need to do the following:
       
      1. Download the appropriate package (see table below) containing the necessary LODs from the A-Team's site (link included above).
       
      2. Unzip the package to a temporary directory.
       
      3. Copy the .LOD files from the package you downloaded to the appropriate aircraft folder in the \3_OptionalAircraft directory.
       
      4. Once you've added the LOD files to the aircraft's folder, you may install the aircraft and accompanying decals from the \3_OptionalAircraft directory to your "48-56" Mod Folder.
       
      The table below is designed to point you to the correct package to download for each aircraft at the A-Team's site. Note that in some cases the A-Team's site may include multiple versions of the same aicraft -- usually an older version and an updated version. In most cases you want the older version, as that's the version supported (and the version tested with). Again, see the "Section" and "Notes" columns for guidance. When in doubt, check the LOD file names in the aircraft's main .INI file to ensure that you have obtained the right version with the correct LOD files.
       
      --------------- ------------- ------- -----
      A-Team Optional AlternateType Section Notes
      --------------- ------------- ------- -----
      B-17G_IDF SStirling_IDF WWII section
      BeauTFX_IDF Mosquito_FBVI WWII section
      Lancaster Halifax WWII section
      Macchi205_EAF HurricaneIIb WWII section
      Meteor_F4 Meteor4_Arab Beta section
      Meteor_NF14 Meteor8 Beta section - original version (not Veltro2K's in 3rd Party)
      Meteor_NF14_Arab Meteor8_Arab Beta section - original version (not Veltro2K's in 3rd Party)
      SeaVenom SeaVixen or SeaHawkFGA_6 Beta section - older LOD (updated LOD should work)
      Spitfire5B_EAF Spitfire9c WWII section - older original release (not updated Release 2)
      Spitfire22_EAF Spitfire9c WWII section
      TBM-3E F6F-5_FN & SeaFury WWII section - older TBF/TBM release (not updated versions/models)
      ValiantB1 CanberraB6 Modern section - older LOD (not newer LOD)
      Wessex n/a Helicopters - also available in Falklands '82 mod at CombatAce
       
      We recognize that not everyone has access to A-Team downloads, so the campaigns have been configured to use alternate, substitute aircraft if the A-Team "optional" aircraft are not present in your Mod folder. Those alternate/substitute aircraft, which are installed by default, are listed in the AlternateType column above.
       
      A few notes about some of these optional aircraft and their alternates/substitutes:
       
      - The MeteorNF14 and the MeteorNF14_Arab use the same LODs. Thus, you need only download ONE package from the A-Team's site for those aircraft.
       
      - The Spitfire5B_EAF uses the LODs for the Spitfire Mk VB Trop, not the standard VB (also available in the same section).
       
      - The SeaVenom files included in this package were tested with the original LOD released for that aircraft. There is an updated LOD currently on the A-Team's site that should work, but I can't absolutely guarantee that it will work. If you use the updated LOD, youmay need to edit the SeaVenom.INI file to point to the correct LOD file.
       
      - The Sea Vixen used as an alternate/substitute for the Sea Venom is a semi-fictional, guns-only version of that aircraft -- a "what-if" Sea Vixen that might have gone into production several years earlier than the gunless version that eventually made it to the fleet.
       
      - If you dont have access to the Sea Venom and would prefer not to use the Sea Vixen, you can edit the campaign to use the SeaHawk FGA.6. All the necessary lines are included, so the switch merely involves changing these two lines...
       
      AlternateType=SeaVixen
      //AlternateType=SeaHawkFGA_6
       
      ...to the following:
       
      //AlternateType=SeaVixen
      AlternateType=SeaHawkFGA_6
       
      There are three squadrons affected: 809Sq, 892Sq, and 893Sq. You should make these changes in both campaign .INI files.
       
      - If you have the newer LOD for Valiant B.1, you can swap decal files in the RAFSilver1 folder so that the decals show up properly on the aircraft. If you use the updated LOD, youmay need to edit the ValiantB1.INI file to point to the correct LOD file.
       
      - The LODs for the Wessex are available in the Falklands '82 mod package at CombatAce.com:
       
      http://combatace.com/files/file/13296-sf2-falklands-mod-redux/
       
      ~~~~~~~~~~~~~~~~~~~~~
      Optional DLC Installs
      ~~~~~~~~~~~~~~~~~~~~~
       
      The "48-56" mod includes support for two ThirdWire aircraft that were released in DLCs:
       
      - S-199_IDF (DLC 28)
      - Spitfire22_EAF (DLC 29)
       
      If these DLC aircraft are part of your base install, you may add these aircraft to your "48-56" install by copying the aircraft folders from \4_DLC Aircraft to the \Objects\Aircraft folder of your "48-56" mod folder. The campaigns will automatically use these aircraft, if present.
       
      If you elect to install the DLC S-199_IDF you should remove the S-199_IDF that is installed by default. The DLC version replaces the version from the default install.
       
      Please note that you cannot install both the DLC-based Spitfire22_EAF and the optional A-Team Spitfire22_EAF discussed in the previous section. Only one version can be installed at a time.
       
      ~~~~~~~~~~~~~
      Terrain Notes
      ~~~~~~~~~~~~~
       
      The IsraelME and IsraelMED terrains included in this mod package use a number of new airbases, which are summarized below. These new airbases fall into two groups:
       
      1. New airbases on Cyprus & Malta for the 1956 campaigns
       
      2. New airbases for the 1948 campaigns
       
      The new 1948 airbases replace a handful of default airbases in Israel, which are now configured to start at a later date (usually 1952). The table below summarizes ALL of the friendly airbases now present at one time or another in the IsraelME(D) terrain:
       
      ------------------------ ------------------------
      1948 Airfield Default Airfield
      ------------------------ ------------------------
      --- Etzion AB (Runway6, 10/1/1973 - 10/31/1974)
      --- Hatzerim AB (Runway4, from 10/3/1966)
      Shmuel AF (Runway3) Hatzor AB (Runway4)
      Lydda AB (Runway6) Lod AB (Runway4)
      Shachar AAF (Runway3) Meggido AB (Runway6)
      --- Ovda AB (Runway1, from 1/1/1981)
      Ramat David AF (Runway6) Ramat David AB (Runway4)
      --- Ramon AB (Runway6, from 1/1/1981)
      Sde Tov AF (Runway3) Sde Dov AB (Runway6)
      Ekron AB (Runway6) Tel Nof AB (Runway4)
      Beersheba AF (Runway3) Teyman AB (Runway6)
      --- Akrotiri AB (Runway4, Cyprus)
      --- Paphos AB (Runway6, Cyprus)
      --- Luqa AB (off map, Malta)
       
      Unless otherwise noted, default airbases have ActiveDate=6/1/1952; 1948 airbases have ActiveDate=6/1/1940 & InactiveDate=5/31/1952.
       
      ~~~~~~~~~~~~~~~~~~~
      Recommended Reading
      ~~~~~~~~~~~~~~~~~~~
       
      The 1948 War for Independence and the 1956 Suez Crisis are two conflicts that are not as well known or understood as the 1967 and 1973 wars that followed between Israel and its Arab neighbors. The Suez Crisis in particular seems to have almost completely disappeared from popular memory -- even more so than the Korean War. Historically obscure, largely forgotten (at least in the West), but still hugely important in shaping the history the modern Middle East and the relations between the world's major powers (Great Britain, France, the United States, Soviet Union/Russia).
       
      Those interested in these conflicts could do worse than track down and read the following:
       
      - Efraim Karsh. The Arab-Israeli Conflict: The Palestine War 1948. Oxford: Osprey, 2002.
       
      - Benny Morris. 1948: The First Arab-Israeli War. New Haven: Yale UP, 2008.
       
      - Derek Varble. The Suez Crisis 1956. Oxford: Osprey, 2002.
       
      - Brian Cull, et al. Wings Over Suez. London: Grub Street, 1996.
       
      - Steven Z. Freiburger. Dawn Over Suez: The Rise of American Power in the Middle East 1953-1957. Chicago: Ivan R. Dee, 1992.
       
      - Barry Turner. Suez 1956: The Inside Story of the First Oil War. London: Hodder & Stoughton, 2006.
       
      - Keith Kyle. Suez: Britain's End of Empire in the Middle East. London: I.B. Tauris, 2003.
       
      These web sites will also be of interest:
       
      Britain's Small Wars: The Suez Index
      http://www.britains-smallwars.com/suez/suez-index.html
       
      Suez Crisis, 1956
      http://www.acig.org/artman/publish/article_256.shtml
       
      Suez Crisis, 1956: The War of Stripes
      http://www.acig.org/artman/publish/article_257.shtml
       
      The Wikipedia articles on both conflicts are quite good:
       
      1948 Arab-Israeli War
      http://en.wikipedia.org/wiki/1948_Arab%E2%80%93Israeli_War
       
      Suez Crisis
      http://en.wikipedia.org/wiki/Suez_Crisis
       
      My favorite comment from a British reservist who, in an article on the "Britain's Small Wars" web site, recounts being called up for duty during the Suez crisis:
       
      "The entire Suez incident was a complete fiasco as far as we could tell. At the time one fell into the trap of thinking 'those in charge must know what they are doing', but hindsight and history tells that the powers that be really were utterly, completely incompetent, and that our private impressions on the ground of utter chaos and incompetence on a huge scale, were absolutely justified ... I have had no faith in the public image of leadership, or in the mostly ludicrous coverage of anything by the media, ever since."
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This mod package draws on the work on dozens of modders who have uploaded the fruits of their labor to CombatAce.com and elsewhere over the years.
       
      Aircraft
      ----------------------------------------------------------------------------
      Starfighter,Diego,& Pasko .................. An-2
      The Mirage Factory ......................... Au-1 & F4u-7
      Column5, Crusader, & Wrench ................ Au-1 & F4u-7 fixes/upgrades
      Wrench ..................................... Beaufighter tweaks & updates
      Paulopanz .................................. C-47A skins
      Ahmed Junaid Raza .......................... Canberras
      Kessselbrut ................................ Canberra bombadier's cockpit
      Geo & Razor ................................ F6F-5
      Wrench ..................................... F6F-5 upgrades
      The Mirage Factory ......................... F-84F_MF
      Veltro2K ................................... Halifax & Short Stirling
      Bunyap,Ravenclaw, & Soulfreak .............. Harvard/T-6/SNJ-6
      LloydNB & Wrench ........................... Harvard/T-6/SNJ-6 skins
      Paulopanz & Syrinx ......................... Halifax & Short Stirling skins
      Raven ...................................... HurricaneIIb
      Paulopanz .................................. Il-28 skins
      LloydNB .................................... B-17 & Lancaster skins
      Paulopanz .................................. Li-2 Cab
      Wrench ..................................... Macchi205_EAF upgrades
      Paulopanz .................................. MiG-15bis & MiG-15UTI skins
      Stary ...................................... MiG-15/17 cockpit
      Pasko ...................................... MiG-15bis_EAF & MiG-15UTI
      Paulopanz .................................. MiG-17 & MiG-17F skins
      Pasko ...................................... Mosquito FB.VI
      LloydNB & Wrench ........................... Mosquito skins/upgrades
      Ahmed Junaid Raza .......................... MystereIVA_AdA
      MontyCZ .................................... NordAtlas (C-119)
      Pasko ...................................... Ouragan
      Paulopanz .................................. Ouragan skins
      Ordway ..................................... Ouragan/MD-450 cockpit
      Baffmeister ................................ new Ouragan flight model
      Wolf257 .................................... P-40B
      Wrench ..................................... P-40B skins/upgrades
      Wilco ...................................... custom P-51B & Spitfire9 skins
      Florian .................................... RF-84F
      Gunrunner .................................. RF-84F skins
      MontyCZ .................................... S-199
      Wrench ..................................... S-199_IDF (DLC) tweaks & updates
      Simon Porter ............................... Sea Fury
      Paulopanz .................................. Sea Fury skins
      Bunyap ..................................... Sea Hawks
      Paulopanz .................................. Sea Hawk skins
      Tomb ....................................... Sea Hawk fixes/upgrades
      Skippybing ................................. Sea Vixen
      Sundowner & Wrench ......................... Sea Vixen skins/upgrades
      MontzCZ .................................... Skyraider1
      Wrench ..................................... Skyraider skins/upgrades
      MontyCZ, 76IAPBlackbird, & Wrench .......... Skyraider AEW
      Paulopanz .................................. Spitfire22_EAF (DLC) skins
      Kulbit80 ................................... TBM Avenger skins
      Paulopanz .................................. Valiant B.1 skins
      Paulopanz .................................. Vampire skins
      Paulopanz .................................. Vampire cockpit
      Pasko ...................................... Venom
      Paulopanz .................................. Venom skins
      Skippybing ................................. Wyvern
      Zurawski ................................... F-86F cockpit (used on several aircraft)
      Stary ...................................... Late Spitfire cockpit
      A-Team ..................................... several optional aircraft (models
      not included) -- see above for
      more information
      Jimbeamer5 & Kulbit80 ...................... various skins
       
