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First Eagles - WWI and Early Years 1914 - 1920


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    1. Oeffag built Albatros D.II

      Note - This plane uses the same name as Bortdafarm's Oeffag Albatros D.II so that it will appear in Ojcar's Armchair Aces campaigns without any revisions. However, installing mine will overwrite Bort's plane. If you want to have them both, you will need to rename one of them.
       
      The Albatros D.II was a successful German built fighter. In late 1916, the Austrian firm Oeffag was licensed to produce Albatros fighters for the Austro-Hungarian military. Very few Oeffag D.IIs were produced before production went over to the D.IIIs, but for a time, it was the best fighter on the Italian and Eastern Fronts.
       
      The Oeffag built plane had a more powerful engine than the German built planes (185 hp Austro-Daimler) and carried only one Schwarzlose gun in the fuselage as opposed to two Spandaus on the German plane. It also had minor changes to the wings, tail, and cockpit.
       
      This download includes a basic linen and wood skin, an insignia decal, and a full set of serial numbers. The skinning templates are identical to the original Albatros D.II templates, I have included them in this download for the sake of convenience.
       
      Historical Note
      Only 16 Oeffag Albatros D.II's were produced. I have added a few fake serial numbers to fill out the list so the game won't be able to assign duplicate numbers. You may see numbers 53.17 through 53.20 in the game, but these planes were never actually built.
       
      Credits
      My thanks to Ojcar for making the data file for the Oeffag Albatros D.II.
      My thanks also to Nix for making the sound file for the Austro-Daimler 185hp engine.
       
      Installation Instructions
       
      For FE1 - Unzip the file and move the folder named "OefAlbatrosDII" into your FirstEagles/Objects/Aircraft folder. You also need to move the sound file "Austro-daimler185.wav" into your FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "OefAlbatrosDII" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "OefAlbatrosDII." Move the folder named "D" from the Aircraft/OefAlbatrosDII folder into the Decals/OefAlbatrosDII folder you just made. You also need to move the sound file "Austro-daimler185.wav" into the FirstEagles/Sounds folder.

      257 downloads

         (5 reviews)

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    2. Halberstadt D5 Graphics Pack

      Contains layered artwork (PSD format) for the Halberstadt D5. Layers include templates, plus mid-war German insignia and Turkish insignia.

      92 downloads

         (1 review)

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    3. Fokker D.III

      The Fokker D.III was a more powerful version of the D.II, using the same wings and tail as the D.II. It had a 14 cylinder Oberursal rotary engine, which required changes to the fuselage but allowed the plane to carry two Spandau machine guns. Unfortunately, the engine had a low compression rate and the plane lost power at high altitudes. Never-the-less, German ace Oswald Boelcke scored 7 victories in 13 days flying a Fokker D.III.
       
      I have made two skins - a plain white linen, and a two color (brown and green) camo. I have also made a full set of serial number decals. My skinning templates are included in the download.
       
      Credits
      My thanks to Ojcar for making the data file for the Fokker D.III, and for providing helpful reference material for the engine and cowling.
       
      Installation Instructions
      For FE1 - Unzip the file and move the folder named "FokkerD3" into your FirstEagles/Objects/Aircraft folder.
       
      For FE2 - Unzip the file and move the folder named "FokkerD3" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "FokkerD3." Move the folder named "D" from the Aircraft/FokkerD3 folder into the Decals/FokkerD3 folder you just made.

      308 downloads

         (5 reviews)

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      Updated

    4. Cavalry Units for First Eagles

      Horse mounted cavalry were an important part of all armies in World War I. There weren't as many open field charges as in the 19th Century, but there were some. The biggest advantage of cavalry was that they could move into position quickly to reinforce a weak spot or exploit a breakthrough.
       
      I have created 6 new cavalry units for First Eagles. They are all similar to the cavalry I made for the Palestine and Galicia terrains. Each is a three man squad. There are two versions of each nationality - a "Charging" group which will function as a tank in Army Co-operation missions, and a "Patroling" group which will function as a truck in Armed Reconnaissance missions.
       
      On the Western Front, there were very few horse mounted charges across no-mans land after 1915. They happened more often on the other fronts, especially on the Eastern Front and in Palestine. But having cavalry patrol units moving behind the lines is very realistic for all the fronts in First Eagles.
       
      Some of the charging groups have pistols, but I have used the infantry rifle data for them. There is also a dust emitter used for both versions. The dust emitter and rifle data are the same as those used in the infantry units I made some time ago.
       
      This download includes cavalry units (two each) for: Britain, France, Germany, Italy, Russia, and Turkey.
       
      I couldn't bring myself to kill the poor guys, so they just disappear when they get shot up.
       
