- US Origin
- French Origin
- Soviet Origin
- UK Origin
- German Origin
- Japanese Origin
- Italian Origin
- Other Origin
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SF2 WW2 ETO P-47D Razorback Pak
By Wrench
SF2 WW2 ETO P-47D Razorback Pak
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit into the SF2 environment, not all features will be avaliable.*
*Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions for use in the MTO will be released seperately, when required (and available!)*
Mods to Wolf257's P-47D Razorback Thunderbolt. This package "represents" mid production (-20) Razorback Jugs from the mid war to the end of the war time frame.
This is a FULL aircraft pak, designed to REPLACE any others you may have (of Wolf's), with (pretty much) all the trimmings. This pack contains the following skin/decal sets:
61st FS, 56th FG
334th FS, 4th FG
Decal randomization is TRUE, and the NEW skin is in Jpg format. Nose arts are included, and are 98.6% historically accurate for both sets.
Weapons, pilot figure, and engine sound are included. A New 'box art' style Hangar, now fully SF2 compliant, is included for your viewing pleasure.
Any changes that have been introduced, are listed in the 'ChangeLog', in the "Notes" section.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too. Please READ the 'To Install" section after unzipping, but BEFORE installing for an important note about possible conflicts with other Jug mods.
Good Hunting!!
wrench
kevin stein
283 downloads
0 comments
Updated
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Harvard IIB, Indian & Pakistani AFs Pak
By Wrench
Harvard Mk.IIB, Indian and Pakistani Air Forces Pak
= For SF2 series Games, Full 4/5 Merged =
-An addition for the Indo-Pak Mod-
This is a package of Harvard trainer aircraft for both the Indian and Pakistani air forces.
It contains 2 complete aircraft and the PAF variant has 2 skins, as shown in the accompaning screenshot. All weapons, sounds, NEW dds damage textures and a 'generic' hangar screen are included. A 'new' destroyed model is included (it's close enough in shape!<g>)
All skin textures are jpg, and Decal randomization is set to TRUE.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for more details.
Happy Landings!
wrench
kevin stein
Updated 7/30/2012
v 1.1 with corrected credits in readme (hopefully, got them right this time)
apologies!
169 downloads
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SF2 WW2 PTO P-39/P400 Airacobra Pak
By Wrench
SF2 WW2 PTO P-39/P400 Airacobra Pak
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redecaling for Wolf257's WW2 aircaft. This package contains 2 complete aircraft, broken down by aircraft and skins:
P-39D
36th FS, 8th FG in early 1942 ("meatball" star)
39th FS, 35th FG, mid-1942
41st FS, 35th FG, late-1943 (star & bar, white tail)
P-400
39th FS, 35th FS, early 1942 (RAF camo & serials)
All skins are in jpg format, and are brand new builds for this mod. Decal Randomization is TRUE. .
Due to both aircraft sharing the same lod, all skins are fully interchangable with each other.
A new cockpit, Stary's 'Midwar #3' replaces both the modded Hurri pit I'd been using, and the original Wolf pits.
Both new SF2 versions of the original 'box art' hangar screen. Damage textures are the old tga ones.
Both have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts (it's actually TOO good!). All lighting is 100% historically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so "they are as they is". All original readmes, when discoverable, are included.
Good Hunting!
wrench
kevin stein
344 downloads
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SF2 WW2 PTO Hawk 75A-C7, ML-KNIL
By Wrench
Hawk 75A-C7, ML-KNIL
=for SF2, (Full4/5 merged reccomended)
-Something for the PTO players*-
*even if we don't have an NEI map; at least you'll have the aircraft.*
This is a revamp for SF2, a modification of Wolf257's P-36/Mohawk into the Hawk 75 export version, as used by several Allied nations
.
It represents aircraft from the ML-KNIL during the opening days of the War in the Pacific, in the defense of the Netherlands East Indies (Java and Sumatra, for those that don't know)
This creates a country specific version for use in your World War 2: PTO installs ONLY!! As such, all the loadout have been adjusted to fit KLU aircraft of the time. The 'fake pilot method" (patentpending) is used to add the 2 underwing pylons for light bombs (either RAF50 or US 100 pounders)
This is the complete aircraft; serial numbers are historically correct, but I could not determine which squadron used what number; consider them generic in this respect. A new cockpit (one of Stary's WW2 pits) replaces the original, as the gauge needles have disappeared due to a material issue. This cockpit MAY be more historicaly correct; French Hawk75s used a reflector gunsight -so perhaps they were also used on other export versions.