       
      Ground Objects
      ----------------------------------------------------------------------------
      Hinchinbrooke .............................. all carriers, except La Fayette
      YEYEYE ..................................... La Fayette
      Wrench & Paulopanz ......................... previous mods to carriers
      Hinchinbrooke .............................. all ships, except as noted below
      Adrian Benetti ............................. Flower class
      GrinchWSLG ................................. Weapon & Z-Class (Fletcher)
      Julhelm .................................... Tide class
      ThirdWire .................................. RN Supply Ship
      Kesselbrut ................................. NavyTug, TroopShip, & Mark8_LCT
      Pasko ...................................... "SAMs and Vehicles Pack: Euro & Desert"
      Nicholas Bell .............................. "WOE 1950's AAA Mod"
      Gerald14 ................................... "Russian Defence/ZSU-23-4 Pack"
      Monty CZ ................................... "SF2 WWII Flak Pack"
      Geo......................................... "WWII Ground Object Pack"
      Kesselbrut .................................."US Armor Pack"
      SFP1Ace ....................................."Alternative ArmorPack"
      Gepard ......................................"Tiran Pack"
      Gepard ......................................"WOI Panzer Pack"
      Geo.........................................."WWII Ground Object Pack"
      Kesselbrut ................................. "Zil Transport Pack"
      Pasko & Nicholas Bell ...................... S-60, KS-30, KS-19P, ZPU-4, M-42
      Nicholas Bell .............................. Bofors L60/L70
      rebel ryder & Nicholas Bell................. M1939 flak guns
      Kesselbrut ................................. ZPU-1, IDF_Cal50
      Geo ........................................ 20mmAAA & M16_Quad
      Monty CZ ................................... HS-820 & HS-831
      ODS Team ................................... Firecan radar
      EricJ ...................................... Arab_DShK
      Unknown author ............................. 37InchAA, 37InchEmplaced, TommyFlak37, TommyFlak37Emplaced
      Fubar512 ................................... ZSU-23 AAA tweaks
      ThirdWire .................................. BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23,
      ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163
      Geo ........................................ Sherman_E8, M3, M3GMC
      rebel ryder ................................ Sherman-M4A2_76mm, T-34-85, IDF Super Shermans
      rebel ryder ................................ ZIS Canvas, ZIS_Quad, Bedford Canvas, BedfordOpen, Squads
      Pasko ...................................... AMX-13, Su-85, Su-100, T-34
      Gabilon .................................... Merkava
      Pasko & Kesselbrut ......................... M60A3, M60A1AOS
      SFP1Ace .................................... Chieftains (based on TW Centurions)
      russouk2004 ................................ CrusaderII
      Unknown Author ............................. Daimler, Humber, PZKW_IVA
      ThirdWire .................................. Centurions, Leopards, M48A2/3, M60A1, M113, BRDM,
      BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A,
      T-34-85, M50_Sherman, M51_Sherman
      SUICIDAL ................................... New Destroyed Tank LODs
      Pasko ...................................... Hawk launcher & radars, Spoonrest radars
      Fubar512 & Wrench .......................... Hawk INI tweaks
       
       
      Other Mods
      ----------------------------------------------------------------------------
      Paulopanz .................................. custom ranks/medals pack
      Paulopanz .................................. custom kill marks
      OldDiego, Pappy, Wrench, Pasko, ............ Pilots
      Florian/AmokFloo, & PureBlue
      Wrench ..................................... IsraelME terrain upgrades
       
      Credit for the original "48-56" add-on released in June 2010 at CombatAce.com goes to Dave (USAFMTL) and the rest of the "48-56" mod team.
       
      If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
       
      --------------------------
      eburger68 & USAFMTL (Dave)
      14 December 2014

      1,468 downloads

         (4 reviews)

      1 comment

      Updated

    10. "Operation Desert Storm" for SF2 (Redux) - Part 1 of 3

      "Operation Desert Storm" for Strike Fighters 2
       
      This package contains an updated, "Strike Fighters 2" compatible version of the "Operation Desert Storm" mod package originally released for "Strike Fighters Project 1" (SFP1). In addition to making the original mod compatible with "Strike Fighters 2: Europe" (SF2E), this updated version also adds a number of other mods that were released in the years subsequent to the original release of this mod for SFP1.
       
      This mod package should be installed to "Strike Fighters 2: Europe" (SF2E) installations (or merged installs incorporating SF2E) that are patched to the Mar2012 or later patch level. If you are running SF2E at an earlier patch level and do NOT intend to update to one of the later patch levels mentioned above, you should NOT install this mod package.
       
      Note that this is a COMPLETE mod package. There is no need to install the original "Operation Desert Storm" mod for SFP1. If you have installed the previous SF2 version of ODS, it is recommended that you NOT install this refreshed and updated version over that earlier version. Create a new install.
       
      NOTE: this mod is distributed as set of THREE 7zip archive files. If you did not download all three 7zip packages from CombatAce.com, then this mod will not work properly.
       
      ~~~~~~~~~~~~~~~~~~~~
      Minimum Requirements
      ~~~~~~~~~~~~~~~~~~~~
       
      To install and play this mod, you must have the following installed:
       
      SF2 VERSION: Strike Fighters 2: Europe (SF2E)
      PATCH LEVEL: Mar2012 or higher
       
      This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required.
       
       
      ~~~~~~~~~~~~
      Update Notes
      ~~~~~~~~~~~~
       
      This mod package is a refreshed and updated version of the original version that was released in April 2012 on CombatAce. It incorporates all the updates included in the "Update 1" package released on CombatAce in January 2013. It also includes further updates, fixes, and additions beyond what was included in the "Update 1" package. All told this refreshed version of the mod includes the following major additions to the "Operation Darius" mod package:
       
      - new aircraft: H-6D, Mi-8 Hip, IL-76, IL-76B2, NimrodMR1, SH-3D
      - new SF2NA aircraft: EA-6B_86, A-6E_90, E-2C
      - new optional aircraft: A-10A_87, Mirage5AD, Mirage5EAD
      - new aircraft models: F-1CR, F-7B, F-7M, F-16C_B30, F-16C_B40,
      F-117A, JaguarA3_DS, Mirage2000EAD, Su-25
      - new ships: USNTransport
       
      ...plus numerous other fixes, updates, and skin additions to dozens of aircraft and ground objects.
       
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      Before installing this mod package, please ensure the installation of Strike Fighters 2 that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
       
      http://thirdwire.com/downloads.htm
       
      Also, please be aware that the mod requires "Strike Fighters 2: Europe" (SF2E). This mod can be installed to SF2E installations that incorporate "Strike Fighters 2: North Atlantic" (SF2NA). If SF2NA is part of your target install base, there are some additional items for you to install.
       
      The main installation process consists of three main steps -- or, four if your target install base incorporates SF2NA. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly.
       
      -----------------------------------
      * STEP 1: PREPARE THE MOD FOLDER *
      -----------------------------------
       
      This mod requires a separate mod folder. Please do not attempt to install this mod over or combine it with other mods such as NATO Fighter 4+ or the SF2V Expansion Pack.
       
      - Open your SF2 Installation directory and make a copy of StrikeFighters2 Europe.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_ODS.exe (or whatever unique name you prefer).
       
      - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "Operation Desert Storm" mod install will have been created in one of these locations:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
       
      ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Operation Desert Storm" mod files to your Mod Folder.
       
      - Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
       
      Now you're ready to install the "Operation Desert Storm" mod proper.
       
      -------------------------------------------------
      * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
      -------------------------------------------------
       
      This is the easiest step.
       
      - Unpack the three "SF2 ODS" archive packages to a temporary location on your hard drive.
       
      - Move the contents of the \To_Mod_Folder directory from all three unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
       
      If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
       
      ----------------------------
      * STEP 3: EDIT OPTIONS.INI *
      ----------------------------
       
      This last step involves a bit of text editing, so please pay attention.
       
      Open the Options.INI in your Mod Folder. Locate the "Instant Action" section and replace it with the following:
       
      [instantAction]
      AircraftType=F-15C
      MissionMap=DS
      StartTime=05:30:00
      StartDate=01/19/1991
      StartTimeDeviation=120
      TextureSet=0
      NationalMarking=0
      SquadronMarking=0
      AircraftNumber=0
      KillMarking=0
       
      Just below the "Instant Action" section is the "Single Mission" section. At minimum you should change the EndYear= statement to 1992 or higher. I recommend setting the StartYear= and EndYear= as follows:
       
      StartYear=1990
      EndYear=1992
       
      Finally, a little further down you should find the "Campaign" section. Replace it with the following:
       
      [Campaign]
      CampaignName=19910117 Desert Storm
      PlayerService=USAF
      PlayerUnit=336th TFS
      AircraftType=F-15E
      Difficulty=NORMAL
      Length=NORMAL
      AircraftSupply=NORMAL
      WeaponSupply=NORMAL
      LoadCampaign=FALSE
      CampaignSavename=DefaultCampaignSave
       
      Save your changes and close the Options.INI file.
       
      --------------------------------------
      * STEP 4: Extra Step for SF2NA Users *
      --------------------------------------
       
      This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including:
       
      - Updated F-14 cockpits and avionics that use the new AvionicsF14A.dll included with SF2NA;
       
      - Carrier battle groups in campaigns
       
      - SF2NA US Navy ships that are restricted to actual vessels that participated in Operation
      Desert Storm.
       
      - New mission types in campaigns, including Escort_Jamming missions for the EA-6B and EF-111A
      (AI only) as well as Early_Warning missions for the E-2C and E-3A.
       
      TO INSTALL: drag and drop the contents of the \_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to.
       
      * * * * *
       
      THAT'S IT. Your ""Operation Desert Storm" for SF2" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
       
       
      ~~~~~~~~~~~~~~~~~
      Optional Installs
      ~~~~~~~~~~~~~~~~~
       
      This mod includes a number of optional files that you can add to your Desert Storm installation. Note that some of the following optional installs require you to have other ThirdWire products beyond those listed in the minimum requirements.
       
      A. SF2NA Tomcat Updates
       
      Included in the \Optional\3W_F-14s folder are some optional items that you may consider installing, if your installation base includes SF2NA. Included are:
       
      - DATA.INI files for the F-14 Tomcats that use the ThirdWire flight model
       
      - COCKPIT.INI and AVOINICS.INI files for the Tomcats that use the ThirdWire cockpit
       
      To use these files simply drop them in the appropriate F-14 folders in \Objects\Aircraft. (Note: the *.TMF versions of these files are copies of the files you replace when using these optional files.)
       
      B. Optional Aircraft
       
      1. A-10A_87
       
      Included in the \Optional\Aircraft directory is an optional A-10A Warthog, using a new model and released by Spectre8750. To install it, simply copy the \A-10A_87 folder to the \Objects\Aircraft folder in your Desert Storm Mods folder. Once installed this A-10A version will be used in campaigns in lieu of the stock A-10A_78.
       
      2. Mirage 5AD & 5EAD
       
      Also included in the \Optional\Aircraft directory are two aircraft used by the UAE -- the Mirage 5AD and Mirage 5EAD. Please note that these aircraft require you to have the following additional products from ThirdWire installed as part of your base installation:
       
      - Mirage 5AD: Mirage 5D from Strike Fighters 2 Israel (SF2I)
      - Mirage 5EAD: Mirage IIIO from DLC #17
       
      To install these aircraft, simply copy the \Mirage5AD and \Mirage5EAD folders to the \Objects\Aircraft folder in your Desert Storm Mods folder. These aircraft are not used in campaigns but will be available for single missions.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on Anti-Ship Missiles
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships.
       
      So, for many anti-ship missiles you will now find two versions:
       
      1) "Standard" guided version
       
      These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.).
       
      2) ASM/cruise missile version
       
      These versions utilitize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names:
       
      - U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM).
       
      - Soviet/WP missiles follow the naming convention used by ThirdWire's
      Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt).
       
      At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on Laser-Guided Bombs (LGBs)
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target.
       
      To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided."
       
      By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version.
       
      You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example:
       
      LGB version: GBU-12D/B Paveway II LGB
      AI version: GBU-12D/B Paveway II (AI)
       
      While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on the Water Shader Effect
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This updated version of ODS for SF2 implements a different water shader effect from Fubar512, replacing the water shader effect from the original release that caused costal tiles to have an odd, shimmering appearance.
       
      If you run into problems with this replacement water shader, do the following:
       
      1) Remove the following files from the \Terrains\DS folder:
       
      DiffuseMap.tga
      WATEREFFECT.FX
      WaterNormal.tga
      Water.dds
      WNormal16.tga
      TERWATEREFFECT2.FX
       
      At this point, the game will revert to using the stock SF2 watershader and WaterNormal.BMP. If you wish to restore the water shader used in the original release of this mod, proceed to the next step.
       
      2) Restore the water shader effect from the original release by unpacking WaterEffect_Fubar512.zip (found in \Terrains\DS\_Water) to the main DS terrain folder (\Terrains\DS).
       
      If you later decide you prefer the new water shader effect included in this updated version of the mod, simply unpack WaterEffect_V1.zip (found in \Terrains\DS\_Water) to the main DS terrain folder (\Terrains\DS).
       
