About This File
SF2 F-22A USAF Raptors Redux 2016
by Viper63a
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The default install of this mod pack requires SF2NA merged in your install. If you don't have SF2NA in your install base, you have to install the files in the "Non_SF2NA_Patch" folder for the avionics to function properly. See installation section for more details.
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This is my iteration/update of the F-22A Raptors originally released by the "Raptor Team". The lion's share of the work was done by the "Raptor Team" - so I DO NOT take credit for ANY of their wonderful work. What I did was upgrade the original package with various other packages released over the years (All noted in the credits). Other than that, I've recreated and tweaked the skins to my liking, added some new squadrons, and created all new decals for the planes. Comes complete with new Hangar, Loading and Loadout files as well. The original package can be downloaded with the following and/or the links in the Credits sections...
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What's included in this mod pack?
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Included in this package are the 7th, 14th, 22nd, 27th, 36th, 43rd, 80th, 90th, 94th, 95th, 199th, 411th, 422nd, 433rd, 493rd, and 525th USAF F-22 Squadrons. All squadrons have the complete compliment of tail numbers. Some F-22s were re-deployed from Virginia and Hawaii to Europe (Germany/England) and Asia (Korea) as a deterrence (preparation) force for the current tension in the regions.
Additional Skins for this pack is available here...
http://combatace.com/files/file/15919-sf2-f-22a-usaf-raptors-redux-v3-more-skins-and-squadrons/
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Installation:
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! As always, I recommend that you back up your mod folder before you install any new mod...just in case.
* To install, simply copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
* If you have a merged SF2NA installed, then you are done...If not, you have one more step...
Open the "\Optional\Non_SF2NA_Patch" folder and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
* Lastly, please read the "F-22A SoundList Add.txt" to install the sound files.
Now you are done...
Enjoy!
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NOTE: The NON-JHMCS Pilot is the default in this pack. If you want to use the JHMCS Pilot, please update the [Pilot] section of the "F-22A_DATA.ini" file. Remove the "//" from the "PilotModelName=F22A_JHMCS" line and add "//" to the "PilotModelName=F22A_Pilot" line. And Save...
...
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=F22A_Pilot
//PilotModelName=F22A_JHMCS
...
Special Thanks to Ravenclaw_007 for the new pilots!
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Optional:
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The "Optional" Folders contains some extra stuff like...
* Alternate 1024x and 1920x Hanger and Loading screens.
* Other tid-bits like the F-22A Template and other F-22 Mods I didn't get round to testing.
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Credits:
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* F-22A Raptor Version 2.02 for Strike Fighters 2 Series
http://combatace.com/topic/42712-f-22a-raptor-version-21-for-sf2-series/
Dels – Model maker extraordinaire
USAFMTL – Decal work and project manager
Jimmybib - Skins (Updated 17 Jun 09)
Jat - Avionics Work (Updated 17 Jun 09)
Moonjumper - INI work
Starfighter – FM work
Fast Cargo - Weps Assist
CA_Stary - AB Effects
Klavs81 - For pilot legs in the cockpit
Wpnssgt and Fubar for their start on this project.
Avionics tweak by SND
Original Package by Dave USAFMTL
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* F-22A Raptor Templates - Jimbib
http://combatace.com/topic/73595-f-22a-raptor-templates/
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* F-22 Cockpit for Strike Fighters 2 - Julhelm
http://combatace.com/files/file/12851-f-22-cockpit/
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* SF2_F-22A_New_Avionics_10 v1.0 - Crusader
http://combatace.com/files/file/15086-sf2-f-22a-new-avionics-10/
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* F-22A New Data.ini - ??? B32? Sorry, no documentation with the download...
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Special Thanks to Blaze and Fanatic Modder for their ideas, comments and assistance!
Enjoy!
=Viper=
What's New in Version Version 2.6
Released
- * Version 2.6 06/25/2016
- > New Pilot from Ravenclaw_007 - Thanks!
- > Added new F22A_ExhaustEmitter.
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- * Version 2.5 06/14/2016
- > SF2NA Avionics for F-14 style multiple enemy targeting. I read about it in a forum somewhere and employed it here. Love to give credit, but I can't find that thread again. But THANK YOU!
- > If you don't have SF2NA, I added a patch to back out the SF2NA functions. You can install the patch and you're good to go. No more having to edit ini files.
- > Pilot tweak, removed the Early pilot, now there are only 2 optional pilots. My thanks to Jat for the pilot. I asked him to build me a better F-22 pilot, so if he does, I will add him to the pack.
- > Added alternate custom sounds. Sounds like the F-15 Pack now. There are instruction to change the sound back to default if you don't like it.
- > Added optional 1920x Hangar and Loading screens...and many other alternate 1024x Hangar and Loading screens.
- > Other minor skin tweaks, I am always tweaking something. You may not even notice half of them, but that doesn't stop me...LOL. Enjoy!
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- * Version 2.2 11/22/2015
- > Upgraded the F-22A to use SF2NA Avionics. Thanks Blaze.
- > More Fixes and enhancements for the F-22A Pilots.
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- * Version 2 11/16/2015
- > Reverted DATA.INI
- > Reverted DATA.INI file back to Raptor Team's original. This should fix the issue with wing-men crashing on landing. Thanks Blaze!
- > Added missing landing light lamp mesh in thw wheel wells.
- > Fixed the Modern Pilot 2 and now that is the default pilot.
- > Other little skin enhancements. Cleaning and adjusting.
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- * Version 1.8 11/14/2015
- > Fixed missing Hook Skin reported by Coupi. Thanks!
- > Replaced Load out GBU-39 with GBU-40 or GBU-32 depending on mission profile as suggested kblomkvist. Thanks!
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- * Version 1.5 11/12/2015
- > Changed pilot and tweaked the skin some more.
- > Added some new Patches.
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- * Version 1 11/12/2015
- Initial Release
- 1
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