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Showing most liked content on 07/29/2019 in Files

  1. 2 points

    Version 1.0.0

    90 downloads

    T-67 main battle tank (standard tank) (What if) ************************************************************* This mod is made for SF2. ---------------------------------------------------------- I. History What if the soviets would have introduced the Object 167 into service? Object 167 was the successor of the T-62 (object 166) with a new suspension system (was later used on T-72) and a new turbo diesel engine with 700 hp instead 580 hp in T-62. Top speed of the tank was 65 km/h on road, 40 cross country. Range around 450 km. So it was comparable with a Leopard 1 tank, but had a much better armour. There were some versions of object 167. One with gas turbine (helicopter engine), one with 100mm gun D-54TS (comparable with britisch L-7 gun) and one with 115mm smoothbore gun and ATGM Maljutka (AT-2 Sagger) The T-67, i present you here, is the version of object 167 with the D-54TS 100 mm gun. ----------------------------------------------------------------------- II. CREDITS: The LOD file is made: ~~~~~~~~~~ by TK The skin based on: ~~~~~~~~~~~~~ TK's stock skin, modified by me. Implementation of tactical numbers and insignias on the turret are mady by me. The data.ini is made : ~~~~~~~~~~~~~~~~ by TK and modded by me ---------------------------------------------------------- III. INSTALLATION: -Unzip the folders into your object folder ---------------------------------------------------------- IV. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- V. The T-67 are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! The additionally parts are NOT FREEWARE. Please check the readme of that files. ------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany July 2019
  2. 1 point

    Version

    831 downloads

    This is a field-modified Convair F-102A Delta Dagger cockpit for Veltro2k's beautiful F-102A based on Pasko's F-106 stunning cockpit. It has been modified over time by crews in the field as newer equipment came in and older equipment broke down and needed to be replaced. Apparently historically after time, almost no two F-102A cockpits had the same equipment in the same places as the others. This is based on Pasko's beautiful later Convair F-106A Delta Dart Cockpit. Tape gages were eliminated. Round gages were added. The moving map was removed and the radar display was changed and made a historically correct orange. The radar hood was made into a F-102A version. Lots of other detail work done was from actual color cockpit photos. It is much "greyer" and simpler than the later F-106A cockpit. The F-102A was actually involved in air-air combat in Viet Nam while on a B-52 escort mission. One F-102A was shot down in ambush by a Mig 21 with an Atoll missile on 3 February 1968 according to the ACIG website. Another F-102A shot several Hughes AIM-4 falcon missiles at a Mig-21 but the results were not seen. According to the ACIG website, a Turkish F-102A was in combat against Greek F-5s with shootdowns and other combats reported in July 1974. http://s188567700.online.de/CMS/index.php?...14&Itemid=1 Thanks to Pasko for his fantastic F-106 cockpit included in the complete later F-106A Delta Dart that you can download at CombatAce. If I forgot anyone, I appologize and please tell me. I finished this cockpit about a year before the Veltro2k F-102A was released and I lost track of things. Apparently some USAAF Viet Nam pilots jury-rigged a mini-gun into the F-102 for some extra buzz. Version History: V.2 You can now see the wing tips and wing tanks from the cockpit...thanks for Lexx_luthor's suggestion Thanks to Dave to point out the goof I made that it was Pasko's F-106 cockpit and not Dave's that I based the model on. V.3 Added to the bottom right instrument panel: 1) an AC voltmeter and 2) a master warning test and reset switch which some photos show and 3) more detail to the warning light panel as per color cockpit photos making it even more different than the standard F-106 cockpit. V.4 Added the huge signature F-102A red nav indicator light to the middle of the panel. Changed the colors of the artificial horizon to F-102 specific colors and markings. Changed the colors of the Radio direction instrument to F-102 specific colors and markings. This is probably the final version. V.5 I now included the very specific F-102A artificial horizon this time with gray-blue top, gray markings, black bottom with blue markings which I left out in V.4 by mistake. If you compared the photo with the current F-102A artificial horizon, you can probably see the difference. A visual thread showing these additions: http://forum.combatace.com/index.php?showtopic=39881 Instructions: 1-Backup your files! 2- Unzip the F-102 cockpit to ...SFP1ObjectsAircraftF-102A. 3-When prompted, overwrite the files. Enjoy! NOT FOR PAYWARE USE IN ANY WAY
  3. 1 point

    Version 1.0.0

    156 downloads

    This is a "stand-in" Seafire FR Mk. 47 modded from Thirdwire's Spitfire Mk. 24. The skin in is .jpg format and 512 x 512 resolution. It includes a new SPITFIRE24_PROP_SLOW.TGA showing 5-blade propeller instead of the stock 4-blade prop. Also included is Stary's late mark Spitfire cockpit. You will need the DLC #29 to get the late marks Spitfires before you install this mod. Thanks to Thirdwire for the original Spitfire 3-D model. Have fun! A. Mariani
  4. 1 point

    Version 1.2

    276 downloads

    This is an upgrade/ Enhancement for the Third Wire DLC A-4K Skyhawk. You will need the DLC A-4K: https://store.thirdw...m/store_dlc.htm Instillation: As usual simply drop into your mods folder and allow it to override when prompted. (This is important as the export end year date in the AIM-9G is incorrect etc) Changes include: -a more realistic loadout.ini file, -correcting of the air intake textures on all the textures, -corrections to the squadron markings on the ‘Green’ and ‘Maritime Grey’ textures, -accurate Royal New Zealand Airforce Pilot, -activation of the tail hook, -opening canopy, -landing light, -various other data.ini edits. -a few shots of chaff in each airbrake to simulate the practise of filling the airbrakes with chaff to give the aircraft a limited ability to deploy a onetime burst of chaff by activating the airbrake. Use the single mission editor to select and make use of some unique RNZAF A-4 loadouts Credits: -ravenclaw_007 for his amazing weapons packs -NeverEnough for the FMA IA-58a Pucara for SF2 which I used the triple and double rocket pods from to create the CRV-7 double and triple launchers from. Enjoy, Dan.


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