43 files
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Kiev Class Data File Mod/Update
By KJakker
This is an updated data file for the Stock Third Wire SF2:NA Kiev Class Soviet Carrier.
/------------------------------------------------------------------
The changes include improvements to the Kiev's CIWS and adjustments to all gunners on the ship.
The "Alt1" variant of the data file uses stock guns.
The "Alt2" version is set to use alternate guns which should improve the effectiveness of the guns in the AA and CIWS role.
The alternate Guns have been included.
This file has been tested in SF2:NA.
296 downloads
0 comments
Submitted
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SCB-125 Data File Update
By KJakker
This is an updated data file for the Stock Third Wire SBC-125.
Adjustments have been made to bring the [DetectSystem] entry in line with SF2:NA.
It has been based upon the data used by the TW CVA-63.
Also the four Mark 24 Mod 11 5 inch mounts for the 5"/38 Mark 12 guns are now operational.
As default they are set to use the stock TW "5IN_MK12"
An alternate optional 5 inch gun "5IN_38_MK12_AA" has been included. This gun has been adjusted to be more effective against aircraft.
This file has been tested in SF2:NA.
290 downloads
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CVN Ulyanovsk
By Fubar512
CVN Ulyanovsk
by
Julhelm
This model represents the Soviet Project 1143.7 CVN Ulyanovsk, as it probably would have appeared had the project had been carried through to completion.
I won't go into the actual history of the ship, as it's just as easy for anyone so inclined to perform an online search and dig up all the relevant details on the vessel.
This model was designed and optimized for SF2:NA, and that means Windows Vista, Windows 7, or Windows 8. At the very least it requires the latest SF2 series patch for its systems and DX10 visual effects to work properly.
To install this package, simply place the folders located inside the .RAR archive into the mod folder of whichever SF2 title you desire the ship to appear in.
Additional work may be required on your part to ensure that the ship's TEWS RWR symbol (SkyWatch) is added to the RWR list of any aircraft so equipped. Instructions on how to do this, can be found on the SF2 knowledge base, courtesy of EricJ:
http://combatace.com/topic/44441-making-a-custom-tga-for-tews-radar-warning-recievers/
Sound effects will also require editing of the soundlist.ini file in order to work.
I’ve included a modified soundlist.ini file, for those who do not have it extracted.
Warning: Be careful if you already have an existing custom soundlist.ini file, as it will be overwritten. In that case, simply add the following lines (shown below), taking care to follow the existing numbering sequence (the soundlist.ini will reside in your flight folder). Use the supplied soundlist.ini as a guide.
SoundFileXXX=Underway
SoundFileXXX=ReductionGear
SoundFileXXX=CIWS
[underway]
Priority=Normal
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[ReductionGear]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=4
MaxDist=2000.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[CIWS]
Priority= Normal
Looped=TRUE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=2000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Known issues:
1) The supplied SA-N-11 Kortik SAMs are not precisely scaled, so they were placed in the center of each Kashtan's missile tube cluster. They also do not have a defined booster stage in their model file, so don't expect booster separation. Also, the actual SA-N-11 is guided by an optical tracking system in real life. Again, this is not supported by the series, so they were given high counter-measure rejection and probability of intercept values, to compensate.
2) As of the present date (October 7 2012) Third Wire does not support a PROPER VLS system on a vessel that's also equipped with mutiple SAM types, on slewable mounts. To put it simply, one can have a working VLS system and nothing else, or one can have working Kashtans. I chose the latter option, though the nodes and missiles are supplied if this situation were to change in the future.
3) Third Wire has not made provisions for a working "ski-jump", so virtual bow catapults are used instead, and aircraft thus launched will appear to fly through the bow ramp.
Credits:
Ulyanovsk model, SA-N-9 model, and Textures for both, by Julhelm
SA-N-11 missile model and textures, based on the SA-19 by Gabilon.
Sound & Visual effects, and all data.ini work, by Fubar512
Testing by Dave, Wrench, Brain32 and Crusader.
