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Posted

I just got SF2 yesterday and I can't figure out how to install mods. My install is patched up to the July 2013 version and I placed a mod folder. I followed the instructions in using the F-89 mod and it doesn't pop up in the aircraft selection menu. 

Posted

What did the read me in the Scorpion pack say??? 

Quote

My SF install doesn't have a mod folder

Methinks you are looking in the wrong place. 

Posted

When you install the game it installs to C:\Program Files (x86)\ThirdWire\Strike Fighters 2

Don't install your mods to there! In fact you shouldn't really need to touch this again. 

Run the game once and you will see that the game has created a folder set in C:\Users\yourname\Saved Games\ThirdWire\StrikeFighters2

That's the mod folder, and that's where you install your mods.

When you download you'll need to extract and then you should be able to just copy and paste to the mod folder so that the next time you run the game the aircraft will appear in your aircraft selection list.

  • Like 2
Posted
11 hours ago, Ruskiwaffle1991 said:

July 2013. All DLCs. 

if you downloaded from the site from Aug 2013 onwards its a given you have July 2013

SF2, SF2 Europe, SF2 Vietnam, SF2 Israel, SF2 North Atlantic. thats what i mean

to give a visual to what allen said, this is the file path you should follow and place in

47update.jpg.e053f67a0c690c71434b5be1b9476364.jpg

 

NOT This one

47update.thumb.jpg.b839ac103a995b121b4cd03d66cf5ca9.jpg

  • Like 1
Posted

From Malibu43's post in the Knowledge Base:

Any mods or addons you download for the 2nd Gen games may include a reference to a “Mod folder" somewhere in the readme, or where the user is supposed to put the downloaded files. However, there is no folder (nor should one be created) called “Mods”. The following is to help you understand what the “Mod folder” is referring to.

When a 2nd Gen game is first installed, the game needs to be run at least once so that the game can create the “Mod folder”. After the first time you run the game, a set of directories will be created in one of two locations, depending on whether you’re running XP or Vista/WinX (where X is your version 7 thru 11). Assuming you ran the .exe for Strike Fighters 2, the directories created are as follows:

WinXP

C:\Documents and Settings\<username>\My Documents\ThirdWire\StrikeFighters2\Effects

C:\Documents and Settings\<username>\My Documents \ThirdWire\StrikeFighters2\Sounds

C:\Documents and Settings\<username>\My Documents \ThirdWire\StrikeFighters2\Objects\Decals

C:\Documents and Settings\<username>\My Documents \ThirdWire\StrikeFighters2\Objects\Pilots

C:\Documents and Settings\<username>\My Documents \ThirdWire\StrikeFighters2\Objects\Weapons

 

Vista/WinX (Windows 7 through Windows 11)

C:\Users\<username>\Saved Games\ThirdWire\StrikeFighters2\Effects

C:\Users\<username>\Saved Games\ThirdWire\StrikeFighters2\Sounds

C:\Users\<username>\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals

C:\Users\<username>\Saved Games\ThirdWire\StrikeFighters2\Objects\Pilots

C:\Users\<username>\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons

 

So, most of the time, the term “Mod(s) Folder” is referring to the “StrikeFighters2” directory in the example above, highlighted in yellow above. When you run the game, the game will look in the "Mod folder" for any files or addons first before pulling files from the main install directory.

**NOTE** If you ran Strike Fighters 2: Vietnam the first time, the directory or "Mod folder" would be called “StrikeFighters2 Vietnam”. If you ran Strike Fighters 2: Europe, the directory would be “StrikeFighters2 Europe” and so on. 

An addon or mod may have Effects, Sounds, Objects, Campaigns, Terrains (etc..) folders contained within the zip file that are supposed to be dropped into your “Mod Folder”. You would drop those files into the StrikeFighters2 folder (in the example above) and allow to overwrite when asked.

Notice that some folders are not created when the game is run the first time, and you may be required to create those folders first yourself. Prime examples being …\StrikeFighters2\Terrains and …\StrikeFighters2\Campaigns. There are too many to list all of them, but you get the idea. If the readme tells you to drop something into a directory that isn’t already there, make sure you’re looking for the right thing and that it really is missing, and then just create it yourself.

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