I've also adjusted the operational service years/dates; they historically were all destroyed by February, 1942; in the 1stGen version we couldn't have the mm/dd/yyyy but now in SF2 we can have them end on the 28th of Feburary.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
Good Hunting!
wrench
kevin stein
201 downloads
0 comments
Updated
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SF2 WW2 RAAF Dakota (C-47A)
By Wrench
SF2 WW2 RAAF Dakota (C-47A)
-- Something for the WW2 players --
= For SF2, Full-4/5 Merged -PLUS- SF2I Expansion Pak 1 Required!!! =
*Note: you MUST have SF2I Expansion Pak 1 to gain access to the C-47A to add this mod to. If you do
not meet this requirement, DO NOT DOWNLOAD THIS MOD, as you'll be unable to use it.*
A quickie redecaling of the 3W Skytrain to represent Royal Australian Air Force Dakotas in the SoWesPac region. 12 serial number/radio callsign decals are included; these are 100% historically accurate for the aircraft depicted. However, lack of clear shots of the tail made me 'guess' as to the use of the fin flash. I think it looks nice, so I left it on (some seem to have had it, some not)
As always, fairly easy to follow, yet fairly detailed install instructions are included. So, please
read them.
This is another bird that will look nice sitting parked around you WW2 PTO airfields!
enjoy!
wrench
kevin stein
171 downloads
0 comments
Updated
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SF2 WW2 C-47 Skytrain
By Wrench
SF2 WW2 C-47 Skytrain
-- Something for the WW2 players --
= For SF2, Full-4/5 Merged -PLUS- SF2I Expansion Pak 1 Required!!! =
*Note: you MUST have SF2I Expansion Pak 1 to gain access to the C-47A to add the mod to. If you do
not meet the requirement, DO NOT DOWNLOAD THIS MOD, as you'll be unable to use it.*
A quickie redecaling of the 3W Skytrain to represent Early WW2 C-47s in use pretty much anywhere in
the world. It uses the stock OD skin, with the Round Star (no meatball, no bars) as seen from May
1942 through September(ish) 1943. 12 serial number decals are included; these ARE actual C-47A
serials from the correct timeframe.
Also included is Kesselbrut's cockpit*, for those that haven't made it flyable, and a new engine
sound, of an actual C-47. The userlist ini also included, adding Australia as a new nation; a WW2
RAAF skin is in the works.
As always, fairly easy to follow, highly detailed install instructions are included. So, please
read them.
This will look quite good sitting parked around you WW2 airfields!
*Note: although a cockpit is supplied, it is reccomended to leave the aircraft under AI control.
There is very little actual use for transport aircraft in game, at the moment, other than as eye
candy.
Happy Landings!
wrench
kevin stein
291 downloads
0 comments
Updated
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SF2 WW2 PTO - F4F Wildcats and SBD Dauntless
By Wrench
SF2 WW2 F4F-3/4 Wildcat, SBD-3/5 Dauntless
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the
excessive modifications made to fit them into the SF2 environment.*
This is a compilation of all my work for Wolf's SBD Dauntless and Pasko's F4F Wildcat. It is
designed to replace ALL the previously released versions. So, be advised.
There are 5 aircraft in this pak:
F4F-3 (pre- and early war)
F4F-4 (early war to mid-43
FM-2 (mid to late war -this is a stand in aircraft, based on the -4)
SBD-3 (pre and early war, to mid-43 -includes RNZAF skin)
SBD-5 (mid war, tri-color)
and ???? a surprise!
All have semi-compliant SF2 Flight Models, but they REALLLLLLY do need further fine tuning by
experts. All lighting on all aircraft is 100% historically correct. All are carrier capable, with
the SF2NA statments for those (ok, 2) aircraft with folding wings
Use Shift/0 to open the window, and Shift/9 to fold the wings -Wilcat ONLY!
All skins are in jpg format, and decal randomization is set to TRUE. I've tried, as best as
possible, to use the 'StartDefaultDate' on all skins to limit the availability for pre-War markings
from those that came into being post-January, 1942. The -4 'cats have skins that start 1/42, and
the Dauntless has the same pre and post 1/42 starts. Hopefully, they will work as they should.
Userlists are included for all aircraft, as being 'exported' means USN, USMC, and in the SBD-3's
case, RNZAF.SF2 versions of the old 'box art' Hangars are included for those that had them.
Sounds, weapons are included. Also, for you enjoyment, a never-before-released-to-the-public
"Surprise" aircraft. Yes, its a total stand-in, and dosen't really even look like what it
represents, but ... you can have to fun with it (flying for the Red Side, that is, attacking it.)
As always, fairly easy to follow, highly detailed install instructions are included. So, please
read them. Also, give the "Notes" section a read too.