      Credits
      Thanks to Peter01 for his original rifle data files.
       

      Installation Instructions
      Unzip the file and copy the units you want from my GroundObjects folder into your FirstEagles/Objects/GroundObjects folder. If you have already installed any of the infantry units, then you are done.
       
      If not, you must install the gun data and dust emitter:
      Copy the sound file "InfantryRifle.wav" from my Sounds folder into your FirstEagles/Sounds folder. Copy the dust effect "RunningInfantryEmitter.ini" from my Effects folder into your FirstEagles/Effects folder.
       
      Follow the instructions for installing the guns in the file named "InstructionsForInstallingGuns" included with the download.

      199 downloads

         (0 reviews)

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    5. Pilots with Helmets for First Eagles

      Some flyers wore simple crash helmets in WWI, especially recon and bomber crews where they would have to move around during the flight. These helmets were made of heavy leather with cork inserts. They didn't offer much protection by today's standards, but they were better than nothing.
       
      I have made new pilots with French style and German style helmets. Each style includes a version with a scarf over the lower face, making four new pilots for First Eagles.
       
      You will need to install the pilots into the game, then make a change to the data.ini for each plane to make them appear in the game. The center point matches the center point of the (new) FE2 stock pilot, so they should swap into your plane without any adjustment. If the plane uses the old style FE1 pilot, some minor tweaking may be required.
       
      My thanks to Quack74 for suggesting the idea and for beta-testing.
       
       
       
      Installing the pilots into the game:
      For FE1 - Open my folder named "FE1" and copy all six files into your "Aircraft" folder. Don't put them into any of the other folder. The LOD names are the names of the new pilot.
       
      For FE2 - Open my folder named "FE2" and copy all four folders into your Objects/Pilots folder. The folder names are the names of the new pilot.
       
      Putting the pilots into a plane:
      For both FE1 and FE2 - Open the plane's data.ini file. Find the section for crew (about 1/2 to 3/4 of the way down). Change the PilotModelName to the name of one of the new pilots. Save the file and fly. (You might want to comment out the original name and type in a new line, like in my example, in case you want to change back.)
       
      Example:
       
      // Crew ---------------------------------------------------------
       
      [Pilot]
      SystemType=PILOT_COCKPIT
      //PilotModelName=wwiPilotNew2 <--old pilot name
      PilotModelName=FrHelmetPilot <--new pilot name
      PilotHeadNodeName=head
      Position=0.0,-0.82,0.75
      MinExtentPosition=-0.30,-0.93,-0.36
      MaxExtentPosition= 0.30,-0.24,0.83

      144 downloads

         (4 reviews)

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    6. LFG Roland D.IIa

      The Roland D.IIa was nearly identical to the D.II, but had a more powerful engine. The 180HP Argus As.III engine increased the plane's speed and maneuverability, but because it was a low compression engine, it started to lose power at higher altitudes. Like the D.II, the D.IIa was quickly replaced on the Western Front, but served until the end of the war on the Eastern and Macedonian Fronts.
       
      The skins for the Roland D.IIa are nearly identical to the skins for the D.II, but there are some changes to the engine. If you swap skins, you may see some minor stretching on some of the engine components and around the nose of the plane. I have included two new skins, a light green and brown camo, and a dark green and brown camo. I have also included a full set of number decals appropriate for the D.IIa. My skinning templates are included in the download.
       
      I didn't have a sound file for the Argus 180hp engine, so I used the sound for the Mercedes 180hp instead.
       
      Credits
      Thanks to Ojcar for making the data file for the Roland D.IIa.
      Thanks also to Nix, who made the sound file for the Mercedes 180hp engine.
       
      Installation Instructions
      Note - The engine sound file has been used in several other planes. If you already have a file with the same name in your Sounds folder, then you don't need to install mine.
       
      For FE1 - Unzip the file and move the folder named "RolandD2a" into your FirstEagles/Objects/Aircraft folder. If you don't already have it, you will also need to move the sound file "mercedes180m1.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "RolandD2a" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "RolandD2a". Move the folder named "D" from the Aircraft/RolandD2a folder into the Decals/RolandD2a folder you just made. If you don't already have it, you will also need to move the sound file "mercedes180m1.wav" into the FirstEagles/Sounds folder.

      250 downloads

         (1 review)

      0 comments

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    7. SPAD 16

      The SPAD 16 was essentially a SPAD 11 with a more powerful Lorraine-Dietrich 240 hp engine. Although it was faster, the heavier engine made the SPAD 16 harder to handle and performance was slightly worse than the SPAD 11. Like the SPAD 11, it was armed with a forward firing Vickers gun and a Lewis gun on a ring mount for the observer. It could also carry a small bomb load under the wings.
       
