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Need help with control surface!
By
1309mariano, in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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By MarkEAW
Hey VBH,
I wrote some simple steps to install EAWPRO Basic over any MPS official version.
However I was thinking there maybe an issue with the eaw.ini and the one included with EAWPRO!? I'm just remembering this now from some tests.....
Here's my steps so far: (You noticed I left it as a WIP, but forgot about till now)
EAWPRO is intend to be placed (overwrite) into a clean install of an MPS official build of the EAWv1.x game.
See my 'Install Help Document' to get the stock game on your computer.
INSTALLING
-For the latest available FXEXE Basic: PRO Edition Core Files:
-Start with a clean full 'install' of the official v1.0 CD (or v1.1 or 1.2) EAW game.
-Run the standard EAW at least once so it creates a standard eaw.ini configuration file.
-Place the EAWPRO1.0_Basic.zip into your games main folder.
-Unzip the EAWPRO1.0_Basic.zip archive, overwriting the files that request it.
-You should be partially prepared to run the special eaw.exe...
-Read the included text for further information.
I wanted to clear this up now and need some feedback on the steps to take properly. Again there is an issue with the included ini and the one generated by an official exe. I think once its created the ini doesn't get updated with the fxexe exe ini settings?
Am I making sense here? (Tired tonight, but determined to flesh this out correctly) to get a good set of instructions....
EDIT:
After some reviewing. I'm seeing that you included a ini file named eaw.ini with your download, now if anyone trys to use that with eawpro, then it will crash, since its not a complete ini. Since it was instructed to over write the standard ini in both our install instructions....
EDIT2:
Updated install instructions..... we still have the issue with the included eaw.ini that over writes the existing one and prevents the game from loading.....
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By franconinja14
FAA F-16BM Block 10 (Argentine Air Force) v1.0
View File This is the First Argentine F-16BM, actually M-1210, Previously ET-210
The pack has two schematics: one that was actually presented here in Tandil, Buenos Aires, Argentina, and the other that was presented during the purchase confirmation, which remains fictional for now since the official schematic is unknown.
The official schematics and data for avionics, radars, etc. will be created and published in future updates.
General credits to Ravenclaw_007, Menrva and Team Viper
- 3D Model Modified by Ravenclaw_007
- Weapons proporcioned by Ravenclaw_007 And 3 extra weapons created by Franconinja14
- New skins by franconinja14, using the Team Viper F-16C Templates and modified by Franconinja14.
- Detailed Menrva F-22 pilot model
- Detailed Team Viper ejection seat.
- Sounds, Effects and fuel tanks proporcioned by Team Viper.
Submitter franconinja14 Submitted 04/30/2025 Category F-16
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By franconinja14
This is the First Argentine F-16BM, actually M-1210, Previously ET-210
The pack has two schematics: one that was actually presented here in Tandil, Buenos Aires, Argentina, and the other that was presented during the purchase confirmation, which remains fictional for now since the official schematic is unknown.
The official schematics and data for avionics, radars, etc. will be created and published in future updates.
General credits to Ravenclaw_007, Menrva and Team Viper
- 3D Model Modified by Ravenclaw_007
- Weapons proporcioned by Ravenclaw_007 And 3 extra weapons created by Franconinja14
- New skins by franconinja14, using the Team Viper F-16C Templates and modified by Franconinja14.
- Detailed Menrva F-22 pilot model
- Detailed Team Viper ejection seat.
- Sounds, Effects and fuel tanks proporcioned by Team Viper.
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By potentesciamano
Dear All,
Today we proudly announce the release of a new, re-edited and upgraded version of the Yankee Air Pirate project known as: "YAP RW Phase One - Enhanced Edition (2025)".
We have spent more than a year and a half doing our best to correct all the issues, errors and mistakes contained in the original release. This includes removing assets used without proper permission or those that came from unauthorized sources. We apologize for the past. We were unaware of many of these aspects and concerns, and therefore we did not respect other's work as we should have done.
First, we would like to thank those who contributed to the project and gave us help, support, ideas or made their assets available. We all know that without the brilliant creations of this site, YAP RW could not even exist. So for that, I extend my sincere thanks to CombatACE for being such a great source of top quality works and talented modders.
For this release, we have paid special attention to the Credit List, doing our best to cite authors and ensure proper credit has been given. We realize that with all the complexities and edits that have been done, it’s very possible we may have forgotten to include credits for certain works or there may be inaccuracies with our source citations. If that is the case, please let us know and we will immediately correct it.
That being said, people should fully respect that all of the models/assets in our project cannot be used anywhere else without our direct permission, they remain exclusive to this project like John would have wanted but also allows us to better manage artist permissions so we hopefully don’t have any future concerns.
Please keep in mind that the YAP RW project is made by fans for fans. None of us were part of the original development team, and we never made a single cent out of the old payware products (plus we have no control over the old homepage and purchase options). We do not have debts with anybody for the old assets bought by John Shelton during the YAP1/2/3 Era and are only looking forward at this point.
We legally bought all the 10 asset packs, installed them while still running WOV and then decided to challenge ourselves by trying a conversion to the SF2 engine. We knew we were going to lose many unique features including aerial refueling, low clouds, carrier catapult positioning and more. But we thought it was still worth the effort. We worked a lot before releasing this version, but we know it is not perfect. We tried to correct all the errors, but there are bound to be mistakes and oversights and for now we feel satisfied with the current state.
If anyone has suggestions to make it better, well we are open to proposed fixes and improve what we can. We have a group on Facebook, and because it is already well established we plan to continue to use this as a primary collaboration forum. It's a private group, since we had to defend ourselves from hackers and so on, but the group is free and open to anyone who wants to join in. You are all welcome, just show us you want to support and appreciate the project and there will be no issues. Of course, we do not like denigrators, haters, detractors, generic trouble makers just like they are not welcomed here.
That's all. The new YAP RW version is free and is available for download on our new, independent homepage: www.yap-revamp-works.com, along with all the other chapters we revamped so far. This version there are 102 missions (92 combat plus 10 training), all revamped in chronological order and in logical sequence: we decided to go back to the original idea of reconstructing the Vietnam Air War per year and therefore will cover the early period from 1954 to 1966.
We will be honored to hear your comments, suggestions or any screenshots or videos you might make. And maybe you would be willing to contribute even more to the project. Thank you for your collaboration and have a nice day in the skies.
The YAP RW Team
Website and download pages: https://www.yap-revamp-works.com/
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By JamesWilson
Hi,
a couple of months ago i discovered this gorgeous total conversion called "Yankee Air Pirate", and that the "REVAMP" edition for SF2 (the original one was for WOV) existed, and other awesome total conversions like "Drug Wars" and "Flight School" too, so i got ready to download them, but since i hadn't enough space at the time, i waited.
Now i come back on the website to find out all the links and pages about the revamp are gone, there's only the original ones for SF1 series.
Do anyone of you know why they're gone? Will they come back? They're maybe updating the mods?
Thanks
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