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    1. Dassault Mystere IVA Cockpit

      A Cockpit mod of the Thirdwire Scooter's cockpit, to create the Israeli-modified Dassault Mystere IVA cockpit for use with Ajunaidr's incredible Mystere IVA (Available at the Combatace site at):
       
      http://forum.combatace.com/index.php?autoc...mp;showfile=784
       
      Referenced from eight color cockpit photographs.
       
      Instruments and placards moved, eliminated and repainted.
       
      Individual instruments and placards in either French or English, as they were historically.
       
      Yes, Those are actual radios in the instrument panel...
       
      It includes a lead computing gunsight as per Wikipedia.
       
      The Dassault Mystere IVA was the French equivalent of the American F-86 Sabre. The Mystere was credited with at least six Vampire, Mig-15 and Mig-17 gun kills in Israel's wars.
       
      -The Mystere IVA also saw combat with the Indian Airforce airforce and reportedly shot down a Pakastani F-104. It participated in the 1965 Indo-Pakistani War and the Indo-Pakistani War of 1971.
       
      Mod by Richard "Pitts2A" Ordway, Thanks also to Frank Safrenek and Michel Gerard of Mirage Aircraft of Flightsimulator.com and to Thinus Pretorius for their invaluable numerous pics and emails about the Mystere IVA cockpits and images.
       
      For SFP1/WOV/WOE/WOI.
       
      Complete credits and history in readme.
       
       
      Instructions:
       
      1-Backup your files!
       
      2. This zip contains cockpits for two separate aircraft: Ajunaidr's Mystere IVA and secondly for the Thirdwire's Mystere IV aricraft in Wings over Israel.
       
      3. Unzip the zipped folder"MystereIVTwoCockpits"
      4. You will see two folders now:
      "MystereIVCockpitAjunaidr's" and "MystereIVCockpitThirdwire".
       
      5. Choose which aircraft you are going to add the new cockpit to.
       
      6. Dump the entire contents in either cockpit folder into the desired cockpit folder.
      7. When prompted, overwrite the files.
      8. It is generally located in ...\SFP1\Objects\Aircraft\dm-4a\cockpit.
       
      9. Just ask at this Combatace forum if you have questions.
       
      Enjoy!

      674 downloads

         (2 reviews)

      0 comments

      Updated

    2. New Easy Radarscreen

      This is a new Radarscreen for those who had easy avionics.
      --------------------------------------------------------------------
      Just put in your Flight Folder and have fun. Back up your original files first!
      --------------------------------------------------------------------
      I tried to get a little more realistic feeling in it so it have to yellow markings on the screen. When Radar is at 25NM Mode, all targets on the outer circle are 15NM away and so in range for a AIM-120 shoot for example. Targets on the inner circle are 5NM away and in range for an IRM shoot. On the inner circle there are also 12,3,6,9 o´clock markings for better navigation.
       
      Hope you enjoy it
      FLT

      745 downloads

         (2 reviews)

      0 comments

      Updated

    3. P-26A Peashooter cockpit

      P-26A Peashooter cockpit
       
      Read the readme for installation and additional info.
       
      Rivet counters please note it isn't 100% accurate, as I couldn't find good sources.
      Also it's my first 3D cockpit, I'm not experienced in this field of modding

      254 downloads

         (2 reviews)

      0 comments

      Submitted

    4. Cockpit & Ini Updates for Pakso's Yaks

      Cockpit Upgrade for Pako's Yaks (ie: Yak Pak Part 1) For SF/WoV/WoE/WoI
       
      This semi-inclusive package contains cockpit upgrades and many ini tweeks for the following Yaklovev aircraft made by Pasko:
       
      Yak-25 "Flashlight"
      Yak-25B "Brewer"
      Yak-25RV "Mandrake"
       
      It is desinged for use in a post 9/08 or 10/08 game install. These mods should work just as well in a non-patched version, but this has NOT been tested.
       