      The SPAD 16 entered service early in 1918. Several French squadrons were equipped with the SPAD 16 and a few were purchased by the US. It continued in service until the end of the war.
       
      I have made two skins for the SPAD 16 - a French camo, and a USAS camo - each with appropriate squadron insignia. Most of the skins are identical to the SPAD 11 skins, only the Fuselage and Upper Right Wing skins are changed. My skinning templates are included in the download for those who want to make their own skins.
       
      I did not have a sound file for the Lorraine-Dietrich engine, so I used the same sound as the SPAD 11.
       

      Credits
      Thanks to Ojcar for making the data file for the SPAD 16.
      Thanks also to Nix for making the sound file for the Hispano-Suiza engine.
       

      Installation Instructions
      For FE1 - Unzip the file and move the folder named "SPAD16" into the FirstEagles/Objects/Aircraft folder. If you don't already have it installed, you also need to move the sound file "hispsuiz4M220.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "SPAD16" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "SPAD16". Move the folder named "D" from the Aircraft/SPAD16 folder into the Decals/SPAD16 folder you just made. If you don't already have it installed, you also need to move the sound file "hispsuiz4M220.wav" into the FirstEagles/Sounds folder.

      234 downloads

         (3 reviews)

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    8. Oeffag C.II

      The Oeffag C.II was a two-seat Austro-Hungarian plane introduced in mid 1916. It was intended to replace the Hansa-Brandenburg C.I. Pilots considered it a better plane, but it wasn't as maneuverable, and did not completely replace the Hansa-Brandenburg. The Oeffag C.II was armed with a single machine gun and was used primarily for reconnaissance, but could also carry a small bomb load for infantry support missions. It was used mostly on the Eastern Front, but also served on the Italian and Baltic Fronts.
       
      My version has two skins with an early and a late insignia scheme. There is a complete set of number decals and a loadout for a small bomb load. I have included my skinning templates with the download.
       
      Historical Note: The Oeffag C.II could carry four 10kg bombs, which were carried in the cockpit and dropped over the side by the observer. In my plane, I mounted them on a bomb rack under the fuselage.
       
      Credits:
      My thanks to Ojcar for making the FM file for this plane.
      My thanks also to Nix for making the sound for the Austro-Daimler 160 engine.
       
      Installation instructions:
      Note - The engine sound for the Austro-Daimler 160 has been used with other planes so you may already have it installed. I have included it with this download in case you don't have it yet.
       

      For FE1: Unzip the file and move the folder named "OeffagC2" into the FirstEagles/Objects/Aircraft folder. If you don't already have it, you also need to move the sound file "Austro-daimler160.wav" into the FirstEagles/Sounds folder.
       
      For FE2: Unzip the file and move the folder named "OeffagC2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "OeffagC2". Move the folder named "D" from the Aircraft/OeffagC2 folder into the Decals/OeffagC2 folder you just made. If you don't already have it, you also need to move the sound file "Austro-daimler160.wav" into the FirstEagles/Sounds folder.

      229 downloads

         (2 reviews)

      0 comments

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    9. BlueMax Campaign.rar

      Fly in the sky with Bruno Stachel!
       
      - Campaign consists of various changes in aircrafts
      - No changes made on default Cambrai terrain
      - If you choose 'Jasta 4' you'll fly with Willi von Klugerman, Otto Heidemann, and other aces known from the movie
      - Aircraft needed (available here on Combatace or on the A-Team website)
      -- Default aircraft (Fokker Dr.1, AlbatrosD5a, FokkerD7, Se5a, etc.)
      -- PfalzD3
      -- PfalzD3a
      -- AlbatrosD3
      -- DH-4
      -- HP400
      -- AircoDH9
      -- F2B
      -- PfalzD8
      -- SchuckertD3
      -- AlbatrosC3
      -- Dfwci
      -- LloydC2
      -- AviatikC2
      -- RumplerC1
      -- HannoverCLII
      -- Walfisch
      -- Gothagiv
      -- Staaken
      -- HalberstadtCLIV
      -- AEG_G4
      - As for ground units you should have
      -- BritInfantry
      -- BritSquad
      -- British12pdr
      -- GermanInfantry
      -- GermanFieldGun

      125 downloads

         (2 reviews)

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    10. Vogesen2

      Vogesen – Version 2
       
      This is a complete revision of Gepard's Vogesen terrain uploaded in 2008. Add it to your Western Front install of First Eagles.
       
      NOTE – I have changed the terrain so much that Ojcar's Armchair Aces Vogesen Campaigns no longer work. I have named the new terrain “Vogesen2” so it will not replace Gepard's original terrain and you can still fly Ojcar's campaigns in the old map.
       
