Teras Posted July 14, 2011 Posted July 14, 2011 im running ATI radeon it worked fine when i updated the driver on a clean install without patches! Quote
MigBuster Posted July 14, 2011 Posted July 14, 2011 Hrm... then not sure then what I gotta do, maybe the twenty million effects files I got in the Effects folder is the problem... Are they all in Unicode? Do they have the .fx lines in them. Is there any difference in bit depth etc for the image files you are using? Quote
EricJ Posted July 14, 2011 Posted July 14, 2011 (edited) 1. Not all, but tried one and got it working 2. Fixed the burner effect and now I know what to do... Only problem is that the flare effect... Is that added where? data.ini of each aircraft as it seems it's a global, not airframe specific. 3. N/A Edited July 14, 2011 by EricJ Quote
Teras Posted July 14, 2011 Posted July 14, 2011 if you asking about where to find countermeasure effects then navigate to your Effects folder and then search for countermeasure.ini @ migbuster : what you mean exactly by FX LINE? Quote
MigBuster Posted July 14, 2011 Posted July 14, 2011 Using stock flares a the moment so countermeasure.ini sounds good to me. @ migbuster : what you mean exactly by FX LINE? Check your effects ini's - the shader line had to be added after a certain patch: [AfterburnerMaterialF6] EffectShaderName=twColor1.fx <-----Added this line DepthBufferCheck=TRUE DepthBufferWrite=FALSE IgnoreRenderOrder=FALSE AlphaTestEnabled=FALSE LightEnabled=FALSE UseLightLevel=FALSE ........ Quote
+ST0RM Posted July 19, 2011 Posted July 19, 2011 Noticed the lack of this line in the July 11 patched Options.ini UseAdvancedShaders=1 Kind of curious what you all think. Quote
MigBuster Posted July 19, 2011 Posted July 19, 2011 Assume it uses them by default now? Can you still force DX9? Quote
+ST0RM Posted July 19, 2011 Posted July 19, 2011 Can you still force DX9? Yep, that line is still present. Quote
EricJ Posted July 21, 2011 Posted July 21, 2011 Okay next issue. Is it just me or do only Soviet nation jets show up as opposition when playing BLUE. On most maps I get Red Air but others when setup the same (Anatolia is a good example, and yes I know how to set that up) even with some Greek jets to shoot down they never show up. Something I'm missing or the code messed up? Quote
+PureBlue Posted July 21, 2011 Posted July 21, 2011 Eric, at least in Anatolia, I'm not noticing this. That terrain has a specific anatolia_nations.ini, which defines Greece as enemy, Turkey as friendly. But as you know there is a global nations.ini, in which Greece is Friendly. I had tested this and the terrain specific ini has precedence, but perhaps try to change Greece's alignment there and see if that helps. For me it works perfectly, I don't get any other nation flying other than the 2 sides. Quote
EricJ Posted July 21, 2011 Posted July 21, 2011 Yeah I checked the relevant files and everything is okay, and the appropriate USERLISTs are there too... I'll work on it when I can, thanks. Quote
famine Posted July 21, 2011 Posted July 21, 2011 Hmmmm my game doesnt even work after the udpate... i get into a the menu fine soon as i load up any mission or instant action game turns black screen and a windows error says close program.. Quote
famine Posted July 21, 2011 Posted July 21, 2011 Pardon for the double posting... I did a complete reinstallation and started adding mods one after the other. the game ran perfect after the clean installing and update. i then added the ATI HDR Mod 1.03 and changed to ForceDX9=TRUE, it was tickets for me the game crashed again soon as i went into any mission type.. So i removed the ATI HDR Mod and went back into the game and the game started running at 15FPS i was stumped! So going into the ini file and change ForceDX9=FALSE the game started running perfect again.. with all the other mods which is strange but just incase some1 runs into a this problem they will know whats the factor.. for those running HD DX11 cards.. Quote
Fubar512 Posted July 21, 2011 Posted July 21, 2011 When you force DX9, you are most likely also disabling support for multi-threading. Quote
Horny Dude Posted July 22, 2011 Posted July 22, 2011 Guys, I also realized that the ATI HDR mod doesn't work anymore after I upgraded my SF2I from the May 2011 patch to June 2011. I would really prefer to use HDR as I get an FPS boost of almost double the amount compare to non-HDR. Without it, my game just lags.. Any ideas on this anyone? Quote
FalconC45 Posted July 22, 2011 Posted July 22, 2011 Guys, I also realized that the ATI HDR mod doesn't work anymore after I upgraded my SF2I from the May 2011 patch to June 2011. I would really prefer to use HDR as I get an FPS boost of almost double the amount compare to non-HDR. Without it, my game just lags.. Any ideas on this anyone? Did you make options.ini to force dx9? Also my HDR Mod is for pre-DX10 SF2 versions. TK's DX10 shaders are better than mine and provide better Framerates in newer updates. Falcon Quote
Horny Dude Posted July 23, 2011 Posted July 23, 2011 Did you make options.ini to force dx9? Also my HDR Mod is for pre-DX10 SF2 versions. TK's DX10 shaders are better than mine and provide better Framerates in newer updates. Falcon Yup I did that already, changes options.ini under "Saved Game" set ForceDX9=TRUE but the ATI HDR mod wouldn't load when I run the game. Hmm.. I wonder whether the June 2011 patch modifies the graphics engine and settings somehow? Quote
+christian59 Posted July 24, 2011 Posted July 24, 2011 Hello i work on KI-61 on SF2 and when i test it i see [Canopy] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_SPEED work with the patch new or it's a dream ? Christian Quote
MigBuster Posted July 24, 2011 Posted July 24, 2011 [Canopy] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_SPEED work with the patch new or it's a dream ? Christian Been there since SF1 - you can open and close it manually to if it can be assigned to an animation key Quote
Wrench Posted July 24, 2011 Posted July 24, 2011 no, what christian is saying on pre-08/06 use of 'auto speed' canopies in now working again. O8+ scrwed them badly I swiched all mine a looooooooooooooooooooooooooooooooooooooooooooooooooooooooooong time ago to manual animation key. there should be an updated Tony data ini in the SF2 propheards forum someplace Quote
MigBuster Posted July 24, 2011 Posted July 24, 2011 no, what christian is saying on pre-08/06 use of 'auto speed' canopies in now working again. O8+ scrwed them badly I swiched all mine a looooooooooooooooooooooooooooooooooooooooooooooooooooooooooong time ago to manual animation key. there should be an updated Tony data ini in the SF2 propheards forum someplace Quote
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