      Included in the package are complete cockpit folders for all 3 (since I'm kinda paranoid about someone =NOT= being able to figure out the same cockpit folder goes in all of them....this removes that possibility), that are basically repaints of the stock 3rdWire F-4B Phantom, but with lots of changes and stuff. The entire cockpit folder is included, as the F-4B exists in all versions of the game, I feel this a pretty safe move. A whole slew of updated/modificated/fiddled with inis are included, Using the "Stargetic Moves Method" pioneered by Lexx_Luthor, and with some repainting and "metricizing" of the readouts, they make a "passable" Soviet-style cockpit. Not perfect, mind you, but "Passable".
      The cockpit labeling is still in English, although the measurements themselves are using metric; ie: KMPH, MPS, Meters and Liters. I made the assumption that a "Russian" pilot would see the "Russian" labels in Cyrillic; so just pretend you're reading "Russian". Your brain is automatically translating :)
       
      Data and Loadout ini tweeks return the "WP,SOVIET" attachment types, to allow for usege in any Weapons Pak, or none -- HOWEVER -- the weapons will still need to be added to your stock WeaponsData.ini (for those NOT using the BunyPak ), or to the TMF Pak. The weapons themselves ARE included, in the new 'seperate folder' format pioneered by The Mirage Factory. This will create a cleaner, more readily accessable /Weapons folder without all them hundreds of loose files floating around.
      Where information has been available, or based on 'best guesses' in looking at the aircraft, landing lights have been added, and the running lights upgraded. The Flight Models have not been touched, so be advised in the post patch world of possible handeling issues. Oddly, the 'auto-speed' canopy seems to be working just the same as pre-patch; so it's been left alone.
       
      The main ini has been upgraded to the post 10/08 standard in regards to the "Shadow" section. Unfortunately, there are no damage tgas yet available. Perhaps I'll do them up someday...
       
      Also included are the MiG RWR sounds, and the "JetEngine2" wavs.
       
      Obviously, you'll need these 3 birds to install this package too. They're available at Column5's site, and (hopefully!) at Pasko's. In regards to the Flashlight, this is designed to totaly replace a much older cockpit mod I'd done 3 or 4 years ago....
       
      As you've all come to expect, there's a detailed, step-by-step readme enclosed that illuminates, elucidates, clarifies, and generally points the way for the necessary steps to install this Yak Pak Pt.1. And, of course the usual Notes and Other Nonsense section, which IS reccomeneded reading for it explinations and other diatribes
       
      Happy Hunting!
      Wrench
      Kevin Stein
       
      ps: please note that the RP-22 radar bmp shown in this screenie has bee replace by a much better one!

      417 downloads

         (2 reviews)

      0 comments

      Updated

    5. C-130J-30 OPEN COCKPIT Ver 1.0

      This package contains my C-130J-30 cockpit with everything removed except the essential instruments and panels so that it can be used with any third party add on aircraft using the OpenCockpit=True option.
       
      Read the readme file.

      374 downloads

         (2 reviews)

      0 comments

      Submitted

    6. Skyraider Cockpit Mod


      "Stand In" Prop Cockpit Mod for MontyCZ's A-1H and 3rd Wire's A-1H/A-1J Skyraiders


       

      For SF/SFG/WoV/WoE/WoI and SF2/SF2:V/SF2:E


       
      This mod is a semi-complete overhaul of the stock A-4B Skyhawk cockpit into a 'passable' stand-in prop-style pit for use on Monty's Skyraiders and the new Skyraiders in SF2:V. I say "passable", as opposed to the more true "fiddled-with-to-within-an-inch-of-its-life, not-even-close-to-reality".
       
      This mod uses ALL stock items, found in just about all versions, and includes EVERYTHING needed to get your AI SPADs in SF2:V up and flyable. All bmps, inis, and the cockpit lod are included. Most of the gauges have been repainted and reletter for a more "piston engined" look. As stated earlier, it's really designed for use with MontyCZ's A-1, but it's still in the Hangar for it's overhaul, hence, I'm releasing this mod before the aircraft it was made for. Rest assured it'll be included in the new version.
       
      This package has been tested in all the Classic Series ™ -hereinafter known as "TOS", and also in SF2:V -hereinafter to be known as "NextGen" versions of the sim. It works pretty damn good in both, allowing for the innaccuracies in the general layout and so forth. A new avionics ini is included for an audio-only RWR. While not too helpfull, it'll allow you some 'heads-up' time to look around for that radar or radar-controlled AAA or SAM that's about to get you.
       
      DISCLAIMER: this cockpit layout ain't even close to Real Life ™. I already know this, but it works, the instruments read pretty close to 'normal', and it's free.
       
      As always, unzip the package to a temp folder, or your desktop, to gain access to the rest of this readme for the full install instructions. It's reccomended you DO so, and read this through before installing; it'll help you understand what we're going to do a bit more.
       
      Happy Landings!!!
      Wrench
      Kevin Stein
       
      ps: I forgot to list this in the readme;
      Crash Testing by NDiki
       
      thanks Nigel!!!
       
      pps: look for the easter egg on the clock!

      347 downloads

         (2 reviews)

      0 comments

      Updated

    7. Pilot Legs Developer Pack

      Simple .3ds and Max 9 files containing the legs I used for the F-35.
       