All readmes from the original releases, and re-releases, are included where discoverable from the
archives.
Happy Hunting!
wrench
kevin stein
593 downloads
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Lockheed P-38J, 20th FG, 8th AF, ETO
By Wrench
Lockheed P-38J, 20th FG, 8th AF, ETO
= For SF2, Any and All (Full-5 Merged Prefered/Reccomended) =
- Something for the European Theatre
*Note: due to certain changes in the data ini, it may NOT be usable in any 1stGen game install at any patch level. End Users who choose to do so can expect no support if/when issues arise.*
This pack is a revamp of the 1stGen (SF/Wo*) WW2 ETO 20th FG pak originally released in 2009. It now incorporates the changes seen on the Recently Released PTO P-38 Pak. This is the complete aircraft, with all the "little fiddly bits" included.
The 3 squadrons of the Group represented are:
55th FS
77th FS (both in OD/Grey)
79th FS (in Natural Metal)
All skins are in jpg format. Included are sounds, pilot figue, and weapons (excepting the standard WW2 AN series bombs, readly available all over the place!). Decal randomization is set to TRUE. The Squadron Name display on the Loadout Screen has been activated via my "fake" SqTail decal, so their modern names will show.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! The original readme from my SF/Wo* release is included, as it contains further explainations and historical notations. Wolf's original release readme is also included
Happy Landings!
wrench
kevin stein
258 downloads
0 comments
Updated
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SF2 WW2 PTO P-38 Lightning Pak
By Wrench
SF2 WW2 PTO P-38 Lightning Pak
- More P-38 Lightnings in the Pacific -
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redecaling for Wolf257's WW2 aircaft. This package contains, broken down by aircraft and skins:
P-38H
9th FS, 49th FG "Flying Knights"
39th FS, 35th FG "Flying Cobras"
P-38J
431st FS, 475th FG "Satan's Angles"
7th FS, 49th FG "Screaming Demons"
P-38L
80th FS, 8th FG "Headhunters"
433rd FS, 475th FG "Blue Devils"
P-38M* (NightLightning -radar equiped 2-seat nightfighter)
6th NFS
(*Note: M's never reached operational, squadron status before war's end. This one is more for fun)
All skins are in jpg format, Decal Randomization is TRUE. All get new SF2 versions of the original 'box art' hangar screens. Damage textures are the old tga versions.
All have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting is 100% historically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
Good Hunting!
wrench
kevin stein
440 downloads
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P-51C Mustang, ETO
By Wrench
P-51C Mustang, ETO by Wolf257
= For SF2, Any and All* =
*Note: reccomended to have at least SF2 Expansion Pak 1, and be at the latest patch level, as the decals referenced on the Generic NM skin call to several stock 3W decals. If not at that level, you'll have to find alternative serial numbers and period-correct USAAF national insignia decals to use*
Some slight modifications and tweeks to Wolf's P-51C "Malcolm Hood" USAAF Mustang bring it closer in line for SF2 usage.
Included are 3 skins:
356th FS, with 99.9% hisorically accurate codes, serials and nose arts
'Generic' Olive Drab
'Generic' Natural Metal.
All skins are in jpg format, and decal randomization is set to TRUE.
2 Data inis are suppliled; one is the original from way back when, and the one being used now has some of the SF2 statements. It's not perfect; it seems works well enough, but does need further adjustments and fine-tuning by an expert.
A new SF2 version of the original 'box art' Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure.
Happy Landings
wrench
kevin stein
394 downloads
0 comments
Updated
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Mustang III, RAF, 112 Squadron, MTO
By Wrench
Mustang III, Royal Air Force, MTO by Wolf257
= For SF2, Any and All =
*Specifically designed for a SF2, MTO-Centric based mods folder*
This is a modifcation of Wolf257's P-51B Mustang into the earlier Mk.III version (non Malcom Hood), as used the RAF in the MTO (and elsewhere, too!)
This pak, a complete aircraft with all the trimmings, represents aircraft from 112 Squadron 'Sharkmouths', circa 1944/45.
All skins are in jpg format, and decal randomization is set to TRUE.
A new SF2-compliant Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure.