1,245 downloads
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0 comments
Submitted
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CV HMS Victorious, R38 by Hinchbrooke for SF2
By Wrench
HMS Victorious (R38) Aircraft Carrier by Hinchbrooke
= For SF2, Any and All =
This is the aircraft carrier HMS Victorious as she appeared "post 1950s refit" until her retirement in the late 1960s. Originally released for 1stGens way back in 2005 and subsequently "lost" in the ether. Prompted by one of the CA members into looking for it, I scrounged through all my archive CDs (dating back to 2004) and actually located it. This will give our Fleet Air Arm guys someplace new to land on!
Some very small tweeks for SF2 (mostly to the radar statments for TEWS -but as she 'retired' in 1969, that's a bit moot).
As CVs are 'unvulnerable' in-game, her defensive armament is minimal (the same 2 guns that Hinch put on way back when), and mostly for show.
Also included, just for fun, are 2 missions set on the Desert map, using my SF2 mod of Skippybing's Sea Vixen. One is a take off, the other is landing. End Users can always change the aircraft and 'mission date' to fit whatever aircraft pleases you. They are edits of the stock SF2 carrier take off/landing missions, moved to a
different map and using Royal Navy equipment.
As always, READ the enclosed readme for fully detailed, easy-to-follow install instructions. Hinch's original readme is included, for historical reference purposes.
With thanks to Hinch for creating this, so long ago!
Enjoy!
wrench
kevin stein
695 downloads
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SF2 KAW Independence Class CVL, USS Bataan
By Wrench
SF2 KAW Independence Class CVL, USS Bataan
= For SF2, Full-5 Merged (Full-5 Reccomended/Preferred) =
*Note: There is a distinct probability that this mod will =NOT= work properly in SF/Wo* 1stGen game installs. Due to data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level, it is NOT designed for use in SF/Wo*. It is designed for use in SF2NA, at the most CURRENT patch level. Your milage will vary!*
As promised....
This pak contains the INDEPENDENCE class CVL (light carrier), USS Bataan, used during the Korean War. The data ini herein includes eburger's fixes for the arrestor cables (thanks Eric!)
This ship is ONLY designed for use with the KAW mod.
It's fully compliant with SF2NA, having been tested in that envoriment. Names lists, data ini tweeks add the SF2NA radar statments, and other small adjustments.
All weapons (ok, the guns!) you should have already in you various mods folders, so they are NOT included.
BE ADVISED: it may/will cause a "strange" issues in game-generated single missions. I've detailed these in the "Notes" section below.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations, credits, and so forth.
Happy Landings
wrench
kevin stein
534 downloads
0 comments
Updated
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SF2 Independence Class CVL -Ver 2
By Wrench
SF2 Independence Class CVL by YEYEYE
= For SF2, Full-5 Merged (Full-5 Reccomended/Preferred) =
**** This is version 2.0, with fixed arrestor cables, and parking slots for the French ships. If you've downloaded the original, my apologies - You'll have to redownload, and when installing, just OVERWRITE the originals. ***
*Note: There is a distinct probability that this mod will =NOT= work properly in SF/Wo* 1stGen game installs. Due to data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level, it is NOT designed for use in SF/Wo*. It is designed for use in SF2NA, at the most CURRENT patch level. Your milage will vary!*
This pak contains the INDEPENDENCE class CVL (light carriers) of the US Navy during WW2
They are fully compliant with SF2NA, having been tested in that envoriment. Names lists, data ini tweeks add the SF2NA radar statments, and other small adjustments.
2 seperate, nationalized versions for the French Navy are also included (good for Suez and Indo-China with the recently re-released FN F4U-7 Corsairs and Hellcats).
PA La Fayette R96
PA Bois Belleau R97
All weapons (ok, the guns!) you should have already in you various mods folders, so they are NOT included.