      Drop it into your cockpit mesh to relieve that phantom limb syndrome.
       
      This is NOT, repeat NOT a plugin for Strike Fighters, it is for developers to add to their cockpits if they so choose. If somebody wants to play around with them and try adding them as an ini, feel free, but it ain't gonna be me!
       
      Cheers.

      230 downloads

         (2 reviews)

      0 comments

      Submitted

    8. Mig-23M Fighter Cockpit (First Mass Production Version) with working Mig-23M HUD V1.5

      This is the SFP1 series cockpit (version 1.3) for the first mass produced Mig-23 version, the Mig-23M of the Mirage factory. Download the Mig-23 package here:
      http://forum.combatace.com/index.php?autoc...p;showfile=5211
       
      Mig-23M cockpit additions made by Richard "Pitts2A" Ordway, Starfighter2, lindr2. Thanks to Armour Dave and Sal for the cockpit
       
      For SFP1 series. For Mirage Factory Mig-23ML. You need the latest patch updates from Thirdwire. Tested on Windows XP and not Vista. However it might work on Vista too.
       
      This is the Mig-23M cockpit in a very dark Russian green color (from photos)and modded to the Mig-23M standard from Armourdave and Sal's Mig-23 powder blue-colored cockpit.
       
      I repainted it and added some details, placards, new switches and instruments from color photos.
       
      Starfighter, with massive help from Lindr2, made the brilliant,indespensible Mig-23 M-specific HUD while I had hit a brick wall trying to make an accurate Mig-23 HUD work. They also made the new avionics.ini.
       
      http://www.acig.org/artman/publish/article_184.shtml
       
      The Mig-23M first flew on June 1972 around the time of the Viet Nam War.
       
      It was produced from 1972-1978 and reportedly had a total of more than 1,300 planes built.
       
      Its avionics suite was improved over the preproduction Mig-23S (Flogger A) and was probably the first VVS fighter to have limited look-down/shoot-down capabilities and be effective in the BVR (beyond visual range)environment.
       
      It's radar, when working, was reportedly generally equal to the F-4J's.
      In actual air-air combat against a well trained enemy, the Mig-23 proved it was historically capable of killing other maneuvering and aware fighters.
       
      However, it had such maneuvering restictions that dogfighting was almost suicide.
       
      IN SFP1, I find, that if you stay fast at treetop level, you can pop up and dispatch even an occasional F-16 and be away before you get killed.
       
      Thanks to Armour Dave and Sal for the cockpit.
      Thanks to Starfighter2, lindr2 for the Mig-23ML HUD which has stymied modelers until now that I know of.
      Thanks to the Mirage factory for the Mig-23ML downloadable as a pack from combatace in the pack called Mirage Factory MiG-23 "Flogger" Series.
       
      http://forum.combatace.com/index.php?autoc...p;showfile=5211
       
      If I forgot anyone, I appologize and please tell me.
      ----------------------------------------------------------------
      The Mig-23 had incredible strengths and incredible weaknesses.
       
      WEAKNESSES: For weaknesses, most Mig-23s never could turn or roll very well compared to its enemies and had very heavy controls. Its roll was hurt by its control system (spoilers and a diferential tail and the disconnection of spoilers at any but 16 degrees).
       
      In close in combat it was a deathtrap because unless the pilot stayed within certain tight maneuvering limits, it would often lose control and simply crash. Its cockpit visiblility was one of the worst of any fighter. Visibility is life in a dogfight.
       
      It had slushy controls in many areas of its flight regime and its nose would often hunt back and forth. Its unpredictable accelerated stall was often taking ones life into ones hands if attempted. It also had the typical Soviet disadvantage of a very short range. There are reports of its radar not working much of the time and it often not being mission ready.
       
      It is hard to use an aircraft if it is not working.
       
      Red Eagles, Steve Davies "Flying the Mig-23"
       
      http://books.google.com/books?id=6yJ8gfVAm...lt&resnum=4
       
      It is true that later versions had much improved handling/systems. However, I understand that maneuvering limits still existed.
       
      http://dewarbirdracing.com/Airplanes/MiG23...87/Default.aspx
       
      http://www.flightglobal.com/pdfarchive/vie...20-%200508.html
       
      STRENGTHS: For advantages, it had one of the best accelerations of any frontline fighter with its swing-wing swept back (even by today's standards).
      It was incredibly fast at tree top level and could sustain that high speed at low level whereas most other fighters had such a rough low-level ride as to be unsustainable.
       