FM is similiar to the recently (re)release USAAF P-51C (ok, it's really the same one, nationalized)
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Wolf's original (P-51B) release readme, and my RAF Mustang III readme are included for historical purposes
Good Hunting!
wrench
kevin stein
174 downloads
0 comments
Updated
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SF2 WW2 Mustangs of the CBI
By Wrench
SF2 WW2 CBI Mustangs
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
**Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft/GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas. You'll need the Burma and China WW2 terrains from the 1stGen Terrains Downloads. Be advised, that even though I reworked both terrains some years ago, they need yet another going over to correct many faults; but they ARE perfecly playable as is, with the needed SF2 terrain conversion tweeks that is :)**
This pack contains 3 aircraft, by or modded from those build by Wolf257, for use in the China-Burma-India Theatre by the USAAF. They are:
A-36 Apache
P-51A Mustang
P-51B Mustang
All aircraft are from the 311th FBG, and represent the various squadrons. These are the ONLY early model Mustangs to see service in the Pacifc Theatre (well, ok, actually CBI!), and no where else. The D model's didn't start to make their appearences until US Forces landed in the Phillipines. Hence, again, the need for a seperate CBI-centric install.
New (semi)compliant SF2 FMs were cobbled together. As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts. New hangar screens, theatre specific weapons (except the WW2 bombs -you should have them already), a pilot figure and engine sounds are included. All skins are in jpg format, and decal randomization is set to TRUE. As is usual, all lighting is 100% historically correct. Remember, too, the A-36 and P-51A are the Allison engined versions, and therefore not as 'quick' as the Merlin powered models.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes are included for historical purposes (when discoveralbe from the archives)
Happy Hunting!
wrench
kevin stein
297 downloads
0 comments
Updated
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SF2 KAW RF-51D Mustang
By Wrench
SF2 KAW RF-51D Mustang
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: as these aircraft were built with the latest 3W exporter, and due to the skin format, they will most likely =NOT= work in SF/Wo* 1stGen Installs*
This is the recon variant of the Mustang, the RF-51D. Like all other Mustangs, it is fully capable of most other operational Missions (CAS,STRIKE,Armed_Recon, but not auntie-ship or Air-To-Air). The primairy use was the photo-recon role; all other ground-attack roles are secondary.
This skin represents aircraft from the 45th TRS "Polka Dots" during the late 1940s and 50s, with special focus on the Korean War.
The skin is in DDS format, and decal randomization is set to TURE. 18 new serial and BuzzNumber decals are supplied.
No weapons are included excepting the drop tank data; all others can be found in the GunnyPak or the KAW Weapons Pak, both available at here at CA. The pilot figure and engine sounds are included, as in an SF2-style hangar screen.
The Standard Keystrokes operate the canopy (Shift/0)
Happy Hunting!
wrench
kevin "bob" stein
=For the KAW Team=
610 downloads
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SF2 RAF WW2 ETO Mustang Pak
By Wrench
SF2 RAF WW2 ETO Mustang Pak
= For SF2, Any and All (Full-5 Merged Prefered/Reccomended) =
- Something for the European Theatre -
*Note: due to certain changes in the data ini, it may NOT be usable in any 1stGen game install at any patch level. End Users who choose to do so can expect no support if/when issues arise. Also, for those unwilling to patch SF2 to the latest level, the jpg skins may cause visual issues.*
This pack is a revamp of the 1stGen (SF/Wo*) WW2 ETO RAF Mustangs originally released in 2007, now bundled into a single package. It now incorporates the changes seen on the Recently Released PTO Mustangs Pak. This is the complete aircraft, with all the "little fiddly bits" included.
There are 3 complete aircraft in this pak:
Mustang 1, 26 Squadron
Mustang 1A, 170 Squadron
Mustang III (Malcom Hood), 315 Squadron "City of Deblin", Polish
All skins are in jpg format. Decal randomization is TRUE. Included are sounds, pilot figure, and weapons. The Squadron Name display on the Loadout Screen has been activated via my "fake" SqTail decal, so their modern names will show (if listed in the stock SquadronList.ini, which 170 & 315 are not).
A (semi)compliant SF2 level FM has been cobbled together, and while not 100% perfect, flys exeeding nicely! Basiclly, the same one as used on the CBI USAAF Mustangs.
The 'box art' style hanger screens have been updated to fit SF2 styling; they and any loading screens are also in jpg format.
A Userlist.ini was NOT created, as these are 'nationalized' aircraft, non-exported, with a single user.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! The original readmes from the SF/Wo* releases are included, as it contains further explainations and historical notations. Wolf's original release readme is also included.
Good Hunting!!
wrench
kevin stein
256 downloads
0 comments
Updated
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SF2 WW2 Spitfire Mk.1A by Mod Mafia/TMF
By Wrench
SF2 WW2 Spitfire Mk.1A by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk.*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This is the Vickers/Supermarine Spitfire Mk.1A. This pak contains skins/decal sets for the following RAF Squadrons:
No. 41
No. 54
No. 92
No. 610
in their 'Battle of Britain' livery. National markings are painted on, and all the aircraft use a 'pool' of indvidual call letters (A,B,C, etc) and serial numbers (all historiclly Mk.1s). Each has the Squadron letters (DW, EB, QJ, etc) also as decals. This will make it easier for other squadrons to be created by simply making new 2-digit Squadron letters. There is a blank bmp called "DW" in the 41 Squadron decals folder that can be resued for this. Those that know how, can duplicate my work quite easily.