      If you do encounter problems with this replacement water shader effect, please report them to the forums at CombatAce.com.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Changes, Fixes, & Additions
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This mod is a conversion and upgrade of the original "Operation Desert Storm" mod released for SFP1. This version incorporates the following major updates and additions over the original:
       
       
      New Aircraft
      ------------
      A-6E_90 F-15D MiG-23BN_IRQ
      A-10A_87 F-16C_B40 MiG-23MF_IRQ
      AC-130U F-16C_B40_RBAF MiG-23MLAE_IRQ
      AH-64A F-1CK MiG-23MS_IRQ
      Buccaneer-S2B F-1CR Mirage5AD
      C-130E F-1EDA Mirage5EAD
      C-130H FA-18C Mirage2000C
      C-130K H-6D Mirage2000EAD
      C-130K-30 Hawk65 NimrodMR1
      E-2C IL-76/B2 SH-3D
      EA-6B JaguarA3_DS Su-20B
      EA-6B_86 KA-6D Su-22
      EC-130H KC-130F Su-22M
      F-7B/M KC-135A Su-22M3
      F-14A+ KC-135E Su-22M4
      F-15C_RSAF Mi-8 Su-25
       
      Upgraded Aircraft *
      -----------------
      A-10A_78 F-14A F-117A
      A-4KU F-15C JaguarGR1A_DS
      B-52G F-15E MiG-25PDS
      EF-111A F-16C_B30 Tornado_GR1_DS
      F-4E_86 F-111E Tornado_GR1_RSAF
      F-7A F-111F Tornado_IDS_IT
       
      * The above are aircraft that were either converted to newer models
      or that received major upgrades of some kind. All aircraft from
      the original version of this mod were updated or tweaked in some
      way -- at the very least for SF2 compatibility.
       
      New Ground Objects
      ------------------
      AH-64 CG-59 M167-VADS
      AMX-30 CG-60 Iowa80s
      AMX-30B2 CGN-25 M1939
      Arab_DSHK Chieftain2 M1939_G
      Arab_DSHK_G Chieftain5 PAC2_AMG
      Avenger Chieftain11 PAC2_LS
      CG-16 CVN68 PAC2_RS
      CG-47 Humvee RolandRad
      CG-52 Humvee_M1025 USNTransport
      CG-53 Humvee_M1046 ZPU-1
       
      In addition to the above updates and additions, the following major changes were made:
       
      - All aircraft brought up to SF2 standards
      - All naval aircraft made SF2NA compatible
      - All ground SAM & radar ground objects brought up to SF2 standards
      - All ships made SF2NA-compatible
      - All weapons & guns converted to SF2 format
      - All major modded INIs made SF2 compatible
      - All effects made SF2 compatible
      - DS terrain made SF2 or SF2NA compatible
      - Overhauled "Desert Storm" campaign
      - Added Red-side "Mother of All Battles" campaign
       
      Please note that the above list does not constitute an exhaustive change log, as this
      update incorporates too many minor fixes and tweaks to list or account for here.
      Suffice it to say that this version of "Operation Desert Storm" for SF2E represents
      a major overhaul of the original mod for SFP1.
       
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This release adds a number of new items to the "Operation Desert Storm" mod package. These new items are from the following modders, who generously allowed their use:
       
      Home Fries ..................................... Optional 3W A-6E_90 & EA-6B_86
      Spectre8750 .................................... Optional A-10A_87
      Dels ........................................... AH-64 Apache helo & ground object
      Crusader ....................................... Harrier avionics mod
      Dels & wpnssgt ................................. B-52GH MegaPack (for B-52G)
      ravenclaw_007 .................................. Buccaneer S2B
      Dels ........................................... AC-130U, C-130E, C-130H, EC-130H
      Daddyairplanes ................................. C-130E/H upgrades & new skins
      Dels, Sundowner, & Dave ........................ RAF C-30K Super Pack
      Hawker/Agemmenon & 331KillerBee ................ EA-6B Prowler
      Fubar512 & Wrench .............................. EA-6B upgrades & fixes
      Paul Nortress .................................. EA-6B skins
      The Mirage Factory.............................. F-7B & F-7M Airguard
      The Mirage Factory ............................. F-4E ARN-101 (F-4E_86)
      Crusader ....................................... F-5E avionics mod
      The Mirage Factory ............................. F-14 Tomcats
      Spectre8750 .................................... F-14 fixes & upgrades
      JSF Aggie, Paul Nortress, Hrntfixr ............. F-14 skins
      Dave, Caesar, & SupGen ......................... F-14A SF2NA avionics & cockpit upgrade
      FastCargo & team ............................... F-15C & F-15E
      Viper Crew ..................................... F-16C_B30 & F-16C_B40
      FastCargo ...................................... EF-111A, F-111E, F-111F
      slick_cowboy ................................... F-111E/F new skins
      liamp51 ........................................ re-textured F-111A cockpit
      Dels ........................................... F-117A new model
      The Mirage Factory ............................. F/A-18C model & skins
      Spectre8750 .................................... F/A-18C upgrade
      RussoUK2002 .................................... Hawk 65 model
      RussoUK2004 .................................... Hawk Mk.65 updates
      Veltro2K ....................................... IL-76 & A-50 (IL-76B2)
      Oli & Sundowner ................................ Jaguar GR1
      Bpao, Jeanba, Tom Venom, & Sony Tuckson ........ Jaguar A
      Stary .......................................... Jaguar & Mirage F1 cockpit repaints
      Monty CZ & wpnssgt ............................. KA-6D Tanker
      Paul Nortress .................................. KA-6D skins
      Daddyairplanes ................................. KC-10 new skins
      Pappychksix & 331KillerBee ..................... KC-130F
      Bpao ........................................... KC-135A/E Tankers
      Marcfighters ................................... Mi-8 Hip
      Paulopanz ...................................... MiG-21PF skins
      Rafael & BPAo .................................. MiG-23 models
      Lindr2 ......................................... MiG-23 upgrade packs
      eburger68 ...................................... MiG-23 SF2 upgrades
      CrazyhorseB34 .................................. MiG-25PDS upgrade
      Baffmeister .................................... MiG-25 updated flight model
      RussoUK2004 .................................... MiG-29A updated model
      The Mirage Factory ............................. Mirage F-1CK, F-1EDA models
      Bpao, Centurion-1, Brain32, & Ludo.M54 ......... Mirage F-1CR model
      FRPignon/cangas ................................ Mirage F-1CR mod/update
      Paulopanz, Denis Oliveira, Coupi, & Ludo.M54 ... Optional Mirage 5AD/EAD
      The Mirage Factory ............................. Mirage 2000C
      Ace888 & The Mirage Factory .................... Mirage 2000EAD
      Veltro2K & Wrench .............................. Nimrod MR.1
      Florian ........................................ SH-3D Sea King
      ArmourDave & AmokFloo .......................... Su-20/22 models
      Lindr2 ......................................... Su-20/22 upgrades
      eburger68 ...................................... Su-20/22 SF2 upgrades
      Florian, Baffmeister, & Paulopanz .............. Su-25 (new model & skins)
      WingsOverIsrael ................................ Su-25 IrAF camo skin
      Sundowner & Ianh ............................... Tornado IDS
      Bobrock, X-Ray, & Soulman ...................... Tornado IDS skins & decals
      Sundowner, AD, & Dave .......................... Tornado GR1
      Ianh ........................................... Tornado GR1 fixes & updates
      Paulopanz & Spillone104 ........................ H-6 & Tu-16 Packs for SF2
      whiteknight06604 ............................... Tu-22 Iraq AF camo skin
       
      --------------------
       
      Stefano ........................................ AMX-30 & AMX-30B2
      EricJ .......................................... Arab_Dshk
      Abhi ........................................... AN/TWQ-1 Avenger
      WhiteBoySamurai ................................ Leahy, Ticonderoga, & Bainbridge class ships
      Florian ........................................ USN AOE Transport
      Fubar512 & MiGBuster ........................... Carrier Deck Illumination package
      SFP1Ace ........................................ Chieftain tanks
      aleks1 ......................................... CVN-68
      SUICIDAL & TORNO ............................... Humvees
      ID(io)T Team, Torno, YeYeYe, & Spitwulf ........ Iowa '80s battleship
      Fubar512 ....................................... Iowa '80s configuration
      JSF_Aggie ...................................... ThirdWire LHA upgrade
      Julhelm ........................................ Firecan radar (new model)
      BANIDOS TEAM ................................... M-167 VADS
      bigal1 ......................................... M270MLR
      rebel ryder & Nicholas Bell .................... M1939 flak guns
      YEYEYE ......................................... PAC-2 system
      Florian ........................................ RolandRad
      CrazyhorseB34 .................................. RolandRad desert skin
      Kesselbrut ..................................... ZPU-1
      SUICIDAL ....................................... New Destroyed Tank LODs
       
      -------------------
       
      Kout ........................................... Main screen
      cellinsky, Insky/Orsin, & PanamaRed ............ Environment mods
      Fubar512 ....................................... Improved water shader effect
      Spectre8750 .................................... Fake Afterburner Node
      Capitaine Vengeur .............................. Coalition Pack (medals & icons)
      Brennus ........................................ ODS desktop icon
      OldDiego, Pappy, Wrench, Pasko, Florian/ ....... Pilots
      AmokFloo, & PureBlue
      Malibu43 ....................................... Revamped ground campaign
      Dave, Sundowner, Crusader, JSF_Aggie, Dels, .... Testing & minor fixes
      Caesar, Gocad, Malibu43, & CrazyhorseB34
       
      --------------------
       
      (Used in an earlier release of this mod package)
       
      Swede & Wpnssgt ................................ F-16C_B30 & F-16C_B40_RBAF models
      Oli & Sundowner ................................ Jaguar A
      Erwin Hans ..................................... Mirage 2000EAD model
      TORNO/Banidos Team ............................. Mirage 2000EAD skin
      101tfs, YEYEYE, Erwin Hans, & Lindr2 .......... Su-25 (based on Su-39)
       
       
      Credit for the original "Operation Desert Storm" mod package goes to Dave, JSF_Aggie, and the team of modders that contributed to that original release for SFP1. For a list of all the modders whose work is used in the complete "Operation Desert Storm" mod, see the original ReadMes included in \_OriginalReadmes.
       
      If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
       
       
      --------------------------
      eburger68 & USAFMTL (Dave)
      28 April 2012
      26 November 2014

      3,210 downloads

         (9 reviews)

      15 comments

      Submitted

    11. "Operation Desert Storm" for SF2 (Redux) - Part 2 of 3

      ODS for SF2: Part 2 of 3.
       
      Eric Howes

      2,314 downloads

         (4 reviews)

      0 comments

      Submitted

    12. "Operation Desert Storm" for SF2 (Redux) - Part 3 of 3

      ODS for SF2: Part 3 of 3.
       
      Eric Howes

      2,266 downloads

         (5 reviews)

      2 comments

      Submitted

    13. SF2_2014_The Senkaku Conflict.7z

      “The Senkaku Conflict” is a set of 11 single player missions in which you fly as a member of the JASDF (Japanese Air Self Defense Force) against the Chinese in a limited, regional conflict. The missions form a 'linear' style campaign experience with the aid of an included briefing book. I've been frustrated by SF2's campaign mechanism and wanted to put out mission packs that tell a bit more story and are a bit more immersive in nature, rather than letting the game's campaign code just generate mission after mission with no real sense of continuity or panache.
       
      The premise of the missions is a gradually escalating dispute between Japan and China in October of 2014. While the conflict is fictional of course, the dispute over the Senkaku Islands is quite real and has the potential to turn into an actual flashpoint in the eastern Pacific. Some of the facts behind the conflict are mentioned in the Intelligence Overviews in the Mission Brief Book.
      A full explanation of all facets of the mod is included in the README file in the zip file. That is the place to start for a full description of the mission pack, as well as information on required mods needed to play.
       
      The Senkaku Conflict Mission Brief Book is included in the zip file in .pdf format. You'll need adobe acrobat reader in order to use the briefing book- I don't expect that will be a big issue for anyone here. The briefing book for this mission pack is what ties the missions together and tells the 'story' of what is happening and why. Unlike some of my other mission packs this 'campaign' does not branch, so the briefing book is somewhat simpler than in other mods where I've used the concept. A full explanation on the use and purpose of the briefing book is included in the README file.
       
      Enjoy!

      349 downloads

         (0 reviews)

      0 comments

      Submitted

    14. SF2_1991_War Plan Tripwire.7z

      A companion mod to Operation Nordic Storm (Nordic Storm is not required to play this). This is a pack of 19 single missions designed and written to form a slightly branching campaign experience with the aid of an included briefing book to guide you through the process. I've been frustrated by SF2's campaign mechanism and wanted to put out mission packs that tell a bit more story and are a bit more immersive in nature, rather than letting the game's campaign code just generate mission after mission with no real sense of continuity or panache.
       
      The mission pack is basically the land war happening in Germany before, during, and slightly after the events of Operation Nordic Storm. It's still WWIII in Europe, essentially, set in 1991. The premise is based on Tom Clancy's "Red Storm Rising", and although it doesn't follow it exactly, much of the scenario driven verbage in the briefing book will be familiar to fans of the novel.
       
