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What If Hangar

600 files

  1. F-29A for SF2

    F-29A for SF2 by Dels

    906 downloads

       (2 reviews)

    0 comments

    Submitted

  2. German Super Hornets

    Well at one point this was not going to be a What If plane set but since Germany decided to go with the F-35 in real life I decided to submit this as a What If due to the hard work put forth by crisisloaner and me. Initial  work was done by crisisloaner with some editing and tweaks by me to make it available for download.
    - Pilots is from a mod unknown (but I suspect a Tornado mod)
    - Some decals are from guruu's Tornado mod and added for use on the Supers.
    - All weapons needed to run this mod are included. Other weapons are from the various weapon packs that you can get from this site and you should be able to run this without requiring the Super Hornet pack to play.
    - Included is a German version of the EA-18G and features JaboG 32 as a unit. Included is one F/A-18F squadron, AG51 "Immelman", and also included is a Marineflieger version with two squadrons included. Any inaccuracies, questions should be directed here:
     

    225 downloads

       (1 review)

    0 comments

    Updated

  3. [Fictional] RAAF RA-5C Vigilante

    North American A-5D Vigilante for STRIKE FIGHTERS 2 
    This is a simple mod of Julhelm's RA-5C to create a fictional A-5D Vigilante in service with the Royal Australian Air Force in the 1964-1989 timeline. Some of you might be aware that an Aussie Vigilante was seriously considered in the early 1960's as a replacement for the RAAF's outdated Canberra bombers but the Menzies government eventually chose the F-111C in October 1963.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the A-5D folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the A-5D folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the A-5D_FUEL folder into your Weapons folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Julhelm for bringing the awesome Vigilante to the SF universe!
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - December 31, 2023
    (Previously released as a skin only but trapped in the What If aircraft hangar)

    124 downloads

       (0 reviews)

    0 comments

    Updated

  4. [Fictional] Martin B-57B Dhimari 'Canberra'

    Martin B-57B (Dhimar) for STRIKE FIGHTERS 2 
    This is a very simple mod of the stock Third Wire B-57B to give a flyable B-57B (Dhimar) in service with the Dhimari Air Force with markings for;
    No.7 Squadron - 'The Rattlesnakes' 
    No.8 Squadron - 'The Scorpions'
    Please note that this updated package now requires you to have SF2 Expansion Pack 2 as the stock B-57B was revised (much nicer - check it out).

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the B-57B_Dh folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the B-57B_Dh folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 3 - 17/06/2020
    Version 2 - 18/12/2010
    Version 1 - 21/08/2010   
     
     

    238 downloads

       (0 reviews)

    0 comments

    Updated

  5. Fictional Turkish Air Force F-18E 191 Squadron Skin

    For SF2 only, read the readme
     
    Skin by EricJ
    Decals by pureblue

    73 downloads

       (1 review)

    0 comments

    Submitted

  6. KF1-AX for SF2

    the glorious new KF1-AX updated to SF2 standards... Weapons and all.... its my 1st conversion so if ive missed something please point it out.

    856 downloads

       (1 review)

    0 comments

    Updated

  7. [Fictional] Vought F-8EJ Crusader (JASDF)

    Vought F-8EJ Crusader for STRIKE FIGHTERS 2:VIETNAM
    This is a simple mod of the stock Crusader F-8E to give a fictional F-8EJ in service with the Japan Air Self-Defense Force (JASDF) during the 1964 - 1985 timeline with markings for;
     
    203rd Hikotai (overall grey).
    302nd Hikotai (overall blue with sharkmouth).

    BACKSTORY
    After a long selection process the Vought F-8EJ was finally selected by the JASDF in 1962 as its standard interceptor-fighter. With it's impressive unrefuelled range, reliable Pratt & Whitney J-57-P-20J engine and powerful Magnavox APQ-94J radar the F-8EJ served with a total of eight JASDF squadrons with initial deliveries commencing in late 1964. 
    Compared to the superb multi-role F-8E, and because of Japan's own 'self-defense' status and imposed peace treaty terms, the F-8EJ was stripped of much of it's surface-attack capability but gained a modified APQ-94 radar, wing-mounted AIM-7E Sparrow missiles and also had a very useful anti-ship capability (deemed acceptable as being an 'anti-invasion' capability) and all eight 'Hikotai' had maritime attack and reconnaissance as a secondary role. The F-8EJ's served until the mid-1980's with the 302nd Hikotai being the last to surrender this very popular aircraft in JASDF service in 1985.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-8EJ folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-8EJ folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - February 13th, 2024.
     

