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Looks like actual sizes of meshes out....needs resedtting looks like xform reset. needed

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Its really great, fantastic work, i want fly this beautiful plane!!!!!!

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news update

i add the missing entrys in the M4000 gears and animated the shock

test flight will be done this afternoon

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im working on the weapon staions at this time and getting no were right now im manuly loading weapons but thats not the problem yet

 

this the problem!

 

 

weapons may be put off place beacouse i dint set the CG numbers yet

 

here the bits of the ini

 

sisteme

 

[Fuselage]

ModelNodeName=fuselage

SystemName[001]=Engine1

SystemName[002]=Engine2

SystemName[003]=FuselageFuelCell

SystemName[004]=Canopy

SystemName[005]=LeftInElevator

SystemName[006]=LeftInFlap

SystemName[007]=LeftInAileron

SystemName[008]=RightInElevator

SystemName[009]=RightInFlap

SystemName[010]=RightInAileron

SystemName[011]=NoseGear

SystemName[012]=LeftMainGear

SystemName[013]=RightMainGear

SystemName[014]=CenterPylon

SystemName[015]=Pilot

SystemName[016]=CoPilot

SystemName[017]=LeftInnerPylon

SystemName[018]=RightInnerPylon

SystemName[019]=LeftFuseMissile

SystemName[020]=RightFuseMissile

SystemName[021]=ECM

SystemName[022]=DecoyDispenserLeft

SystemName[023]=DecoyDispenserRight

SystemName[024]=InternalGun1

SystemName[025]=InternalGun2

SystemName[026]=Airbrake

 

[RightWing]

ParentComponentName=Fuselage

ModelNodeName=Wing_R

bla

SystemName[001]=RightFlap

SystemName[002]=RightAileron

SystemName[003]=RightSpoiler

SystemName[004]=RightWingRail

SystemName[005]=RightWingFuelCell1

SystemName[006]=RightWingFuelCell2

SystemName[007]=RightInnerPylon

SystemName[008]=RightOuterPylon

SystemName[009]=RightMainGear

//SystemName[010]=RightOuterStation

SystemName[010]=RightOuterWing

SystemName[011]=RightSlat

SystemName[012]=RightPositionLight

 

[LeftWing]

ParentComponentName=Fuselage

ModelNodeName=Wing_L

bla

bla

SystemName[001]=LeftFlap

SystemName[002]=LeftAileron

SystemName[003]=LeftSpoiler

SystemName[004]=LeftWingRail

SystemName[005]=LeftWingFuelCell1

SystemName[006]=LeftWingFuelCell2

SystemName[007]=LeftInnerPylon

SystemName[008]=LeftOuterPylon

SystemName[009]=LeftMainGear

//SystemName[010]=LeftOuterStation

SystemName[010]=LeftOuterWing

SystemName[011]=LeftSlat

SystemName[012]=LeftPositionLight

 

weapons

 

[LeftWingRail]

SystemType=WEAPON_STATION

StationID=1

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=2.98,-0.00,-0.44

AttachmentAngles=0.0,-2.20,0.0

LoadLimit=150

AllowedWeaponClass=AHM,IRM

AttachmentType=FRANCE,ISRAEL,USAF

ModelNodeName=pilon_R01

PylonMass=2.58

PylondragArea=0.01

[RightWingRail]

SystemType=WEAPON_STATION

StationID=2

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=2.98,-0.00,-0.44

AttachmentAngles=0.0,-2.20,0.0

LoadLimit=150

AllowedWeaponClass=AHM,IRM

AttachmentType=FRANCE,ISRAEL,USAF

ModelNodeName=pilon_L03

PylonMass=2.58

PylondragArea=0.01

 

[LeftOuterPylon]

SystemType=WEAPON_STATION

StationID=3

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=-4.54,-0.00,-0.44

AttachmentAngles=0.0,-1.70,0.0

LoadLimit=2000

AllowedWeaponClass=FT,BOMB,LGB,EOGB,AWD,NUC,WGR,CGR,LGR,EOGR,ARM,ASM,AHM,IRM,RP,TERLGB

AttachmentType=FRANCE,ISRAEL,USAF

ModelNodeName=pilon_L06

PylonMass=5.58

PylondragArea=0.10

FuelTankName=RafaleFtank

LaunchRailNodeName=missile_rack_L06

LaunchRailHeight=0.030

 

[RightOuterPylon]

SystemType=WEAPON_STATION

StationID=4

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=-3.73,-0.00,-0.44

AttachmentAngles=0.0,-1.70,0.0

LoadLimit=2000

AllowedWeaponClass=FT,BOMB,LGB,EOGB,AWD,NUC,WGR,CGR,LGR,EOGR,ARM,ASM,AHM,IRM,RP,TERLGB