All skins are in jpg format, Decal Randomization is TRUE. A new SF2 version of the original 'box art' hangar and loading screens are included. Damage textures are dds format. A 'destroyed.lod' is included, taken from the WW2 terrains (its used for destroyed statics). Those with SF2I Expansion Pak1 can easliy switch to the 3W destroyed Spit lod.
The canopy/entry door open with the Standard Animation Keystroke , Shift/0. For those RAF Squadron listed in the game's SquadronList.ini, my 'fake sqtail' decal will activate their "Displayed Name" on the LoadoutScreen.
When 'in game', you'll see "Spitfire Mk.1A (TMF)" on the aircraft drop-down selection window. This will differentiate it from any other Mk.1s you may have. The Official Squadron Crest is used for the 'paint chip' for each skin.
As always, fairly easy to follow, detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
wrench
kevin stein
For Oli; you are sorely missed!
613 downloads
0 comments
Updated
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SF2 WW2 Spitfire Mk.VIII by Mod Mafia/TMF
By Wrench
SF2 WW2 Spitfire Mk.VIII by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
-For WW2 MTO Usage-
*Note: There is a distinct possibility that this mod MAY work in SF/Wo* 1stGen game installs
However, some data ini statements will not be in effect in 1stGen SF/Wo* at any patch level
(with the possible exception of WoI plus it's ExpansionPak -this has not been tested, as I
ONLY mod for SF2). It is designed for use in SF2, at the most current patch level. Your
milage will vary!*
A brand "new" model that was never completed when Bpao passed away a few year back. I've
been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
Skin/Decals set included are for:
31st FG, USAAF:
307th FS
308th FS
309th FS
Royal Air Force:
92 Squadron
417 Squadron
All the units served in the MTO.
All skins are in jpg format, Decal Randomization is TRUE. A "new" SF2 version of the
original 'box art' hangar screen and loading screens are included.
All markings are decals (excepting National Markings, that are painted on); making it
supremely easy to recreate other squadron users.
A user list is included; operational service dates have been rounded to the closest whole
Year. All weapons, sounds, pilot figure(s) (including the 'fake pilot') are included. For
those squadrons listed in the stock SquadronList.ini, my 'fake SqTail' decal will activate
the Displayed Name on the Loaodut Screen.
The Canopy opens with the Standard Animation Keystroke , Shift/0
Damage textures are set for DDS; tga versions are supplied for 1stGen users that attempt to
use it in SF/Wo*.
When 'in game', you'll see "Spitfire Mk.VIII (TMF)" in the aircraft selection drop-down
window. This will diferentiate it from any other Mk.VIIIs you may (or may not) have .
As always, fairly easy to follow, detailed install instructions are included. So,
please -READ- them. Also, give the "Notes" section a read too for futher explinations,
clarifactions, illuminations and so forth.
Good Hunting!
wrench
kevin stein
For Oli; you are sorely missed!
296 downloads
0 comments
Updated
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Curtiss P-40B Tomahawk, USAAC, Early WW2
By Wrench
Curtiss P-40B Tomahawk, USAAC Early War
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. You try so at your own risk; no support is/will be available for such attempts*
This is a compliation pak of several of my 1stGen USAAC/AAF P-40B mods, recreating USAAC P-40Bs at the beginning of WW2. Based off Wolf's original RAF Tomahawk, now nationalized for American usege. This package contains 3 skin and decal sets:
47th Pursuit Squadron, Bellow Field, Hawaii;
"Pearl Harbor Defender" -with Historical Markings.
"USAAC";
representing the 24th Purusit Group in the Phillipines, Dec 8, 1941. Marking are 98% accurate - those units "closest" to the expected War Zone had slightly different markings they US Mainland units. There are 100 "plane-in-group' numbers, represening the 24th's 4 Squadrons.
"The Sky Legion";
a fanciful skin based on the film "Sky Captain and the World of Tommorrow". Just for fun! If you don't want it showing up, simply rename the textureset.ini, and delete the entry from the P-40B.ini.