    119 downloads

       (0 reviews)

    0 comments

    Updated

  8. [Fictional] Douglas A-4D Skyhawk (Dhimar)

    Douglas A-4D Skyhawk for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire A-4E Skyhawk to give a flyable A-4D (Dhimar) in service with the Dhimari Air Force with markings for;
    No.6 Squadron - 'The Eagles' 
    No.7 Squadron - 'The Rattlesnakes' 

    BACKSTORY
    During the early to mid-1950's almost every US Navy aircraft programme hit some sort of propulsion trouble with either engines that were either down on thrust or simply so unreliable that they were a hazard to flight safety. Douglas were no exception and the SkyKnight and Skyray programmes were hit especially hard and the A4D Skyhawk programme initially didn't fare much better with the J65 down on thrust and the Pentagon bizarrely ordering that reconditioned Air Force J65's should be used for Skyhawk production. Ed Heinemann's wish to shoehorn the Rolls-Royce Avon into the Skyhawk fell apart when a production licence was granted to Westinghouse who then decided to only produce (with Navy funding but without telling Douglas ) a six-tenths scale version as the XJ64 giving less thrust than the J65! 
    However, by 1955 the Navy BuWeps had decided to fund the promising Pratt & Whitney JT8, essentially a scaled-down JT3 or J57 and by 1957 the resultant J52 was running sweetly on the bench and Ed Heinemann could plan growth versions of his brilliant 'Bantam Bomber'. At about the same time the Navy were hinting that perhaps a more flexible machine was required than the high-altitude nuclear bomber of the original A4D requirement and the increased thrust of the J52 meant that two more stores pylons could be added and higher gross weights permitted. 
    Douglas had planned to introduce the engine in the A4D-3 (A-4D) and A4D-5 (A-4E) variants but the US Navy cancelled the A4D-3 in 1959 and slowed the A4D-5 programme down. Douglas then looked at export opportunities resurrecting the A4D-3 designation to produce a multi-role fighter version later designated the A-4D which introduced the new J52 engine rated at 8,500lbs thrust plus a small and simple multi-mode radar. Oil-rich Dhimar became the launch customer ordering 60 A-4D's in 1961 and these were delivered in early 1963 initially to No.6 Squadron of the Dhimari Air Force who operated the type until 1982.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the A-4Dh folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the A-4Dh folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to salvatorestupido for the USN Aggressor skin used for the No.7 Squadron machine.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - November 5th, 2023

    186 downloads

       (0 reviews)

    0 comments

    Updated

  9. [Fictional] F-100D 'Shavit' (Comet) for SF2

    North American F-100D 'Shavit' for STRIKE FIGHTERS 2
    This is a simple mod of the stock Third Wire F-100D to give a fictional F-100D 'Shavit' (Comet) of the Israeli Air Force with markings for;
    117 squadron - 'The First Jet Squadron' in a natural metal scheme.
    253 squadron - 'The Negev Squadron' in a USAF SEA scheme (as transferred from USAF stocks in October 1973).
    This should work in any SF2 game featuring the stock Third Wire F-100D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I.

    BACKSTORY
    Despite a very smooth test and development phase North American Aviation's superb F-107 unexpectedly lost out to Republic Aviation's F-105 Thunderchief in the competition for a new supersonic fighter-bomber for TAC. By early 1959 the end of the F-100D production line was now in sight and with the F-108 and B-70 programmes now on the far horizon North American Aviation needed to stretch the F-100 Super Sabre programme out to plug the gap and urgently proposed a variety of F-100 variants to several friendly nations, including Israel, Japan and the United Kingdom.
    In April 1959 the Israeli government signed for 50 F-100D's and the first of these entered Heyl Ha'Avir service in February 1960 replacing the obsolete Gloster Meteors of 117 Squadron. The 'Shavit' was a popular machine in Heyl Ha'Avir service and served with distinction during the 1967 'Six-Day' war but losses were heavy during the early days of the 1973 'Yom Kippur' war and two small batches of ex-USAF F-100D's were accquired as attrition replacements allowing No.253 squadron to re-equip with the F-100D before finally retiring the type in November 1977.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-100Didf folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-100Didf folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to guyran for suggesting the 'Shavit' name.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 3 - January 19th, 2024.
     
