+yakarov79 11,088 Posted January 7, 2017 Few things. What is the name of this nodes (guns) on TW Shahak ? I need (want) to remove it. also what is the name of skin for stock APU-60-II ? I think im confused here. Share this post Link to post Share on other sites
+dtmdragon 2,704 Posted January 7, 2017 (edited) Download Mue's .lod viewer it's an AMAZING lod viewer that can tell your the name of any node just by clicking on it in 3D view Edited January 7, 2017 by dtmdragon Share this post Link to post Share on other sites
+yakarov79 11,088 Posted January 7, 2017 I know i know. Its just.. Lod viewer is not working on my pc. Don't ask why. It will not work because of my pc setup. And I will not change this.. It works on my laptop...but curently my laptop is....."not present" Thats why Im asking. Thanks in adavance. Share this post Link to post Share on other sites
+Coupi 4,388 Posted January 7, 2017 (edited) Hello, I've found this name: gun_diffusers Best regards, Komrad Edited January 7, 2017 by Coupi 1 Share this post Link to post Share on other sites
+yakarov79 11,088 Posted January 7, 2017 Merci, monsieur. Share this post Link to post Share on other sites
+Coupi 4,388 Posted January 7, 2017 Merci, monsieur. ... with pleasure! Share this post Link to post Share on other sites
+logan4 847 Posted January 7, 2017 the apu60 rail name in sf2na changes by type; for mig21 - it is MIG-21_TWIN_RAIL.BMP , for mig23 the same skin called MIG-23_TWIN_RAIL.BMP, in other SF2 games I think it is called APU-60-II.BMP very old SF1 variant I think was called APU-62.BMP unless this later was a mod variant. Share this post Link to post Share on other sites
+yakarov79 11,088 Posted January 30, 2017 another question and...asking for favor Since i have asymetrical loadout FuelTank / HARM... anyone can check names of 3 nodes....ALQ pods.. Share this post Link to post Share on other sites
+Coupi 4,388 Posted January 30, 2017 (edited) I've found this names... Edited January 30, 2017 by Coupi 1 Share this post Link to post Share on other sites
+yakarov79 11,088 Posted January 30, 2017 Works fine. Even center tank is present..but don't know skin name,,, Needs corections on attachment points... 3 Share this post Link to post Share on other sites
+yakarov79 11,088 Posted August 1, 2017 another favor... im messing still with TW. this time meteor..i want make it convertible... so i need t remove this nodes...canopy glass and its frame... 1 Share this post Link to post Share on other sites
+dtmdragon 2,704 Posted August 1, 2017 'Canopy' should get rid of all you want. 2 Share this post Link to post Share on other sites
Wilches 1,172 Posted August 2, 2017 If yakarov79 thinks on creating the Meteor's full buble canopy don't forget to map the inside canopy structure with the cockpit color, wich was black. Very nice move! 1 Share this post Link to post Share on other sites
+yakarov79 11,088 Posted August 2, 2017 although it could be faster to build new Meteor.... this is fake pilot so one color for aircraf. 5 Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted August 2, 2017 New planes are always best because you not limited to one skin color that of your fake pilot! 1 Share this post Link to post Share on other sites
+yakarov79 11,088 Posted August 2, 2017 New planes are always best because you not limited to one skin color that of your fake pilot! yes...just time is limited. But seriously Meteor is one of those aircrafts that I would like to have whole family... maybe one day... 3 Share this post Link to post Share on other sites
+76.IAP-Blackbird 3,557 Posted August 2, 2017 (edited) I still have the twoseater from V2K on my harddisk so maybe, you can help me yak to finish it pm me if you are interested Btw, cool idea with the full bubble canopy Edited August 2, 2017 by 76.IAP-Blackbird 1 Share this post Link to post Share on other sites
+Soulfreak 6,524 Posted August 4, 2017 I still have the twoseater from V2K on my harddisk so maybe, you can help me yak to finish it pm me if you are interested Btw, cool idea with the full bubble canopy Check your PMs Martin! :-P Jarek, we build a new F.8 for the KAW mod. Maybe the source is available. FastCargo build it! ;-) 2 Share this post Link to post Share on other sites
+yakarov79 11,088 Posted August 4, 2017 (edited) am open to cooperate.... ;-) meanwhile.. canopy looks ok... FR.9 nose .. if I will take off my glasses...look jsut ok... needs skin adjustment.. thinking about something ...different... and dreamin about NF.13 ... and teasin ....I have decent model of derwent from other project..for eyecandymarshmallowthing Edited August 4, 2017 by yakarov79 4 Share this post Link to post Share on other sites
Wrench 9,848 Posted August 4, 2017 hmm...I wonder if FastCargo still has his max files for the F.8 he did for the KAW project? Might be worth contacting him and seeing if he's willing to share it. I'm sure with some "work" the NF series could be built from that base model. 1 Share this post Link to post Share on other sites
+Richo 65 Posted November 16, 2017 On 1/7/2017 at 7:56 PM, logan4 said: the apu60 rail name in sf2na changes by type; for mig21 - it is MIG-21_TWIN_RAIL.BMP , for mig23 the same skin called MIG-23_TWIN_RAIL.BMP, in other SF2 games I think it is called APU-60-II.BMP very old SF1 variant I think was called APU-62.BMP unless this later was a mod variant. Thanks Logan for the information. I will try this out on some MiG-23's. I have been using the APU-60-II on my MIG23's. Cheers thank you:) Share this post Link to post Share on other sites
+yakarov79 11,088 Posted March 9, 2018 Have another question ! and now for something completely different I have SJU-4 as part of main lod... and in data.ini file: [Pilot] SystemType=PILOT_COCKPIT PilotModelName=MODUSMC_1 Position=0.0,3.70,0.64 SeatModelName=SJU-4A SeatPosition=0.00,3.732,0.0 MinExtentPosition=-0.5, 3.80,-0.30 MaxExtentPosition= 0.5, 5.12, 1.00 CanopyNodeName=.................. .................. and specific folder in Pilots only with SJU-4A ini file...(as model is already on airframe). All is well, seat is where should be with all blisters....but after aircraft is hit...it is not "ejected" - it is going down with aircraft... How to separate it from airframe after hit ? Is there any trick ? or have to go back to basic..and have it old way ? Share this post Link to post Share on other sites
Wrench 9,848 Posted March 9, 2018 only as a sepreate seat, like for the pilot, will it eject. So, yes; the "old ways" 1 Share this post Link to post Share on other sites