      The Vogesen Mountains are between the Alsace Valley and Lorraine Plateau, just north of Switzerland. Both Germany and France had held the territory at one time or another over the centuries. At the beginning of World War I the area was part of Germany. France set out to “liberate” the area and there was heavy fighting there during the first year of the war. After that, things settled down somewhat – there was still fighting, but no major offensives were launched until the end of WWI.
       
      My version of Vogesen is heavily based on Gepard's original terrain – the height map, tiles, and all the locations in the Alsace and Rhein valleys are virtually unchanged, I only made minor adjustments to what was already there. I have added at lot of locations to the west and north to fill the Lorraine area of the terrain and made extensive changes to the tiles there. I have completely reworked the targets.ini and types.ini to bring many of the new ground objects into the terrain. I leveled all the airfields, changed the trench lines through the mountains, and modified many of the skins.
       
      Credits
      Gepard deserves a lot of credit for all the work he did creating the original terrain. His castles, bunkers, and other “eye-candy” objects are still in the terrain.
      Many of the locations added by Ojcar are still in the map, although I renamed some of them, and made minor adjustments to their locations.
      Many of Geezer's ground objects are included with the download – including some of his ground crew, airfield objects, bunkers and forts.
      I have included the ambulances with this downlaod, but I don't know who made them. If anybody remembers who made the original ambulances, please let me know.
      Gerwin's TFD Tool was instrumental in the making of this terrain.
       
      Installation
      The Targets.ini requires that some Ground Objects be installed. You may already have these, if not you will need to install them in the Western Front install of your game.
       
      Cavalry Units for First Eagles – by Stephen1918 – French and German patrols
      FE AA Objects – by Geezer – French and German machine guns (FRMG and GEMG)
      Field Guns for First Eagles – by Stephen1918 – French and German
      Infantry Units – by Stephen1918 – French and German
      WWI Ground Objects – by Geo – Supply Wagons (Wagon and Wagen)
       
      I have included many of my own ground objects with the download. Copy everything from my GroundObject folder and paste it into your GroundObject folder. Note that there are some files not in any folder, these should remain outside of all the other folders in your GroundObject folder.
       
      Copy the folder named "Vogesen2" into your Terrain Folder.

      199 downloads

         (2 reviews)

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    11. Albatros DI Prince Friedrich Karl von Preußen

      Albatros DI flown by Prince Friedrich Karl von Preußen. He commanded Fliegerabteilung (Artillerie) 258, an artillery spotting unit, but flew patrols in a single-seat fighter with Jasta Boelcke whenever possible. He was shot down in 1917 whilst flying this machine, he crashed only lightly wounded, but unfortunately was shot in the back by Australian troops, whilst trying to escape from the area, unfortunately he died later from this wound.
       
      I am actually surprised that no one else has made this skin, especially as we now have the most excellent Albatos DI from Stephen 1918, but anyhow, I have done one.
       
      There is a great deal of speculation concerning this particular aircraft, there is only really one decent photo of it, after she was captured, however the wings have been removed, so only the fuselage is clearly visable, so, there are many discussions and musings over the correct scheme for this Albatros, the general concensus is that the fuselage was painted a light grey green colour, however as no colour photos were de riguer at this period of time, we can only guess at the correct shade, so I have used an approxomate colour. there is also mass discussion and beard wagging, in respect of the wings. ( as no photos I am aware of show these , the question is a bit academic in my view ) the popular belief is that the aircraft was painted over all the same colour ie. light grey green, but there are those who firmly believe that the wings were standard camouflage pattern , so, to forstall any rivet counters out there, I have included and alternative skin WITH the camo wings and stabiliser, personally I think it looks better in the overall colour, but thats just my opinion. There is also some question over the colour of the Totenkopf insignia, or rather the backing colour, some people insist it is red, whilst others (myself included) believe it would in fact be black , as the Totenkopf badge is that of the Brunswick Hussars, and the badge was worn on a black cap, anyhow, to stop the red affectionados, I have also included that as well ( I'm good to you lot aren't I ? )
       
      there are 2 Data.Ini files as well, the original which came as Stephen 1918 made it, and the updated one from Von S, with the FM by Ocjar, and the hit boxes modded by my good friend Nick Bell, so choos which one you like, the Von S one is the better of the two in my opinion.
       
      I have also included the sound files I use, and the guns, which again are by Von S, ( I have put the early Spandau lmg 08 on as this would be correct ) I have used the Merc 120 sound file although this aircraft actually had a 160 , I just think it fits in better for the time period.
       
      Finally (sorry been blabbing on here ) I have used a pilot made by the marvellous Mr Geezer ( plead make more pilots !! ) I have just faffed about with it a bit but he looks the part !!
       