     

    187 downloads

       (1 review)

    0 comments

    Updated

  10. F-107 Ultra Sabre for SF2/V/E

    F-107 Version 2.0
     
    Thanks to the following folks:
     
    TK - For the ThirdWire series of sims.
    Bunyap - The original modder who created the F-107 MAX file and released it to Dave.
    Dave - For providing the original model to me, decals, texture updates, loading screens
    Klavs81 - Original textures
    dwcace - For providing me with additional reference material
    EricJ - F-107C textures
    Gerwin - F-16 decals
    BPao,MoonJumper,Swede,Wpnssgt - F-16 cockpit, avionics
    To my fellow Combatace moderators - For helping me beta test and work out bugs.
    Any errors or mistakes are entirely mine.
     
     
    What you will need first:
     
    For the F-107A:
     
    Strike Fighters 2/Vietnam/Europe - One of these are needed to provide the wing fuel tanks, some decals, and an F-105 cockpit.
     
    (Optional) Strike Fighters Project 1/Strike Fighters Gold/Wings Over Vietnam/Wings Over Europe to provide the F-104 cockpit.
     
    The F-107A will currently not work properly with Strike Fighters 2:Israel or Wings Over Israel (13 Jan 10) due to lack of a compatible cockpit, some decals, visual effects, sounds, ejection seat and fuel tanks from the F-100D.
     
    For the F-107C:
     
    Strike Fighters 2/Vietnam/Europe/Israel patched to Dec 2009.
     
     
    Aircraft Information (F-107A):
     
    From Wikipedia: http://en.wikipedia.org/wiki/North_American_F-107
     
    The North American F-107, nicknamed "Ultra Sabre", was North American Aviation's entry for a United States Air Force tactical fighter-bomber design competition of the 1950s. The F-107 incorporated many innovations and radical design features, and was based on the F-100 Super Sabre. The competition was eventually won by the F-105 Thunderchief, and the F-107 prototypes ended their lives as test aircraft.
     
    The F-107A was originally designed as a tactical fighter-bomber version of the F-100, and was entered into a competition sponsored by the Air Force. Originally designated F-100B, the aircraft featured a recessed weapons bay under the fuselage, as well as an all-moving vertical fin and a control system which permitted the plane to roll at supersonic speeds.
     
    The aircraft's most distinguishing feature is its Variable Area Inlet Duct, mounted in an unconventional position directly above and just behind the cockpit, which automatically controlled the amount of air fed to the jet engine. The air intake was moved from the chin position (an arrangement later adopted for the F-16) to the unusual dorsal location as the USAF had required the carriage of an underbelly semi-conformal nuclear weapon. The original chin intake caused a shockwave that interferred in launching this weapon. The implications this had for the survivability of the pilot during ejection were troubling. It also severely limited view to the rear, although this was not considered terribly important for a bomber aircraft, it is notable during an era when it was assumed air combat would be via guided missile exchanges outside visual range.
     
    Extensive design changes resulted in its redesignation from F-100B to F-107A before the first prototype flew.
     
    The F-107 was never given an official name, but was sometimes informally called the "Ultra Sabre," referring to North American's earlier fighter designs, the F-86 Sabre and the F-100 Super Sabre. The flight crews referred to it as the "Man Eater," in reference to the position of the air intake directly above the cockpit.
     
    The designation "F-107A" was the only one assigned to the aircraft, though "YF-107A" is often used in publications.
     
    (F-107C):
     
    The F-107A had been chosen for development vs the F-105 and had started to be used extensively in Vietnam in 1967.
     
    Israel does not do the preemptive strike as originally planned in 1967, and therefore what would have been the SiX-Day War instead draws out into a much bloodier conflict.
     
    During that conflict, a nuclear weapon is detonated, touching off a small exchange of nuclear weapons, contained within the middle east area.
     
    As a result, most of the oil fields are contaiminated, and the global economy suffers a depression as a result.
     