BE ADVISED: if using these ships in the KAW mod -the USN Version- (and historically, only one was in Korean waters; USS Bataan), it will cause issues in game-generated single missions. I've detailed these in the "Notes" section below.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
NOTE: Do NOT use this version for the KAW Mod!! A seperate versiion, modded by paulo, will be relased ASAP.
Again, my apologies!
Happy Landings!
wrench
kevin stein
Changes for Ver.2:
fixes for arrestor cables by eburger
fixes for parking slots (FN only) by paulopanz
added missing _COL.lod for USN version
321 downloads
0 comments
Updated
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HMAS Australia R-22 (SCB-125 "What If..."
By Wrench
HMAS Australia R-22 (SCB-125 "What If..."
= For SF2, Full-5 Merged Reccomended and/or SF2NA =
*Note: Full-5 Merged reccomended, but can be used in any game with access to the SCB-125 Essex CVs at the April 2012 Patch Level*
A complete 'modernization' of the RAN "What If..." aircraft carrier HMAS Australia, as first seen in/on the Darwin (Modern) terrain.
The ship has been brought fully compliant with SF2NA standards (well, after all it IS just a small repaint and ini edit!). This will give the RAN players, with the DLC A-4G (or other pre-existing variants thereof), and any "What If..." RAN birds somewhere to roost.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Any/All faults, mistakes, etc are mine & mine alone. I didn't write up a backstory, but you can make up your own!
Be advised of some "oddities" when playing -- in other words, don't be surprised if you see USN aircraft on the deck! It's just how the game works, now, with carriers.
Happy Landings!
Wrench
Kevin Stein
277 downloads
0 comments
Updated
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SF2 WW2 HMS Eagle by Hinchbrooke
By Wrench
SF2 WW2 HMS Eagle by Hinchbrooke
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will, most likely, =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to some of the modifications made to fit them into the SF2NA environment, all the features will NOT be working as designed. This mod was built/tested in an MTO-centric mods folder, built from the SF2NA exe. Your milage will vary!*
Some tweeks to Hinchbrook's HMS Eagle bring it a bit closer to full SF2NA level. As always, further work is needed, as I'm definately NOT a Naval Architect!
I've added parking slots, so you get some aircraft on deck, added a couple more AA guns. Albeit a slight 'hack job', it is quite workable. I've test flown most of the FAA birds from her, and it works pretty good.
I've not included the usual ship sounds, as you should have them already.
As always, fairly easy to follow, detailed install instructions are included. So, please =READ= them.
Also, give the "Notes" section a read too.
Happy Landings
wrench
kevin stein
219 downloads
0 comments
Updated
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SF2NA Ultimate Carriers Pack
By eburger68
SF2NA Ultimate Carriers Pack
This package collects a large number of aircraft carriers available at CombatAce, puts them into one package with semi-standardized data tweaks, numerous error corrections, complete SF2NA conversions, and touched up or overhauled skins. Also included are several new carriers based on existing models. This package is thus designed as an ultimate one-stop shop for all carriers available at CombatAce, exclcuding USN and Soviet carriers.
Please note that there are no new models in this package. All models included here have been released before on CombatAce. Indeed, most (but not all) of carriers included here have been released previously with rudimentary SF2NA conversions applied.
So, why re-release these carriers in this package? This package brings several new things to the table, including:
- corrected DATA.INIs (basic ship data, catapult data, angled deck configuation, etc.)
- several tweaked or significantly overhauled skins
- indexed decal sets to represent various carrier classes
- several newly created individual ships (usually to represent particular carriers
at specific stages of their service lives)
The majority of the ships here are Royal Navy carriers, though you will also find carriers from Canada, Australia, India, the Netherlands, Italy, Spain, and France.
Please read the remainder of this ReadMe carefully, as important instructions regarding installation and use are included below.
~~~~~~~~~~~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~~~~~~~~~~~
This package includes 34 different carriers, which are organized by carrier class or by nation (in the case of France, Italy, & Spain). Some of these carriers are set up to represent entire classes or partial classes, with decals indexed by ship number.
Please note that you may find several different versions of the same carrier, each configured to represent the same ship at a different stage of its service life.
