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  1. 2 points

    Version 2.1.0

    267 downloads

    Caporetto Terrain WW1 V2.0 ******************************* INTRODUCTION The Italian Front during WW1 refers to a series of battles fought between 1915 and 1918 in northern Italy between the armies of Austria-Hungary and Germany against Italy. Italy hoped that by joining the countries of the Triple Entente against the Central Powers it would gain Cisalpine Tyrol (today's provinces of Trentino and South Tyrol), the Austrian Littoral, northern Dalmatia and some areas of western Carniola. Italy had hoped to begin the war with a surprise offensive intended to move quickly and capture several Austrian cities. Well, the war soon bogged down into trench warfare similar to the Western Front fought in France. The included terrain represents the situation around September/October 1917, just before the battle of Caporetto. The Battle of Caporetto (also known as the Twelfth Battle of the Isonzo, the Battle of Kobarid or the Battle of Karfreit) was the greatest defeat in Italian military history. The battle was fought between the Entente and the Central Powers and took place from 24 October to 19 November 1917, near the town of Kobarid (now in north-western Slovenia, then part of the Austrian Littoral). The battle was named after the Italian name of the town (also known as Karfreit in German). Austro-Hungarian forces, reinforced by German units, were able to break into the Italian front line and rout the Italian forces opposing them. The battle was a demonstration of the effectiveness of the use of stormtroopers and the infiltration tactics developed in part by Oskar von Hutier. The use of poison gas by the Germans also played a key role in the collapse of the Italian Second Army. INCLUDED - Italian terrain/front WW1, situaton around summer/late summer 1917 - 544 unique tiles - 10798 targets and 589 target areas - Terrain represents the most important battlegrounds on the Italian front (Monfalcone, Mt. Hermada, Doberdo and Doberdo Lake, Mt. Fajiti Hrib, Gorizia, Mt. Sabotino, Bainsizza plateau, Caporetto, Mt. Krn, Mt. Tre Cime, Mt. Cristallo, Mt. Lagazuoi, Mt. Col di Lana, Mt. Marmolada, Mt. Ortigara, Mt. Pasubio...and many other historical places) - Needed ground objects are also included - Important mountains where done via satellite images (the tiles), like Marmolada, Mount Krn, Monte Cristallo, etc. all unique - All historical fortifications are included (mountain bunkers, etc.) and locations/naming correct (as good as it gets) - Major railroad lines included - Port of Triest acts as port of Pola with all the major Austro-Hungarian Dreadnoughts stationed there - Flying boat stations included with stationary Lohners and Macchi aircrafts PREREQUISITES - FE Gold or FE2 - Very strong PC and GPU INSTALLATION 1. PRELIMINARY WORK 1.1 Extract file into a temporary folder like 'c:\temp' 1.2 You'll find a new folder called 'caporettoV20' within 'c:\temp' 1.3 For the campaign to work properly you'll need the following aircraft (you'll find them at the usual places) --- AlbatrosC3 --- AlbatrosD3OAW --- AviatikC2 --- AviatikD1 --- Ca3 --- Dfwci --- Hanriot_HD1_CAM --- Hansa_BrandenburgDI --- LloydC2 --- Nieuport12 --- Nieuport17 --- oefD3_ba53a --- oefD3_ba153a --- oefD3_ba253 --- PhoenixD2a --- PomilioPE --- RumplerC1 --- SAMLS2 --- SP3 --- SPAD7_150 --- SPAD7_180 --- SPAD13 --- SVA5 2. TERRAIN INSTALLATION 2.1 FIRST EAGLES 2 - This terrain uses the stock wwiCambrai.CAT file, You must have the "wwiCambrai" terrain from First Eagles for the wwiCaporetto terrain to work properly. - Look into your personal Windows folder like 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2', e.g. your MODS Folder - create the folder 'terrains' within if not already there - Move the 'wwiCaporetto' directory from your temporary folder (like 'c:\temp\caporettoV20\Terrain\wwiCaporetto') to 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2\terrains\', e.g. your MODS Folder - Move the folders within 'GroundObject' directory from your temporary folder (like 'c:\temp\caporettoV20\Objects\GroundObject') to 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2\Objects\GroundObjects', e.g. your MODS Folder 2.2 FIRST EAGLES GOLD - This terrain uses the stock wwiCambrai.CAT file, You must have the "wwiCambrai" terrain from First Eagles for the wwiCaporetto terrain to work properly. - Move the 'wwiCaporetto' directory from your temporary folder (like 'c:\temp\caporettoV20\Terrain\wwiCaporetto') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Terrain') - Move the folders within 'GroundObject' from your temporary folder (like 'c:\temp\caporettoV20\Objects\GroundObject') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Objects\GroundObject') - If you've already my previous Italian WWI terrain, then you probably don't need these objects. In any case if asked to 'owerwrite', click NO. 3. CAMPAIGN INSTALLATION 3.1 FIRST EAGLES 2 - Look into your personal Windows folder like 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2', e.g. your MODS folder - create the folder 'Campaigns' within if not already there - Move the 'wwiCaporetto01' directory from your temporary folder (like 'c:\temp\caporettoV20\Campaings') to C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2\Campaigns\', e.g. your MODS Folder - Move the files (bmp's) from your your temporary folder (like 'c:\temp\caporettoV20\Menu') to your FirstEagles2 installation directory (like 'c:\Program Files\First Eagles2\Menu') Aircraft Skins - All needed aircraft skins are included. Look for them into your temporary folder (like 'c:\temp\caporettoV20\Objects\Aircraft') add them like any other FE2 aircraft skins. You'll already have the majority probably. 3.2 FIRST EAGLES GOLD - Move the 'wwiCaporetto01' directory from your temporary folder (like 'c:\temp\caporettoV20\Campaings') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Campaigns') - Move the files (bmp's) from your your temporary folder (like 'c:\temp\caporettoV20\Menu') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Menu') Aircraft Skins - All needed aircraft skins are included. Look for them into your temporary folder (like 'c:\temp\caporettoV20\Objects\Aircraft') add them like any other FE aircraft skins. You'll already have the majority probably. 4. EXTRAS - You'll find several ZIP files within the temporary 'Extras' folder (like 'c:\temp\caporettoV20\Extras') Description: Terrain_wwiCaporettoFolder_oldCarst.zip - I've repainted the carst region tiles to make them look more like limestone in this new version. If you like more the previous look, then just extract this file and overwrite the tiles within the wwiCaporetto folder. Terrain_wwiCaporettoFolder_oldIsonzo_trench_dry.zip - I've added wet fields and water filled shell holes in this new version. If you like more the previous look, then just extract this file and overwrite the tiles within the wwiCaporetto folder. MenuFolder_Music_MainScreen.zip - If you like a bit more exciting musing in the main menue. Just drop this file into your 'Menue' folder. PilotDataFolder_Additional_PilotImages.zip - These are all the portraits of all aces on the Italian front during 1915-1918. Quite a lot of work went into this. If you like a more historical approach then use these and drop them into your 'PilotData' folder. CREDITS As usually I want to say thank you to all guys who helped me to create the Italian terrain, to TK, Jan Tuma, Stephen1918, ojcar, Gepard, Heck, geo, quack74, Edward, and specially Geezer. Sorry guys, can't remember all the names. Please contact me if you want to be named here. Thanks for files, suggestions, bug fixing, etc. DISCLAIMER The Italian terrain is freeware. You are free to modify and share it, BUT Commercial use is prohibited. If you find bugs please post them in First Eagles section of Combatace.com forum.
  2. 1 point

