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F/A-18E Grun Team (Ace Combat Zero)

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F/A-18E Grun Team (Ace Combat Zero)


59b373d664914_FA-18EGrun.jpg.d3b740ea413bcbc3a2715795c2a1b5df.jpg

What is it?

It's a paintscheme for the FA-18E Super Hornet of the Belkan Air Force, 10th Air Division, 8th Tactical Fighter Squadron "Grun", from the game Ace Combat Zero. For FA-18E only.

The Belkan Air Force 10th Air Division, 8th Tactical Fighter Squadron "Grun" was an air unit that operated four F/A-18C Hornets. Their combat style was flexible, making them somewhat unpredictable. Their aircraft, the F/A-18C Hornet, is perfect for their ever changing role since it is capable of taking on any role it is pressed into. The pilots specialized in close in fighting and monitoring their enemy's movements in order to defeat them.

Grun One - Bernard "Owl" Schmidt 
Status: Alive
Nationality: Belkan

His uncanny ability to read the tide of battle earned him the name of Green Owl. He was shot down over Area B7R during an encounter with mercenary Ustio pilots. After retirement, he later returned to his hometown where he continues to reside.

Grun Two - Fabian Rost 
Status: Shot Down/Alive
Nationality: Belkan

His whereabouts became unknown after the conclusion of the Belkan War. Information has surfaced reporting that he is now acting as a volunteer soldier in an effort to free a small eastern country from its authoritian government.

Grun Three - Wif Scholl 
Status: Killed in Action
Nationality: Belkan

He was enlisted in the Belkan Air Force after graduating from the Belkan Air Force Academy top of his class. For his first actual war mission, he was reunited with his former unit of the 10th Air Division 8th Tactical Fighter Squadron, but was shot down during his 23rd assault.

Grun Four - Fritz Forster 
Status: Killed in Action
Nationality: Belkan

Recruited as a test pilot by the Belkan Air Force where he gradually began to distinguish himself through his extraordinary flying skill. Shortly after the War's outbreak, he was officially assigned to the front lines, where he was killed in action a few months later. His remains have yet to be recovered.
 

I've chosen the FA-18E Super Hornet over the F/A-18C for this skin due to it's increased versatility, something I'm sure Bernard Schmidt would've appreciated.

Which addon(s) are required?

Super Hornet Package for SF2 v4.1 by EricJ (Link to File)

(You will also have to add a new nation Belka into nations.ini, instructions inside)

Credits

Skin and Decals : Zachtan1234
 

Template : EricJ (Link to Template)

Check out my other work :

F-16C Windhover Squadron (Ace Combat 6)

F-15C Galm Team (Ace Combat Zero)

F-22A Gryphus Squadron (Ace Combat X)

F-5E Wardog Squadron (Ace Combat 5)

F-15E Sorcerer (Ace Combat Zero)

JAS 39 Gripen-C Indigo (Ace Combat Zero)

F-14D Schnee (Ace Combat Zero)

YF-23A Wizard (Ace Combat Zero)

F-22A Aggressors (Fictional)

F-4E Mobius (Ace Combat 4)

Eurofighter-GmbH EF-2000 "Typhoon" Rot Team (Ace Combat Zero)

img00020.thumb.JPG.3f1245e4e644a10cec25a48ba540a9a1.JPGimg00021.thumb.JPG.1f689248264da345c5c9b72e3422c8ab.JPG

59b373d8e42c0_FA-18EGrun2.thumb.JPG.56385124c921091ad82dfb4ce6c828db.JPG59b373db2bafb_FA-18EGrun3.thumb.JPG.a6d017ae87e27e20c212ea5872efadfc.JPG59b373dd8f2da_FA-18EGrun4.thumb.JPG.cdcbfa3b6adbeebe9ca759fb13fafdef.JPG59b373e01f003_FA-18EGrun5.thumb.JPG.1de3b03f25e967bad5361a42e24ab2b6.JPG59b373e29df5d_FA-18EGrun6.thumb.JPG.39ebca04a328d097f095b4b87623ce75.JPG


 