There are also several fictional or "faux" carriers.
Colossus Class
--------------
\
R95 Arromanches
\
Colossus Class CVL [Colossus,Glory,Ocean,Venerable,Vengeance, & 5 others]
\
HNLMS Karel Doorman
Majestic Class
--------------
\
HMCS Bonaventure
\
HMCS Magnificent
\
HMAS Melbourne
\
HMAS Sydney
\
INS Vikrant
Centaur Class
-------------
\
HMS Albion
\
HMS Bulwark
\
Centaur Class CV [Centaur & Hermes]
\
HMS Centaur (Early)
\
HMS Hermes ('80s)
\
INS Viraat
Invincible Class
----------------
\
Invincible Class CVL [invincible,Illustrious,Ark Royal)]
Illustrious Class
-----------------
\
Illustrious Class CV (Early) [illustrious,Formidable,Victorious]
\
Illustrious Class CV [illustrious,Formidable,Victorious]
\
HMS Victorious (Post-refit)
Implacable Class
----------------
\
Implacable Class CV (Early) [implacable,Indefatigable]
\
Implacable Class CV [implacable,Indefatigable]
Audacious Class
---------------
\
HMS Ark Royal
\
HMS Eagle
\
HMS Eagle (Late)
Misc/Other
----------
\
HMS Eagle (1918)
\
HMAS Australia (fictional) [using SCB-125 model]
\
Merchant Aircraft Carrier
\
INS Vikramaditya
\
HMS Vindictive (fictional)
France
------
\
R91 Charles de Gaulle
\
Clemenceau/Foch Class CV [using SCB-125 model]
\
La Fayette Class CVL [La Fayette, Bois Belleau]
\
Mistral Class BPC [Mistral,Tonnerre,Dixmude]
Italy/Spain
-----------
\
R01 SNS Dedalo
\
C551 Giuseppe Garibaldi
~~~~~~~~~~~~~~~~~~~~~~~~~
Installation Requirements
~~~~~~~~~~~~~~~~~~~~~~~~~
All of the carriers included in this package are configured for use with "Strike Fighters 2: North Atlantic" (SF2NA). Thus, for any particular install you plan to use one of these carriers in...
- SF2NA must be part of the install base (even if other SF2 titles
such as SF2V or SF2E are also merged into the install)
- the game .EXE you use must be either the main SF2NA executable
(StrikeFighters2 NorthAtlantic.EXE) or a re-named copy of it in
the case of custom mod installs.
If you try to use these carriers in an install that does not conform to the above requirements, you will likely find your aircraft sinking into or falling through the carrier deck.
~~~~~~~~~~~~~~~~~~~~~~~~~
Installation
~~~~~~~~~~~~~~~~~~~~~~~~~
All of the files to be installed can be found in \To_Mods_Folder. The task of installing the various bits included here is fairly straightforward. For any particular install that you want to install carriers to, do the following:
1. Install the supporting files
Supporting files include all the files found in the following folders, which should be copied or moved to the corresponding folders in your Mods folder:
\Effects
\Flight
\Objects\Guns
\Objects\Weapons
\Sounds
Please note that the \Flight folder does include a new SOUNDLIST.INI. If your destination Mods folder already has a customized SOUNDLIST.INI, you can simply add the new entries from For_SOUNDLIST.txt (found in the root of this package) instead of overwriting your entire custom SOUNDLIST.INI.
2. Add the carriers
The carriers themselves can be found in the numbered directories (which are organized by class or nation). The carriers should be installed to \Objects\GroundObject in your Mods folder.
DO NOT simply grab all the numbered directories and drop them in the GroundObject folder, as they won't show up in game. Instead, you will need to drag and drop the particular carrier folders from within the numbered directories.
3. Add the decals
For any carriers that you install you should also install the corresponding decals, found in \Objects\Decals. Decals go to the same location in your Mods folder (\Objects\Decals). The decals folders for carriers are named the same as the corresponding carrier that uses them. Please note that there are a few carriers that do not have decals.