The markings on BOTH the 47th PS and 24th PG are correct for the period. All skins are in jpg format, Decal Randomization is TRUE. A new SF2 version of the original 'box art' hangar screen is included . New DDS damage textures. A destroyed model is included, as is the in-line 'CRSPRP' engine sound (very Allison like!) "Time in Service" has been limited to 1940 start year, and a 'guesstimated' end service date of May, 1941. They were all pretty much used up by then, and replaced by D,E,and F models in the SoWesPac. All running lights are 100% correct for this aircraft.
A semi-SF2 compliant Flight Model was "fiddled into being", but it does needs further fine tuning, as always, by experts. Even though THIS version is a non-exported aircraft, a Userlist.ini was created for it. Allowed Mission statements now more reflect the actual usage philosophy of the time frame. (no Strike, Anti-ship, or Sweep) The aircraft was designed more for a 'point defence interceptor', and has no provisions for external stores of any kind.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Original readmes, when discoverable, have been included for historical purposes.
Good Hunting!
wrench
kevin stein
301 downloads
0 comments
Updated
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SF2 WW2 F4U-1 Corsair (Birdcage) by Mod Mafia/TMF
By Wrench
SF2 WW2 F4U-1 Corsair (Birdcage) by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model*
*Note #2: this model will REPLACE, in it's entirety, the stand-in I built using Wolf's as a base. You may (well, should!) delete that mod completly*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This is the eagerly awaited (and wanted!) F4U-1 "Birdcage" Corsair as issued to USMC, and later to USN squadrons.
Skin/Decals set included are for:
VMF-124 "Wild Aces", the 1st American unit to take the Corsair into combat in the Solomons. It is finished in the "Non-Specular Blue over NS-grey"
VF-17 "Jolly Rogers", finished in the 3-tone blue camo
All skins are in jpg format, Decal Randomization is TRUE. All get new SF2 versions of the original 'box art' hangar screens. Damage textures are the old tga versions. The 124 skin uses painted on National Markings, the "Jolly Rogers" use decals. Either skin version can easily be used to create other operational squadrons of the time period. A userlist is included with proper dates for BOTH USMC and USN operations.
when 'in game', you'll see "F4U-1 Corsair "Birdcage" (TMF)" in the aircraft drop-down selection window.
While the aircraft IS carrier capable, historically, the Birdcages saw very limited use aboard ship. The canopy operates via the Standard Animation Keystorke of Shift/0. Breaking with Modder tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
All lighting is historically accurate. WW2 weapons (ie: bombs) are NOT included. You should have them already.
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
wrench
kevin stein
For Oli; you are sorely missed!
264 downloads
0 comments
Updated
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SF2 WW2 F4U-1A Corsair by Mod Mafia/TMF
By Wrench
SF2 WW2 F4U-1A Corsair by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model*
*Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base. You may (well, should!) delete that mod completly; both aircraft and decals folders. These, again, will replace them.*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This is the F4U-1A Corsair, as seen from 1944 unitl the end of the War.
Skin/Decals set included are for:
VF-17 "Jolly Rogers", USN (now with "tail art" decals)
VMF-111 "Devil Dogs", USMC
No. 20 Squadron, RNZAF
All skins are in jpg format, Decal Randomization is TRUE. A "new" SF2 version of the original 'box art' hangar screen and loading screens are included. Damage textures are the old tga versions.
All markings are decals; making is supremly easy to recreate other squadrons (unless Modex Numbers are different -you can do your own research and decal creation! :) )
A user list is included; operational service dates have been rounded to the closest whole Year (ie: 1944).
The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke of Shift/0. Breaking with Modder Tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
All lighting is historically accurate. WW2 weapons (ie: bombs) are NOT included. You should have them already. The drop tank is, as is the pilot figure and engine sounds (which you may also have already!).
when 'in game', you'll see "F4U-1A Corsair (TMF)" in the aircraft selection drop-down window. This will diferentiate it from any other -1As you may have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
wrench
kevin stein
For Oli; you are sorely missed!
273 downloads
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SF2 WW2 F4U-1D Corsair by Mod Mafia/TMF
By Wrench
SF2 WW2 F4U-1D Corsair by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs. However, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
*Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base. You may (well, should!) delete that mod completly; both the aircraft and decals folders. These, again, will replace them.*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This is the F4U-1D Corsair, as seen from 1944 unitl the end of the War.
Skin/Decals set included are for:
USN/USMC:
VF-84, aboard USS BUNKER HILL
VBF-10, aboard USS INTREPID
VBF-83, aboard USS ESSEX
VMF-112, aboard USS BENNINGTON
VMF-323, land based on Okinawa
RNZAF:
20 Squadron (?), land based SoWesPac. (note: markings may be for No.1 or No.2 Service Unit, the "parent unit" of the squadrons.)