    The US government is unable to generate the revenue needed to fully fund the F-14/F-15/F-16 programs. Instead, it invests in technological and engine improvements to existing designs, resulting in the F-107C instead of the LWF program, with the F100 engine, a new canopy and avionics.
     
     
     
    Notes and Limitations:
     
    Part of the SWOTUSAF series of aircraft.
     
    Because the real aircraft never proceeded beyond the prototype stage, loadouts, mission capabilities and operational paint schemes are projections only.
     
    3 skins are provided for the F-107A the original prototype scheme, a natural metal scheme, and a Vietnam era scheme. An F-16 style scheme was designed for the F-107C.
     
    Because this aircraft was in competition with the F-105, we projected that it would have taken over the Thud's role in Vietnam, in addition to the air superiority/interceptor role the original F-100 was designed for. So loadouts reflect this.
     
    The aircraft refers to some decals, visual effects, sounds, ejection seat and fuel tanks from the F-100D. The cockpit is based on a single engine fighter with a radar using the J75...either the F-104 or F-105 works fine...it defaults to the F-105 cockpit. You will have to install any other cockpit yourself.
     
    The FM is mainly based on the F-100D, and so shares that FMs limitations. The real test article reached 2.35 Mach...this model has gone up to 2.2 Mach in level flight.
     
    Animations for the canopy and air refueling probe use Animation control keys 1 and 2. Check your Controls page to figure out what keys you need to hit.
     
    This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
     
    Feel free to redistribute, as long as the original authors are given appropriate credit.
     
    Questions? Contact me at Combatace.
     
    FastCargo
    13 Jan 10

    967 downloads

       (6 reviews)

    0 comments

    Updated

  11. [Fictional] F-105D 'Shalakh' (Osprey) for SF2

    F-105D for STRIKE FIGHTERS 2
    This is a simple mod of the stock Third Wire F-105D Thunderchief to give a fictional F-105D 'Shalakh' (Osprey) of the Israeli Air Force with markings for;
    107 Squadron - 'The Knights of the Orange Tail' 
    119 Squadron - 'The Bat' 
    253 Squadron - 'The Negev' 
    This should work in any SF2 game featuring the stock Third Wire F-105D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I.

    BACKSTORY
    During the early 1960's Defence Secretary Robert S. McNamara and his team of whiz-kids were on a mission to streamline the US defence budget with 'commonality' being their main area of focus. With the F-4 Phantom now being procured for the USAF as well as for the USN and USMC and with the TFX (F-111) project promising further cost savings it appeared that the two aircraft had the home tactical fighter market covered. So it was no surprise when in October 1963 Republic Aviation were formally ordered to cease further development of the F-105 Thunderchief and to stop production after the current batch of F-105D's and F-105F's.
    In early 1964 the Heyl Ha'Avir (Israeli Air Force) were looking for a replacement for the Vautour tactical bomber and openly expressed a preference for the UK's Blackburn Buccaneer. With the end of the Thunderchief production line looming, and with no follow-on project in the immediate pipeline, Republic Aviation proposed a modified version of the Thunderchief F-105D to the Heyl Ha'Avir at a very attractive price and this was eagerly accepted. 
    With the last USAF F-105D's and F-105F's going through the door production continued with the main production batch of 100 F-105D-35RE aircraft (essentially similar to the F-105D-31-RE but with some Heyl Ha'Avir specified equipment) and powered by the Pratt & Whitney J75-P20W engine rated at 26,500lbs of thrust with reheat. Deliveries of the first F-105D-35-RE aircraft to Israel began in early 1967 and the type soon gained the local name of 'Shalakh' (Osprey). As a happy consequence, the USAF ordered more F-105D's and F-105F's as attrition replacements for Vietnam and this kept the Thunderchief production line open until December 1968. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-105Didf folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-105Didf folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - January 23rd, 2024.
     