4. Install the LODs for Hermes & Viraat
We were not able to include the LOD files needed for the HMS Hermes ('80s) and the INS Viraat (which uses the same model as the Hermes). You will need to download the "Falklands '82 for SF2" package from CombatAce, which includes the necessary LODs:
http://combatace.com/files/file/13296-sf2-falklands-mod-redux/
When the download is unpacked, you can find the ncessary LOD files in this location:
\_For_SF2NA\Objects\GroundObject\Hermes
Copy the .LOD files to the folders for the the Hermes and Viraat, which are included in the \1c_Centaur_Class directory of this carrier pack.
Once the LODs are installed, make a COPY of the R12-R2b.LOD in each folder and rename it to R12-R2b_COL.LOD (this is the collision LOD for the ship).
* * *
That's it. You should be good to go.
If any carriers are not showing up properly in the game, that's because you didn't install them correctly. My advice will always be to review the steps above, consult the Knowlede Base at CombatAce.com for the relevant articles on installing mods to Mod folders, and try again.
~~~~~~~~~~~~~~~~~~~~~~~~~
Notes
~~~~~~~~~~~~~~~~~~~~~~~~~
A few notes about the carriers included in this pack.
1. Decal problems: many of the models included in this pack suffer from decal problems -- decal bleeding, mirroring, doubling, and occasional distortion. Although I have tried to minimize these problems as much as possible, you might see decals being inappropriately mirrored, often in a distorted fashion, in odd locations on some of these boats. Also, to minimize problems, I have occasionally positioned decals slightly forward or aft (or above or below) where they ideally ought to be.
2. Texture mapping problems: some of these models also suffer from texture mapping issues, which means that sometimes things just quite don't line up properly or aren't perfectly mirrored from one side of the boat to the other (because the texture map is effectively wrapped around the model in an odd fashion).
3. BPC Mistral: included in this package is an alternate skin for the BPC Mistral named FNGrey. I would have liked to make it the default, but discovered that the bridge area of this carrier is simply not mapped -- meaning that part of the island will always remain the default light blue. Also, decals will not show up properly on large parts of the hull, which means that I haven't been able to use them for the hull numbers of the three ships in this class. Thus, we're stuck the painted-on hull numbers for the lead ship of the class.
4. R91 de Gaulle: the model for this carrier is very poly heavy (I'm guessing because of the static aircraft and deck crew included). On some PCs game performance and frame rates might lag severely. As with the Mistral (from the same author), some parts of the model simply aren't mapped, which has limited what I've been able to do with the skin.
Finally, it's worth pointing out that many of the models included in this package date from 2004-2006. The oldest are seven or eight years old -- created during the first few years of the ThirdWire series. Although they still stand up fairly well, they are showing their age. Carriers (and ships more generally) seem to be some of their more difficult jobs that modelers can tackle in the ThirdWire series (along with cockpits), so we should be thankful that we have the models we do.
~~~~~~~~~~~~~~~~~~~~~~~~~
Credits
~~~~~~~~~~~~~~~~~~~~~~~~~
This mod package includes the work of several modders:
Hinchinbrooke .............. original models for all Royal Navy carrier classes,
except where noted below; La Fayette (old)
AlphaSim & A-Team .......... Hermes & Viraat
Aleks1 ..................... BPC Mistral & Charles de Gaulle
YEYEYE ..................... La Fayette & Dedalo
bobrock .................... Giuseppe Garibaldi
ThirdWire .................. HMAS Australia & Foch/Clemenceau
Zola25 ..................... skin for INS Vikramaditya
Wrench ..................... previous mods to many carriers included here
Paulopanz .................. previous mods to many carriers included here
The line drawings included in \_drawings are from ShipBucket.com or The-Blueprints.com.
If we have neglected to credit anyone here, please let me know. I will get it fixed ASAP.