All skins are in jpg format, Decal Randomization is TRUE. A "new" SF2 version of the original 'box art' hangar screen and loading screens are included. Damage textures are the old tga versions. AND...when selecting the RNZAF Corsair, expect a surprise!!!
The "prop fix" from the Birdcage and -1A variants has already been applied to the mod.
USN Air Group markings are the "G" system, and are painted on the skins. This system was used from Jan 1945 to July 1945, when Air Group marking began changing the now in-use "Letter" style. My resarech has shown that many squadron still were using G-symbols on VJ-Day. Decals are used for most other markings, and Randomization is set to TRUE.
A user list is included; operational service dates have been rounded to the closest whole Year (ie: 1944).
The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke of Shift/0. Breaking with Modder Tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT included. You should have them already. The drop tank is, as is the pilot figure and engine sounds (which you may also have already!).
when 'in game', you'll see "F4U-1D Corsair (TMF)" in the aircraft selection drop-down window. This will diferentiate it from any other -1Ds you may (or may not) have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
For Oli
271 downloads
0 comments
Updated
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SF2 WW2 Royal Navy Corsair Mk.1 by Mod Mafia/TMF
By Wrench
SF2 WW2 Royal Navy Corsair Mk.1 by Mod Mafia/TMF
= For SF2, Full-5 Merged (Reccomended/Preferred) =
-- Something for the ETO --
*Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs. However, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This is the Royal Navy Fleet Air Arm Corsair Mk.1 as seen 1943-ish, when first issued to RN squadron. It should be noted, that almost NONE of the Mk.1s were used in combat, but mostly for training as the Mk.II followed right on it's heels. Essentially, this is the "Birdcage" Corsair. Unlike the Mk.II and Mk.IV, these never got the "clipped wings", and had very limited use aboard RN Carriers. Like the USMC/USN Birdcage, it is fully combat-capable, but in Real Life was rarely used so.
Skin/Decals are included are for:
1830 Squadron, as seen at New Brusnwick, Maine (USA) before transport to the UK.
All skins are in jpg format. Decals are used for all markings, and Randomization is TRUE. A "new" SF2 style hangar screen was created for this aircraft. Damage textures are the old tga versions.
A user list is included; operational service dates have been rounded to the closest whole Year (ie: 1943), even though its a "Nationalized" version.
The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke of Shift/0. Breaking with Modder Tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT included. You should have them already. The drop tank is, as is the pilot figure and engine sounds (which you may also have already!).
when 'in game', you'll see "Corsair Mk.I "Birdcage" (TMF)" in the aircraft selection drop-down window. This will diferentiate it from any other RN Corsairs you may (or may not) have. (or that are still to come!)
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
wrench
kevin stein
For Oli
146 downloads
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SF2 WW2 Focke Wulf FW-190A-4 (ETO)
By Wrench
SF2 WW2 Focke Wulf FW-190A-4
-- Something for the WW2 ETO players --
= For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
*There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive
modifications made to fit into the SF2 environment, not all features will be avaliable.*
*Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions for use in the MTO will be released seperatly, if required*
Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the second of a series of FW-190 upgrades, that will cover those models (while still based off Wolf's original LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With required upgrades for SF2.
This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO intalls. It is reccomended you delete the aircraft and decals folders of the originals, as to NOT cause any conflicts with THIS mod.
This package represents FW-190A-4s as deployed in Western Europe. Skins/Decals in this pak are:
5/JG1 'standard mottle' camo (green Tatzelwurm)
3/JG2, 'standard' Luftwaffe camo w/Full Eagle fuselage marking, circa 1941/42ish
6/JG2, 'standar mottle', circa 1944-ish
Skins are in jpg format, and decal randomization is set to TRUE.
A (semi) compliant SF2 FM was cobbled together from various sources. As always, while it works quite well, further fine tuning is required by Experten.
Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box art" Hangar and/or Loading screens.
Please note, the engine sound in this one has been changed to the AVHistory BMW 801 sound. It's reccomeneded you make this change to the FW-190A-1 that was recently released. It's a VERY simple text edit.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. When discoverable, Wolf's original readme is included for historical purposes.
*Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE see the Notes section for more info*
Happy Hunting!
wrench
kevin stein
333 downloads
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A6M2-N "Rufe" Floatplane Fighter
By Wrench
A6M-2N "Rufe" WW2 IJN Floatplane fighter
For SF/Wo* or SF2 --
Please note, this aircraft is not fully SF2 compliant! The package, with the exception of the included destroyed model, and SF2-ized 'weapon' (ie: the floats) will need to be converted by YOU -the End User- for SF2 compatibility. The data ini has the added lines for the included destroyed model. It shouldn't change anything for SF/Wo*, except it not showing up after you shoot it down.