     

    187 downloads

       (0 reviews)

    0 comments

    Updated

  12. [Fictional] Dhimari Douglas A-1M Skyraider

    Douglas Skyraider A-1M for STRIKE FIGHTERS 2
    This is a simple mod of the stock 'AI' Thirdwire A-1H to give a flyable Dhimari Skyraider with markings for;
    No.1 Squadron - 'The Panthers'
    No.2 Squadron - 'The Hawks'
    Whilst this mod is meant for Strike Fighters 2 is does require you to have Strike Fighter 2: Vietnam so that you have the necessary Third Wire A-1H LOD's which are, of course, not included here. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the A-1M folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the A-1M folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the A-1M_Tank folder into your Weapons folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Extra special thanks to CA_Stary for the cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - January 25th, 2024
     

    260 downloads

       (2 reviews)

    0 comments

    Updated

  13. [Fictional] RAF Douglas Skyraider FB.2

    Douglas Skyraider FB.2 for STRIKE FIGHTERS 2
    This is a simple mod of the stock 'AI' Thirdwire A-1H to give a flyable 'what if' RAF Skyraider FB.2 with markings for No.33 Squadron as part of 'Operation Firedog' in the 1950's.
    Whilst this mod is meant for Strike Fighters 2 is does require you to have Strike Fighter 2: Vietnam so that you have the necessary Third Wire A-1H LOD's that are, of course, not included here. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the SkyraiderFB2 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the SkyraiderFB2 folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Wrench for the lines and rivets from his 2048 x 2048 Skyraider templates squeezed into my 1024 x 1024 templates.
    Extra special thanks to CA_Stary for the cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - January 31st, 2024
     
     

    196 downloads

       (0 reviews)

    0 comments

    Updated

  14. [Fictional] Dhimari Sud-Aviation Vautour IIA

    Sud-Aviation Vautour IIA 'Dhimar' for STRIKE FIGHTERS 2
    This is a simple mod of the stock 'AI' Third Wire Vautour IIA to give a flyable Dhimari Vautour with markings for;
    No.11 Squadron - 'The Rams'
    No.14 Squadron - 'The Buffaloes' (named after the squadron's first aircraft the Brewster F2A Buffalo).
    Whilst this mod is meant for Strike Fighters 2 it does require you to have Strike Fighters 2:Israel so that you have the necessary Third Wire Vautour LODs. Please also note that this revised upload switches to the Third Wire Gloster Meteor cockpit but you can easily switch to the cockpit of your choice such as the A-4B cockpit. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the VautourIIA_Dh folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the VautourIIA_Dh folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - January 30th, 2024

    228 downloads

       (0 reviews)

    0 comments

    Updated

  15. [Fictional] RAF SEPECAT Jaguar FGR.3

    SEPECAT Jaguar FGR.3 for STRIKE FIGHTERS 2
    This is a simple mod of the excellent 'The Mirage Factory' Jaguar GR.1 to give a 'what if' Jaguar FGR.3 tactical fighter with markings for No.45 and No.58 squadrons of No.38 Group, RAF Strike Command. This revision now also includes a desert camo skin for No.112 squadron and uses a revised 3D model.

    BACKSTORY
    In 1974 a cancelled export order for 50 Jaguar Internationals left the SEPECAT consortium with a headache as many 'long lead' items had already been ordered and assembly was already underway on the first 12 airframes. At this time the RAF were keen to order more Jaguars to form a second wing of No.38 Group, RAF Strike Command and, with the delays in the Tornado production programme meaning a shortage of work at BAC's Warton factory,  BAC pushed the Labour government into accepting a deal for all 50 aircraft. Some consideration was given to standardising the aircraft to match the RAF's GR.1 force but the uprated Adour engines and different avionics saw the aircraft confusingly designated as the Jaguar FGR.3.
    Entering service in early 1977 the Jaguar FGR.3's served with No.45 and No.58 squadrons as part of No.38 Group and also with a reformed No.112 Squadron detached to RAF Near East Air Force. The FGR.3's uprated Adour engines and early introduction of overwing missile rails made them something of an elite element within the RAF's Jaguar force and they were deployed to many hot-spots around the world until their somewhat premature retirement in 2002.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the JaguarFGR3 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the JaguarFGR3 folder into your Decals folder.
    3. Empty the contents of the WEAPONS folder into your Weapons folder
    4. Empty the contents of the PILOTS folder into your main Pilots folder.
    5. From the SOUNDS folder drag and drop the Adour sound file into your Sounds folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Massive thanks to everyone at 'The Mirage Factory' (RIP Oli).
    Special thanks to sundowner for both skins used in this revised upload and also for his permission to use his revised LOD with built-in drop tanks.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 23/08/2020
     

    532 downloads

       (0 reviews)

    0 comments

    Updated

  16. [Fictional] McDonnell Douglas Phantom FGR.3

    McDonnell Douglas Phantom FGR.3 for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Third Wire Phantom F-4E (early - short cannon muzzle fairing)  to create a fictional Phantom FGR.3 in service with the Royal Air Force in the 1969-1972 timeline with markings for No.6 and No.112 squadrons of RAF Middle East Command as they might have appeared during this period when deployed to Dhimar. Both squadrons have an association with the Middle East and Desert areas with No.6 Squadron being 'The Flying Tin Openers' whilst No.112 Squadron were famous for being the RAF's 'sharkmouth' squadron.  

