Jump to content

Recommended Posts


Peasants...

  • Like 7

Share this post


Link to post
Share on other sites

Uploading in progress

 

 

img00087.jpg

 

img00090.jpg

 

img00093.jpg

 

  • Like 6

Share this post


Link to post
Share on other sites

 

Uploading in progress

 

 

img00087.jpg

img00090.jpg

img00093.jpg

Hey eole, a few months ago i started a french aeronavale skin for yap's uh-34. Would you be interested in adding it? Edited by stuntman
  • Like 1

Share this post


Link to post
Share on other sites

"Hey eole, a few months ago i started a french aeronavale skin for yap's uh-34. Would you be interested in adding it?"

Of course it will be a nice addition (I've got all the YAP helicopters packs) :biggrin:

  • Like 1

Share this post


Link to post
Share on other sites

some fail shots from my another look into the so-called "new" NA terrain enigne... given the 60x60 kilometers test mesh was like 150 kilo polys total (composed of 36 10x10 km chunks) I wonder from where those polycounts are that you can see on info screen there. Also given the existing exporters crah Max when exporting mesh with over around 5000 vertices I wonder if there was other one TK keeps for himself used to export the chunks making Iceland

 

post-8911-0-28205700-1428704252_thumb.jpg

post-8911-0-19147500-1428704257_thumb.jpg

post-8911-0-15785400-1428704262_thumb.jpg

post-8911-0-10448600-1428704269_thumb.jpg

post-8911-0-72691800-1428704274_thumb.jpg

  • Like 3

Share this post


Link to post
Share on other sites

hmmmm... keep at at stary...:)

 

71,000 ft and counting,then back home

post-1981-0-81791900-1428718834_thumb.jpg

post-1981-0-27204300-1428718855_thumb.jpg

post-1981-0-66146200-1428718858_thumb.jpg

post-1981-0-40164100-1428718866_thumb.jpg

post-1981-0-36152800-1428718875_thumb.jpg

post-1981-0-73916100-1428718892_thumb.jpg

post-1981-0-80743300-1428718904_thumb.jpg

  • Like 4

Share this post


Link to post
Share on other sites

some fail shots from my another look into the so-called "new" NA terrain enigne... given the 60x60 kilometers test mesh was like 150 kilo polys total (composed of 36 10x10 km chunks) I wonder from where those polycounts are that you can see on info screen there. Also given the existing exporters crah Max when exporting mesh with over around 5000 vertices I wonder if there was other one TK keeps for himself used to export the chunks making Iceland

 

Yeah at the start of the new terrain I actually had an idea of transffering the existing terrain meshes into the max and use the advantage of new TE texturing and other MAX possibilities to greatly upgrade it at low to no performance cost in game but although I already had the desert terrain in max I was clueless what to do and simply gave up...

Share this post


Link to post
Share on other sites

Brain32 I have those periods when I try again to make something in Max usable by new terrain engine and it ends three days later with realization I could spend that time making nice TODs for some tiles or so :sad:

  • Like 2

Share this post


Link to post
Share on other sites

Scream of the ...

  • Like 15

Share this post


Link to post
Share on other sites

Over the England keeping the Bear away. 

 

img00076.jpg

 

img00077.jpg

  • Like 11

Share this post


Link to post
Share on other sites

post-5138-0-42884300-1428925372_thumb.jpgpost-5138-0-66906600-1428925374_thumb.jpgpost-5138-0-25162800-1428925377_thumb.jpgpost-5138-0-70609100-1428925378_thumb.jpg

 

.... porting my skins from old to new Sea Fury :biggrin:

  • Like 14

Share this post


Link to post
Share on other sites

Trying to get this old (SF1) warrior back to (SF2) life with Allenjb42 and 331Killerbee.


 


img00099.jpg


 


img00103.jpg


 


img00106.jpg


 


img00107.jpg


 


  • Like 17

Share this post


Link to post
Share on other sites

Paulo, you were the first person I thought of, and the main reason, for uploading the templates! Thank you very much!!

 

--------

required screenie:

 

Here's something you don't see every day....

  • Like 3

Share this post


Link to post
Share on other sites

Trying to get this old (SF1) warrior back to (SF2) life with Allenjb42 and 331Killerbee.

 

Somewhere off the coast of Dhimar, yesterday

img00001_zpspm2tmvm1.jpg

 

img00002_zpscpdong6b.jpg

 

img00005_zpsreom22vq.jpg

 

img00006_zps5qkkoaws.jpg

 

img00007_zpseqpfojm8.jpg

Edited by allenjb42
  • Like 7

Share this post


Link to post
Share on other sites

Paulo, you were the first person I thought of, and the main reason, for uploading the templates! Thank you very much!!

 

--------

 

 

post-5138-0-64747100-1428961291_thumb.jpgpost-5138-0-41205600-1428961295_thumb.jpgpost-5138-0-28284300-1428961301_thumb.jpg

 

This is one of my favorite planes ever. So I have to thank you for the temps Kevin! :clapping:

  • Like 5

Share this post


Link to post
Share on other sites

Tun o' fun

  • Like 5

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..