It also is in DIRE need of a corrected/Updated 08 and/or SF2 level Flight Model. This mod is released "as is" (meaning as it was in 08). Adjustments/tweeks are encouraged!
The readme included, is in it's original 2008 state. Seperate instructions are included for adding the destroyed model, for SF2 usage
*Note: it will NOT take off or land on water (the game has never supported this), but from land bases. For some reason, the "invisible airfield" as used on several WW2 terrains is NOT working in SF2. BE ADVISED!!*
-----------------
This is a modification to ArmourDave's A6M2 "Zero" fighter, converting it into the float-plane version as built by Nakajima for the Imperial Japanese Navy. Historically, probably the most successful floatplane fighter ever produced.
There are 2 complete versions of the Rufe included in this package:
1) A6M2-N_Early: this has the light gray skin as used in mid-to-late 1942. This aircraft contains 2 new skins (created from a new template, based off the original skins as seen on some other Zero mods of mine); 11 Kokutai, based aboard the seplane tender 'Kamikawa Maru' in the northern Solomons circa July-August 1942, and 14 Kokutai, also based in the Solomons area. circa 1942 (actually the Shortland Islands, but who's counting?)
2) A6M2-N: this aircraft has the later (ie: early 1943 on) green overall camo. This aircraft ALSO contains 2 new skins (as above); 802 Kokutai based at Jaluit, Marshall Islands circa August 1943; and 902 Kokutai as seen in November, 1943 based at Truk.
Happy Landings!
wrench
kevin stein
214 downloads
0 comments
Updated
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Showa/Nakajima L2D "Tabby" (for SF2 WW2 PTO)
By Wrench
Showa/Nakajima L2D "Tabby" WW2 IJN Transport
== For WW2 PTO SF2, Any and All, =WITH= SF2:I Expansion Pak1 ==
*Note: can be used in any PTO centric install, BUT you MUST have Expansion Pak 1 to gain access to the stock 3W C-47A this is based on.*
This is a mod of the stock 3rdWire C-47A into the Japanese-built L2D, code named "Tabby" by the Allies. This mod also replaces my eariler 1stGen version, based off the DAT C-47, and reuses those very same decals.
The cockpit ini, whilst the standard Skytrain one, has been converted to metric measurments. ALL insturmentation labeling remains in English. A new nation has been added, and instructions for adding "IJN" to your WW2 nations ini are included in the "To Install" section. Although not required, it's an option
The aircraft has been reskinned in a redish-brownish color seen on many IJN aircraft, and represents aircraft from the 4th Kantai Transport Division (the only unit I could find references and tail codes for). Tail code decals for 18 aircraft are included. Decal randomization is set to TRUE.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
Just another mod I had sitting on the HD, collecting stray electrons. Thought I finish it off, and get it out the door. Although of no practical use in-game, it will give you another parked aircraft to strafe.
have at it!
wrench
kevin stein
212 downloads
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SF2 Ki-43 Hayabusa (Oscar) Pak (by Wolf257)
By Wrench
Nakajima Ki-43 Hayabusa "Oscar" Pak for SF2 (Wolf257)
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the
excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redcalings for Wolf257's Ki-43 IJAAF WW2 aircaft. This package contains the full
aircraft, 'rebuilt' into several variants:
Allowing for physical differences that cannot be changed between variants, this package contains
the following aircraft:
Ki-43i
Ki-43ic
Ki-43IIB
Ki-43III
For a listing of Sentai, consult the various aircraft aircraft folders. Remember, this LOD is
from 2004, the MAX files are unavailable, so it is as it is. Compliants on the physical model
will be ignored.
All skins are in jpg format, Decal Randomization is TRUE (for the one skin that has numbers).
Chutai markings for all but the 'green' skin are decals. All get new SF2 versions of the original
'box art' hangar screens (it's the same screen reused for all!). DDS damage textures and
Destroyed models are included for all (taken from the WW2 terrains).
Due to the mapping being the same, what with the same lod being used for all, all skins are
easily transferable between the different variants. In truth, 99.9% of Oscar units used all the
variant at some point during the War.
All have (pretty much the same, with slight differences) semi-compliant SF2 Flight Models, but
they do need further fine tuning by experts. All lighting is 100% historically correct.
All weapons, guns, a pilot figure and sounds are included.
As always, fairly easy to follow, highly detailed install instructions are included. So, please
read them. Also, give the "Notes" section a read too. All original readmes, if I'd found them,
are included for historical purposes.
Happy Hunting!
wrench
kevin stein
408 downloads
0 comments
Updated
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