+Julhelm Posted June 24, 2012 Posted June 24, 2012 View File Convair Model 201 Shipboard Fighter Convair Model 201 for Strike Fighters 2 ---------------------------------------------- What this is : This is the CTOL version of Convair's Model 200 VSTOL entry for the Sea Control Ship fighter competition of the early 70's. It also reappeared later as GD Model 218 during the VFAX competition which ultimately ended up as the F-18. There are quite a number of artist's impressions and 3-view floating around, of which most ones show a more pointy delta planform and underwing Sidewinders. That would be the earlier iterations, which by 1975 or so would have evolved into what you see here. The original documentation only mentions 2 AIM-9 + 2 AIM-7 but I added 2 underwing and a centerline station because it makes the plane a bit more fun to use and isn't totally implausible. ---------------------------------------------- More Stuff: It uses sounds from SF2E so your mileage may vary :o ---------------------------------------------- Known Issues: None, really. ---------------------------------------------- Credits: Models & textures & FM by Julhelm As usual, these files may not be used in payware or otherwise tampered with and reposted without my consent which you may request on Combatace forum. This message will self destruct in five seconds. Submitter Julhelm Submitted 06/24/2012 Category What If Hangar 3 1 Quote
greyman Posted June 24, 2012 Posted June 24, 2012 Nice plane! Great work! Didn't know that this was proposed for VFAX. makes me wonder why they chose the F-18 over this... oh wait they picked the f-18 over the F-14. bunch of idiots. Quote
JRP1973 Posted June 24, 2012 Posted June 24, 2012 (edited) This is a really nice plane Edited June 24, 2012 by porterjr Quote
fallenphoenix1986 Posted June 24, 2012 Posted June 24, 2012 Cool, bought the Razbam FSX version and compleatly forgot it started off as a 3W based project. Craig Quote
+Julhelm Posted June 24, 2012 Author Posted June 24, 2012 You did? Nice. Btw any skins for the FSX version will work with this. All you have to do is flip the image vertically Quote
fallenphoenix1986 Posted June 24, 2012 Posted June 24, 2012 Thanks for the tip Still to apply the last patch, will give it a spin tommorow night Craig Quote
+streakeagle Posted June 25, 2012 Posted June 25, 2012 This is a fun and interesting airplane in SF2. I highly recommend it. Quote
+Kulbit80 Posted June 25, 2012 Posted June 25, 2012 Very nice aircraft. And the cockpit is peace of art! Quote
Murphy'S Posted June 25, 2012 Posted June 25, 2012 Very nice aircraft. And the cockpit is peace of art! clearly!!!! make me wish you do some pits for some other planes. Quote
Wilches Posted June 25, 2012 Posted June 25, 2012 Man, that´s awesome!! The cockpit alone is outstanding! BTW, the pit is -PERFECT- for the SAAB Drakens, correct? Congrats! Quote
+Julhelm Posted June 25, 2012 Author Posted June 25, 2012 It's completely different from the 50's pit in the Draken. The best fit for that would F-105 pit. Quote
+russouk2004 Posted June 25, 2012 Posted June 25, 2012 For some reason on take off under autopilot,a\c skews right,anyone else got that? Otherwise,awesome a\c and model jule m8 Quote
Wilches Posted June 25, 2012 Posted June 25, 2012 It's completely different from the 50's pit in the Draken. The best fit for that would F-105 pit. You´re right but the cockpit structure is much closer than F-105. The Convair´s instrumentation is much modern I know, but all in all it´s a better fit. I painted my example with the SAAB green replacing the grey areas and it realy looks terrific. Give a try! Quote
+Julhelm Posted June 25, 2012 Author Posted June 25, 2012 BTW I forgot to type this in the readme: You can use SHIFT-0 to toggle the canopy and SHIFT-7 to toggle the refuelling probe. Quote