      Another advantage was its incredible climb rate (for its time) of around 45,000 feet/min ("Fighters", Mike Spick). In other words, it was well suited as an interceptor.
      ------------------------------------------------------------------------
      Directions:
       
      1) Back up your Mig-23M folder .
       
      2) Now secondly download this other additional Mig-23 package from the Mirage Factory and install it (the Mig-23M will not work without it):
      http://forum.combatace.com/index.php?autoc...p;showfile=5211
       
      2) Just put this whole filefolder Mig-23M contents into the Mig-23M aircraft folder .
       
      3) When asked to overwrite say yes.
       
      Enjoy!
       
      ------------------------------------------------------------------------
      Version 1.1- I added some warning lights on the main dash and subtracted the threat panel. I subtracted the warning light panel on the side panel and put in a warning panel as per photos. Finally, I added a round threat panel on the far right. The change is quite remarkable for accuracy.
       
      Version 1.2- I made the directions more clear thanks to user feedback. I added one more panel according to photos.
       
      Version 1.3- I added an .ini so that it would be easier to install with the .70 avionics already included. I upgraded the radar to the later Sapfir-23D-III radar (the Mig-23 apparently had three versions of differing strength).
       
      Version 1.4 -I added knobs under the warning light panels after refining techniques from the Mig-27 series cockpits.
       
      Version 1.5- I redid the avionics.ini because some people were having problems with the HUD appearing.

      744 downloads

         (2 reviews)

      0 comments

      Updated

    9. Mig-23 MLA cockpit with working specific HUD- Mig-23MLA upgraded the ML version V1.3

      This is the SFP1 series cockpit (version 1.0) for the Mig-23 version, the Mig-23MLA of the Mirage factory. First, download the Mirage factory Mig-23 package here:
      http://forum.combatace.com/index.php?autoc...p;showfile=5211
       
      Mig-23MLA cockpit additions made by Richard "Pitts2A" Ordway, Starfighter2, lindr2. Thanks to Armour Dave and Sal for the cockpit.
       
      The Mig-23MLA was an improved version over the ML (better avionics)and was used by the Soviet Union and was exported.
       
      The Mig-23 series was the most important Soviet fighter type from the mid-to-late 1970s.
       
      pilot report http://www.warbirdsofdelaware.com/Airplane...87/Default.aspx
       
      Directions:
       
      1) Back up your Mig-23MLA folder. If you have a Mig-23 MLA folder, this will overwrite almost everything in it.
       
      2) Just download the whole filefolder Mig-23MLA intact into your aircraft folder as one folder. It should work whether you have an existing Mig-23MLA or not.
       
      3) When asked to overwrite say yes.
       
      4) OPTIONAL: Add Nele's included accurate Mig-23MLA flight model/ (data.ini) which is in the NeilFlightModel folder called MiG-23MLA_data.ini. Just pop it in and overwrite when asked...back it up as always.
       
      I personally strongly recommend it for getting an accurate feel of the Mig-23MLA according to the published reports I have researched...but its not for beginners.
       
      V1.3- I added knobs under the warning panels, Neles avionics and gave the option for Nele's accurate Mig-23MLA flight model.
       
      Enjoy!

      413 downloads

         (2 reviews)

      0 comments

      Updated

    10. MIG-23MS Cockpit- export combat veteran version- Tangled with USN F-14s Version V.1.3 (Also version used by USAF Constant Peg aggressor program in USA).

      This is the SFP1 series cockpit (version 1.0) for the first export version Mig-23, the Mig-23MS of the Mirage factory. Download the Mirage Factory Mig-23 package here:
       
      http://forum.combatace.com/index.php?autoc...le=5211Mig-23MS cockpit almost ready.
       
      This is the Mig-23MS cockpit in a light blue Russian color (from photos) and modded to the Mig-23MS standard from Armourdave and Sal's Mig-23 grey-colored cockpit. I believe that Mago & Badger 343rd did the orginal cockpit.
       
       
      Changes:
       
      I repainted it in a light Russian blue (from color photos) and added (and took away) some details, placards, added new switches and instruments and panels from color photos and Mig-23 cockpit diagrams of the Mig-23Ss. I deleted the radar warning reciever and eliminated the pitot tube.
       
      The Mig-23 series was the USSR's "most capable tactical fighter during the height of the cold war" according to a Jane's recognition guide.*
       
      The Mig-23MS export version saw heavy Arab-Israeli combat in the middle east and had combat with USN F-14s near Libya. It was a downgraded Mig-23 S/M export version with a Mig-21 RP-22SM 'Jay Bird' radar in a smaller radome, and the IRST was removed. It reportedly had a radar scope on the dash like the Mig-21 series. This variant had no BVR capability.
       
