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1 point
Version 2.0.0
173 downloads
SF2:I Boeing C-97 "Anak", IDF/AF Pack 11/27/2017 = For SF2:I (or Any & All, Full-5 Merged Prefered) = *Please note, as there is no B-337 Stratcruiser, the C-97 is standing in for all the civilian versions used by the IDF/AF. Also, this represents ONLY the cargo versions, not the air refueling tankers* This is a mod of Veltro2k's C-97G Stratofreighter depicting those as used by the Israeli Defense Force/Air Force in the mid-1960s through the late 1970s. This is the full aircraft "nationalized" for IDF/AF usage only. Serial numbers are 100% historical for aicraft(s) depicted (both B337 & C-97). All markings are decals, and decal randomization is TRUE. Pilot figures, various sounds are supplied. The new, updated/upgraded template IS included for other skinners to use. As always, fairly easy to follow, detailed install instructions are included. So, please READ them ... after unzipping but before installling, of course!! Happy Landings! Wrench Kevin Stein -
0 points
Version 2.0
1,679 downloads
________________________________________________________________________________________________ From now on , this new update: http://combatace.com/files/file/15169-operation-odyssey-dawn-update/ It is mandatory to be applied over this MOD. ________________________________________________________________________________________________ Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile Version 2.0 HD This is the definitive version of the original Operation Odyssey Dawn MOD. It includes a highly reworked version of the original Operation Odyssey Dawn MOD also avaible here at CA. As it is a big package and those are usually difficult to handle by some users I'm going to explain with the higher ammount of details how to install it and how to work with it , so please guys READ this README. 1) Requirements * A very powefull computer at LEAST with an intel core i5 and 6Gb of RAM, if not loading times will be crazy and gaming horrible as the CPU won't afford the MOD 2) Installation * Use a CLEAN , and when I say clean it is a CLEAN MOD folder * Path the game up to july 2013 if you don't do this the MOD won't work , so you are warned * Drop everything you have in the 3 .rar files and when it asks you to overwrite say: YES TO ALL * Rar files are at .rar5 format so please be sure that you use the lastest winrar version You can also use this program if you have problems unzipping the MOD: http://www.bandisoft.com/bandizip/ * Then everything should work 3) If you do the above things , you think that you fullfill the requirements and the MOD does not work properly, What to do? * Any PM sent to me regarding this question WON'T BE TAKEN INTO ACCOUNT , because I don't want to have 12 PM's asking me the same thing in 3 different languages. * So to solve the above point I've created a "problem template" , that you must fill and post at the file announce post of this MOD "problem Template" Installation you have: Path: Type of problem: Campaign working (YES/NO): Air unit of the campaign: Plane used by the air unit 4) Weapons They are included and based in RavenClaw's MOD so , if you miss some of them because I may have forgotten to add them just download this: http://combatace.com/files/file/13929-weapons-pack-2/ 5) Campaign There are more assest than in the original MOD however a lower number of them will be flyable. The reason is the use of many off-map bases. 6) Credits: "I approve of the mod" dmtdragon The Mirage Factory Cocas Dels eburger68 ianh755 Dave Sundowner JSF_Anggie Aleks1 JAT81500 Feedee Bobrock JeanBa Stratos Ice Man Logan4 Wrench Bongodriver Foxmonter DenissOliveira Ludo.m54 Centurion-1 Coupi Paulopanz Marcelo ace888 Brain32 wpnssgt Veltro2k Blackfish Sordo EricJ Eole2 RavenClaw_007 FastCargo Baddmeister YEYEYE Crusader Sillone104 WhiteBoySamurai frnt Kesselbrut I've I forgotten to mention someone , just tell me. Have fun. FRPignon -
-1 points
Version 1.0
1,164 downloads