EricJ Posted June 25, 2012 Posted June 25, 2012 And for the droptank texture, just drop it in the appropriate folder as well? Quote
EricJ Posted June 26, 2012 Posted June 26, 2012 And just a note, the A2G pipper should be where the A2A pipper is located, the current pipper is way too high for A2G work. Quote
camilojunior Posted July 4, 2012 Posted July 4, 2012 The plane is very nice and the cockpit is awesome, but I have some doubts about it: - In the cockpit folder there are some instruments bmps with keys instead knobs below the HUD. Is it an optional cockpit? I tried to use it renaming the bmps, but the knobs are still there on top of the keys. - I can´t use the RWR displaye, I hear the warnings but it shows nothing. - what is the difference of the alternative data ini? Congratulations and I hope you do more cockpits (and planes) Quote
+Julhelm Posted July 9, 2012 Author Posted July 9, 2012 Those textures are for one of the earlier iterations of the cockpit which unfortunately was on my external HDD that died. I think the alternative data ini has fixed canards, don't remember. No idea why the RWR doesn't work. Never noticed it... Quote
EricJ Posted August 4, 2012 Posted August 4, 2012 Here's a more realistic tweak of the engine: [Engine] ReferenceName=Pratt & Whitney F100_PW-220 SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=TRUE NumAfterburnerStages=5 SLThrustDry=65255.41 SLThrustWet=106001.12 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.00,-7.27,0.61 ThrottleRate=0.35 NozzleAnimationID=8 IdleThrottle=0.10 IdleRPM=0.27 IdleNozzle=1.0 CruiseThrottle=0.70 CruiseRPM=0.80 CruiseNozzle=0.2 MilThrottle=0.90 MilRPM=0.995 MilNozzle=0.0 MaxThrottle=0.95 MaxRPM=1.02 MaxNozzle=0.0 FullABThrottle=1.12 FullABRPM=1.02 FullABNozzle=1.0 AltitudeTableNumData=91 AltitudeTableDeltaX=304.8 AltitudeTableStartX=0.0 AltitudeTableData=1,0.971106394,0.942855852,0.915238387,0.888244103,0.861863187,0.836085916,0.81090265,0.786303837,0.762280013,0.738821797,0.715919894,0.693565098,0.671748283,0.650460414,0.629692538,0.609435786,0.589681377,0.570420613,0.55164488,0.533345649,0.515514475,0.498142997,0.481222939,0.464746105,0.448704388,0.433089758,0.417894274,0.403110075,0.388729381,0.374744499,0.361147815,0.347931799,0.335089002,0.322612056,0.310493678,0.298726662,0.285193242,0.27240596,0.26022405,0.248620308,0.237562406,0.226989891,0.216908987,0.207331873,0.198193216,0.18941235,0.181041534,0.173024394,0.165388417,0.157978038,0.150909904,0.143808453,0.137043248,0.131316926,0.125837043,0.120517912,0.115176317,0.110071472,0.105192884,0.100530525,0.096074811,0.091816584,0.087747089,0.083857963,0.08014121,0.076589191,0.073194605,0.069950474,0.066850129,0.063887197,0.061055589,0.058349483,0.055763318,0.053291776,0.050929778,0.048672468,0.046515207,0.04445356,0.042483289,0.040600345,0.038800856,0.037081125,0.035437615,0.033866949,0.032365898,0.030931377,0.029560436,0.028250259,0.026998151,0.025801539 DryMachTableNumData=4 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.980,1.172,0.000 WetMachTableNumData=7 WetMachTableDeltaX=0.4 WetMachTableStartX=0.0 WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.027 MaxInletTemperature=120 GasTempMaxRPM=690.0 GasTempIdleRPM=420.0 GasTempChangeRate=5.0 OverheatTemp=800.0 DamageTempDelta=300.0 OilPressMaxRPM=35.0 OilPressIdleRPM=55.0 OilPressChangeRate=0.5 LowOilPress=12.0 LowOilTempDelta=400.0 GyroscopicInertia= TSFCM0=0.505 TSFCM1=0.735 AfterburnerTSFC=2.500 MinFuelFlow=0.01 ExhaustPosition=0.00,-7.27,0.61 ExhaustEmitterName=CleanExhaustEmitter AfterburnerNodeName=AfterBurner AfterburnerEmitterName=EagleAfterburnerEmitter AfterburnerEffectSize=0.92 DetachWhenDestroyed= DamageRating=DISABLED MinExtentPosition=-0.67,-6.37,-0.00 MaxExtentPosition=0.67,-1.52,1.35 FireSuppression=TRUE Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.