Jump to content
Sign in to follow this  
Gr.Viper

new TW TURKEY preview by TK

Recommended Posts


WOW it's looking cool :yikes:

Share this post


Link to post
Share on other sites

NICE! Very cool!

Share this post


Link to post
Share on other sites

That was certainly unexpected.

 

Id say we are going back to the "Med".

Share this post


Link to post
Share on other sites

It also could be Operation Dessert Storm, Iran Iraq or Korea.

Share this post


Link to post
Share on other sites

You can bet real money, it'll be NextGen only....

 

but it looks damn cool!

 

wrench

kevin stein

Share this post


Link to post
Share on other sites

Can anyone say Fleet Defender done in a much more pleasant graphical environment?

 

I knew that your could!

Share this post


Link to post
Share on other sites

Can anyone say Fleet Defender done in a much more pleasant graphical environment?

 

I knew that your could!

 

Yes, except without working carrier ops such as LSO, ATC, IFOLS and so on, when you ask for help it won't matter, you won't be able to target any ground or ship objects on radar, and certainly won't be juggling the several realistic radar modes in the back seat. Or maybe I'm being overly cynical. I'll still be getting it though.. because somewhere down the line, my grandchildren might live to see a time when Thirdwire have enough money to really make a Fleet Defender with nice graphics.

Share this post


Link to post
Share on other sites

Yes, except without working carrier ops such as LSO, ATC, IFOLS and so on, when you ask for help it won't matter, you won't be able to target any ground or ship objects on radar, and certainly won't be juggling the several realistic radar modes in the back seat. Or maybe I'm being overly cynical. I'll still be getting it though.. because somewhere down the line, my grandchildren might live to see a time when Thirdwire have enough money to really make a Fleet Defender with nice graphics.

 

Since TK has announced that SF2I was probably the last TW sim on the existing SF engine, what makes you so sure that those items will not be incorporated (at least in part) in the next series?

Share this post


Link to post
Share on other sites

That looks friggin' sweeeeeeeeeeet.

Share this post


Link to post
Share on other sites

Since TK has announced that SF2I was probably the last TW sim on the existing SF engine, what makes you so sure that those items will not be incorporated (at least in part) in the next series?

 

What? I read he'd be doing several more in the SF2 series?

 

Most interesting, I guess that means we'll be seeing more detailed carrier ops and naval action.

Share this post


Link to post
Share on other sites

Since TK has announced that SF2I was probably the last TW sim on the existing SF engine, what makes you so sure that those items will not be incorporated (at least in part) in the next series?

 

I would love my doubts to be proved wrong. What about the Suez addon? Won't that be the last to use the SF engine? Also FE2.

 

There are a lot of sings indicating that such features as would make a TW Fleet Defender are a long way off in the future, not least of which would be TK saying as much on his forums. To paraphrase, "a long way down the line, several games and several years away", "if we had the time and the money", "if it didn't involve learning switches", these seem to be the general arguments whenever people ask for these kinds of features. I'd love to be proven wrong, but I don't see a Thirdwire Fleet Defender style game coming in the next 5 years, or even ever. No doubt whatever the next game is will be fun and in keeping with the sim lite mentality, but it won't be Fleet Defender with eye candy!

Share this post


Link to post
Share on other sites

I would love my doubts to be proved wrong. What about the Suez addon? Won't that be the last to use the SF engine? Also FE2.

 

 

The Suez addon will more than likely be exactly that, and addon, similar to the addon(s) for FE, and not a full sim, in of itself.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..