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Similar Content
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By GKABS
View File Su-35I Flanker-E IRIAF
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-35I Flanker-E IRIAF
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301
[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.4.1
Fixed nose gear as it was not animated correctly and made it not swivel from its center position to +/- 45 degrees left/right and remains locked
Fixed Right and left main gears wobbling
Added the AKU170 attachment point for the R77 missile.
1.4.0
added CanopyNodeName=Canopy to fix Canopy ejecting. and added the sound file for the 30MM GSH301 gun
1.3.0
Corrected Autolanding.
1.2.0
Corrected the main left landing gear roll correctly.
1.1.0
Corrected VTOL thrust vectoring control when you press ctrl+/-
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working with alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
Submitter GKABS Submitted 03/11/2023 Category Su-35
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By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-35I Flanker-E IRIAF
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301
[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.4.1
Fixed nose gear as it was not animated correctly and made it not swivel from its center position to +/- 45 degrees left/right and remains locked
Fixed Right and left main gears wobbling
Added the AKU170 attachment point for the R77 missile.
1.4.0
added CanopyNodeName=Canopy to fix Canopy ejecting. and added the sound file for the 30MM GSH301 gun
1.3.0
Corrected Autolanding.
1.2.0
Corrected the main left landing gear roll correctly.
1.1.0
Corrected VTOL thrust vectoring control when you press ctrl+/-
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working with alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
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By toot
As much as I like the stock F-14A, The roll rate on it is just awful. The only way I manage to get a proper fast roll is by pointing my elevators down and then rolling, which is really annoying when you're trying to gun someone down. Does anyone have any fix available for the data.ini on it? Would highly appreciate that. Thanks!
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By andrej_tank
"F-14A Iranian Bombcat"
--- !!! Requires SF2NA !!!
--- It uses AvionicsF14A.dll, F-14A_77_Cockpit.lod and F-14A_77.lod model by ThirdWire.
--- This was tested at July 2013 patch level, on an "All 5 Merged" install.
Modification:
Some data of the weapon pylons, loadout, avionics, cockpit, for make it possible to use the F-14A as a fighter bomber through A/G mode with CCIP on HUD.
Data of the leading edge slats, now movement it's automatic (depends by Angle of Attack).
I've added vapor effects for the fuselage and air intakes (visible during high g maneuvers).
Canopy now can be open by pressing shift-1 command.
I changed orientation of Iran on Nations.ini, from friend to enemy (now you can engage fight with nato and israel air force jets).
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--- Just put these files in the corresponding Strike Fighters 2 folders.
Thanks to:
ThirdWire for F-14 model, data, cockpit and avionics.
Yakarov79 for iranian skin, decals, and idea.
Stary for ejection seat.
Ravenclaw_007 for weapons.
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By andrej_tank
View File F-14A Iranian Bombcat
"F-14A Iranian Bombcat"
--- !!! Requires SF2NA !!!
--- It uses AvionicsF14A.dll, F-14A_77_Cockpit.lod and F-14A_77.lod model by ThirdWire.
--- This was tested at July 2013 patch level, on an "All 5 Merged" install.
Modification:
Some data of the weapon pylons, loadout, avionics, cockpit, for make it possible to use the F-14A as a fighter bomber through A/G mode with CCIP on HUD.
Data of the leading edge slats, now movement it's automatic (depends by Angle of Attack).
I've added vapor effects for the fuselage and air intakes (visible during high g maneuvers).
Canopy now can be open by pressing shift-1 command.
I changed orientation of Iran on Nations.ini, from friend to enemy (now you can engage fight with nato and israel air force jets).
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--- Just put these files in the corresponding Strike Fighters 2 folders.
Thanks to:
ThirdWire for F-14 model, data, cockpit and avionics.
Yakarov79 for iranian skin, decals, and idea.
Stary for ejection seat.
Ravenclaw_007 for weapons.
Submitter andrej_tank Submitted 12/11/2022 Category F-14
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