AttachmentType=FRANCE,ISRAEL,USAF

ModelNodeName=pilon_L1

PylonMass=5.58

PylondragArea=0.10

FuelTankName=RafaleFtank

LaunchRailNodeName=missile_rack_L1

LaunchRailHeight=0.030

 

[LeftInnerPylon]

SystemType=WEAPON_STATION

StationID=5

StationGroupID=3

StationType=EXTERNAL

AttachmentPosition=-2.1620,-2.2368,-0.5900

AttachmentAngles=0.0,-1.70,0.0

LoadLimit=2000

AllowedWeaponClass=FT,BOMB,LGB,EOGB,AWD,NUC,WGR,CGR,LGR,EOGR,ARM,ASM,AHM,IRM,RP,TER

AttachmentType=FRANCE,ISRAEL,USAF

ModelNodeName=pilon_R01

PylonMass=8.58

PylondragArea=0.30

FuelTankName=RafaleFtank

LaunchRailNodeName=missile_rack_R02

LaunchRailHeight=0.090

 

[RightInnerPylon]

SystemType=WEAPON_STATION

StationID=6

StationGroupID=3

StationType=EXTERNAL

AttachmentPosition=2.1620,-2.2368,-0.5900

AttachmentAngles=0.0,-1.70,0.0

LoadLimit=2000

AllowedWeaponClass=FT,BOMB,LGB,EOGB,AWD,NUC,WGR,CGR,LGR,EOGR,ARM,ASM,AHM,IRM,RP

AttachmentType=FRANCE,ISRAEL,USAF

ModelNodeName=pilon_L2

PylonMass=8.58

PylondragArea=0.30

FuelTankName=RafaleFtank

LaunchRailNodeName=missile_rack_L2

LaunchRailHeight=0.090

 

[LeftFuseMissile]

SystemType=WEAPON_STATION

StationID=7

StationGroupID=4

StationType=EXTERNAL

AttachmentPosition=-1.14,-0.22,-0.60

AttachmentAngles=-2.20,-2.20,0.0

MissileRollAngle=40.0

LoadLimit=300

EjectVelocity=0.0,0.0,-20.0

AllowedWeaponClass=AHM,IRM,BOMB,LGB,WGR,CGR,EOGB,LP

AttachmentType=FRANCE,ISRAEL,USAF

ModelNodeName=shoulder_pilon_R

PylonMass=3.58

PylondragArea=0.15

 

[RightFuseMissile]

SystemType=WEAPON_STATION

StationID=8

StationGroupID=4

StationType=EXTERNAL

AttachmentPosition=1.14,-0.22,-0.60

AttachmentAngles=2.20,-2.20,0.0

MissileRollAngle=-40.0

LoadLimit=300

EjectVelocity=0.0,0.0,-20.0

AllowedWeaponClass=AHM,IRM,BOMB,LGB,WGR,CGR,EOGB

AttachmentType=FRANCE,ISRAEL,USAF

ModelNodeName=shoulder_pilon_L

PylonMass=3.58

PylondragArea=0.15

 

[CenterPylon]

SystemType=WEAPON_STATION

StationID=9

StationGroupID=5

StationType=EXTERNAL

AttachmentPosition=0.00,-2.66,-0.65

AttachmentAngles=0.0,-2.00,0.0

LoadLimit=2000

AllowedWeaponClass=FT,BOMB,LGB,EOGB,AWD,NUC,WGR,CGR,LGR,EOGR,ARM,ASM,AHM,IRM,RP,TER

AttachmentType=FRANCE,ISRAEL,USAF

ModelNodeName=central_pilon

PylonMass=8.58

PylondragArea=0.20

FuelTankName=RafaleFtank

[LeftInnerPylon]

SystemType=WEAPON_STATION

StationID=10

StationGroupID=6

StationType=EXTERNAL

AttachmentPosition=-0.97,-5.25,-0.56

AttachmentAngles=-2.20,-2.20,0.0

MissileRollAngle=40.0

LoadLimit=500

EjectVelocity=0.0,0.0,-20.0

AllowedWeaponClass=AHM,IRM,BOMB,LGB,WGR,CGR,EOGB

AttachmentType=FRANCE,ISRAEL,USAF

ModelNodeName=belly_pilon_R

PylonMass=3.58

PylondragArea=0.15

 

[RightInnerPylon]

SystemType=WEAPON_STATION

StationID=11

StationGroupID=6

StationType=EXTERNAL

AttachmentPosition=0.97,-5.25,-0.56

AttachmentAngles=2.20,-2.20,0.0

MissileRollAngle=-40.0

LoadLimit=500

EjectVelocity=0.0,0.0,-20.0

AllowedWeaponClass=AHM,IRM,BOMB,LGB,WGR,CGR,EOGB

AttachmentType=FRANCE,ISRAEL,USAF

ModelNodeName=belly_pilon_L

PylonMass=3.58

PylondragArea=0.15

 

thanks in advance

Edited by EricJ

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x,y,z coordinates, you have to fiddle around with them to sit right.