      A full explanation of all facets of the mod is included in the 'README first!' file in the zip file. That is the place to start for a full description of the mission pack, as well as information on required and recommended mods needed to play. None of the required mods were altered in any way by me, and all credit and kudos go to the mod authors for their work.
       
      The War Plan Tripwire Briefing Book is included in the zip file in .pdf format. You'll need adobe acrobat reader in order to use the briefing book- I don't expect that will be a big issue for anyone here. The briefing book is what allows you to play a string of 'single missions' as a branching 'campaign,' as well as go beyond the game's often-simplistic definitions of success and failure for various mission types. A full explanation on the use and purpose of the briefing book is included in the WPT README file.
       
      Upcoming projects similar to this one will include a short conflict fought between China and Japan over some territorial rights, and a fictional future conflict involving the US and an Iran deeply in cahoots with the Russians. Enjoy!

      304 downloads

         (2 reviews)

      0 comments

      Updated

    15. SF2V Expansion Pack - End Game, 1974-1975

      SF2V Air & Ground Expansion Pack v. 2.1
      ** End Game, 1974-1975 **
       
      This is an add-on package for the "Strike Fighters 2: Vietnam Air & Ground Expansion Pack v. 2.1" available at CombatAce. This add-on includes three new campaigns, all based on the events of late-1974 and early 1975, when North Vietnam launched its final campaign to conquer South Vietnam and re-unify the country. Also included are a number of new aircraft and other items to fill out these new campaigns.
       
      This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied as well as the VPAF Add-on Pack. You can download the four main Expansion Pack files here:
       
      Part 1:
      http://combatace.com/files/file/10189-sf2v-air-ground-war-expansion-pack-v20-gold-part-1/
       
      Part 2:
      http://combatace.com/files/file/10190-sf2v-air-ground-war-expansion-pack-v20-gold-part-2/
       
      Part 3:
      http://combatace.com/files/file/10192-sf2v-air-ground-war-expansion-pack-v20-gold-part-3/
       
      Part 4:
      http://combatace.com/files/file/10193-sf2v-air-ground-war-expansion-pack-v20-gold-part-4/
       
      The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download:
       
      http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/
       
      The latest update package for the Expansion Pack can be found here:
       
      Sept. 2013 Update:
      http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2013-update/
       
      Please take a look over the remainder of this ReadMe before installing this add-on.
       
      ~~~~~~~~~~~~
      Requirements
      ~~~~~~~~~~~~
       
      The minimum requirements for this add-on package are the same as for the latest cumulative update for the Sf2V Expansion Pack.
       
      ** Minimum Requirements: SF2V + SF2 + SF2E
       
      In addition to SF2V you must also have "Strike Fighters 2" (SF2, with the Desert terrain) as well as "Strike Fighters 2: Europe" (SF2E) as part of your base install of Strike Fighters 2. SF2 and SF2E are required in order to provide several aircraft that are not included in SF2V.
       
      ** Support for SF2NA
       
      This update adds support for installations that include SF2NA, but SF2NA is not required.
       
      ** Patch Levels
       
      This update supports several different patch levels:
       
      1. Jun2009b: the last patch level before Dec2009, which introduced support for DX10. The first phase of the install process for this update provides all the files necessary for the Jun2009b patch level. Those on later patch levels will need to proceed with the additional install steps in order to pick up the updated files for later patch levels.
       
      2. post-Mar2012: any patch level from Mar2012 through the most recent patches in 2013 is also supported. Files unique to these patch levels are installed in later steps during the install process described below.
       
      ** VPAF Add-on
       
      The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download:
       
      http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/
       
      This Add-on is now required in order to install this update package. The update process has been built on the assumption that the VPAF Add-on package is installed (with its alternate campaigns and several aircraft updates). If you have not already downloaded and installed the VPAF Add-on package, please do so before trying to install this update.
       
      ** Latest Cumulative Update for the SF2V Expansion Pack
       
      You should have the latest cumulative update for the Expansion Pack installed before applying this add-on package. Currently the latest update is the Sept. 2013 Update:
       
      http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2013-update/
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      The installation process has three phases: one for the main add-on files; a second for users with the Mar2012 or later patch levels of SF2V; a third for users with SF2NA merged into their SF2V installs.
       
      Here's how to apply this update package:
       
      1. Ensure that SF2V, SF2, and SF2E are all properly installed & updated as part of a
      merged install.
       
      2. Ensure that the Expansion Pack v. 2.1 (Mar. 2010) is installed to your SF2V Mod Folder,
      that the VPAF Add-on in installed, and that the latest update package for the Expansion
      Pack is applied. (See above for links to all components mentioned here.)
       
      3. Unpack SF2V_AG-XP_v2_74-75.7z to a safe place on your drive.
       
      4. Open the \1_All_Patch_Levels folder. Drag and drop all the files and folders from within
      the \To_Mod_Folder sub-folder to your SF2V Mod Folder, overwriting as prompted.
       
      5. If you are running SF2V at the Mar2012 or later patch level, open the \2_Mar2012_Patch
      folder. Drag and drop all the files and folders from within the \To_Mod_Folder sub-folder
      to your SF2V Mod Folder, overwriting as prompted.
       
      6. If your SF2V installation includes SF2NA, open the \3_SF2NA folder. Drag and drop all the
      files and folders from within the \To_Mod_Folder sub-folder to your SF2V Mod Folder,
      overwriting as prompted.
       
      At this point the main add-on is installed and you're ready to play the new campaigns. If you would like to install the optional A-37A/B Dragonfly or DLC F-4N aircraft, please read the next sections.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Installing the A-37A/B Dragonfly
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      One important aircraft in the inventory of the VNAF (South Vietnamese Air Force) was the A-37B Dragonfly, which first went through a combat evaluation program ("Combat Dragon") conducted by the USAF in the late '60's. A number of "Super Tweets" found their way into the inventory of the VPAF (Vietnamese People's Air Force) after the collapse of South Vietnam in April 1975 and were used by the newly unified Vietnam when it intervened in Cambodia against the Khmer Rouge.
       
      Unfortunately, we are not allowed to distribute the LODs (3D model files) for the A-37A and A-37B. Thus, by default, the South Vietnam campaigns substitute the B-57B Canberra in the ground-attack role for the VNAF. (The VNAF actually did briefly fly the Canberra in 1965-66, but eventually abandoned the aircraft after numerous problems cropped up in the training program for VNAF pilots.)
       
      In the \Optional directory, however, you will find all the files you need (minus the LODs) to add the A-37s to the game. In order to use the A-37s, though, you must first procure the LODs from the A-Team Skunkworks site (in the "3rd Party Mods" section):
       
      http://cplengineeringllc.com/SFP1/3rd_Party.html
       
      Download the A-37A and A-37B packages, unzip the files, and copy the .LOD files from each aircraft to the corresponding aircraft folders in the \Optional\A-37s directory. Don't forget to copy the cockpit LODs to the \Cockpit folder in each aircraft.
       
      Once you've added the LOD files to the aircraft folders, you may install the aircraft to \Objects\Aircraft directory in your Mod Folder.
       
      The South Vietnam campaigns are set up so that they will automatically use the A-37Bs in lieu of the B-57Bs.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Installing the DLC F-4N Phantom II
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Also included as an optional aircraft is the ThirdWire DLC F-4N Phantom II. If the DLC F-4N is included in your base install, you may install the supporting files from \Optional\DLC\F-4N. To install it in lieu of the F-4N that is installed by default (and which is a mod of the F-4B_67):
       
      1. Remove the existing F-4N from the \Objects\Aircraft directory in your Mods folder.
      (Leave the decals for the F-4N in \Objects\Decals.)
       
      2. Move the F-4N folder from \Optional\DLC to \Objects\Aircraft in your Mods folder.
       
      Once installed, the DLC F-4N will be automatically used by the game.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~
      Summary of New Campaigns
      ~~~~~~~~~~~~~~~~~~~~~~~~
       
      This add-on supplies three new campaigns set in 1974-75 for the Expansion Pack. Two of these campaigns are based on counterfactual history -- namely, an imagined alternate history in which President Richard Nixon somehow survives the Watergate scandal and intervenes once again in Southeast Asia as South Vietnam buckles in the face of North Vietnam's "Ho Chi Minh Campaign." The third campaign is an updated version of MiGBuster's "The Last Stand '75" campaign, based on the actual historical circumstances of South Vietnam's collapse and eventual defeat.
       
      The three new campaigns are as follows:
       
      - Linebacker '75: a counterfactual historical campaign -- Nixon survives Watergate and goes on the war path when the Democratic Republic of Vietnam appears to have Republic of Vietnam on the ropes in early 1975. (Note: This campaign should not be confused with the "Linebacker III" campaign released for WOV by Malibu43 and set in the '80's.)
       
      - The Last Stand '75: an update of MiGBuster's historical 1974-75 VNAF campaign for SF2V.
       
      - Ho Chi Minh Campaign: essentially an alternate version of "The Last Stand," but with the counterfactual historical background of Linebacker '75, allowing the player to fly U.S. aircraft in support of South Vietnam from bases in Thailand, Yankee Station, and Dixie Station.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on the New SouthVietnam75 Terrain
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This add-on installs an alternate version of SouthVietnam terrain (SouthVietnam75). This alternate terrain incorporates many (but not all) of the additions made by MiGBuster to the southernmost regions of North Vietnam (Route Packs I and II) as well as South Vietnam.
       
      Although this alternate terrain should be compatible with earlier campaigns set in 1965-1972, we have nonetheless elected to offer this modified South Vietnam terrain as a separate terrain instead of just folding in the changes and updates to the existing South Vietnam terrain.
       
      ~~~~~~~~~~~~~~~~
      Historical Notes
      ~~~~~~~~~~~~~~~~
       
      Although all three campaigns are rooted to some extent in actual historical events, we necessarily worked from incomplete, limited historical data. In particular, the two "counterfactual" or "fictional" campaigns required us to speculate on how a U.S. intervention in Southeast Asia during 1974-1975 might have unfolded. Moreover, we have taken some liberties in constructing these campaigns in order to enhance game play.
       
      - U.S. units/squadrons are based on data we were able to scrounge on the internet from various sources. We looked at WestPac carrier deployments for '74-75 and what squadrons were on those cruises with what aircraft. USMC squadrons are all either West Coast squadrons or squadrons that were visiting or based in the Pacific (Australia, Japan, the Phillipines) during that time period. USAF squadrons are pretty close to those in Linebacker II, with some exceptions based (again) on data we were able to find about those units.
       
      - The VNAF is much more active and aggressive in the South Vietnam campaigns than it was historically. Although nominally the 4th largest air force in the world (following the transfer of large numbers of aircraft from the U.S. in the "Operation Enhance" and "Enhance Plus" programs of 1972-1973), the VNAF lacked the training and equipment to employ this large inventory of aircraft effectively against invading PAVN (North Vietnamese) forces.
       
      - VPAF aircraft do appear in both South Vietnam campaigns. This is not historically correct. The VPAF played almost no role in the '75 Ho Chi Minh campaign, and the few air-to-ground sorties conducted against targets in the South were actually flown by VNAF defectors in F-5s and A-37s. We have included the VPAF, flying from airfields in Route Packs I and II, as this makes the campaigns more interesting, esp. with the addition of Il-28s (which the VPAF received from the Soviet Union in late 1965).
       
      We have included MiGBuster's documentation for his original "The Last Stand '75" campaign in the \OriginalDocs folder. These files contain more information about the original VNAF campaign was created.
       
      ~~~~~~~~~~~~~~~
      What's Included
      ~~~~~~~~~~~~~~~
       
      This add-on includes the following new fixes & updates for the Expansion Pack:
       
      NEW AIRCRAFT
      - A-37A/B Dragonfly (optional, see note above)
      - A-4F_74 Skyhawk
      - A-4M_73 Skyhawk
      - A-6E Intruder
      - A-7D_75 Corsair II
      - A-7E_74 Corsair II
      - F-4D_75 Phantom II
      - F-4E_75 Phantom II
      - F-4J_74 Phantom II
      - F-4N Phantom II
      - F-14A Tomcat
      - F-111D Aardvark
       
      MISC UPDATES & ADDITIONS
      - added three new campaigns set in 1974-1975 (see summary above)
      - added medals pack for North & South Vietnam
      - added new skins for the USAF F-4D_75 & and F-4E_75
      - added drop tanks for new aircraft
      - added alternate version of SouthVietnam terrain (SouthVietnam75)
      that includes new target areas for the 1974-75 time period (see
      note above)
      - added SA-6 launcher and radar
      - added VNAF pilots for A-37B Dragonfly
      - added several new engine sounds
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This update contains a number of new items from the following modders who generously allowed their use:
       
      MiGBuster .......................... original Last Stand '75 campaign
      dtmdragon .......................... A-4M_73 Skyhawk
      HomeFries .......................... A-6 Superpack for SF2
      Column5, USAFTML, & Storm .......... F-4N Phantom II
      Mirage Factory ..................... F-14A Tomcat
      FastCargo & team ................... F-111D Aardvark
      Sundowner .......................... new skins for F-4D_75 & F-4E_75
      Sundowner .......................... F-4N VF-111 skin
      Column5 ............................ F-4N VF-151 skin
      ChampionsVA56 ...................... A-37A/B Dragonfly skins
      MiGBuster .......................... SouthVietnam75 target additions
       
      If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
       
      ~~~~~~~~~~~
      Legal Stuff
      ~~~~~~~~~~~
       
      We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
       
      Thanks,
       
       
      Malibu43 & eburger68
       
      --------------------
      malibu43 & eburger68
      18 Mar. 2014

      1,350 downloads

         (8 reviews)

      4 comments

      Updated

    16. SF2V Air & Ground War Expansion Pack v2.0 - Sep. 2014 Update

      SF2V Air & Ground Expansion Pack v. 2.1 - Sept. 2014 Update
       
      This is an update package for the "Strike Fighters 2: Vietnam Air & Ground Expansion Pack v. 2.1" Gold/Final Release available at CombatAce. This update contains fixes for the ThirdWire post-Mar2012 patch levels as well as enhancements for all supported patch levels. It also contains updates for those with ThirdWire's "Strike Fighters 2: North Atantic" (SF2NA) integrated into their SF2 installations.
       