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the PhantomFGR3 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the PhantomFGR3 folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to sundowner for the F-4E templates.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - February 29th, 2024.

    203 downloads

       (0 reviews)

    0 comments

    Updated

  17. [Fictional] F-8E Crusader Royal Australian Navy

    Vought F-8E Crusader for STRIKE FIGHTERS 2:VIETNAM
    This is a simple mod of the stock Thirdwire F-8E to create a 'what if' Royal Australian Navy F-8E Crusader with markings for No.805 and No.808 squadrons.
    You must have Strike Fighters 2: Vietnam so that you have the necessary Third Wire F-8E LOD's that are, of course, not included here. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-8E_RAN folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-8E_RAN folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - February 4th, 2024
     

    164 downloads

       (0 reviews)

    0 comments

    Updated

  18. [Fictional] McDonnell Douglas Phantom F.6

    McDonnell Douglas Phantom F.6 for STRIKE FIGHTERS 2
     
    This is a simple mod of the stock Third Wire Phantom F-4E_72 to give a 'what if' Phantom F.6 interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared during the mid-1970's through to the end of the 1980's. I've decided to use some new sounds and effects (still Third Wire stock) but if you haven't got SF2:Europe then you will need to revert back to the bog standard 'jet engine' sound and normal F4 afterburner effects.
     
     
    BACKSTORY
     
    Following on from the success of the FGR.4 and FGR.5 the Phantom F.6 was essentially an interim design that used the FGR.5 airframe and Rolls-Royce Sequanna RB.410 series engines but with a slightly improved radar and avionics. Designed to give RAF Germany a Lightning F.2A replacement the F.6 had no air-to-ground capability whatsoever and was therefore slightly lighter and had a slightly improved flight performance. The F.6 also introduced the Skyflash missiles planned for the definitive F.7 version and whilst some consideration was given to upgrading the F.6's with the F.7's more powerful Sequanna RB.450 series engines this came to nothing but, nevertheless, the two RAF Germany F.6 squadrons were a vital component of the NATO Central Sector and were only rivalled by the F-15's of the 36th TFW at Bitburg. The F.6's remained in service until 1994.
     
     
    INSTRUCTIONS
     
    1. Drop the Phantom_F6 folder into your Aircraft folder.
     
    2. Empty the contents of the Weapons folder into your Weapons folder (this simply gives the Skyflash an earlier 'in service' date).
     
    3. Sprinkle the contents of the Decals folder into your main Decals folder.
     
     
    CREDITS
     
    BIG THANKS to TK for the continuous improvement of a great little game/sim.
     
    Special thanks to Mike D (mppd) for his sharkmouth decal (slightly tweaked here).
     
    And thanks to everyone in the wider Third Wire community.
     
     
    Regards
     
    Spinners
     
    v1.0 23/12/09
     
     

    129 downloads

       (0 reviews)

    0 comments

    Submitted

  19. [Fictional] McDonnell Douglas Phantom F.7

    McDonnell Douglas Phantom F.7 for STRIKE FIGHTERS 2
     
    This is a simple mod of the stock Third Wire Phantom F-4E_72 to give a 'what if' Phantom F.7 interceptor-fighter with markings for No.5 and No.11 squadrons based at RAF Binbrook in Lincolnshire as they might have appeared during the 1980's and into the 1990's. I've decided to use some new sounds and effects (still Third Wire stock) but if you haven't got SF2:Europe then you will need to revert back to the bog standard 'jet engine' sound and normal F4 afterburner effects.
     