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  • Similar Content

    • By Astore


      View File Astore - UPEO SKIN PACK FOR STRIKE FIGHTERS 2
      Hi to all, I'm Astore. Thanks for downloading my skin pack ! 
      The UPEO (Universal Peace Enforcement Organization) is a fictional faction featured in the Ace Combat game series, and the main faction of Ace Combat 3 Electrosphere. 
      The Universal Peace Enforcement Organization is an international peacekeeping organization under the Neo United Nations. UPEO maintains the SARF (Special Armed Response Force) when military intervention is required for peacekeeping duties, as well as the Euro-Asia Public Network for neutral, continent-wide broadcasting.
      Despite its aim of enforcing peace, UPEO was a puppet of General Resource Limited until the late 2030s. The organization became more independent with the rise of Neucom Incorporated and with Gabriel William Clarkson taking office as UPEO's representative.
      UPEO is the player's initial organization at the start of Ace Combat 3: Electrosphere. In the Japanese version of the game, the player can defect from UPEO to either General Resource or Neucom.
      It has shown that their equipment is of two main aircraft carriers, a Nimitz class and an Air Vector UI-4053 Sphyrna, still in construction during the early events of the game. Their main base, is a military airport at the center of Expo City, the eastern city of the USEA continent excluding Megafloat, which is a floating-island city.
      The UPEO Air Fleet is composed by future versions of actual aircraft and some fictionals since the game is set in 2040 of the Strangereal Universe, but the only fictional continent invented at the game exit was the USEA, so, since the faction seems to be universal, there could be several other planes operative in other nations, which have been introduced only in Ace Combat 5 The Unsung War (That is set in 2015).
      Main air fleet
      EF-2000 Typhoon II -Base plane, multirole fighter-
      Mig-33 Fulcrum SS -Interceptors-
      F/A-18 Hornet ADV -Multirole, got from the General Resource LDT faction
      F-16XF Gyrfalcon -Air superiority, got from the General Resource LDT faction
      R-101U Delphinus I -Base plane of the R Fleet from Neucom.Inc faction
      R-201U Asterozoa -Heavy attacker fighter, Attacker from the R Fleet of the Neucom.Inc Faction
      SU-37 SUPERFLANKER II -Multirole, mainly Air Supremacy.-
      SU-43 Berkut -Multirole, mainly Air Supremacy.-
      UI-4053 Sphyrna - Heavy Air vector with the fuction of a flying aircraft carrier with jamming capabilities and interior hangar to store at least 20 planes. 
      R-505U -Presidential plane of Rapresentative Gabriel William Clarkson
      Aces:
      [From Ace Combat 3] -2040-
      Erich Jager 
      Fiona Chris Fitzgerald
      Rena Hirose
      Nemo
      [From other continents] -...-
      Unknown
      [From original SF2 Campaigns and missions]
      Aurelia-Astore Squadron-(F-35C Lightning assignated to the CVN-56 Aircraft Carrier)-2025-
      ___________________________________________________________________________________________
      Skin Pack: 
      F-15 D ACTIVE -UPEO and GR Skins-
      F-16A_Blk1 (Stock F-16) -UPEO skin-
      FA-18a (Stock F-18) -UPEO skin- 
      FA-27C (Yukikaze Planes Addon) -UPEO and NEU Skins-
      Mig-29C_RUS -UPEO Skin-
      Su-27SKM -UPEO and Upeo Ace Rena Hirose Skins-
      SU-47 -UPEO Skin-
      Typhoon -UPEO Skin and Typhoon ace skin-
      CVN-56 / Admiral 56 (Yukikaze Aircraft Carrier Addon) -UPEO Skin-
      Installation: Open the aircraft folder from the downloaded content, and copy/move the UPEO (and variant) folders to the plane's folder in your SF2 (StrikeFighters2>Objects>Aircraft>Your plane folder. Same for the Aircraft Carrier skin: StrikeFighters2>Objects>GroundObjects>Admiral56) There's no need to overwrite on other folders, just add them in the specific folders. My skins does not requires decals, since the emblems are painted in the skin.
      If the skin doesn't work or shows leaving your aircraft black, it's possible that you are using a different version of the plane from an another addon, or that your game doesn't read the skin format. When this happen, copy the skin files to save them, then try to change their format (Like JPG). If the skin sets are the same for other models with the same skin mapping, they should work too. 
      You can make a UPEO Nation in your INI Files continuing the list of nations. Be sure that the Nation number continues the series. In my case since I already got 271 Nations in my file, I've wrote Nation272 to make it work. But you could have to change the number.
      [Nation272]
      Name=UPEO
      DisplayName=UPEO
      Alignment=FRIENDLY
      PilotNameList=NamesUSN.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=USFighter
      Formation.Attack=USFighter
      Formation.Bomber=USBomber
      Formation.Transport=USBomber
      Formation.Tank=USTank
      Formation.MobileAD=USAD
      PilotTrainingStandard=NORMAL
      GenderRatio=0
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=USAFSpeech.cat
      SpeechTextFile=USAFSpeechText.str
      Link to planes and models: 
      F-16: http://www.fxinteractive.com/it/p156/p156extras.htm
      F-18:http://www.fxinteractive.com/it/p156/p156extras.htm     OR     https://combatace.com/files/file/16682-fa-18a-made-by-tmf-themiragefactory/
      Typhoon: https://combatace.com/files/file/6398-ef-2000/
      F-15 D Active: https://combatace.com/files/file/7256-f-15-active-for-the-thirdwire-series/
      F/A-27C and CVN-56 from Yukikaze: https://combatace.com/files/file/12522-yukikaze-fa-27cadmiral56/
      SU-27 SKM: https://combatace.com/files/file/14316-su-27skm-flanker-for-sf1woe/
      SU-47: https://combatace.com/files/file/14312-su-47-berkut-for-woe-sf1/
      MIG-29C: https://combatace.com/files/file/13792-mig29c-ukrainerar/
      Most of these planes should work also on SF Gold. I've started working on the skin pack from Gold and then moved to SF2. Actually, also the F-18 has been downloaded from the FX Interactive site, but the addon from CombatAce should work too. To install manually the aircraft from that site, download them, the site will give a laucher-sort file. Ignore it, do mouse-right click and extract the files. You should obtain the aircraft folder to put in your SFG/SF2 aircraft folder, and it should work. Some of the templates for aircrafts were missing, then I had to make some new by hand, like for the F-15D Active. The older skins could be not at the same quality since I was working on SFG, but they'll be remade in future. 