      This is a cumulative update, meaning that it contains all the fixes and updates from previous updates to the Expansion Pack as well as some new ones. It is designed to be applied over the top of an existing installation of the version 2.1 Expansion Pack. You can download the four main Expansion Pack files here:
       
      Part 1:
      http://combatace.com/files/file/10189-sf2v-air-ground-war-expansion-pack-v20-gold-part-1/
       
      Part 2:
      http://combatace.com/files/file/10190-sf2v-air-ground-war-expansion-pack-v20-gold-part-2/
       
      Part 3:
      http://combatace.com/files/file/10192-sf2v-air-ground-war-expansion-pack-v20-gold-part-3/
       
      Part 4:
      http://combatace.com/files/file/10193-sf2v-air-ground-war-expansion-pack-v20-gold-part-4/
       
      This update is designed to be applied over verison 2.1 (Mar. 2010) of the Expansion Pack. If you installed the original version 2.0 from Nov. 2009 but have not updated to the Mar. 2010 version (available in the links above), you should update before applying this update package.
       
      Please take a look over the remainder of this ReadMe before installing the update.
       
      ~~~~~~~~~~~~
      Requirements
      ~~~~~~~~~~~~
       
      ** Minimum Requirements: SF2V, SF2, & SF2E
       
      The orignal release of the Expansion Pack required only "Strike Fighters 2: Vietnam" (SF2V). With the release of this update package, the minimum requirements have changed. In addition to SF2V you must also have "Strike Fighters 2" (SF2, with the Desert terrain) as well as "Strike Fighters 2: Europe" (SF2E) as part of your base install of Strike Fighters 2.
       
      The original SF2 and SF2E are now required in order to provide several aircraft that are not included in SF2V: A-4B, A-4B_65, MiG-17, and MiG-17PF. Previously we supplied alternate stand-in versions for these aircraft. With this update, we are now requiring that the ThirdWire originals be part of the install -- and that means requiring the installation of SF2 and SF2E.
       
      ** Support for SF2NA
       
      This update adds support for installations that include SF2NA, but SF2NA is not required.
       
      ** Patch Levels
       
      This update supports several different patch levels:
       
      1. Jun2009b: the last patch level before Dec2009, which introduced support for DX10. The first phase of the install process for this update provides all the files necessary for the Jun2009b patch level. Those on later patch levels will need to proceed with the additional install steps in order to pick up the updated files for later patch levels.
       
      2. post-Mar2012: any patch level from Mar2012 through the most recent patches in 2013 is also supported. Files unique to these patch levels are installed in later steps during the install process described below.
       
      We understand that some users may have stopped patching at some point during 2011. The post-Mar2012 patch level updates can probably be used to support any patch level after May2011, with one major caveat: those with patch levels between May2011 and Nov2011 should not install the \Menu\*.STR files from the post-Mar2012 updates. In other words, install everything in this update for the post-Mar2012 patch level except for those two .STR files (stick with the updated versions found in the Jun2009b update files).
       
      ** VPAF Add-on
       
      The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download:
       
      http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/
       
      This Add-on is now required in order to install this update package. The update process has been built on the assumption that the VPAF Add-on package is installed (with its alternate campaigns and several aircraft updates). If you have not already downloaded and installed the VPAF Add-on package, please do so before trying to install this update.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      Unlike most previous updates, this update starts with a file replacement stage. During this stage you will remove some outdated aircraft from your Expansion Pack install and replace them with newer versions. After replacing those outdated aircraft, you will proceed with the main part of the installation process.
       
      The main installation process has three major phases: one for all patch levels; a second for the post-Mar2012 & later patch levels; a third for installations with SF2NA. Move through each phase and apply the updated files as directed until you hit a step that does not apply to your installation.
       
      In other words, EVERYONE performs Phase 1. If your install is at the Mar2012 patch level or later, you should then do Phase 2. If your install also includes SF2NA, do Phase 3 as well.
       
      Before installing this update you should:
       
      1. Ensure that SF2V is properly installed & updated. (Note that SF2 and SF2E must be part of your base install.)
       
      2. Ensure that the Expansion Pack v. 2.1 (Mar. 2010) is installed to your SF2V Mod Folder. (Also, the VPAF Add-on must be installed.)
       
      3. This update is distributed as a two part download. You must unpack both parts. Unpack both SF2V_AG-XP_v2_Sep14_Pt1.7z and SF2V_AG-XP_v2_Sep14_Pt2.7z to a safe place on your drive.
       
      Now you're ready to install the update.
       
      PHASE 0: AIRCRAFT REPLACEMENT
       
      Open the \0_Replace directory in the folder where you unpacked the Expansion Pack update package. The 0_Replace directory includes complete new versions of several aircraft (including decals):
       
      - B-52D
      - B-52F
      - B-52G
       
      First, locate and remove the equivalent older versions of these aircraft from your existing install of the SF2V Expansion Pack. That means removing the aircraft folders from \Objects\Aircraft as well as the decals for them from \Objects\Decals (all are found in your SF2V Mods Folder.)
       
      Now copy or move the three aircraft from 0-Replace\Objects\Aircraft directory to the \Objects\Aircraft directory in your SF2V Mod Folder.
       
      If your installation's patch level is at Mar2012 or later, do the same with the aircraft folders in 0-Replace\Objects\Aircraft_Mar2012, allowing Windows to overwrite files as prompted.
       
      Finally, move the folders from 0-Replace\Objects\Decals to the \Objects\Decals folder in your SF2V Mod Folder.
       
      Note that you should NOT simply drop the newer versions of these aircraft over the older versions or you may wind up with broken aircraft. You really do need to remove the older versions first before dropping in the newer versions. Also, if your patch level is Mar2012 or later, you DO need to install the files from both \Aircraft and \Aircraft_Mar2012. (The \Aircraft_Mar2012 directory does not contain a complete set of files for the aircraft.)
       
      Now that you've replaced these old aircraft with newer versions, you're ready for the main part of the installation process.
       
      PHASE 1: ALL PATCH LEVELS
       
      Open the \1_All_Patch_Levels directory. Drag and drop all the files and folders from within that directory to your SF2V Mod Folder, overwriting as prompted.
       
      If you are running SF2V at any patch level earlier than Dec2009, then your installation process is finished. If you are running at the Mar2012 or later patch level, then you have at least one more step.
       
      PHASE 2: ALL POST-Mar2012 PATCH LEVELS
       
      If you are running the Mar2012 patch level or later, then open the \2_Mar2012_Patch_Level directory. Drag and drop all the files and folders from within that directory to your SF2V Mod Folder, overwriting as prompted.
       
      If your base install does not include SF2NA, then stop here -- your installation is finished. If your installation includes SF2NA, then proceed to the next step.
       
      PHASE 3: SF2NA SUPPORT
       
      If your installation includes SF2NA, then open the \3_SF2NA directory. Drag and drop all the files and folders from within that directory to your SF2V Mod Folder, overwriting as prompted.
       
      * * * * *
       
      That's it. You should be good to go.
       
      You may now consider installing some of the optional items discussed the remainder of this ReadMe. Also, there are notes on some of the new additions found in this update.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~
      Optional A-1 Cockpits
      ~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Included in the \OPTIONAL\A-1_Cockpits folder are two alternate cockpits for the A-1 Skyraiders. The first, made by Dels, was released in Oct. 2011. The second, made by CA_Stary, is based on the default F-8 cockpit.
       
      The \A-1_Cockpits folder contains one copy of Dels's A-1 cockpit, including the \Cockpit folder as well as the necessary COCKPIT.INIs for each of the Skyraiders.
       
      If you prefer Stary's A-1 cockpit, you can find a copy of that in \A-1_Cockpits\_ca-stary-cockpit (the cockpit folder is contained in a ZIP file that will need to be unpacked).
       
      Also included in A-1_Cockpits\old-cockpit are backups of the old .INIs and the old \Cockpit folder from the original Expansion Pack install.
       
      To install:
       
      1. Remove the existing \Cockpit folder from each of the A-1 folders in \Objects\Aircraft (found in your SF2V Mod Folder).
       
      2. Copy the new \Cockpit folder to each of the A-1 folders in \Objects\Aircraft.
       
      3. Copy the new COCKPIT.INIs to the appropriate A-1 folders in \Objects\Aircraft.
       
      ~~~~~~~~~~~~~~~~~~~~~
      Optional MiG Cockpits
      ~~~~~~~~~~~~~~~~~~~~~
       
      Included in the \OPTIONAL\MiG_Cockpits folder are alternate cockpits for the J-5, J-6, MiG-17, MiG-17F, and MiG-17PF. These alternate cockpits are designed for use on the Jun2009b patch level, as the newer MiG-17 and MiG-19 cockpits use LODs not compatible with that old patch level. If you are using one of the later supported patch levels (Mar2012 or later), then you do not need to use these older cockpits.
       
      There are three folders in the MiG_Cockpits folder:
       
      - J-6: contains an older cockpit and the INI files for the J-6
      - MiG-17_J-5: contains an older cockpit and the INI files for both the
      J-5s, the MiG-17, and the MiG-17F
      - MiG-17PF: contains an older cockpit and the INI files for the MiG-17PF
       
      To install:
       
      1. Remove the existing \Cockpit folder from each of the aircraft folders in \Objects\Aircraft (found in your SF2V Mod Folder) that you intend to replace.
       
      2. Copy the new \Cockpit folder from each of the sub-folders in \MiG_Cockpits to each of the aircraft folders in \Objects\Aircraft that you are replacing.
       
      3. Copy the new COCKPIT.INIs and AVIONICS.INIs from the sub-folders in \MiG_Cockpits to the appropriate aircraft folders in \Objects\Aircraft. Keep in mind that some aircraft will have only a COCKPIT.INI, not an AVIONICS.INI.
       
      Do not mix and match folders and INIs. In other words, don't take the \Cockpit folder from the J-6 sub-folder in \MiG_Cockpits, add it to one of the J-5 folders in your Mod directory, then add the J-5_cockpit.INI from J-5_MiG_17 sub-folder to same aircraft folder in your Mod directory.
       
      If you are adding the INI files correctly to the aircraft folders in your Mod directory, they should overwrite the existing INI files in the target aircraft folders.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~
      Formation Take-Offs
      ~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Included in the \Optional\Formation_TO folder is a set of Airfield.INIs that enable EZLead's "Staggered Take-offs" (aka "Formation Take-offs") for all the airfield types in the VietnamSEA terrain.
       
      To use these alternate Airfield.INIs (and thus enable formation take-offs), simply copy the INIs to \Terrains\VietnamSEA and \SouthVietnam.
       
      A few notes about these new INIs:
       
      1. Formation take-offs may cause problems for some of the larger aircraft (e.g., B-57s, C-130s, etc.).
       
      2. The airfield.INI used for U Tapao RTAFB is vietnamSEA_airfield6b.ini, which is a copy of the default 3rdWire vietnamSEA_airfield6.ini. As a result, staggered take-offs are not enabled at that air base because that base is used by the B-52s in campaigns.
       
      IMPORTANT: even if you elect NOT to use the staggered/formation take-offs airfield.INIs, a copy of the vietnamSEA_airfield6b.ini file MUST REMAIN in each of the terrain folders because the TARGETS.INI for each terrain references it.
       
      ~~~~~~~~~~~~~~~~~~
      Alternate Aircraft
      ~~~~~~~~~~~~~~~~~~
       
      The \Optional\Alt_Aircraft directory contains three alternate aircraft that you may consider installing. Each requires files from ThirdWire.
       
      1. Canberra20
       
      The Canberra20 is the ThirdWire version of the Camberra Mk.20 used by the RAAF in South Vietnam. This alternate version is inlcuded in SF2E Expansion Pack 2 pack from ThirdWire. If SF2E Expansion Pack 2 is part of your install, simply copy or move the \Canberra20 folder to \Objects\Aircraft in your SF2V Mods Folder.
       