     
    BACKSTORY
     
    Following on from the success of the FGR.4 and FGR.5 the Phantom F.6 was essentially an interim design that used the FGR.5 airframe and Rolls-Royce Sequanna RB.410 series engines but with a slightly improved radar and avionics. The
    definitive F.7 introduced the more powerful Sequanna RB.450 series engines rated at 22,500lbs thrust with reheat and gave the RAF a superb replacement for the Lightning and the earlier Phantom F.1's. Entering service in 1975 the F.7's
    equipped eight home-based squadrons, an adversary squadron based at RAF Akrotiri in Cyprus and also equipped two squadrons based at RAF Stanley in the Falkand Islands before finally being retired in 2005
     
     
    INSTRUCTIONS
     
    1. Drop the Phantom_F7 folder into your Aircraft folder.
     
    2. Empty the contents of the Weapons folder into your Weapons folder (this simply gives the Skyflash an earlier in service date).
     
    3. Sprinkle the contents of the Decals folder into your main Decals folder (see below to enable the sharkmouth).
     
     
    CREDITS
     
    BIG THANKS to TK for the continuous improvement of a great little game/sim.
     
    Special thanks to Mike D (mppd) for his sharkmouth decal (slightly tweaked here).
     
    And thanks to everyone in the wider Third Wire community.
     
     
    Regards
     
    Spinners
     
    v1.0 24/12/09
     
     

    147 downloads

       (0 reviews)

    0 comments

    Submitted

  20. [Fictional] Lockheed Starfighter F.1

    Lockheed Starfighter F.1 for STRIKE FIGHTERS 2:Europe
    This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.1 interceptor-fighter with markings for No.56 and No.74 squadrons of RAF Fighter Command as they might have appeared during the mid-1960's through to the mid-1970's.
    This mod requires you to have SF2E for the F-104G LODs which are, of course, NOT included here.

    BACKSTORY
    With no Hunter replacement on the horizon and with the Lightning programme progressing slowly (and being clearly of no use in the tactical fighter role) the RAF suddenly became interested in the F-104-7 (later renamed F-104G) Starfighter programme during 1958 and in April 1959 followed West Germany in ordering the type as the Starfighter F.1 for air defence and the Starfighter FGA.2 as a tactical fighter for both RAF Germany and also for No.38 Group. 
    The F.1 for RAF Fighter Command was the initial production version and these were manufactured by Canadair and were powered by the Orenda-built J79 OEL-9 engine developing 10,500lbs of thrust dry and 16,000lbs of thrust with reheat. Entering service with No.56 Squadron in early 1962 the Starfighter F.1 introduced the Firestreak infra-red homing air-to-air missile and also the Skylance radar-guided air-to-air missile (based on the American Sparrow) carried on underwing pylons. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the StarfighterF1 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the StarfighterF1 folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the two folders into your Weapons folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
    Thanks to Russo for the Firestreak air-to-air missile from his superb Lightning F.6 (check it out) included here in case you haven't got access to the Third Wire one.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - February 20th, 2024.

    122 downloads

       (0 reviews)

    0 comments

    Updated

  21. [Fictional] Lockheed Starfighter F.2A (RAF Germany)

    Lockheed Starfighter F.2A for STRIKE FIGHTERS 2:Europe
    This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.2A interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared during the 1970's. 
    This mod requires you to have SF2E for the F-104G LODs which are, of course, NOT included here.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the StarfighterF2A folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the StarfighterF2A folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - February 22nd, 2024.

    129 downloads

       (0 reviews)

    0 comments

    Updated

  22. [Fictional] Lockheed Starfighter F.2

    Lockheed Starfighter F.2 for STRIKE FIGHTERS 2:Europe
    This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.2 interceptor-fighter with markings for ten classic 1960's RAF Fighter Command squadrons - mainly real world Lightning squadrons but with No.43 Squadron added in as they were a famous interceptor squadron in the Phantom era. The service dates are confined to 1963 to 1969 but you can easily edit this to suit your tastes.
    RAF Squadrons covered; 5, 11, 19, 23, 29, 43, 56, 74, 92, 111.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the StarfighterF2 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the StarfighterF2 folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - February 25th, 2024.

