Wrench Posted July 31, 2013 Author Posted July 31, 2013 true, considering Oli's model is the full wing, not clipped, and lacks the pointed fin/rudder, and many animations got it in game, using the 3w data ini -- oddly, some animaitons are the same (gear extends! and canopy opens) and the mapping is the same as the Mk.VIII but you can see, it needs a LOT of work!! Quote
+russouk2004 Posted August 23, 2013 Posted August 23, 2013 (edited) Seafang,(and later, seafangmk31 with hook,folding wings) 3d revamp mostly done...may make spinner less polygonal... new gears..\ wells prop tail tailgear\ well more detail on canopy.. remapping.. quick screenies ... Edited August 23, 2013 by russouk2004 2 Quote
colmack Posted August 25, 2013 Posted August 25, 2013 Sims class destroyer= tasked in keeping the fleet safe in the early parts of the war. 5 Quote
+Stary Posted August 26, 2013 Posted August 26, 2013 one of the modelling atrocities I slowly add to: 2 Quote
Wilches Posted August 26, 2013 Posted August 26, 2013 O-M-G!!!!!!!!!!!!!!!!!! Stary, you´re the man!!! Please, make the regular and buble canopy versions. The gyro gunsight were used on the late IX onwards. For the earlier marks the regular gunsight should be modelled. FANTASTIC!!!!!!!!! Quote
+Stary Posted August 26, 2013 Posted August 26, 2013 it's based more or less on Seafire F Mark 45, can't get the canopy/windshield shape too look "right" though Quote
+russouk2004 Posted August 29, 2013 Posted August 29, 2013 (edited) it's based more or less on Seafire F Mark 45, can't get the canopy/windshield shape too look "right" though who cares.? lol...the detail is so good,no one will notice that ...need this for my seafang ..so please hurry up stary ...lawl...gj m8 Edited August 29, 2013 by russouk2004 1 Quote
+Stary Posted August 29, 2013 Posted August 29, 2013 who cares.? lol...the detail is so good,no one will notice that ...need this for my seafang ..so please hurry up stary ...lawl...gj m8 ("Yes Sir!" shouts Stary as he runs to the modding cave of his... one can hear as he slowly builds the pressure... "just a sec... wait... oh yes! here it comes!" he moans in modeling pains as suddenly, followed by gross sound of release of modder's exhaust gases new shiny Spitfire cockpit pops out... oh look! 7 variants of them in fact) on a more serious (and definitely less.. colorful) note these don't magically pop out to existence so please be patient Russo 1 Quote
+daddyairplanes Posted August 29, 2013 Posted August 29, 2013 ("Yes Sir!" shouts Stary as he runs to the modding cave of his... one can hear as he slowly builds the pressure... "just a sec... wait... oh yes! here it comes!" he moans in modeling pains as suddenly, followed by gross sound of release of modder's exhaust gases new shiny Spitfire cockpit pops out... oh look! 7 variants of them in fact) on a more serious (and definitely less.. colorful) note these don't magically pop out to existence so please be patient Russo and everyone stop asking. you should know that two weeks starts over at teh mere questioning or mention. crap i've reset the clock again!!!! 1 Quote
+RAVEN Posted September 26, 2013 Posted September 26, 2013 FuMG 451 Freya Flamme EWR Radar ( 1939 ) and Natter launch. 2 Quote
+RAVEN Posted September 28, 2013 Posted September 28, 2013 Würzburg FuMG 39T Dora GCI (ground controlled intercept) Radar (1939). All that,s left to finish are the Distance .lod's for the Nat. 2 Quote
Wrench Posted September 29, 2013 Author Posted September 29, 2013 looks like I have to retargeting to do for the WW2 Euro terrain.... (and _types ini editing, too. but that all be easy! since a placed a 'fake' Freya ... a simple /Objects replacement) those are looking OUTSTANDING Raven! We've needed those axis radars for a LONG time!! I have the Schiffer book on WW2 German radar systems on PDF, if that's any help!! Quote
+RAVEN Posted September 29, 2013 Posted September 29, 2013 Got the .pdf, Thanks Tracking and impact test successful. Upload package ready soon. 1 Quote
Wilches Posted September 29, 2013 Posted September 29, 2013 Amazing Raven! Is there a way to add ground shadows to them? Quote
+RAVEN Posted September 29, 2013 Posted September 29, 2013 I forgot to turn them on. No weapone shadow for 06 patch. 2 Quote
Wrench Posted October 14, 2013 Author Posted October 14, 2013 First Look (as discussted on this thread http://combatace.com/topic/80101-long-term-project/ ) Inverness, looking south west ish. it's taken 18 hours of work for THIS section. The height field adjustments for the Lochs is gonna be unbelievable!!! (meaning: the whole thing will prolly wind up similar to the panama canal - a sea level water way. Apologies to our Scots friends!) one the tiles are all straightened out (meaning: all one type, with fill-ins added later), I can start worring about air bases and cities. (note to self: find out where the old WW2 RAF bases in Scotland were/are. to say nothing of those in Denmark, Norway, Germany, Belgium, Holland, France, and the island groups north of Scotland) ...... the map will ONLY go as far south as Kingston-upon-Tyne. no need for anything further south, as that's covered on 2 other maps 1 Quote
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