      It was extremely fast at low level, had outstanding acceleration and a superb climb rate. However, it maneuvered like a truck (including roll). It reportedly shot down some Israeli F-4s and perhaps an Israeli F-16 according to some Russian and some other sources.
       
      http://www.acig.org/artman/publish/article_273.shtml
       
      I find in the SFP1 series that if I attack enemy aircraft at max speed at extremely low level, that I can pop up and even kill an occasional F-16 and escape.
       
      Directions:
       
      1) Back up your Mig-23M folder .
       
      2) Now secondly download this other additional Mig-23 package from the Mirage Factory and install it (the Mig-23MS will not work without it):
      http://forum.combatace.com/index.php?autoc...p;showfile=5211
       
      2) Just put this whole filefolder Mig-23MS contents into the Mig-23MS aircraft folder .
       
      3) When asked to overwrite say yes.
       
      Finished!
       
      4) OPTIONAL: Add Nele's advanced Mig-23MS flight model...not for beginners. Just take the Mig-23MS_data.ini from the included Nele folder and drop it into the Mig-23MS folder. Say yes when asked to overwrite.
       
      To go back to the easy original flight model just use the Mig-23MS_data.ini from the included original folder and drop it into the Mig-23MS folder. Say yes when asked to overwrite.
       
      Enjoy!
       
      Thanks to Mago & Badger 343rd for the original Mig-21 cockpit.
       
      Thanks to Armourdave and Sal for the idea and modifying the Mago/Badger Mig-21 cockpit for original Mig-23 use so I could modify it further into Mig-23MS standards. Thanks to Nele for the optional advanced flight model.
       
       
      V.1.2- I added buttons under the warning light panels as per photos and from experience on
      the Mig-27 cockpits.
       
      V.1.3- I made a panel wider and more visible. I added on a Hobbs-type meter.
       
       
      * Jane's Vintage Aircraft Recognition Guide by Tony Holmes, 2005.
      NOT FOR PAYWARE USE IN ANY WAYWAY

      633 downloads

         (2 reviews)

      0 comments

      Updated

    11. Mig-23UB cockpit tandem seat trainer/fighter with working UB HUD

      This is the Mig-23UB two seat trainer/fighter cockpit for Lindr2's masterful Mig-23UB.
       
      The Mig-23UB was the Mig-23M's two-seat trainer. Production began in 1970 with about 1000 airframes. It has the Mig-23M HUD from Starfighter 2 and Lindr2, but has no radar as it apparently seemed too problematic to maintain in real life.
       
      It was used for training and was heavily exported as some countries lost almost one fourth of their entire Mig-23 fleet to accidents. It had a backup fighter role...but without radar, it was limited.
       
      It apparently kept the ASP-23D sight, the Kh-23 Delta-NM missile guiding equipment, the camera, and the R-3S and R-13M missiles for a limited anti-air capability.
       
      It added, an AOA limiter and angle of attack indicator, the Poliot-1I-23 flight/navigation system with the SAU-23UB autopilot , a better failure warning system and a rear cockpit periscope were installed
       
      Thanks to Nele for the optional alternate detailed UB flight model.
       
      So the Mig-23UB usually had *no radar* on most airframes (some units might have retained radar).
       
      It has a map, pencil and stopwatch for those precision approaches.
       
      Oh...and why is 310 K/Hr plastered all over the cockpit- Read on!
       
      From flying a two seat Mig-23: "Then we retracted flaps to take off position as he let me do the take off and fly around the pattern again. From the back on final all the instructor kept saying was 310 kilometers airspeed over and over."
       
      http://www.warbirdsofdelaware.com/Airplane...87/Default.aspx
       
       
       
      Directions:
       
      1) Back up your Lindr2 Mig-23UB folder or download it first from:
       
      http://forum.combatace.com/index.php?autoc...p;showfile=9712.
       
      2) Just download the whole filefolder Mig-23UB intact into your aircraft folder as one folder.
       
      3) When asked to overwrite say yes.
       
      -Finished!
       
      4) OPTIONAL: Add Nele's alternate advanced Mig-23M flight model which is in the NeilFlightModel folder called MiG-23UB_data.ini. Just pop it in and overwrite when asked...back it up as always.
       
      I personally strongly recommend it for getting an accurate feel of the Mig-23UB according to the published reports I have researched...but it is not for beginners.
       
      Thanks to Lindr2 for all his sustained hard and dedicated work.
       