    166 downloads

       (0 reviews)

    0 comments

    Updated

  23. [Fictional] Aero L.23 Czechoslovak Jet Fighter

    Aero  L.23 'Furball' for STRIKE FIGHTERS 2:EUROPE
    This is a simple mod of the stock Third Wire Dassault Super Mystere to give a very fictional Aero L.23 (NATO codename 'Furball') with markings for the Czechoslovak Air Force, the East German Air Force and also for the Polish Air Force - all within a 1958 to 1981 timeline. The markings are pretty generic and I've used stock Third Wire serials and numbers lists.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Aero_L23 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Aero_L23 folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Kukulo for the revised Su-7BM pit based on Boopidoo's Su-15 pit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - October 18th, 2023
     

    133 downloads

       (0 reviews)

    0 comments

    Updated

  24. [Fictional] Republic Aviation F-84J Thunderstreak

    Republic F-84J Thunderstreak for STRIKE FIGHTERS 2:EUROPE
    This is a simple mod of the stock Third Wire F-84F to give a fictional F-84J Thunderstreak of the Finnish Ilmavoimat (Finnish Air Force) with markings for Fighter Squadron 11 and Fighter Squadron 31.

    BACKSTORY
    With Finland being ever anxious to maintain it's neutrality it was surprising that in June 1954 the Finnish government elected to purchase the Republic Thunderstreak F-84J. However, in typically Finnish fashion the purchase of 40 F-84J's was organised via the Swedish government and the aircraft chosen could hardly be called 'state of the art' being essentially a warmed-up F-84F Thunderstreak with the General Electric J73-GE5EX engine (non-afterburning and rated at 9,000lbs thrust) shoehorned in. No munitions were supplied and SAAB were chosen to prepare the aircraft for Ilmavoimat service with four British Hispano V 20mm cannon replacing the six 0.5 calibre machine guns of the standard F-84F and giving the F-84J a strong 'neutral' flavour throughout, even to the extent of carrying mainly British, Swedish or Soviet weapons. Entering service with HavLLv31 in 1956 the aircraft equipped two squadrons and at least gave the Ilmavoimat a taste of a 'modern' swept-wing fighter although the F-84J was certainly no F-86 Sabre and, presumably, that was the whole point!

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-84J folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-84J folder into your main Decals folder.
    That's it!! 
     
    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to ludo.m54 for the superb F-84F templates.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 3 - November 26th, 2023.
     
     

    129 downloads

       (0 reviews)

    0 comments

    Updated

  25. [Fictional] McDonnell Douglas Phantom F-4L (USMC)

    McDonnell Douglas F-4L (USMC/USN) Phantom for STRIKE FIGHTERS 2
    This is a simple mod of the stock Third Wire F-4M_75 to give a fictional USMC Phantom F-4L with markings for VMFA-333 'Shamrocks'. Also included is a USN VF-111 scheme that generally uses stock decals but is included here to give a blank F-4L tail for you to do other squadrons by using stock decals. It goes without saying that you will need to have the F-4M_75 from SF2:Europe.

    BACKSTORY
    With all the considerable design effort being put into the marriage of the Phantom airframe and the Rolls-Royce Spey turbofan engine McDonnell Douglas thought it might be a good idea to propose a version to the US Navy to allow the Phantom to operate from the smaller carriers that were limited to F-8E Crusaders. In June 1966 the designation F-4L was given to the proposed Spey-powered Phantom and in October 1966 an initial order for 130 F-4L's (USN/USMC) was made, followed by an unexpected export order of 30 F-4L's for the Royal Australian Navy.
    Deliveries to the US Navy commenced in February 1969 with VF-24 becoming the first operational squadron followed by VMFA-333. By this time the wisdom of operating such a relatively large aircraft on the older, smaller carriers was being questioned and most F-4L's served aboard the larger carriers or with land-based units. 
    When the decision was made not to re-equip the USMC 'fighter-attack' Phantom squadrons with the hugely expensive Grumman F-14A Tomcat, McDonnell Douglas pushed hard for low-rate production of the F-4L to continue specifically for USMC use and they were eventually successful meaning that production continued until 1976 with an eventual total of 306 F-4L's being built. Apart from Australia, F-4L's also served with the Royal Air Force where 15 ex-USN F-4L's were sold to the UK Government to allow the formation of an additional home-based Phantom squadron to release a squadron for the defence of the Falkand Isles. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-4L_75 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-4L_75 folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - February 17th, 2024.
     

    140 downloads

       (0 reviews)

    0 comments

    Updated



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