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SF2 NAA FJ-3M Fury (Ver.2)

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SF2 NAA FJ-3M Fury (Ver.2)


SF2 NAA FJ-3M Fury (Ver.2)

 

= For SF2, (Full 5 Merged RECCOMENDED!!) =

 

*Note: this aircraft will NOT work in SF/Wo* 1stGen Games are ANY patch level. This

aircraft was (re)designed and (re)built and (re)tested in SF2NA and Full5 Merged installs*

 

A brand new, replacement aircraft for the previous 1stGen conversions. Through the hard

work of several, people, being named here FIRST, instead of further down in the Credits

(well, they're listed there, too, of course!)

Zur (the Great and Powerful) for giving me the uncompleted MAX files, and RussoUK for

finishing and polishing the LOD for SF2 useage. You guys ROCK!!

 

This is the full, compiled package of Zur/Column5's FJ-3M Fury. Like the original SF2 pak,

it contains all the skin/decal sets I could find, combined into one big lump. This package

is designed to REPLACE, in total, any and ALL other previouse FJ-3M Furys.

 

Skins included in the pak are:

 

VF-53 from ??

VF-62 from USS Essex, ATG-201 during the Beirut Crisis

VF-73 from USS Randolph, circa 1956/57

VF-84 from USS Forrestall, crica 1956/57

VF-142 from USS Hornet, 1956

VF-211 from USS BonHomme Richard, circa 1956

VMF-312 (actually an FJ-3 in Natural Metal, circa 1955ish)

VMF-333 from ???

 

Skins are a mixture of both bmp and JPG, and Decal randomization is also set to TRUE.

Damage textures are in DDS format (same as the Sabre). The aircraft is now bump mapped,

for that nice metalic look.

 

A new FM, is based off Fubar's work on the KAW Sabres. It may need futher fine tuning to

completly Navalize it. The canopy, now functional, opens with the Standard Animation

Keystroke, Shift/0. AT this time, wingfold in NOT functional. The data ini statements

refelct this for carrier on-deck parking.

Other changes are the addition of the Userlist, a new avionics ini that adds the radar-

ranging gunsight. And a revamped SF2 version of my 'artwork' hangar screen.

The aircraft is fully carrier-capable, as per the July 2012 patch level. No weapons are

included; all stock items are called out. The new drop tanks are built into the aircraft's

LOD, ala SF2 3W birds. The weapons data IS included, of course.

Sounds are all reused from the KAW Sabres, as is the NEW cockpit (also from the KAW F-86F)

 

As always, READ the enclosed readme for full,detailed, easy-to-follow install

instructions. Of course, the usual 'Notes' section for the ravings of a madman!! <g>

 

Happy Landings!!

wrench

kevin stein


  • Submitter
  • Submitted
    05/17/2013
  • Category

 

  • Like 3

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WE HAVE A FURY!

 

Thanks Zur & Kevin! :good:

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Download, folks! Download! This baby redefines sex plane!

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Zur, RussoUK and Wrench deserve a huge thank you from "the community" for the effort they all put into this model! A lot of people have been anxiously waiting for this beauty to get the love it truly deserves. Thank you all!!!

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Many thanks!!! Beautiful mod!!!

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I appreciate folks keep taking the time to polish up my turds!... :good:

 

... And "Yes", this is one sexy beast! :bowdown2:

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Great, one more bird to practice carrier take-offs and landings :drinks:

There is a shadow tractor beam either from the front gear or from its cover, but nothing serious, may be ver. 3.0 would have it fixed :drinks:

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congrats lol...zur it didnt need much to finish your fine model m8

  • Like 2

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Great Bird! Thank you all! :clapping:

Anyone else also experiencing a pronounced pitch-down attitude in level flight (Hard settings)?

Fubar?

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Anyone else also experiencing a pronounced pitch-down attitude in level flight (Hard settings)?

Fubar?

 

From the Readme:

 

A new FM, is based off Fubar's work on the KAW Sabres. It may need futher fine tuning to completly Navalize it.

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I was just dropping by to see if there's any major changes and now i see a brand new sexy Fury! do tell me it has a tail hook???

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I was just dropping by to see if there's any major changes and now i see a brand new sexy Fury! do tell me it has a tail hook???

Yes, Madame! :blush:

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unfortunately, it hasn't got folding wings yet, but we (Russ and I) wanted to get "something" into everyone's hands. Wingfold will come in a later version

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The elevator moves opposite of the stick inputs, it flies fine; it just looks wrong.

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and editing a data ini is... ?????

 

switch the ReverseModelOrientation= statements

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