---------------
Eric Howes
eburger68
12/19/2012
2,242 downloads
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INS Vikrant (R11) with Hi Res deck
By MigBuster
INS Vikrant (R11)
-------------------------
1961 to 1979 style deck
INS Vikrant (R11) (Ordered as HMS Hercules) was commissioned into the Indian Navy by then Indian High Commissioner to the United Kingdom, Vijayalakshmi Pandit on 4 March 1961 in Belfast. The name Vikrant was taken from Sanskrit vikranta meaning "stepping beyond", i.e. "courageous" or "bold". Captain Pritam Singh was the first commanding officer of the carrier.
170 downloads
0 comments
Updated
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HMCS Bonaventure (CVL22) with Hi Res deck
By MigBuster
HMCS Bonaventure (CVL22)
-------------------------
1957 to 1960s era style deck
HMCS Bonaventure (CVL 22) was a Majestic class aircraft carrier. She served in the Royal Canadian Navy and Canadian Forces Maritime Command from 1957 to 1970 and was the third and the last aircraft carrier to serve Canada. The ship was laid down for the British Royal Navy as HMS Powerful in November 1943. At the end of World War II, work on the ship was suspended in 1946. At the time of purchase, it was decided to incorporate new aircraft carrier technologies into the design. Bonaventure never saw action during her career having only peripheral, non-combat roles. However, she was involved in major NATO fleet-at-sea patrol during the Cuban Missile Crisis.
204 downloads
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Giuseppe Garibaldi FS2NA.rar
By colmack
A SF2/NA Up grade for BobRocks Giuseppe Garibaldi...
318 downloads
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SF-2NA Ark Royal
By paulopanz
Hinch's Ark Royal SF-NA ready and working.
All credits to Hinchinbrooke as I made only some editings.
Inside the icluded readme You will have explain how to edit Buccaneers, Scimitars, Attackers, Sea Vixens and Sea Hawks for carrier operations.
Some escorts will follow. Stay tuned.
paulopanz
748 downloads
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LHA mod for stock SF2NA version
By JSF_Aggie
*************************************************************************
***** LHA Mod For Strike Fighters NA *****
*************************************************************************
This is a mod to make the stock LHA from SF North Atlantic usable as an aircraft
carrier.
You must have SF North Atlantic for this to do anything for you.
*************************************************************************
***** Installation *****
*************************************************************************
Drop the contents of the "LHA" folder into the top level of your mod folder.
If you choose to, drop the contents of "Optional_Files" into the top level of
your mod folder as well. Details below...
*************************************************************************
***** Notes *****
*************************************************************************
For single missions and parked aircraft to work properly:
- A terrain with limited nations needs to have "USMC" as a FriendlyNation in
it's nations file. A modified ICELANDNA_NATIONS.INI is included
- If you're using Battle Groups in user-made missions, make sure the group's
nation is set to "USMC"
- For parked aircraft to show up, they must be "USMC" and have
"CarrierBased=TRUE" and "CarrierParkSpan=2.00" in their _data.ini. A
modified version of AV-8A_DATA.INI for Wrench's AV-8A is included.
- The first catapult has no effect, and requires you to use thrust vectoring
to take off. This also means your flight as to be limited to a max of 4,
or the 5th aircraft will crash on takeoff.
- AI aircraft don't use thrust vectoring to land, and must land with a fake
arrestor hook to come aboard. One is included in the modified
AV-8A_DATA.INI.
- This was tested with Wrench's AV-8A, and the _data.ini included
http://combatace.com/files/file/11938-av-8a-harrier-for-sf2/
*************************************************************************
***** Bugs *****
*************************************************************************
Non-STOVL, USMC aircraft, sometimes have the LHA defined as their home base, in
single missions. Setting "CarrierBaseSize=SMALL" for the LHA and
"MinBaseSize=MEDIUM" for the aircraft, does not prevent this. Maybe this is
something TK will fix for us.
744 downloads
0 comments
Submitted
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CVN-75 Harry S. Truman - Modern CVW-3
By SkateZilla
This Carrier Project Made its debut for Strike Fighters : Project 1 in March of 2006.
