+KnightWolf45 Posted September 22, 2012 Posted September 22, 2012 Mirage 4000 WIP progress were it belongs hardpoints add a F.1 refuel probe like in the Mirage 50EV etc 3 Quote
PraetorH Posted September 22, 2012 Posted September 22, 2012 And some people are going to FC, when this here - no way! Twin-engined Deltas are just extremely cool. Hope your work progresses well and we can all enjoy this beauty. Quote
+denissoliveira Posted September 22, 2012 Posted September 22, 2012 Meu amigo , perdi seu email. envia pra mim para poder mandar os arquivo que te prometi. Quote
+KnightWolf45 Posted September 22, 2012 Author Posted September 22, 2012 update the last for today changed a fewe things along the way. and thanks for all the kind words 1 Quote
Sheriff001 Posted September 22, 2012 Posted September 22, 2012 Excellent. It would look great in RAAF colours (Mirage 4000 O) Quote
SayethWhaaaa Posted September 23, 2012 Posted September 23, 2012 That was the first thing I'm going to do when it's released, Sheriff. 1 Quote
+KnightWolf45 Posted September 23, 2012 Author Posted September 23, 2012 (edited) Excellent. It would look great in RAAF colours (Mirage 4000 O) That was the first thing I'm going to do when it's released, Sheriff. sounds like a good idea happy you guys want use it Edited September 23, 2012 by cocas 1 Quote
+KnightWolf45 Posted September 23, 2012 Author Posted September 23, 2012 now it time to start mapping! 2 Quote
+KnightWolf45 Posted September 25, 2012 Author Posted September 25, 2012 its uvwmapped and sent to the painter but its not in game yet need link anf animated frist i will do that tomorow right now i sick of it for that day Quote
+KnightWolf45 Posted September 26, 2012 Author Posted September 26, 2012 (edited) In game!!! Edited September 26, 2012 by cocas Quote
+JonathanRL Posted September 26, 2012 Posted September 26, 2012 (edited) Oh look, its the flying blueprint! Quite nice work you got there, Daniel. Edited September 26, 2012 by JonathanRL Quote
Svetlin Posted September 26, 2012 Posted September 26, 2012 Cocas, great progress. Could you please also show a side view of the aircraft on the ground in which the aircraft is not angled as it is in shot 2 above (sorry can't explain it any better in English)? Quote
+KnightWolf45 Posted September 26, 2012 Author Posted September 26, 2012 (edited) in bit yes here from data ini [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=4.0 AnimationID=1 DragArea=0.25 HideGearNode=TRUE ModelNodeName=Front_gear InsideNodeName= ReverseShockOrientation=FALSE ShockStroke=0.30 SpringFactor=1.50 DampingFactor=1.30 WheelNodeName=front_wheel RotationAxis=X-Axis ReverseWheelRotation=TRUE RollingRadius=0.291 // 0.191 CastoringWheel=TRUE CastoringNodeName=Main_Susp Steerable=TRUE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=50 InputName=YAW_CONTROL ControlRate=2.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=138.61 MaxLoadFactor=9.0 [LeftMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=4.0 AnimationID=1 DragArea=0.50 HideGearNode=TRUE ModelNodeName=Wing_gear_L ReverseShockOrientation=TRUE ShockStroke=0.80 SpringFactor=1.5 DampingFactor=2.0 WheelNodeName=Wing_wheel_L RotationAxis=X-Axis RollingRadius=0.715 // 0.415 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=138.61 MaxLoadFactor=9.0 [RightMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=4.0 AnimationID=1 DragArea=0.50 HideGearNode=TRUE ModelNodeName=Wing_gear_R ReverseShockOrientation=TRUE ShockStroke=0.80 SpringFactor=1.5 DampingFactor=2.0 WheelNodeName=Wing_wheel_R RotationAxis=X-Axis RollingRadius=0.715 // 0.415 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=138.61 MaxLoadFactor=9.0 its missing entrys i think Edited September 26, 2012 by cocas Quote
Svetlin Posted September 26, 2012 Posted September 26, 2012 Cosas, thanks, I asked for side view, because the landing gear seems a bit off, hope you do not mind the feedback. If compared with the pictures in the links below, front gear is too much to the front and its supports too much angled, main gear is too much back and main gear covers, that cover the wheels are a bit wrong too (should be larger and more rounded). http://www.planespotting.nl/newphotos/LBG/01.JPG http://www.flickr.com/photos/isa_lias/2838141122/in/photostream/ http://www.flickr.com/photos/39411748@N06/4692354647/ http://www2.airliners.net/photo/France---Air/Dassault-Mirage-4000/1381750/L/ http://www2.airliners.net/photo/France---Air/Dassault-Mirage-4000/0163454/L/&sid=e9673f0cdb46ee16816cce64dba2a39f http://www2.airliners.net/photo/France---Air/Dassault-Mirage-4000/1789074/L/&sid=e9673f0cdb46ee16816cce64dba2a39f http://www2.airliners.net/photo/France---Air/Dassault-Mirage-4000/1209915/L/&sid=e9673f0cdb46ee16816cce64dba2a39f - the 2 above show its fuel tanks, laser guided missiles and probably a targeting pod loads, could be helpful for various pylon shapes, if you mean to get into that at all. In general, I would say the landing gear and the main gear covers look quite similar to those of the other Mirage aircraft with delta wings - III, V and mostly 2000. Hope that could help you. Quote
+FLOGGER23 Posted September 26, 2012 Posted September 26, 2012 And i could tell the wheels need to be a bit bigger, too, as i told you now that i see that way i can confirm it. Quote
+KnightWolf45 Posted September 26, 2012 Author Posted September 26, 2012 Sveltin my gear were form those pic but cloud get the exact shape since there to small for me to see clearly so the gear are part true part made up by me! thank of the pilons pic i will see watt i can do yes the wheels turn out small fix his easy and waiting for the final LOD. Quote
Centurion-1 Posted September 26, 2012 Posted September 26, 2012 There seems to be quite a bit of "mess" in the texture on the sides of the fuselage, this is because if you project a circular shape from above straight down the curvature will not get enough space on the 2d texture, giving the artifact shown. And in practice this means it will be impossible to add texture detail to that part. So if what's happening is what I think it is I would strongly urge you to fix it. It's such a pretty plane! If you need help fixing it just PM me bro and I will help you sorting it out! Quote
+KnightWolf45 Posted September 26, 2012 Author Posted September 26, 2012 PM sent im not afraid to say i need help. Quote
+KnightWolf45 Posted January 11, 2013 Author Posted January 11, 2013 got an issue whit the front gear on Mirage 4000 can someone give a hand please front skin into the runway code below [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=4.0 AnimationID=1 DragArea=0.25 HideGearNode=TRUE ModelNodeName=Front_gear InsideNodeName= ReverseShockOrientation=FALSE ShockStroke=0.30 SpringFactor=1.50 DampingFactor=1.30 WheelNodeName=front_wheel RotationAxis=X-Axis ReverseWheelRotation=TRUE RollingRadius=0.291 // 0.191 CastoringWheel=TRUE CastoringNodeName=Main_Susp Steerable=TRUE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=50 InputName=YAW_CONTROL ControlRate=2.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=138.61 MaxLoadFactor=9.0 ini issue for max issue? thanks in advance Quote
FastCargo Posted January 11, 2013 Posted January 11, 2013 PM me the MAX file and aircraft directory and I can take a look. Make sure the name of the mesh of the front nose wheel is correct. Also, is it just me or is your rear landing gear off the ground? FC Quote
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