      Bugs and errors: The files shouldn't damage your game, if something doesn't work just remove the folder of the skin. 
      The only bug I actually know is in the F-15 D ACTIVE canards, which couldn't be painted. It was the only Active I found, if you use it in SF2 be sure to insert also a cockpit file. 
      You can customize the skins if you want to, credit me when you post screens or other in way to allow other players to find the download. Don't forget to rate, good or bad.
      This was my first skin pack, I hope I didn't messed up and that everything works. Maybe I'll do other skins in future. Have fun !
       
      Submitter Astore Submitted 03/26/2018 Category What If Skins  
    • By Astore
      Hi to all, I'm Astore. Thanks for downloading my skin pack ! 
      The UPEO (Universal Peace Enforcement Organization) is a fictional faction featured in the Ace Combat game series, and the main faction of Ace Combat 3 Electrosphere. 
      The Universal Peace Enforcement Organization is an international peacekeeping organization under the Neo United Nations. UPEO maintains the SARF (Special Armed Response Force) when military intervention is required for peacekeeping duties, as well as the Euro-Asia Public Network for neutral, continent-wide broadcasting.
      Despite its aim of enforcing peace, UPEO was a puppet of General Resource Limited until the late 2030s. The organization became more independent with the rise of Neucom Incorporated and with Gabriel William Clarkson taking office as UPEO's representative.
      UPEO is the player's initial organization at the start of Ace Combat 3: Electrosphere. In the Japanese version of the game, the player can defect from UPEO to either General Resource or Neucom.
      It has shown that their equipment is of two main aircraft carriers, a Nimitz class and an Air Vector UI-4053 Sphyrna, still in construction during the early events of the game. Their main base, is a military airport at the center of Expo City, the eastern city of the USEA continent excluding Megafloat, which is a floating-island city.
      The UPEO Air Fleet is composed by future versions of actual aircraft and some fictionals since the game is set in 2040 of the Strangereal Universe, but the only fictional continent invented at the game exit was the USEA, so, since the faction seems to be universal, there could be several other planes operative in other nations, which have been introduced only in Ace Combat 5 The Unsung War (That is set in 2015).
      Main air fleet
      EF-2000 Typhoon II -Base plane, multirole fighter-
      Mig-33 Fulcrum SS -Interceptors-
      F/A-18 Hornet ADV -Multirole, got from the General Resource LDT faction
      F-16XF Gyrfalcon -Air superiority, got from the General Resource LDT faction
      R-101U Delphinus I -Base plane of the R Fleet from Neucom.Inc faction
      R-201U Asterozoa -Heavy attacker fighter, Attacker from the R Fleet of the Neucom.Inc Faction
      SU-37 SUPERFLANKER II -Multirole, mainly Air Supremacy.-
      SU-43 Berkut -Multirole, mainly Air Supremacy.-
      UI-4053 Sphyrna - Heavy Air vector with the fuction of a flying aircraft carrier with jamming capabilities and interior hangar to store at least 20 planes. 
      R-505U -Presidential plane of Rapresentative Gabriel William Clarkson
      Aces:
      [From Ace Combat 3] -2040-
      Erich Jager 
      Fiona Chris Fitzgerald
      Rena Hirose
      Nemo
      [From other continents] -...-
      Unknown
      [From original SF2 Campaigns and missions]
      Aurelia-Astore Squadron-(F-35C Lightning assignated to the CVN-56 Aircraft Carrier)-2025-