      Right, I think that covers everything, no doubt I have missed out some important bit of info.....but hey ho, such is life !!
       

      Thanks to Sephen 1918 for making the aircraft in the first place, and thanks to the other fore mentioned good souls, who make life easy for me, as they doo all the really hard work.
       
      ENJOY !!!

      50 downloads

         (2 reviews)

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    12. Albatros D.I Pack

      This is a re imagining of my original Albatros DI upload from last week, I wasn't 100% happy with the original skin of the Crown Princes mount, so I decided to tweak and twiddle a little, the result i think is far far better.
       
      So, included in this package, are the 2 original skins for Prince Von Prueben, both the all over Sea Green, and the version with camouflaged wings and horizontal stabiliser, along with the red and the black alternative Brunswick Hussars motif. As there were only 50 D I airframes produced, as this model was swiftly superseded by the D II the range of markings and schemes are rather sparse, so, the next scheme is my interpretation of the "standard" factory finish, Ply with Camouflaged wings and stabilisers, I have also set the skin to be numbered as this seems to be historically correct, the serial numbers are NOT going to be accurate , but they are aesthetically pleasing, and around the correct range for the time. The last 2 skins are for Jasta 5 machines, in a rather natty all over Green/Brown cam scheme, I am assuming that all the Jastas airframes were painted this way, but as there is scant to no information ( that I have seen ) on early Albatri, one maybe needs to allow for a little artistic licence on my behalf , the last skin though, is what gave me the idea that all Jast 5's D i's were painted as such, this scheme is the aircraft of Karl Spitzhoff, of Jasta 5 , it differs somewhat from the standard jasta schem, in so much as the tail fin was apparently replaced at some time, and was painted the under surface blue, however, the orginal aircraft serial, it appears, was cut and pasted from the original fin, as the serial number is applied over the camo of the original, the bloke who painted the serial numbers was obviously on leave at the time, and the crew chief took the swiftest and laziest option, I personally dont like it, I think it looks naff, so I have included the standard fuselage from the other Jasta 5 schemes in the skin folder.
       
      There were a few other variations I fancied doing, but a lot of the photos, are a little un clear, and i wasn't convinced they were all D I's but in fact D II's , so I chose not the do those and stuck with what we have.
       
      OK, so the final bit is, as per the original upload from last week, I have included all the guns, pilots, sounds and decals needed for these skins, you WILL need to download Stephen 1918's most excellent model these skins will NOT work on Borts original D I !!!
       
      I have included both DATA.ini files, the original that came with the aircraft, and the updated one by Von S , with Ocjars FM , which is derived from Peter's FM's , also the updated hit boxes by my good friend Nick Bell.
      The Guns are set to the early Spandau lmg 08 ( which isnt the same as the LMG 08 !! ) so it fires really slowly 400 -450 rpm, also the correct sound file to reflect this, both originate from Mr Von S , the Pilot is a work of art, done by the great Geezer, I wish he would make more pilots !! (hint hint ) I have just tweaked it a little, but these guys did all the hard grind work, I just pretty things up a bit ( or at least attempt to) Anyhow, please enjoy this aircraft, I shall be looking at doing addition skins for other types as I go along
       
       
       
      ENJOY !!

      82 downloads

         (2 reviews)

      0 comments

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    13. Fokker EIII

      ~These are 10 new ( ish ) skins the originals were done by Gambit , however, I have a pathological hatred of painted on decals, especially in FE 2 , as the bmp format is just horrible, Jpg is so much better ( Load some FE aircraft into SF 2 and you will see what I mean !!! ) Anyhow, these skins are for Latons most excellent Fokker EIII, the skins can be used in either version , ie. the EIII or the EIIIa ( which never really existed, the A model just has twin Spandaus, and that was not a common modification on EIII's )
       
      So the Skins are as follows, A factory finished EIII, 2 Austrian Navy machines one an unusual all over Green,including the cowl , Udets EII , which I have painted in grey with the blue stripe, as there is evidence to suggest the Red stripe isn't actually correct so I have gone with that colour, Boheme, also redone as the one available in the uploads have the black and white colours the wrong way around, also there is evidence to suggest this machine was also a grey one, and not linen, 3 different coloured Turkish machines, and a machine flown by Leopold Anslinger with the iron cross markings on the horizontal stabilisers, which is a bit different I think, and finally a blue EIII that is possibly a Jasta 9 machine. there were many more I could have done as well, but I think some of the ones I was thinking about were actually EII's not EIII's, so watch this space i shall hopefully do some EI & EII skins as well.
       