      2. AC-47
       
      The AC-47 Spooky is the first gunship developed by the USAF for use in South Vietnam. This aircraft is based on the C-47 included in SF2I Expansion Pack 1. If Expansion Pack 1 is part of your install, simply copy or move the \AC-47 folder to \Objects\Aircraft in your SF2V Mods Folder.
       
      3. C-47A
       
      The C-47A is a WWII-era transport that saw use by the USAF and allied forces in the Vietnam War. If Expansion Pack 1 is part of your install, simply copy or move the \C-47A folder to \Objects\Aircraft in your SF2V Mods Folder.
       
      4. Li-2
       
      The Li-2 Cab is a Soviet-produced version of the C-47 (DC-3) flown by the VPAF. This aircraft is based on the C-47 included in SF2I Expansion Pack 1. If Expansion Pack 1 is part of your install, simply copy or move the \Li-2 folder to \Objects\Aircraft in your SF2V Mods Folder.
       
      5. F-104C_61 & F-104C_66
       
      These are alternate versions of the F-104C, flown by the USAF from bases in South Vietnam and Thailand. These two alternate versions (which collectively supercede the third-party version shipped with the default SF2V Expansion Pack) require that you have the DLC 28 (AI Plane Pack 1) from ThirdWire installed. If that DLC is part of your base install, simply copy or move both F-104C aircraft folders to \Objects\Aircraft in your SF2V Mods Folder. The Rolling Thunder campaign will automatically use these new aircraft in lieu of the default F-104C included with the SF2V Expansion Pack.
       
      Please note that all of the above alternate aircraft can co-exist with the original versions of these aircraft supplied with the SF2V Expansion Pack. There is no need to remove the older versions, though you are welcome to do so.
       
      ~~~~~~~~~~~~~~~
      Alternate Ships
      ~~~~~~~~~~~~~~~
       
      Also included are two USN destroyers (the Charles F. Adams class and Farragut or Coontz class) based on the DLG-10 included in the "Yankee Air Pirate 2" and "Yankee Air Pirate 3" commercial mods. To use these optional destroyers you must have the necessary LOD files from "Yankee Air Pirate".
       
      Installation of these destroyers is simple:
       
      1) Copy the Coontz2.LOD from "Yankee Air Pirate" to the \Adams and \Farragut
      folders in \Optional\Alt_Ships (in the location where you unpacked this
      update package).
       
      2) Create collision LODs for both destroyers by making a copy of Coontz2.LOD
      and renaming it Coontz2_COL.LOD.
       
      3) Move the Adams and Farragut destroyers from \Optional\GroundObject to
      \Objects\GroundObject in your MOD folder.
       
      Please note that these alternate ships require your install be at the Mar2012 or later patch levels. They can be made to work at earlier patch levels, but doing so requires editing of the INI to remove Mar2012 patch level configuration data.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Rolling Thunder Variant Campaigns
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      The default Rolling Thunder campaign included with Sf2V is a sprawling multi-year affair, allowing players to fly one aircraft for a particular squadron over an extended period of time. In some cases, depending on the squadron selected, the 50 mission campaign might extend from March 1965 all the way through October 1968 -- a spread of three and a half years.
       
      For this update we decided to supply seven variant campaigns that break the Rolling Thunder campaign into 6-9 month chunks. You will find these new campaign variants listed in the camapigns menu by letter and start date:
       
      Campaign Dates
      -------- ----
      Rolling Thunder (A) 2 Mar. 1965 - 1 Sep. 1965
      Rolling Thunder (B) 1 Sep. 1965 - 1 Mar. 1966
      Rolling Thunder © 1 Mar. 1966 - 1 Sep. 1966
      Rolling Thunder (D) 1 Sep. 1966 - 1 Mar. 1967
      Rolling Thunder (E) 1 Mar. 1967 - 1 Sep. 1967
      Rolling Thunder (F) 1 Sep. 1967 - 1 Mar. 1968
      Rolling Thunder (G) 1 Mar. 1968 - 1 Nov. 1968
       
      You will find that these date-specific variant campaigns allow for a more focused campaign exerience, with the interval between campaign missions reduced to a few days (as opposed to the weeks or months long intervals in the default campaign).
       
      These new campaigns also allow for more dedicated coverage of the various areas of the North Vietnam terrain. Thus, you will find the 1965 campaigns are far more focused on target areas in the southern part of North Vietnam, whereas the campaigns from 1966 and 1967 have more missions into Pack VI -- the Hanoi and Haiphong areas (along with Thai Nguyen).
       
      Finally, these campaign variants allow us to place USN squadron on the actual carriers they flew from during Rolling Thunder. Historically, USN squadrons often moved among several carrier air wings, which themselves moved on occasion from one carrier to another. The default Rolling Thunder campaign does not reflect these changes, as the Rebase command in campaigns can be used only for land-based squadrons. In these new Rolling thunder variant campaigns, however, we've taken care to base squadrons on the actual carriers they flew from from during the time periods covered by these campaigns.
       
      Although the original Rolling Thunder campaign is still available, we think you'll find these new variant campaigns to be an interesting new way to enjoy a Rolling Thunder tour of duty in SF2V.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on the Helicopters
      ~~~~~~~~~~~~~~~~~~~~~~~~~
       
      Several helicopters have been added as flyable aircraft in this update. Set the "Flight Model" in "Game Play Options" to "Normal," and use your thrust vectoring controls in conjunction with the standard SF2 flight controls to maneuver and fly the helos.
       
      At the end of the day, please remember that Strike Fighters is NOT a helicopter sim. That means helo flight models are rough, unrealistic, and borderline unstable. It also means that AI helo pilots can occasionally run into difficulties, esp. when trying to land these things.
       
      Until someone creates better helo flight models for SF2 (or TK updates the ThirdWire flight engine to accommodate helicopters), that's just the way it is. If you don't like the way the helos fly, then don't fly them.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~
      New Terrain Target Areas
      ~~~~~~~~~~~~~~~~~~~~~~~~
       
      This update adds 32 new target areas to the VietnamSEA terrain. Some of these new target areas are also included in the SouthVietnam terrain.
       
      Bac Giang Rail Yard
      Hanoi Rail Car Repair Shop
      Trung Qui Mo Munitions Factory
      Nam Dinh Munitions Factory
      Nam Dinh Textile Mills
      Thai Binh Thermal Power Plant
      Bac Le Barracks & Supply Depot
      Canal des Rapides Bridge [Hanoi]
      Canal of Bamboo [w/ Nam Dinh Port facilities]
      Kep POL Storage
      Do Son POL Storage
      Hong Lieu POL Storage
      Nguyen Khe POL Storage
      Thai Nguyen Truck Yard
      Hai Duong Truck Yard
      Thai Nguyen Warehouse Storage
      Haiphong Warehouse Storage
      Nam Dinh Warehouse Storage
      Quon Lang Warehouse Storage *
      Thanh Hoa Warehouse Storage
      Vinh Loc Warehouse Storage
      Yen Bai Warehouse Storage
      Vinh Warehouse Storage *
      Bac Giang Transshipment Point
      Phuc Yen SAM Storage Facility
      Quon Lang SAM Storage & Support Facility *
      Hong Gai Radar Station
      Lach Truong Radar Station
      Dien Chau Radar Station
      Muong Xen EW Radar Station
      Moc Chau EW Radar Station
      Phuc Yen Air Defense Command & Control Center
       
      * = also in South Vietnam
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~
      SF2NA Support: Some Notes
      ~~~~~~~~~~~~~~~~~~~~~~~~~
       
      As noted earlier in this ReadMe, this update adds support for SF2NA. If SF2NA is part of your base install of Strike Fighters 2, you will enjoy the following:
       
      - new aircraft: EA-6B_71, E-2A/B, E-2C
      - carrier take-offs in single missions for USN aircraft
      - new ships: GearingFRAM1B, Knox, LCC-19, LPD-4
      - carrier battle groups in single missions
       
      Unfortunately, we were not able to implement full support for SF2NA-style carrier battle groups in campaigns. SF2NA uses a new and different system for integrating carriers into campaigns. At present there is no practical way to use that new system (which supports carrier battle groups) with SF2V campaigns.
       
      The Rolling Thunder campaign presents the biggest problem, as it requires that carriers perform multiple tours on Yankee Station over an extended period of time. SF2NA-style carrier battle groups do not have the ability to perform multiple tours. Furthermore, the large number of carriers used in the later campaigns (Linebacker I & II) makes it difficult to implement carrier battle groups on Yankee Station.
       
      You will see other ships (some destroyers and misc. support ships) on Yankee Station in campaigns. These ships, however, are static terrain objects and do not move with the carriers.
       
      This news will undoubtedly come as a disappointment for those with SF2NA, some of whom may have expected to see SF2NA-style carrier battle groups in SF2V campaigns. If and when TK ever implements a system that allows carrier battle groups to be included in campaigns that require multiple tours over the course of several years, we will update the Expansion Pack campaigns accordingly. Until then, though, we are stuck with the old-style carrier system for campaigns.
       
      ~~~~~~~~~~
      Change Log
      ~~~~~~~~~~
       
      This update (formerly the Sept. 2013 Update) was refreshed in September 2014. New fixes &
      updates include the following:
       
      - C-47A Skytrain (optional aircraft)
      - An-2 VPAF silver skin
      - new F-111A skins
      - Il-28 cockpit
      - deck lighting for all aircraft carriers
      - fake afterburner nodes for a number of older model third-party aircraft
      - minor updates & fixes to six dozen aircraft
      - visual shoot-cue for F-4D cockpits
      - minor updates to some effects
      - new hangar & loading screens for VPAF aircraft
       
      -----
       
      This update also contains the following fixes and add-ons from previous cumulative update releases:
       
      ** September 2013: **
       
      CHANGES & UPDATES
      - Implemented DIANE mod for A-6A/B cockpits
      - Added Home Fries' A-6 skins to A-6A/B
      - Added VA-115 skins to A-6B
      - Added VA-86 Diamonds skin to A-7E
      - Added new VPAF & PLAAF skins to An-2
      - Added VPAFSilver1 skin to An-12
      - completely overhauled B-52D/F/G
      - Added VNAF skins to B-57B
      - Added new skins to EA-6B
      - tweaked/updated USAFCamo2 F-4 skins
      - Added new skin to F-4E Rivet Haste
      - Added VF-102 skin to F-4J
      - Added new Silver & Camo skins to F-104C
      - Implemented gunsight mod for F-105Ds
      - Added new skins to KA-6D
      - Added VNAF skins to A-1H/J
      - Added VNAF skins to AC-119G/K, C-130A, O-1E, O-2A, & UH-1D
      - Added new camo & grey skins to MiG-17F
      - Overhauled J-6/MiG-19 VPAF925 skin
      - Replaced J-6/MiG-19 VPAFBlue1 skin
      - Added PLAAFSilver1 skin to J-6
      - Implemented "Pure Fighter" changes to MiG-17 & MiG-17F
      - Added new cockpits for MiG-17s & J-6/MiG-19
      - Added VPAFSilver2 skin to MiG-21F
      - Overhauled MiG-21PFM 927_Green & 927_Camo skins
      - Implemented tweaks or minor fixes for almost every aircraft
      - Upgraded ships for Mar2012/SF2NA compatibility
      - Upgraded all AAA guns
      - Upgraded all SAMs & SAM radars
      - Added new destroyed LODs for some ground objects
      - Updated or tweaked a number of weapons & guns
      - Added a few new weapons
      - Added new SA-2 missile models
      - Overhauled Environment.INI for post-Dec2010 patch levels
      - Updated FlightEngine.INI, Nations.INI, SpeechSystem.INI for
      Mar2012 & later patch levels
      - Updated custom MissionSummary.STR & MissionType.STR files for
      Mar2012 & later patch levels
      - Added a number of custom sounds to SoundList.INI
      - Updated SquadronList.INI
      - Added a number of new items to terrain TargetTypes.INI
      - Added updated VietnamSEA_Water.bmp for SF2NA
      - Added custom WaterNormal.BMP to both terrains
      - Renamed Noi Bai Airfield to Phuc Yen Airfield
      - Overhauled or tweaked dozens of target areas in Targets.INI
      - Added 32 new target areas to terrain Targets.INI (see above)
      - Implemented minor twaks/fixes to all campaigns
      - Added seven date-specific Rolling Thunder variant campaigns
       
      NEW AIRCRAFT
      - AC-47 Spooky ++
      - E-2A/B Hawkeye +
      - E-2C Hawkeye +
      - EA-6B_71 (ThirdWire) +
      - F-104C_61 (ThirdWire) *
      - F-104C_66 (ThirdWire) *
      - J-5 Fresco-A
      - J-5A Freco-C
      - Li-2 Cab ++
      * Note: these aircraft require DLC 28 from ThirdWire
      + Note: these aircraft require SF2NA from ThirdWire
      ++Note: this aircraft requires SF2I Expansion Pack 1
       