      ___________________________________________________________________________________________
      Skin Pack: 
      F-15 D ACTIVE -UPEO and GR Skins-
      F-16A_Blk1 (Stock F-16) -UPEO skin-
      FA-18a (Stock F-18) -UPEO skin- 
      FA-27C (Yukikaze Planes Addon) -UPEO and NEU Skins-
      Mig-29C_RUS -UPEO Skin-
      Su-27SKM -UPEO and Upeo Ace Rena Hirose Skins-
      SU-47 -UPEO Skin-
      Typhoon -UPEO Skin and Typhoon ace skin-
      CVN-56 / Admiral 56 (Yukikaze Aircraft Carrier Addon) -UPEO Skin-
      Installation: Open the aircraft folder from the downloaded content, and copy/move the UPEO (and variant) folders to the plane's folder in your SF2 (StrikeFighters2>Objects>Aircraft>Your plane folder. Same for the Aircraft Carrier skin: StrikeFighters2>Objects>GroundObjects>Admiral56) There's no need to overwrite on other folders, just add them in the specific folders. My skins does not requires decals, since the emblems are painted in the skin.
      If the skin doesn't work or shows leaving your aircraft black, it's possible that you are using a different version of the plane from an another addon, or that your game doesn't read the skin format. When this happen, copy the skin files to save them, then try to change their format (Like JPG). If the skin sets are the same for other models with the same skin mapping, they should work too. 
      You can make a UPEO Nation in your INI Files continuing the list of nations. Be sure that the Nation number continues the series. In my case since I already got 271 Nations in my file, I've wrote Nation272 to make it work. But you could have to change the number.
      [Nation272]
      Name=UPEO
      DisplayName=UPEO
      Alignment=FRIENDLY
      PilotNameList=NamesUSN.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=USFighter
      Formation.Attack=USFighter
      Formation.Bomber=USBomber
      Formation.Transport=USBomber
      Formation.Tank=USTank
      Formation.MobileAD=USAD
      PilotTrainingStandard=NORMAL
      GenderRatio=0
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=USAFSpeech.cat
      SpeechTextFile=USAFSpeechText.str
      Link to planes and models: 
      F-16: http://www.fxinteractive.com/it/p156/p156extras.htm
      F-18:http://www.fxinteractive.com/it/p156/p156extras.htm     OR     https://combatace.com/files/file/16682-fa-18a-made-by-tmf-themiragefactory/
      Typhoon: https://combatace.com/files/file/6398-ef-2000/
      F-15 D Active: https://combatace.com/files/file/7256-f-15-active-for-the-thirdwire-series/
      F/A-27C and CVN-56 from Yukikaze: https://combatace.com/files/file/12522-yukikaze-fa-27cadmiral56/
      SU-27 SKM: https://combatace.com/files/file/14316-su-27skm-flanker-for-sf1woe/
      SU-47: https://combatace.com/files/file/14312-su-47-berkut-for-woe-sf1/
      MIG-29C: https://combatace.com/files/file/13792-mig29c-ukrainerar/
      Most of these planes should work also on SF Gold. I've started working on the skin pack from Gold and then moved to SF2. Actually, also the F-18 has been downloaded from the FX Interactive site, but the addon from CombatAce should work too. To install manually the aircraft from that site, download them, the site will give a laucher-sort file. Ignore it, do mouse-right click and extract the files. You should obtain the aircraft folder to put in your SFG/SF2 aircraft folder, and it should work. Some of the templates for aircrafts were missing, then I had to make some new by hand, like for the F-15D Active. The older skins could be not at the same quality since I was working on SFG, but they'll be remade in future. 