    Version 1.1

    1,232 downloads

    ******************************** *** TopGun Campaigns Version 1.0 ******************************** This mod includes three TopGun campaigns for the following years: 1970, 1974, and 1978. - 1970: F-4B & F-4J vs. A-4E Super Echo - 1974: F-4J & F-4N vs. A-4E Super Echo - 1978: F-14A vs. A-4F Mongoose Read the README. This is based off of Dave's (USAFMTL) original TopGun campaign from 2003. This is for a flight/air combat simulation. SF2 is not a simulation for simulated air combat. So this was made as best I could, within the limits of the game. Primary goal: make it through the 20 missions alive, keep as many of your wingman alive as possible, down as many A-4's as possible. ******************************** *** Requirements ******************************** Minimum: - SF2 or SF2 Vietnam, patched to July 2013 - SWUS Terrain version 1.1 or greater Recommended: - F-4N DLC - A-4G DLC ******************************** *** Credits ******************************** Original TopGun Campaign....Dave F-14A_74 v1.32..............MirageFactory F-4N(Storm).................Storm & daddyairplanes A-4E/F......................dtmdragon F-4B/J/N skins..............sundowner, mitai, JSF_Aggie F-4 Hi-Res Bump Maps........sundowner F-14A skins.................1977Frenchie (modified with sundowner's template) A-4E/F skins................Nyghtfall MK7 Seat....................ravenclaw F-4J_74 ECM pods............mppd F-4 cockpit msl panel mod...crusader AIM-9's & AIM-7's...........ravenclaw TopGun Menu Music...........HomeFries
  3. 1 point

    Version 1.2

    4,496 downloads

    F-16C Blk50/52 Series By the Viper Team. Pack Includes: F-16C Block 50/52 Greek and Turkish Blk 50/52's Block 50/52+ mods. Pit by ravenclaw. (Somebody stop him!) Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team) Skins templates by Migbuster (Went back and made even higher res skins...because he could) MFD panel glass by Stary (Did you know he does terrains and clouds too?) Units skins by Jat and Dave Skins: use of JanHas's F4 skins Turkish skins by Pureblue Greek pattern by EricJ Pilots: Base from Florian mod by JAT Loading Screens by ST0RM Weapons by ravenclaw and GrinchWSLG (Masters of disaster) Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!) Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF) Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.) Crash test Dummy, Dave (Thank god he doesn't have a usable brain) CrazyhorseB34, ini work (and the other dummy) To install: Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this. This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations. -------------------------------------------------------------------------------------------


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