      NEW SHIPS *
      - Adams Class DDG
      - Allen M. Sumner Class DD
      - Austin Class ATD
      - Bainbridge Class CGN
      - Belknap Class CG
      - Blue Ridge Class ACS
      - Enterprise Class CVAN
      - Farragut Class DLG
      - Forrest Sherman Class DD
      - Forrestal Class CVA
      - Garcia Class FF
      - Gearing FRAM IB Class DD
      - Knox Class FFG
      - Leahy Class CG
      - Midway Class CVA
      - Mitscher Class DL
      - Small Cargo Ship
      - Soviet Cargo Ship
      - Soviet Trawler
      - Spy Trawler
      - USN Tanker
      - USN Transport
      * Note: some ships require SF2NA or LOD files from YAP
       
      ** January 2012: **
       
      UPDATES & ADDITIONS
      - Dels' A-1 cockpit included as an optional item
      - EZLead's "Staggered/Formation Take-offs" mod included as an optional item
      - A-1 Skyraider weapon stations & loadouts overhauled by Malibu43
      - alternate USMC F-4 loadouts included in May2011 & later patch levels
      - F-102A flight model replaced
      - MissionChance schedules for most aircraft in Steel Tiger & Easter Offensive
      campaigns overhauled
      - a few new weapons added (others fixed)
       
      FIXES
      - cartoonishly large explosion debris reduced in bomb explosion and flak
      effects for Dec2009 & later patch levels
      - A-6A/B Intruder drop tanks fixed on May2011 & later patch levels
      - SouthVietnam terrain tweaked to prevent VPAF MiGs from intruding
      - CBU-14As & CBU-25s fixed to allow AI pilots to use them properly
       
      ** September 2011: **
       
      UPDATES & ADDITIONS
      - added optional A-1 cockpits based on the F-8's (by Stary)
      - updated ground wars for Steel Tiger & Easter Offensive campaigns
      - added new napalm effect (by Stary) to BLUs
      - updated NATIONS.INI for May2011 patch level
      - updated FLIGHTENGINE.INI for May2011 patch level
      - updated SOUNDLIST.INI for May2011 patch level
      - updated SQUADRONLIST.INI for May2011 patch level
      - updated ENVIRONMENTSYSTEM.INI for May2011 patch level
      - added new 3W VNAF A-1 textures
      - added VNAF camo texture to B-57B
      - overhauled Cessna180 & O-1E and added new cockpits to each
      - added USNGrey5 texture to F-8C & F-8C_66
      - added three new textures to O-2A
      - added updated "Willie Pete" effects for May2011 patch level
      - updated terrain DATA.INIs for May2011 patch levels to correct
      visual problems with height maps, water levels, & coast lines
       
      FIXES
      - minor corrections to A-6A, A-6B, EA-6A, EA-6B, B-26K, B-57B, CanberraB20,
      Canberra20, F-100D, F-100D_64, F-100D_68, F-100D_WW, & O-2A
      - minor corrections/updates to most post-Dec2009 F-4s to account for model
      differences from earlier patch versions
      - minor corrections to most AAA, SAM, and radar ground objects
      - minor corrections to a number of other ground objects
      - minor corrections to several tanks & weapons
       
      ** April 2011: **
       
      MISC UPDATES & ADDITIONS
      - minor updates & tweaks to Rolling Thunder, Linebacker II,
      Easter Offensive, & Steel Tiger campaigns
      - added medals pack for North & South Vietnam
      - adjusted Altitude data in MissionControl.INI
      - updated & expanded SquadronList.INI
      - added new cockpit textures for F-111A
      - tweaked textures for F-4B
      - added USMCGrey3 texture for F-4B_67
      - added field-mod bomb racks for Canberra B.20 (both 3rdWire
      & ajundair versions)
      - added new engine sound for AC-119s
      - minor tweaks/updates to several other aircraft
      - changed gun targeting on NVA tanks from AIR_AND_GROUND to GROUND
      - added dummy SA-2D missile to ZiL-157 SA-2 Trailer
      - added FAB-50, Canberra bomb rack, and weapons for Hueys
      - minor fixes/updates for both VietnamSEA & SouthVietnam terrains
       
      NEW AIRCRAFT
      - F-4G Phantom II (VF-213, USN)
      - UH-1B Huey Gunship
      - UH-1D Huey
       
      ** February 2011: **
       
      FIXES
      - minor fixes to MiG-17 skins
      - minor tweaks to EA-6B
       
      UPDATES & ADDITIONS
      - added B-26K Counter Invader
      - added F-4D LORAN
      - updated Steel Tiger & Easter Offensive Campaigns
      - updated/expanded SquadronList.INI
      - updated unit designations for several texture sets
      - added two dozen new weapons
       
      ** January 2011: **
       
      FIXES
      - checked all radar family names
      - checked all radars, jammers, RWR for freq data
      - fixed afterburner effects for post-Dec2009
      - added proper CEP to all bombs, rockets, & A2G missiles
      - checked all LGB/AI bomb names
      - added cartridge weights for all custom guns
      - added ammo weights on aircraft internal guns w/ EjectShells=FALSE
      - checked NumSquadron= for all carriers in campaigns
      - checked campaign names
      - checked weapons EffectsClasses
      - integrated Malibu43's EasterOffensive & SteelTiger campaign fixes
      - added missing cockpit files to some aircraft
      - added destroyed models to some aircraft
       
      UPDATES & ADDITIONS
      - added new 'Nam-era weapons
      - added O-2A Skymaster
      - updated RF-8 skins
      - updated some F-4B_67 & F-4J skins
      - updated O-1E U.S. Army decals
      - updated A-1H/J USNGrey1 decals
      - added a few new effects
      - added nations music for campaigns
       
      EXP. PACK 2 FIXES & UPDATES
      - added Exp Pack 2 water .BMP
      - updated FlightEngine.INI
      - updated SquadronList.INI
      - added A-1H_67 & A-1J_67
      - updated B-57B DATA.INI for Exp. Pack 2
      - added CanberraB20 from Exp. Pack 2 as Optional/flyable
      - integrated A-1H/J_67 into campaigns
       
      ** July 2010: **
       
      FIXES
      - replaced grey-background VF-111 tail decals
      w/ white-background versions on F-4Bs
      - updated A-1H/J flight models
      - updated B-57B flight model
      - tweaked F-102A control surfaces
      - added custom AIM-4D for F-102A
      - made F-102A missile bay doors automatic
      - corrected several node names on Dec2009 & later F-4s
      - minor fixes on F-4E Rivet Haste, R-4B, RF-4C
      - added VPAF pilot to all MiGs
      - added two missing sound files
      - added a few missing pilots
      - tweaked O-1E/Cessna180 fm & weapon stations
      - tweaked F-104C fm
      - filled out F-104C radar data
      - tweaked AC-119 fm
      - tweaked F-5 fm & control surfaces
      - tweaked MiG-17 flight models
      - corrected MiG-17PF radar parameters
      - filled out RF-4B/C radar data
      - filled out RF-8A/G radar data
      - fixed OV-10 tank DATA.INI
      - tweaked F-5 centerline tank data
      - tweaked ENVIRONMENTSYSTEM.INI for Dec-2009 & later
      - updated avionics HUDs & DTVMaterials for Dec2009 & later shaders
       
      UPDATES
      - added F-5E Tiger II (VNAF)
      - added F-5E Tiger II (VPAF)
      - added "dumb" AI versions of LGBs
      - added 30MM_GSh-30-2 cannon
      - added texture set patches for a number of aircraft
      - added new Loading & Hangar screens for F-102A
      - added Raven's Navy trawler texture set
      - added sounds to carriers
      - added clean exhaust emitters to A-1 Skyraiders
      - added grey B-57B tanks
      - added/updated hangar/loading screens for several aircraft
      - added damage models to several aircraft
      - added holes .TGAs to a number of aircraft
      - customized mission type name/description strings
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This update contains new items from the following modders who generously allowed their use:
       
      Home Fries .................................. A-6A & EA-6B skins/decals
      JSF_Aggie ................................... A-6B VA-115 skin
      MiGBuster ................................... DIANE mod for A-6A
      Wrench & RussoUK2004 ........................ AC-47 Spooky
      gbreuder .................................... B-52 Vietnam Era Upgrade Package
      Dave (USAFTML) .............................. B-57B VNAF skins
      Paul Nortress ............................... new EA-6B skins
      Crusader .................................... F-105D gunsight mod
      slick_cowboy ................................ F-111E/F new skins
      Paul Nortress & allenjb42 ................... new KA-6D skins
      Kelvin & ArmourDave ......................... Il-28 cockpit (based on Su-17 cockpit)
      MiGBuster ................................... VNAF skins for C-130A & O-1E
      Paulopanz ................................... PLAAF J-5 & J-6 skins/decals
      Paulopanz ................................... overhauled skins for MiG-21F, MiG-21PFM, & MiG-17F
      Paulopanz ................................... Li-2 Cab
      Paulopanz ................................... An-2 VPAF & PLAAF skins
      Gepard ...................................... MiG-17 Pure Fighter upgrades
      CA_Stary .................................... new MiG-17 & MiG-19 cockpits
      The Mirage Factory............................F-5E Tiger II
      Capun, Gramps, Charles, Kesselbrut, Wrench....B-26K Counter Invader
      Veltro2K, Cliff11, & XRAY.....................O-2A Skymaster
      Pasko ....................................... UH-1B Gunship
      Kesselbrut .................................. UH-1B/D flight model
      Gramps ...................................... UH-1H Huey
      HrntFixr ................................... UH-1B skins
      Dave (USAFTML) .............................. VF-213 F-4G skin
      Dave (USAFTML) .............................. VNAF B-57B skins/decals
      CA_Stary .................................... optional A-1 cockpits (based on F-8's)
      Dels & CA_Stary...............................optional A-1 cockpits
      liamp51 ..................................... re-textured F-111A cockpit
      Malibu43......................................new A-1H/J Skyraider loadouts
      FastCargo ................................... Canberra B.20 bomb racks
      Wrench....................................... bits for F-4D LORAN
      Malibu43......................................alternate USMC F-4 loadouts
      Wrench ...................................... overhauled O-1E & Cessna180
      Wrench ...................................... new textures for O-2A
      Fubar512..................................... bits for EA-6B
       
      Fubar512 & MiGBuster ........................ Carrier Deck Illumination package
      WhiteBoySamurai ............................. Leahy & Bainbridge class
      Julhelm ..................................... new Firecan radar
      SUICIDAL .................................... New Destroyed Tank LODs
      Spillone104 ................................. SA-2 Guideline Pack
      Hinchinbrooke ............................... Adams class & Farragut class
      Florian ..................................... USN AOE Transport
      Julhelm ..................................... USN Tanker
      Kesselbrut .................................. Small Cargo Ship, Trawlers
      Cocas ....................................... Trawler & Soviet Trawler
      Raven ....................................... Trawler skins
      Crusader .................................... Soviet MANPADs for SF2
      Raven........................................ Navy Trawler texture
      Paulopanz ................................... medals pack for North & South Vietnam
      christian59 ................................. generic aircraft damage textures
      OldDiego, Pappy, Wrench, Pasko, ............. Pilots
      Florian/AmokFloo, & PureBlue
      CA_Stary .................................... new CBU-based napalm effect
      CA_Stary .................................... updated Willie Pete effects
      Malibu43 & Vigilant...........................fixed CBU-14A & CBU-25
      EZLead .......................................Staggered/Formation Take-offs mod
       
      Credits for all items included in the Expansion Pack can be found in \ReadMes_Old. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
       
      ~~~~~~~~~~~
      Legal Stuff
      ~~~~~~~~~~~
       
      We have signed onto the freeware "list" on CombatAce.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
       
      Thanks,
       
      Malibu43 & eburger68
       
      --------------------
      malibu43 & eburger68
      1 Sep. 2014

      8,176 downloads

         (15 reviews)

      24 comments

      Updated

    17. SF2_The Final Countdown.7z

      A three 'single mission' pack based on the movie "The Final Countdown." It's one of my Top 5 favorite movies of all time.
       
      The basic requirement for this mod is SF2NA patched to Jul 2013.
       
      See the README file for details on mod requirements and installation instructions, as well as modding credits where due. Access the README file using wordpad to see it in its proper formatting.
       
      Also included is a .pdf file titled "The Final Countdown Mission Brief Book." You'll need adobe acrobat reader in order to access this file. The brief book is in no way required to play this three mission set, but I included it for fun and immersion purposes. If you haven't seen the movie or 'know the story', so to speak, the brief book will bring you up to speed. The narrative in the briefing book provides some perspective on the 'crazy situation' from the deckplate level, so to speak. ;)
       
      The three missions are titled as follows:
       
      101 Splash the Zeroes!
      102 The Great Hawaiian Turkey Shoot
      103 The Battle of Hawaii
       
      The first mission is straight out of the movie. The other two involve the 'alternate ending' we never got to see but really wanted to. For fans of this absolutely iconic movie, the screenshots included will give you some hints as to the content that awaits.
       
      Again, all instructions and the few mod requirements needed are outlined in the README file. Enjoy!
       