      Thanks to Armourdave and Sal for the cockpit.
       
      Thanks to Starfighter2 and Lindr2 for the HUD.
       
      Not for payware.
       
       
       
      Enjoy!

      294 downloads

         (2 reviews)

      0 comments

      Updated

    12. MiG-27( MiG-23BM) and separate MiG-27D dedicated ground attack variant cockpits (First production versions) and leading attacker in a Warsaw Pact Nato central front confrontation

      This is both the MiG-27(MiG-23BM) and MiG-27D dedicated ground attack fighter/bomber variant cockpits for SFP1 series Lindr2's MiG-27 FloggerD and MiG-27D available below:
       
      http://forum.combatace.com/index.php?autoc...p;showfile=6576
       
      It is based on the Mikoyan-Gurevich MiG-23 fighter aircraft, but optimized for the air-to-ground role. Additional cockpit armor was installed, along with a totally new nav-attack system. The MiG-27 was first operational in 1973. However unlike the MiG-23, the MiG-27 did not see widespread use outside the Soviet Union, as most other countries opted for the MiG-23BN ground attack fighter. It would have been one of the leading WARSAW Pact elements of a NATO central front attack.
       
      http://forum.combatace.com/index.php?autoc...p;showfile=6576
       
      It has an extremely different gunsight (and no radar) and different panel compared to the Mig-23 fighter series.
       
      This was the first MiG-27 version.
       
      I had quite a hard time getting the plain MiG-27 working, so now both should work.
       
      They both have different loadout capabilties and operational time frames from one another. They also have different equipment from one another as they were basically the same except that the MiG-27D was more optimized for nuclear strike and had more panels for that. The Mig-27D was also apparently kept on nuclear alert much like the US used the F-111.
       
       
      Directions:
       
      1) Download Lindr2's MiG-27 series at
      http://forum.combatace.com/index.php?autoc...p;showfile=6576
       
      2) Back it up just in case.
       
      3) Just download the contents of both filefolders MiG-27 and MiG-27D intact into your aircraft folder.
       
      4) When asked to overwrite say yes.
       
      -Finished!
       
      4) OPTIONAL: Add Nele's alternate advanced MiG-27 flight model/ECM (data.ini) which is in the NeilFlightModel folder called MiG-27_data.ini. Just pop it in and overwrite when asked...back it up as always.
       
      The original flight model is also included in the Nele folder titled "original" in case you want to go back to the original flight model and data file.
       
      I personally strongly recommend it for getting an accurate feel of the Mig-27 according to the published reports I have researched...but it is not for beginners.
       
      Thanks to Lindr2 for all his sustained hard, dedicated and excellent work!
       
      Thanks to Armourdave and Sal for the original cockpit. Thanks to Lindr2 and Epizikl for help with the cockpit research and photos.
       
      Enjoy!

      594 downloads

         (2 reviews)

      0 comments

      Updated

    13. Mig-23UB Cockpit With Advanced Avionics

      official cockpit by ordway
      link : http://forum.combata...s&showfile=9549
       
       
      i upgraded the avionics and gunsight and other effects
      uploaded this file as request from asarram
       
      thanks for ordway for making this great cockpit
      hope you enjoy it.
       
       
       
      Install
      extract archive files into your mig-23ub folder
      fly.
       
       
      Profi "LEON"

      537 downloads

         (2 reviews)

      5 comments

      Updated

    14. Pucara Repainted Cockpit

      Cockpit repintado para el IA-58 Pucara de FoxMonter.
       
      Pucara Repainted Cockpit of FoxMonter. Sorry my english is bad.. : (
       
      Saludos!

      107 downloads

         (2 reviews)

      0 comments

      Submitted

    15. Pucara Repaint Cockpit (2)

      Pucara Repaint Cockpit (2)

      250 downloads

         (2 reviews)

      1 comment

      Submitted

    16. New gunsight IA-58 Pucara

      New gunsight for the IA-58A Pucara of Foxmonter
       
      (Remenber make a security copy of the file before install this)
       
      The contain of this file, extracted, should be placed into "cockpit", generally like:
       
      C:\Archivos de programa\Falkland 1982\Objects\Aircraft\IA-58a-Pucara\Cabina
       
      If ask for "replace" choose YES
       
      Then, make this modification at the file "IA-58A-Pucara_Cabina.INI", into the airplane file, something like:
       
      C:\Archivos de programa\Falkland 1982\Objects\Aircraft\IA-58a-Pucara
       
      Open with Wordpad and modify this line
       
      [CockpitData]
      Directory=Cabina
      HUDMode=CAGED,AG
      RippleQuantity=1,2,4,6
      RippleInterval=60,100,140,180
       
      [GunsightFront]
      HasGunsight=TRUE
      GunsightMilSize=65 <------ Here must said 65, to make the size
      GunsightName=Pucara_Mira.tga
      MaxDepression=250
      DefaultDepression=50
       
      Then Save and exit, go to fly and check the new gunsight.
       