Since then three more versions were released for Thirdwire’s Gen 1 Titles.
There are a few more revisions done afterwards to the model for Gen 1 titles by other 3d artists in the Modding community.
This is Version 1.0 Gold of the current 3d Model, and has been extensively worked on to bring the quality and immersion level higher than in previous releases.
This will be the last version of this 3D Model released, work on a new model has begun that will allow me to bring the graphics detail up to higher standards with the newest features.
Carrier 3D Model : Skate Zilla
Carrier Textures : Skate Zilla (some textures borrowed from Stock CVA-63)
Weapons Systems : Skate Zilla (With assistance from Fubar512)
E-2C Static Model : Skate Zilla
E-2C Static Textures : Skate Zilla
F-18E/F Static Models : See Super Hornet Package PDF Readme
F-18E/F Static Textures : See Super Hornet Package PDF Readme
3d Carrier Crew Models and Textures: Julhelm
Carrier Systems Configuration: Skate Zilla
Carrier VisualFX : Skate Zilla
Testers (not including myself, Will be updated): EricJ, BlueFlame, Navy81, BlackShark61, PureBlue, Zola25, colmack.
Strike Fighters 2 Game Engine : Third Wire Productions
3d Content Creation Platforms : 3d Studio Max 7/2009/2011 (Discreet)
Texture Content Creation Platforms : Photoshop 7/CS5 (Adobe)
1,624 downloads
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CVN Ulyanovsk
By Julhelm
CVN Ulyanovsk v1.0 for SF2
This is the cancelled Soviet nuclear carrier Ulyanovsk as it would have appeared had it been finished. Works fine in campaigns.
Uses a few big textures. If your computer can handle Ravenclaw's Buccaneer it can probably handle this.
Oh, and planes will generally launch through the skijump unless you use plenty of flaps. I tried having them launch diagonally but tbh either way looks as dumb. If you absolutely cannot live with it change the catapult ID's in the .ini.
Known Issues:
None that I know of.
Credits:
Model & textures by me except a few bits that were borrowed from TW CV-63 carrier.
These are: Catapult rails, deck trucks, railings and deck underside.
Custom FX and ini work by Fubar512
Disclaimer:
You MAY NOT use any part of this package in any payware package or otherwise take credit for it without first consulting me.
Any problems post on the combatace boards or mail to NilsD <at> bredband <dot> net
751 downloads
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LHA for SF2
By JSF_Aggie
****************************************************************************
*** LHA Assault Ship For SF2 ***
****************************************************************************
This is an update and repaint to Kesselbrut's LHA Assault Ship.
HrntFixr's HMLA 269 Cobra skin was used for the static Cobra's.
Please do not include in any payware mods.
****************************************************************************
*** Installation ***
****************************************************************************
Copy the contents of the LHA_SF2 folder into your SF2 MOD folder.
****************************************************************************
*** USE ***
****************************************************************************
Decals where included for the following ships, make sure "ShipNumber" is
correctly set:
LHA 1 USS TARAWA
LHA 2 USS SAIPAN
LHA 3 USS BELLEAU WOOD
LHA 4 USS NASSAU
LHA 5 USS PELELIU
AI aircraft do not use thrust vectoring, so there are workarounds used.
Catapults are used so they will get airborne, and arrestor cables are used
to get them back aboard.
The two parked AV-8B's are placed there via catapults 5 & 6. These
catapults have an infinate launch time. This means you have to have 6
members in your flight for them to show, and #5 & #6 will never take off,
unless you <ALT+N>.
Remove the two lines from LHA_DATA.INI if you don't want cat's 5 & 6:
SystemName[008]=Cat5
SystemName[009]=Cat6
"Carrier_Take-Off Harrier.MSN" is included as an example. You have to have
the stock VietnamSEA terrain and the AV-8B_da aircraft for the mission to
show up in-game.
Finally, some of the textures are extremely large. Down-size them if
needed.
Post at CombatAce if you have any other questions.
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