      I have made new decals for all the marking positions, the trestle marks and also FOK.EIII numbers , not all aircraft had these so some of the skins dont have them showing, the personal machines, I have added separate FOK numbers, so they are hopefully correct (ish) I have also included the hangar screen and the Von S Data files, guns, pilot , decals, and sounds are all included in the package as well, I hope I have not missed anything out, but I expect most of you already have all the pertinent bits if I did.
       

      Thanks to Laton for producing the Eindeckers, ( please make me a Swartzlose armed AIII please !! ) to Von S and his band of brothers for doing all the black majiks on the data files, also to Peter for doing all his hard work on FM's finally to Gambit, and to Von Deutchmark for making the skins that I can come along and modify.
       
      Happy Fokker Scourging !!
       

      ENJOY

      96 downloads

         (3 reviews)

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    14. Fokker EII

      As promised here are the EII Fokker skins, I have only done the factory finish skins for the parabellum EIIa version, as there to the best of my knowledge were only ever 4 parabellum armed EII's produced, as the parabellum was totally useless on the Eindecker as a synchronised weapon, so most of the EII's were Spandau armed there were also some Swartzlose armed versions as well, but unfortunately we dont have those modelled, ( HINT HINT SOMEBODY !! ) So mainly the skins are for the EII version, the factory finished ones are a CDL finish, with early crosses, and a Fokker Grey finish with later crosses, I have also done 2 skins from KeK Vaux, one being an all white machine ( bet it didnt stay white long !! ) and Frieherr Von Althaus Fokker Grey ,also a KeK Vaux machine, 2 aircraft from our black tailed friends of Flt Abt 9, Bruckmann, and Kissenberth, Bohme also possibly flew these machines as well, finally Von Crailsheims machine of Flt Abt 53.
       
      As with the EIII and EI releases, these skins are for Latons models only Borts will not work with these skins !! be aware please. all the files are included guns, decals sounds pilots et al. For some reason I didnt relly enjoy doing these EII's maybe because they were an interim aircraft pretty quickly superceded by the EIII , so apologies if they dont seem as exciting as some of the other skins, but to be honest, there isnt a lot of choice on the Eindeckers.
       
      The usual thanks and shout outs go to Von S and his band of happy campers, Laton, and Peter for doing the models and fm's respectivley, also to Gambit and Von Deutchmark whos original skins I have hi jacked and chopped about. I shall do a couple of E IV's next just for continuities sake, then on to a new aircraft, not sure what yet though as the D VII and DR I 's seem to be pretty well covered to death, so maybe some of the Pfalz's or something...we shall see !!
       

      As always ENJOY

      69 downloads

         (2 reviews)

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      Submitted

    15. Fokker EIV

      The final collection of Eindeckers, the infamous EIV . apparently there were only ever 50 airframes operational, one assumes that different squadrons were allocated 1 or 2 at a time, and as the aircraft was really not that much of an improvement over the EIII it must have been a rare bird indeed, as the Albatri were starting to come into service around the same time, so few of these aircraft were around, So, the skins are as follows, for the EIVa or 3 gun version, of which there was only ever one, thats the one you get ( you can of course use any of the other skins with this version if you like the idea of 3 Spandaus ) the rest of them are for the production 2 gun EIV , so I have done 2 factory finish skins, one CDL, and one Grey, I have also done Max Immelmans EIV, along with Kurt Students from Fokker Staffel 3, one skin representing a machine from KeK 3 flown by many different pilots, the final skin is of an aircraft called Hannah, now I have seen a few different colours for this particular aircraft, from Kesta 4, there is one pretty clear photo, which shows that it was at some time camouflaged, the colours are speculative, but I think they look about right, I have also seen pictures of the same aircraft in CDL as well, so I did both of them just for good measure.
       
      As with the other releases, the requisite files are all included, the ~~Numbers for the named aircraft are correct to the best of my knowledge, the other FOK numbers, are again speculative, but not far off the mark hopefully.
       
      The call outs for the usual suspects is as follows, Von S and his troupe, for all the behind the scenes jiggery pokery, Laton for making the models, and to peter for the FM's, also Gambit and Von Deutchmark for any original skins I have butchered and hacked about ( hopefully for the better !! )
       
      As always, please please ENJOY !!

      92 downloads

         (2 reviews)

      0 comments

      Updated

    16. Fokker DII

      Fokker DII
       
      A revamp of Stephen 1918's Glorious Fokker D II , I have re done the original 3 skins as I thought the aluminum cowl needed to be lightened up somewhat, and the panels on the cowlings needed a slight tweak. So I have re done the original ones supplied by Stephen, I have also made alternative versions of thos 3 aircraft with painted cowlings, and white bandage markings for the Maltese crosses, I also made one skin in Clear dope, for those of you who like CDL aircraft, it appears that the DII was usually painted , so a doped aircraft was rare, I also did 2 separate aircraft from Kesta 4b one with a black and whirte striped rear fuselage, and the other one was just white, also was not a named aircraft. and lastly I did an aircraft from Kesta 16 with a rather natty eyeball marking and the fuselage over painted with paint smears.
       