Tupolev Tu-22 (Blinder) Pack for Strike Fighters 2 North Atlantic. This pack contain many operational version of the Tu-22 supersonic bomber. Reconnaisance and bomb strike Tu-22R_61: Early operational model with VD-7M engines with less thrust. Tu-22R_66: Refurbished R model with newer RD-7M2 engines. Tu-22RD_64: The "D" suffix means long range and indicate the presence of the refuelling probe. Old VD-7M engines. Tu-22RD_66: Refuelling probe and RD-7M2 engines. Tu-22RD_76: Tail turret replaced with ECM defensive suite. Tu-22RDK: Special reconnaisance variant with Kub-3 ELINT system. Tu-22RDM: Advanced photo cameras, Tangazh ELINT system and Shompol side looking radar. Tu-22A_IRAF: Old Tu-22R refurbished with RD-7M2 engines and reconnaisance equipment removed. Sold to Iraq. Tu-22A_LARAF: Old Tu-22R refurbished with RD-7M2 engines and reconnaisance equipment removed. Sold to Lybia. ECM escort Tu-22PD_65: Specifical electronic countermeasures model meant to escort bombers formations. Still retain defensive turret. Missile carriers Tu-22KD_64: Carries the Kh-22 missile. Built by the beginning with RD-7M2 engines. Tu-22KD_76: Defensive ECM added. Still retain defensive turret. Tu-22KD_IRAF: KD model used by Iraq. Tu-22KPD: Capable of carring the passive antiradiation version of the Kh-22. Improved ECM at the expense of tail turret. Trainers Tu-22U: Early trainer version with VD-7M engines. Tu-22U_IRAF: Trainer sold to Iraq with refuelling probe removed. Tu-22UD: Trainer version of the RD model. Equipped with refuelling probe to practice the manouvre but not capable of taking fuel. ------------------------------------------------------------------------------------------------------------------- Bomb Bay: All the bomb carring planes have 4 "bomb bays". The first one can carry 24x250Kg bombs, the second 18x500Kg bombs, the third 6x1500Kg bombs and the last one could carry a single massive FAB-9000 or nuclear bomb. JATO: All the models could carry SPRD-63 JATOs. Even if in reality it was only used in certification trials, all the aircrafts had provision to mount them. Here you can use them as you like. JATO guns are part of the aircraft and the bottles are set as drop tanks. To activate, press the key assigned to Thrust vectoring down. To operate any kind of gun on the ground you need to have Weapons set to Normal or Easy in Gameplay options. Start takeoff run and when the aircraft reach 200Km/h, activate the JATO rockets. Burn time is 15 seconds. Discard then the empty bottles, possibly not over populated areas. ------------------------------------------------------------------------------------------------------------------- REQUIREMENT: This pack need SF2NA to work properly. It can also work in SF2 or SF2E but without KD and KPD models. Red Side Standard Weapons Pack by Snailman is also required for the approriate bombs. http://combatace.com/files/file/15167-red-side-standard-weapons-pack-full-beta/ ------------------------------------------------------------------------------------------------------------------- INSTALLATION: Copy all the files in the respective directory of your game folder. "User"\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic This mod will not overwrite stock Tu-22, Tu-22KD, Tu-22PD and RD but hide them from game. To restore them, simply delete the INI inside. ------------------------------------------------------------------------------------------------------------------- Credits: Original Tu-22 aircraft: Third Wire Tu-128 cockpit: ErikGen Fake pilot: FastCargo Texture and decals: Spillone104 and Paulopanz using Centurion1 template 3D details, JATO, effects, sounds and INIs: Spillone104 Beta testers: 76.IAP-Blackbird,Flogger23, Paulopanz, Eole, Dysko, Canadair and NGHENGO Thanks again to who supported, partecipated and tested all of this. Reference material: Aerofax Tu-22 "Blinder" Tu-22M "Backfire" by Yefim Gordon and Vladimir Rigmant. Tupolev Tu-22 Blinder by Sergey Burdin & Alan E. Dawes. https://aviaforum.ru/threads/reestr-tu-22.20954/ ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ Happy landing. Alex (Spillone104) 19/06/2017
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