      Thanks "Pato Poli" for the translation.
       
      P.S.: Higly recomended the new painted cockpit by Sidewinder
       
      Pucara Repaint Cockpit
       
      Saluda atte^^Dragon^^
      -----------------------
       
      Nueva Mira y reticula para el IA-58 Pucara de FoxMonter
       
      1: ) Los archivos resultantes de la descarga y posterior descompresion, van dentro de la ruta por defecto / y/o/i/e/u/ ekivalente
       
      C:\Archivos de programa\Falkland 1982\Objects\Aircraft\IA-58a-Pucara\Cabina
       
      Si pide remplazar..darle ok sin miedo , si explota la PC no me hago responsable jajaja
       
      por las dudas realizen copia de seguridad de los archivos a remplazar.
       
      2: ) Luego deven realizar una pequeña modificacion en el archivo IA-58A-Pucara_Cabina.INI el cual se encuentra en esta ruta por defecto / y/o/i/e/u/ ekivalente
       
      C:\Archivos de programa\Falkland 1982\Objects\Aircraft\IA-58a-Pucara
       
      lo abren con word pad o cualquier editor y modifican la siguiente linea.
       
      [CockpitData]
      Directory=Cabina
      HUDMode=CAGED,AG
      RippleQuantity=1,2,4,6
      RippleInterval=60,100,140,180
       
      [GunsightFront]
      HasGunsight=TRUE
      GunsightMilSize=65 <------ deve quedar con el numero 65 , lo cual es para achicar la mira un poco para no desvirtuar la reticula.
      GunsightName=Pucara_Mira.tga
      MaxDepression=250
      DefaultDepression=50
       
       
      3: ) guardan los cambios y a volar y disfrutar de la nueva Mira IA-58 Pucara System pro Future Dechated Complex Electric Magnetic Obsipital Reduce II
       
      Que la disfruten! :)
       
      Gracias "Pato Poli" por la traduccion
       
      P.D: recomiendo el repintado que se mando el usuario Sidewinder (Nacho) que esta muy bueno :)
       
      Repintado de la Cabina del IA-58 Pucara
       
      Saluda atte^^Dragon^^

      224 downloads

         (2 reviews)

      2 comments

      Updated

    17. MiG-27K Cockpit with complex working HUD- Ultimate ground attack fighter version of the MiG-27 series

      Mig-27K (Flogger-J2) ground attack fighter cockpit (SFP1 series) made by Ordway, Starfighter2, lindr2 based on color cockpit photos and cockpit diagrams.
       
      Original cockpit made by Armourdave and Sal.
      Avionics and optional advanced flight model by Nele.
       
      You need avionics 70 and the latest patch updates from Thirdwire. Tested on Windows XP and not Vista. However it might work on Vista too.
       
      This is the cockpit for the ultimate Soviet MIG-27K ground attack fighter in 1980. It was the ultimate MiG-27 version.
       
      It has a different cockpit from all the rest of the MiG-27s with more complexity and by far the most complex HUD. The MiG-27K added a laser designator and compatibility with TV-guided electro-optical weapons. Around 200 were built.
       
      It would probably have been one of the first attackers against NATO in a NATO versus Soviet block confrontation in the 1980s (under the tense relations of the American administration of "Ronney-the-Ray Gun". It is referenced from color photographs and original cockpit diagrams.
       
      The real TV screen will appear as usual, in the upper right hand corner when using many guided bombs/missiles. No one I knew could figure out how to make it work on the instrument panel in the correct area....
       
      ----------------------------------------------------------------------------------------------------------------
      MiG-27K History:
       
      Initial flight of the ultimate MiG-27K prototype was in December 1974. It was finally accepted into service in 1980. Its avionics were so state-of-the-art (for the Soviets), that it took quite a while to work out all the bugs and make it operational.
       
      The MiG 27, had superb low altitude, high speed capabilities and could out run many other fighters.
       
      The MiG-27K could carry all the "smart" munitions including the KAB-500L LGB.
       
      ----------------------------------------------------------------------------------------------------------------
       
      Directions:
       
      1) Download Lindr2's Mig-27 series at
      http://forum.combata...p;showfile=6576
       
      2) Back it up just in case.
       