      I have also included the FM by Von S , along with the early spandau, and finally one of Geezers smashing pilots. sounds decals, and hangar screens are all included or at least they should be.
       

      I hope I have included everyone who I am supposed to give credit to, if I have missed anyone out I heartilly apologise, and thank you whomsoever ye may be.
       
      You may also notice that I have applied little or no weathering to these skins, that is basically because although these aircraft got very dirty very quickly, I much prefer the model to be shown in "airshow" condition, so if you want weathering, please feel free to add your own to taste, myself, I like 'em looking clean.

      186 downloads

         (2 reviews)

      0 comments

      Submitted

    17. Two Armored Cars for the Eastern Front

      Two new armored cars for the Eastern Front. Both cars were produced in relatively low numbers, I'm including them for the sake of variety.
       
      The Russo-Balt Type C was produced by the Russo-Baltique motor car company. About 15 were built. The armored car was built on a automobile chassis and had four gun ports, each with a Vickers machine gun. It had a crew of 4 or 5, had a top speed of 20 kph with a range of about 100km. The Russo-Balt Type C was used throughout the war and was used in the Civil War.
       
      The Junovicz P.A.1 was built on a truck chassis. There were different versions based on different trucks, about 5 were built. The armored car had six gun ports with 3 or 4 Schwartzlose machine guns. It had crew of 5, a top speed of 35 kph, and a range of 350km. The Junovicz P.A.1 was used on both the Galician and Italian Fronts.
       
      In First Eagles, the armored cars take the role of a tank, drop them into your ground object folder and First Eagles will randomly assign them to some of your Army Co-operation missions.
       
      Installation Instructions
       
      Unzip the file and open my "GroundObject" folder. Copy the folders named "AustrianArmoredCar" and "RussBaltCar" to your FirstEagles/Objects/GroundObject folder. Both armored cars use the same skin for damage as my other armored cars. If you have already installed any of my armored cars, you may already have the file. If not, copy the file named "DestroyedArmoredCar.bmp" into your GroundObject folder. Note that the "DestroyedArmoredCar.bmp" file should not be inside any other folder.

      65 downloads

         (2 reviews)

      0 comments

      Updated

    18. Anatra D - "Field Mod"

      The Anatra D was a predecessor to the Anatra DS. The stock plane was powered by a Gnome rotary engine and armed with a single machine gun for the observer.
       
      I have made a "field mod" version with a fuselage mounted machine gun for the pilot. Anades with additional machine guns are known to have existed, but I haven't found any photos of them. I added the gun for the pilot in what seemed to be a logical position.
       
      The Anatra D was used mostly for reconnaissance, but also as a fighter and light bomber. After overcoming some initial design problems, it entered service in May, 1916 and was produced in relatively large numbers. Many of them survived the war and were used in the fighting in Eastern Europe after the end of World War I.
       
      I have included three skins, two linen and a grey paint. A full set of number decals and a loadout for light bombs are included. I have also included my skinning templates for those who wish to make their own skins.
       

      Credits:
      My thanks to Ojcar for making the original data.ini for this plane. I have modified Ojcar's file to include the additional gun.
       

      Installation instructions:
      For FE1: Unzip the file and move the folder named "AnatraDMod" into the FirstEagles/Objects/Aircraft folder.
       
      For FE2: Unzip the file and move the folder named "AnatraDMod" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AnatraDMod". Move the folder named "D" from the Aircraft/AnatraDMod folder into the Decals/AnatraDMod folder you just made.

      79 downloads

         (5 reviews)

      0 comments

      Submitted

    19. gunbus skin

      Hi guys i bought a 2TB HD & have been dumping everything on it from my old HD's that i fear will give up the ghost at any moment
      so anyway i came across some files with no names except 00000000. file
      that i had tried to salvage from a dead hard drive a long time ago it turns out that many are FE skins i was working on before it gave me the click of death !
      so i just downloaded Stephens gunbus to see if i had all the files & yes i do
      so here it is

      49 downloads

         (2 reviews)

      0 comments

      Updated

    20. New Loadout for DFW C.V stock airplane

      Hi FE Flyers!
      Here is new loadout for the stock DFW C.V airplane.
       More precisely:
      - 4 x PuW_12.5kg (about 50kg, this is stock bomb armament)
      16 x PuW_12.5kg (about 200kg, new type of armament, made by me)
      ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      --To install this mod, extract "DFWC5_Loadout.ini" and "DFWC5_Data.ini" files from "Loadout" folder to your "DFWC5" folder (Probably, this folder is here: C:/Program Files/ThirdWire/WWI/Objects/Aircraft )

      --To uninstall, just delete the files.
       