      Bugs and errors: The files shouldn't damage your game, if something doesn't work just remove the folder of the skin. 
      The only bug I actually know is in the F-15 D ACTIVE canards, which couldn't be painted. It was the only Active I found, if you use it in SF2 be sure to insert also a cockpit file. 
      You can customize the skins if you want to, credit me when you post screens or other in way to allow other players to find the download. Don't forget to rate, good or bad.
      This was my first skin pack, I hope I didn't messed up and that everything works. Maybe I'll do other skins in future. Have fun !
       
    • By Spinners


      View File McDonnell Douglas Hornet F.2 (F/A-18F)
      McDonnell Douglas Hornet F.2 for STRIKE FIGHTERS 1
      This is a 'what if' RAF Hornet F.2 interceptor with markings for No.5 squadron of the Royal Air Force.
      Erwin_hans was good enough to release a blank skin so it was a easy to knock-up an RAF Superbug. This is a fine add-on aircraft for 'Strike Fighters 1' and 101tfs and Erwin_hans have created a true masterpiece  - one of the very best add-ons available and I'd like to thank them for their hard work in bringing this aeroplane to us. Please note that in this revision I've simplified the effects and sounds to use stock files and you'll want to change the loadout.ini to suit the weapons you've got as, again, I've left it to stock.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the HORNETF2 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the HORNETF2 into your Decals folder.
      P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!

      CREDITS
      Thanks to TK for a great little game/sim.
      Thanks to 101tfs and Erwin_hans for creating the first F/A-18F.
      And thanks to everyone in the wider Third Wire community.

      Regards
      Spinners
      Version 2 - 04/03/18
      Version 1 - 02/08/08
      P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!
      Submitter Spinners Submitted 08/02/2008 Category Fictional Aircraft, Experimental and UAV's  
    • By Spinners
      McDonnell Douglas Hornet F.2 for STRIKE FIGHTERS 1
      This is a 'what if' RAF Hornet F.2 interceptor with markings for No.5 squadron of the Royal Air Force.
      Erwin_hans was good enough to release a blank skin so it was a easy to knock-up an RAF Superbug. This is a fine add-on aircraft for 'Strike Fighters 1' and 101tfs and Erwin_hans have created a true masterpiece  - one of the very best add-ons available and I'd like to thank them for their hard work in bringing this aeroplane to us. Please note that in this revision I've simplified the effects and sounds to use stock files and you'll want to change the loadout.ini to suit the weapons you've got as, again, I've left it to stock.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the HORNETF2 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the HORNETF2 into your Decals folder.
      P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!

      CREDITS
      Thanks to TK for a great little game/sim.
      Thanks to 101tfs and Erwin_hans for creating the first F/A-18F.
      And thanks to everyone in the wider Third Wire community.

      Regards
      Spinners
      Version 2 - 04/03/18
      Version 1 - 02/08/08
      P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!
    • By Spinners


      View File Hornet FGR.3 (F/A-18F) - RAF (No.4 squadron)
      McDonnell Douglas Hornet FGR.3 for STRIKE FIGHTERS 1
       
      This is a 'what if' RAF Hornet FGR.3 with markings for No.4 squadron of the Royal Air Force.
      Erwin_hans was good enough to release a blank skin so it was a easy to knock-up an RAF Superbug. This is a fine add-on aircraft for 'Strike Fighters 1' and 101tfs and Erwin_hans have created a true masterpiece  - one of the very best add-ons available and I'd like to thank them for their hard work in bringing this aeroplane to us. Please note that in this revision I've simplified the effects and sounds to use stock files and you'll want to change the loadout.ini to suit the weapons you've got as, again, I've left it to stock.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the HORNETFGR3 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the HORNETFGR3 into your Decals folder.
      P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!

      CREDITS
      Thanks to TK for a great little game/sim.
      Thanks to 101tfs and Erwin_hans for creating the first F/A-18F.
      And thanks to everyone in the wider Third Wire community.

      Regards
      Spinners
      Version 2 - 03/03/18
      Version 1 - 25/08/11
      P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!
       
      Submitter Spinners Submitted 08/02/2008 Category Fictional Aircraft, Experimental and UAV's  
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