      3) Just download the contents of whole filefolder Mig-27K intact into your aircraft folder as one folder.
       
      4) When asked to overwrite say yes.
       
      -Finished!
       
      Thanks to Lindr2 for all his sustained hard and dedicated work.
       
      Thanks to Armourdave and Sal for the original cockpit. Thanks to Lindr2 and Epizikl for help with the cockpit research and photos. Thanks to Lindr2 for the various TV (optical) cockpit images.
       
      Thanks to Armour Dave and Sal for the cockpit.
      Thanks to Starfighter2, lindr2 for the Mig-23P HUD which has stymied modelers until now that I know of.
      Thanks to the Mirage factory for the Mig-23ML downloadable as a pack from combatace in the pack called Mirage Factory MiG-23 "Flogger" Series.

      437 downloads

         (2 reviews)

      0 comments

      Updated

    18. MIG-21 MF cockpit 1980 CSSR

      AHOJ nová verze textur pro cockpit MIG-21 MF Pokud n?kdo umí modelovat a mn?l by zájem se podílet na n?jakých doplncích at pisne díkess a príjemnou zábavu prište uploadnu Mig-21R cockpit

      362 downloads

         (2 reviews)

      0 comments

      Submitted

    19. F-15E Strike Eagle Cockpit

      This is a F-15E Strike Eagle cockpit. This cockpit belongs to Paladrian, and, with his authorization, I am uploading it for all of you. Inside the folder, you'll find a folder called "Cockpit" and two .ini files. Copy them into your F-15E Strike Eagle folder and overwrite the files. Hope you like it!!!
       
       
      Ragards,
       
      Ignacioc91
       
       
      PD: NO README FILE!!! The instruction and all staff is above.

      772 downloads

         (2 reviews)

      8 comments

      Updated

    20. IAI Kfir C10 / CE cockpit

      Cabina del IAI Kfir C10 / CE creado por Juancho Gomez y Juan Manuel Kachoroski
       
      Agradecimientos a Kaiser y MISOFTCIA por la ayuda
       
      *************************************************************************************
       
      link del kfir C10
       
      http://combatace.com/files/file/13516-kfir-c-10/
       
      link del kfir CE
       
      http://combatace.com/files/file/13992-kfir-ce-ecuador-air-force/
       
      link del Kfir C10 Ficticio Argentina
       
      http://combatace.com/files/file/14508-iai-kfir-c10-fuerza-aerea-argentina/
       
      ****************************************************************************************

      157 downloads

         (2 reviews)

      4 comments

      Updated

    21. Cockpit B-1

      Cockpit FOR B-1 MISSING ONLY MAKE SOME SIMPLE ADJUSTMENTS HAVE FUN
       
       
       
      NOT CREATED THIS FILE THE CREDITS FOR SOMEONE IS UNKNOWN

      165 downloads

         (2 reviews)

      1 comment

      Updated

    22. F-101B Altimeter Fix for WOx

      This files will fix the altimeters counters of the F-101B cockpit and RF-101B cockpit, made by ErikGen
       
      For use with F-101B and RF-101B by ErikGen
       
      1st generation (the fix for SF2 is different)
       
      Credits :
       
      ErikGen 3D model
       
      Dave, Column5, mppd, Spillone104, triplethr3at, NGHENGO
       
      Thanks :
       
      Erik for CombatAce
      Dave
      FastCargo (F-5B flyable from the back seat)
      Kulbit80 (uploading the F-5B for 1st gen)
      Fracture (TA-4J)
      ThirdWire (game, and A-4 cockpit models with working counter)
      Mue (LODviewer)

      28 downloads

         (2 reviews)

      0 comments

      Submitted

    23. F-104G High Resolution Cockpit

      This is a high resolution cockpit repaint for F-104G Starfighter.

      2,870 downloads

         (1 review)

      0 comments

      Updated

    24. A-4B-F Black Cockpit WOV

      UPDATE: This now includes all A-4 cockpits.
      A-4B
      A-4C
      A-4E
      A-4F
       
      Subtle sharpening of gauges. Place files in respective folders.
       
      NOTE: In the picture it shows modified attitude indicator. This is no longer included as there are better ones available elsewhere.

      785 downloads

         (1 review)

      0 comments

      Updated

    25. A-7D_HUD_v1.0

      New HUD for the SFP1 A-7D
      For Install Instructions please read the README-Installation.txt included within the .zip archive.
       
      MoonJumper

      877 downloads

         (1 review)

      0 comments

      Updated

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