      Happy Flying!
      Jackson M.
       

      50 downloads

         (0 reviews)

      0 comments

      Updated

    21. Siemens-Schuckert D.I

      The German Siemens-Schuckert D.I was a direct copy of captured Nieuport 17s. The most important difference was in the engine. The Siemens Schuckert Werke (SSW) D.I used a geared Siemens-Halske Sh.I engine which produced 1800rpm. The spinner nose and open bottom cowling were necessary to help cool the engine. A bigger prop required a taller landing gear.
      Problems with engine production delayed the release of the SSW D.I. The Albatros D.III was already available by the time the SSW reached the front. The Albatros was a much superior plane, and was less likely to be mistaken for a French plane. The SSW D.I only served for a short time on the Western Front, they served longer on the Eastern front.
      My Siemens-Schuckert D.I includes a three color camo skin, a full set of number decals, a fully functional cockpit, and damage nodes for the wings. My skinning templates and a sound file for the engine are included in the download.

      Historical Notes:
      I do not have a sound file for the Siemens-Halske Sh.I engine, I am using Nixou's sound for the Le Rhône 110 hp engine instead.

      Credits:
      My thanks to Ojcar once again for making the excellent data.ini file for this plane.
      My thanks to Nixou for making the sound file for the Le Rhône 110 hp engine.

      Installation instructions:
      For FE1: Unzip the file and move the folder named "SiemensSchuckertD1" into the FirstEagles/Objects/Aircraft folder. If you don't already have it, move the file named "Lerhone110m1" from my Sounds folder into your Sounds folder.
      For FE2: Unzip the file and move the folder named "SiemensSchuckertD1" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "SiemensSchuckertD1". Move the folder named "D" from the Aircraft/SiemensSchuckertD1 folder into the Decals/SiemensSchuckertD1 folder you just made. If you don't already have it, move the file named "Lerhone110m1" from my Sounds folder into your Sounds folder.
       

      155 downloads

         (5 reviews)

      0 comments

      Submitted

    22. Albatros DII early skin

      My first experimental skin for beautiful Albatros DII early by stephen1918 (also can use for others Albatros DI/DIIs).
      I tried to add some new "photorealistic" textures from me and othes places.
      Don't forget to add to Albatros DII "ini" files:
      [TextureSetXXX]
      Directory=Camo_3_Real
      Name=Camo_3_Real
      Nation=Germany
      Squadron=
      Specular=0.900000
      Glossiness=0.900000
      Reflection=0.500000
      Eugene1

      67 downloads

         (2 reviews)

      0 comments

      Submitted

    23. Roland D.VIa skin

      New skin for excellent Roland D.VIa by 101tfs.
      I tried to add some "photorealistic" textures for more impressive image of this aircraft.
      Places for 4- and 5-color lozengs was taken from Wingnutwings Roland D.VI model kit.
      Don't forget to add to Roland D.VIa "ini" files:
      [TextureSetXXX]
      Directory=Basic
      Name=Basic
      Nation=Germany
      Squadron=
      Specular=0.350000
      Glossiness=0.450000
      Reflection=0.350000
      Eugene1

      50 downloads

         (1 review)

      0 comments

      Submitted

    24. Roland D.VIa "Jasta 59" skin

      New skin for excellent Roland D.VIa by 101tfs - "Jasta59".
      I tried to add some "photorealistic" textures for more impressive image of this aircraft.
      Paint scheme was taken from Wingnutwings Roland D.VIb model kit.
      Don't forget to add to Roland D.VIa "ini" files:
      [TextureSetXXX]
      Directory=Jasta59
      Name=Jasta59
      Nation=Germany
      Squadron=
      Specular=0.350000
      Glossiness=0.450000
      Reflection=0.350000
      Eugene1

      49 downloads

         (0 reviews)

      0 comments

      Submitted

    25. AnatraDS Russian skin

      New skin for excellent AnatraDS_"Anasal" by Stephen1918.
      I tried to add some "photorealistic" textures for more impressive image of this aircraft.
      Don't forget to add to AnatraDS "ini" files:
      [TextureSetXXX]
      Directory=RussianPhR
      Name=RussianPhR
      Nation=Russia
      Squadron=
      Specular=0.300000
      Glossiness=0.250000
      Reflection=0.300000
      Eugene1

      40 downloads

         (0 reviews)

      0 comments

      Submitted

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