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Download my F-5F MAX file to see how I used the Points to be able to determine where to hang weapons.

 

Use the data.ini to 'group' weapons....you've got all sorts of errors there.

 

What I might recommend is deleting all your weapon stations and start from scratch...usually go from outside in.

 

FC

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WHat about a Right Wing Rail? Missing that to balance things out.

 

EDIT: You have TWO Right Inner pylons...

Edited by EricJ

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im using points FC

well frist thing i have to sort pilon names in max its a mess try to save time and wasted more time

and i redo from scrath the sistems and weapons staions

 

thanks a lot

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love the smell of naplam in the evening

 

thanks to all for your adivice it made work

Daniel

Cocas

  • Like 1

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Great to see you have managed the fueltank thing, I still struggle with it, but seems its only a typo thing ;) Looks great!

Edited by 76.IAP-Blackbird

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Martin this how a made it work

 

aircraft data ini

 

[Fuselage]

ModelNodeName=fuselage

ShowFromCockpit=

..........

SystemName[026]=CenterlineStationWet

 

[LeftWing]

ParentComponentName=Fuselage

......

SystemName[012]=InnerPilonLeftWet

 

[innerPilonLeftWet]

SystemType=WEAPON_STATION

StationID=12

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=-3.00,-3.48,-0.44

AttachmentAngles=0.0,-2.0,0.0

EjectVelocity=0.0,-1.0,-4.0

LoadLimit=1600

AllowedWeaponClass=FT

AttachmentType=NATO,FRANCE

ModelNodeName=tank_pilon_L

PylonMass=41.73

PylondragArea=0.02

LaunchRailNodeName=

MinExtentPosition=

MaxExtentPosition=

FuelTankName=TankM4K_1200

FuelTankNodeName=Wing_tank_L

 

[CenterlineStationWet]

SystemType=WEAPON_STATION

StationID=14

StationGroupID=4

StationType=EXTERNAL

AttachmentPosition=0.0,0.37,-0.96

AttachmentAngles=0.0,-2.0,0.0

LoadLimit=2050

AllowedWeaponClass=FT

AttachmentType=NATO,USN

ModelNodeName=central_pilon

PylonMass=0.0

PylondragArea=0.00

LaunchRailNodeName=

MinExtentPosition=

MaxExtentPosition=

FuelTankName=TankM4K_2000

FuelTankNodeName=center_fuel_tank

 

weapon ini

[WeaponData]

ObjectFullName=2000-ltr Drop Tank

ObjectDataFile=TankM4K_2000_data.INI

 

weapondata.ini

[WeaponData001]

TypeName=TankM4K_1200

FullName=1200-ltr Drop Tank Camo

ModelName=Wing_tank_L

Mass=1450.000000

Diameter=0.600000

Length=5.660000

SubsonicDragCoeff=0.085000

SupersonicDragCoeff=0.549000

AttachmentType=

SpecificStationCode=

NationName=

StartYear=0

EndYear=0

Availability=0

BaseQuantity=0

Exported=FALSE

ExportStartYear=0

ExportEndYear=0

ExportAvailability=0

WeaponDataType=5

MaxFuelAmount=1420.000000

Asymmetrical=TRUE

RightModelName=Wing_tank_R

HideStationPylon=FALSE

 

center line weapon data ini

 

[WeaponData001]

TypeName=TankM4K_2000

FullName=2000-ltr Drop Tank

ModelName=center_fuel_tank

Mass=2200.000000

Diameter=0.750000

Length=5.660000

SubsonicDragCoeff=0.200000

SupersonicDragCoeff=0.770000

AttachmentType=

SpecificStationCode=

NationName=

StartYear=0

EndYear=0

Availability=0

BaseQuantity=0

Exported=FALSE

ExportStartYear=0

ExportEndYear=0

ExportAvailability=0

WeaponDataType=5

MaxFuelAmount=1950.000000

Asymmetrical=FALSE

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just remember to check fuselage pylon weapons positions too bro :)

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It looks fantastic but the release should be left until July 14th...

 

only kidding!!!

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Hey cocas! I've tracked your progress on the delta wing fighter thread and this mirage 4000 thread. Everything looks AMAZING.

I know it's out of bounds to ask this...but have we got an ETA on the Mirage 4000? Looks epic!

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M4000 be out soon but i cant tell wend there still some model bugs to fix and skin and FM are in progress all i can say at the moment.

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The Russians are trying to block the release of this aircraft, by undercover operations against the french engineers.

So far it worked xD

 

Time is our enemy

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Too bad i'm a double agent, hehehe, i will report your message to the bureau and in the meantime i will continue with the other paint in the Mirage :D

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