      Special shout out to JonathonRL who can be considered the forefather of this mod, and generously gave me permission to alter and use one of his terrain sets. Thanks!

      394 downloads

         (1 review)

      1 comment

      Submitted

    18. SF2_!991_Operation Nordic Storm.7z

      This is something nobody else may have done before, as far as I know. This is a pack of 30+ single missions designed and written to form a slightly branching campaign experience, with the aid of an included briefing book to guide you through the process. I've been frustrated by SF2's campaign mechanism and wanted to put out a mission pack that tells a bit more story and is a bit more immersive in nature, rather than letting the game's campaign code just generate mission after mission with no real sense of continuity or panache.
       
      The mission pack is basically a more detailed, story-driven version of the campaign you play in SF2NA. This one is based a little more closely on Tom Clancy's "Red Storm Rising", the biggest difference being that the Soviets hold ALL of Iceland, not just part of it. Although it doesn't follow Clancy's novel exactly, many of the scenario driven elements of these missions will be intimately familiar to fans of the book.
       
      A full explanation of all facets of the mod is included in the 'README first!' file in the zip file. That is the place to start for a full description of the mission pack, as well as information on required and recommended mods needed to play. The required mods list is a bit on the heavy side, but totally worth it. None of the required mods were altered in any way by me, and all credit and kudos go to the mod authors for their work.
       
      The Operation Nordic Storm Campaign Briefing Book is included in the zip file, in .pdf format. You'll need adobe acrobat reader in order to use the briefing book- I don't expect that will be a big issue for anyone here. The briefing book is what allows you to play a string of 'single missions' as a branching 'campaign,' as well as go beyond the game's often-simplistic definitions of success and failure for various mission types. A full explanation on the use and purpose of the briefing book is included in the 'README first!' file.
       
      I really enjoyed creating and play-testing this mod, and if it is well received I may do a similar mod based on a circa-2010 fictional conflict against Iran (with some Russian help) in the Persian Gulf. Feedback and bug reports are always welcome. The important thing is to read the README file in its entirety. Use wordpad to access the README file to see it in the proper formatting. Enjoy!

      413 downloads

         (5 reviews)

      4 comments

      Submitted

    19. Combat Lancer

      Combat Lancer (March 15, 1968 to November 22,1968) The Combat Bullseye I tests of early 1967, clinched the USAF decision to rush a small detachment of seven F-111A's to Southeast Asia, under the name Combat Lancer, to boost night and all-weather attacks while testing the aircraft's over-all combat capability. Combat Lancer was preceded by Harvest Reaper, started in June 1967, to correct known F-111A shortcomings and prepare the aircraft for combat. The Harvest Reaper modifications (mainly more avionics and electronic countermeasures (ECM) equipment) would enter the F-111A production lines, if successfully proven in combat.
       
      F-111A 66-0016 flew the first Combat Lancer mission on March 18,1968, attacking a truck park and storage area with 12 Mk11 7 750 pound bombs.
       
      A simple strike mission made following John Tiller's WOV Combat Lancer Scenario http://johntillersoftware.com/ModernAirPower/WarOverVietnam.html.
       
      WHAT YOU NEED:
       
      - SF2V + Eburger68 Epansion;
       
      OPERATIONS:
       
      - Fly a night test mission with new F-111A over North Vietnam;
      Install:
       
      - all mod folder content in your mod install
      - overwrite
      That's all
       
      Enjoy
       
      @ paulopanz
       
      PS: Sometimes I don't paint planes but fly .....

      185 downloads

         (3 reviews)

      2 comments

      Submitted

    20. Operation el Dorado Canyon and Gulf of Sidra Incidents

      Operation el Dorado Canyon and Gulf of Sidra Incidents
       
       
       
      I
       
       
      1) Requirements
       
      * A very powefull computer at LEAST with an intel core i5 and 6Gb of RAM, if not loading times will be crazy and gaming horrible as the CPU won't afford the MOD
      * SF2 NA and SF2 Europe , they are "a must" , so you MUST have them if not forget about this MOD
       
      Download this MODS from CombatAce:
       
      http://combatace.com/files/file/13052-ticonderoga-class-cruiser-superpack/
      http://combatace.com/files/file/12897-a-6-superpack/
      http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/
      http://combatace.com/files/file/9879-fa-18a-a-and-c-by-the-mirage-factory-for-sf2/
      http://combatace.com/files/file/12327-tmf-f-14-tomcat-superpack/
      2) Installation
       
      * Use a CLEAN , and when I say clean it is a CLEAN MOD folder
      * Path the game up to july 2013 if you don't do this the MOD won't work , so you are warned
      * Download and install the MODs indicated above
      * Drop everything you have in the .rar file and when it asks you to overwrite say: YES TO ALL
      * Rar files are at .rar5 format so please be sure that you use the lastest winrar version
       
      You can also try this program if you have problems unzipping it:
       
      http://www.bandisoft.com/bandizip/
      * Then everything should work
       
      3) If you do the above things , you think that you fullfill the requirements and the MOD does not work properly, What to do?
       
      * Any PM sent to me regarding this question WON'T BE TAKEN INTO ACCOUNT , because I don't want to have 12 PM's asking me the same thing in 3 different languages.
      * So to solve the above point I've created a "problem template" , that you must fill and post at the file announce post of this MOD
       
      "problem Template"
       
      Installation you have:
      Path:
      Type of problem:
      Campaign working (YES/NO):
      Air unit of the campaign:
      Plane used by the air unit
       
      4) The MOD consistis on a campaign (Semi-ficitional) with a mission pack 100% accurate
       
       
      5) Credits:
       
      "I approve of the mod"
       
      The Mirage Factory
      eburger68
      Dave
      Sundowner
      JSF_Anggie
      Aleks1
      Wrench
      WhiteBoySamurai
      HomeFries
      Spectre8750
      FastCargo
       
       
      I've I forgotten to mention someone , just tell me. Have fun
       
      FRPignon

      588 downloads

         (5 reviews)

      4 comments

      Updated

    21. Wings of your Nation: Sea Gripen Chronicles

      The general idea of this campaign is to imitate the over-the-top, generic Jet Fighter commercials that companies sometimes produce. As such, expect the Rule of Cool to be in full effect.
       
      Year: 2016
      Flyable Services: Saab, Swedish Air Force, Brazilian Navy, Indian Navy, Royal Navy, German Naval Aviation
      Carrier Operations: Yes
      Naval Combat: Yes
      Ground War Scale: None
      What to expect: Carrier Operations, Naval Support - dogfights and attacking ships in open water.
       
      In another part of the world, there is suffering. A civil war has recently ended and the UN have decided to bring in humanitarian aid. As we speak, convoys are assembled to bring food and medicine to the population.
       
      A major regional power, a Rogue Nation is unhappy with the end of the civil war. They have profited by the constant warfare in their enemies nation, trying to put their puppet in the presidents office. They are even now preparing to destroy the convoys and bring their own law into the torn nation.
       
      The UN did however anticipate this. A Task Force from your nation have been dispatched with ships from SAAB Kockums and Sea Gripen fighters. Defence of the convoys and the destruction of enemy naval forces is your mission objective. If possible, you must also hinder their transports of weapons and equipment to reach the war-torn area.
       
      You are the Wings of your Nation. You are Gripen Pilots.
       
       
      Installation:
      This mod requires Strike Fighters 2 North Atlantic.
       
      Install into the Strike Fighters 2 Mod Folder of your choice, usually found at
      C:\Users\YOURNAME\Saved Games\ThirdWire\StrikeFigthers2
       
      While this Campaign and assets are made to work together with other minor campaigns and mods, I cannot guarantee
      compatibility. Allow overwrites or use a separate folder.
       
      For credits, please read (and actually do it too!) the file named "Credits". I could not do what I do
      without all these talented people!

      426 downloads

         (3 reviews)

      0 comments

      Submitted

    22. Red Tide Soviet Air Force 773 IAP MiG-15bis

      Red Tide Soviet Air Force(V-VS)773 IAP MiG-15bis campaign
       
      For Strike Fighters 2 Europe
       
      This campaign with some 54 missions is the version V-VS of the default campaing Red Tide of 1956.
      Historical accurate with the main units and bases deployment by Nov 17 to Jan 10, 1957.
      Campaign need Expansion Packs 1 and 2 for some aircrafts and textures.
       
      Original campaign was reworked in many items, all NATO and Warsaw Pact had his bases, name of units, number of aircrafts, textures and weapons availables revised and corrected.
      Added USAF F-86F Sabre(525, 561, 562 and 563 FIS)
      Added RAF Sabre MK.4(No.26 Sqn)
      Added RAF DH Venom(No.11, 16, 94, 145 and 266 Sqn)
      Added RAF Canberra (BI)MK.8(No.17, 31, 59, 80, 88 and 213 Sqn)
      Added three RCAF Baden-Söllingen and Zweibrücken Sabre Mk.4 and Mk.6 squadrons(No. 414, 442 and 444 Sqn)
      Added Armée de L'Air F-86K from EC 1/13 Artois and EC 2/13 Alpes
      Added Armée de L'Air Ouragans from EC 1/4 Dauphiné and EC 2/4 La Fayette
      Added Koninklijke Luchtmacht F-86K from No.700, 701 and 702 Sqn
      Added Koninklijke Luchtmacht and BAF F-84G Thunderjets from No.306 and 30th BAF
      Added and checked data of all Meteors units from Koninklijke Luchtmacht and BAF
       
      Also the campaign utilised the following extra aircrafts(to download),all availables by Combat Ace:
       
      -F-86D-45 SF2(by Storm)
      -SF2 Korean War Era F-86 Sabre Pak(by Wrench)
      (*Sorry, but I dont have finded F-86Fs from European based units)
      -Canadair Sabre Mk.4 Pack, for SF2(by Wrench)
      -SF2 Canadair Sabre Mk.6, RCAF and AMI(by Wrench)
      -DH Venom 1.3(By Paulopanz)
      -Canberra B(I) mk8(By MigBuster)
      -F-86K For SF2 by Paulopanz 1.0(By Dave)
      -Dassault Ouragan MD-450 1.2(By pauloPanz)
      -Republic F-84G Thunderjet by RussoUK , For SF2(By Wrench)
      -sf2-midget-pak(by Wrench)
       
      Many thanks them to all.
       
      As usually all info and others in the readme.
       
      Happy flight and enjoy.

      228 downloads

         (1 review)

      1 comment

      Submitted

    23. Operation Odyssey Dawn 2.0 HD Part 3

      Part 3 of 3
       
      More information at part 1 description
       
      FRPignon

      1,305 downloads

         (3 reviews)

      0 comments

      Submitted

    24. Operation Odyssey Dawn 2.0 HD Part 2

      Part 2 of 3
       
      All details at Part 1 Description
       
       
      FRPignon

      1,291 downloads

         (2 reviews)

      0 comments

      Submitted

    25. Red Thunder Armée de L'Air EC 1/2 Cigognes Mirage IIIC

      Red Thunder Armée de L' Air EC 1/2 Cicognes Mirage IIIC campaign
       
      For Strike Fighters 2 Europe
       
      This campaign with some 54 missions is the version Armée de L' Air is based in the default campaign Red Thunder of 1962.
      Need Expasion Pack 2 Europe for some textures and the RAF LIghtnings.
      Campaign utilised DLC 003 Mirage III French Armee de l'Air, DLC 001 RNLAF Hawker Hunter F.6(60) and the USAF F-104C Starfighters coming with Third Wire AI Plane Pack 1.
      Included also a loading screen for the Mirage IIIC.
       
      Original campaign was reworked in many items, all NATO and Warsaw Pact had his bases, name of units, number of aircrafts, textures and weapons availables revised and corrected.
      Added three RCAF Baden-Söllingen and Zweibrücken Sabre Mk.4 and Mk.6 squadrons.
      Added Luftwaffe Sabre Mk.6 squadrons.
      Added Luftwaffe and RNLAF F-86K squadrons.
      Added Mirage IIIC of 1/13 Artois and 2/13 Alpes(fresh converted from F-86K by Apr and Feb 1962)
      Added MiG-15UTI
      Added Polish MiG-19P and MIG-19PM.
      Added Polish MiG-21F-13 Regiment(the first and only one by Nov 1962)
       
      Also the campaign utilised the following extra aircrafts(to download),all availables by Combat Ace:
       
      -Canadair Sabre Mk.4 Pack(By Wrench)
      -SF2 Canadair Sabre Mk.6, RCAF and AMI(By Wrench)
      -SF2-Midget-pack(By Wrench)
      -MiG-19P FARMER B(By Spillone 104 & Paulopanz)
      -MiG-19PM FARMER D(By Paulopanz)
      -Canadair CL.13B Mk6 Sabre late-SF2(By Ravenclaw_007)
      -F-86K for SF2(By Dave/Paulopanz 1.0)
       
      Many thanks them to all.
       
      As usually all info and others in the readme.
       
      Happy flight and enjoy.
       
       
      Updated Jun 15, 2014. Some details with Czech and Poland MiG-19 squadrons

      177 downloads

         (0 reviews)

      0 comments

      Updated



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